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Made in us
Regular Dakkanaut



Bloomington, IL

Hmm.... I was unsure oo theGhostkeel rumored rules.... But I kinda like it.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Vankraken wrote:
 Jadenim wrote:
Ooo, I wonder if they'd make Darkstrider an upgrade character for these new breacher squads (and/or pathfinders)?

I love the model and he has interesting rules, but so difficult to fit in as an HQ


Problem with Darkstrider is how expensive he is for a model that at best buffs 12 Fire Warriors and another special rule that puts him in extreme danger. For his points you can just take another 12 Fire Warriors and get roughly 1.5x the dakka, and double the wounds.

Try him in a unit of Pathfinders with Rail Rifles. It's kind of dumb.
   
Made in ca
Longtime Dakkanaut





This thing also sucks at anti-tank.

It is a better missile side... sort of. It just needs to be closer and behind your lines with those rakers.

Edit
Nevermind I derped. It's not.

Soooo... .what's this thing's role?

This message was edited 2 times. Last update was at 2015/10/05 19:49:22


 
   
Made in us
Wise Ethereal with Bodyguard




Catskills in NYS

 Atia wrote:
EDIT: pics are to big, you can see them here too^^

Ghostkeel rules

http://war-of-sigmar.herokuapp.com/bloggings/249

I'm liking them, pretty solid rules. Perhaps this means that stealth suits will get the same sort of bonus?

This message was edited 1 time. Last update was at 2015/10/05 19:49:58


Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in ca
Infiltrating Broodlord





Oshawa Ontario

 Atia wrote:
EDIT: pics are to big, you can see them here too^^

Ghostkeel rules

http://war-of-sigmar.herokuapp.com/bloggings/249


.....Not bad.

This is what modern Dreadnoughts should look like rules wise.

Looking for Durham Region gamers in Ontario Canada, send me a PM!

See my gallery for Chapterhouse's Tervigon, fully painted.
 
   
Made in hu
Pyromaniac Hellhound Pilot





 Atia wrote:
EDIT: pics are to big, you can see them here too^^

Ghostkeel rules

http://war-of-sigmar.herokuapp.com/bloggings/249


This actually looks usable. Also, it has built-in multi-tracker and blacksun filter... LOL.

My armies:
14000 points 
   
Made in us
Shas'la with Pulse Carbine





GhostKeel, Not bad. Definitly not OP. That holophoton could have been very powerful. I kinda wish it was activated for a turn, not just against one unit.

Down with Allies, Solo 2016! 
   
Made in ca
Longtime Dakkanaut





HYMP are better at 7/4 shots. I guess this is niche in that its more mobile aand durable.

And if you want anti-tank your better off with the good old 6 fusion blasters XV8.

It's rules are better than the disaster of the limpsurge but that'ss not saying much. It's got some niche uses.

3/5 could use it here and there.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 AtoMaki wrote:
 Atia wrote:
EDIT: pics are to big, you can see them here too^^

Ghostkeel rules

http://war-of-sigmar.herokuapp.com/bloggings/249


This actually looks usable. Also, it has built-in multi-tracker and blacksun filter... LOL.

It's a Battlesuit.

ALL of them, from Stealth to Riptide, have built in Multi-Tracker and Blacksun Filter.
   
Made in us
Krazed Killa Kan






 Kanluwen wrote:
 Vankraken wrote:
 Jadenim wrote:
Ooo, I wonder if they'd make Darkstrider an upgrade character for these new breacher squads (and/or pathfinders)?

I love the model and he has interesting rules, but so difficult to fit in as an HQ


Problem with Darkstrider is how expensive he is for a model that at best buffs 12 Fire Warriors and another special rule that puts him in extreme danger. For his points you can just take another 12 Fire Warriors and get roughly 1.5x the dakka, and double the wounds.

Try him in a unit of Pathfinders with Rail Rifles. It's kind of dumb.


Why not just take another group of 4 pathfinders with 3 rail rifles instead? At 100+ points its just too impractical to field him. I really like his concept and even scratch build a Darkstrider model. I really want to use him but he just doesn't earn his points back

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in hu
Pyromaniac Hellhound Pilot





 Kanluwen wrote:
 AtoMaki wrote:
 Atia wrote:
EDIT: pics are to big, you can see them here too^^

Ghostkeel rules

http://war-of-sigmar.herokuapp.com/bloggings/249


This actually looks usable. Also, it has built-in multi-tracker and blacksun filter... LOL.

It's a Battlesuit.

ALL of them, from Stealth to Riptide, have built in Multi-Tracker and Blacksun Filter.


I know that the Stormsurge is a Ballistic Suit, but come on, that thing could maybe even use these systems! Not to mention the Superiority Armor.

My armies:
14000 points 
   
Made in ca
Fresh-Faced New User




Newfoundland

Any speculation as to what the "Fire team" special rule is?
   
Made in us
Regular Dakkanaut



Bloomington, IL

Fire team may be some sort of combined fire bonus?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 AtoMaki wrote:

I know that the Stormsurge is a Ballistic Suit, but come on, that thing could maybe even use these systems! Not to mention the Superiority Armor.

Multi-Tracker on a GMC is kind of redundant. They can already fire all of their weapons every Shooting phase, and at multiple targets if they so choose(depending on how you interpret the rules I guess?).

It's worth mentioning in any regards that the Stormsurge and Supremacy suits are not manned by a single pilot, like the rest of the Suits are, so maybe that is why they do not get those two things?
Also worth mentioning that both of those units do not actually list "Stormsurge Ballistic Suit" or "Supremacy Armor" as pieces of Wargear like the Battlesuit variants are.
   
Made in gb
Longtime Dakkanaut




Beautiful, absolutely beautiful. Could not be any better suited to my stealth themed army.

I'll probably be fielding about four of them, formations willing. Unit of 3 Ion/Burst and one Fusion/Fusion as a lone vehicle popper/armour ignorer with marker support in a pinch.

They're also probably the best assault unit tau have now, by the way. Not as a primary or even secondary role for them, just good to remember in a pinch you can get 12 swings at S6 AP2 plus HoW and a handful of ineffectual drone slaps. Unlike a Riptide who'd be fighting solo, that's enough volume of attacks that you aren't automatically tarpiting yourself out of the game.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Veriamp wrote:
Any speculation as to what the "Fire team" special rule is?

If I had to ballpark it, I would say it might be something like Combat Squads where you can split the units up.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Here's hoping the pics of the kit breakdown also pop up sooner or later.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Loyal Necron Lychguard




I don't see a use for the Fusion Collider (too short range to really be Melta useful, and 1 shot Small Blasts aren't that reliable anyway), but the Raker is pretty nifty. Combo with whatever other gun you choose and you could have a pretty solid shooty MC that can jump in and out of range, while having a 2+ Cover Save outside of 12". A unit of 3 with Rakers is pretty expensive but puts out 18 S6 AP4 shots per turn while jumping around and being pretty darn durable.
   
Made in us
Shas'la with Pulse Carbine





 Kanluwen wrote:
 Veriamp wrote:
Any speculation as to what the "Fire team" special rule is?

If I had to ballpark it, I would say it might be something like Combat Squads where you can split the units up.


That could very well be close to it, but I feel like when there is only 3 in a unit it might not be it. Would it have anything to do with each one targeting different units? Or can a squad of MC's do that already?

Down with Allies, Solo 2016! 
   
Made in hu
Pyromaniac Hellhound Pilot





 Kanluwen wrote:
 AtoMaki wrote:

I know that the Stormsurge is a Ballistic Suit, but come on, that thing could maybe even use these systems! Not to mention the Superiority Armor.

Multi-Tracker on a GMC is kind of redundant. They can already fire all of their weapons every Shooting phase, and at multiple targets if they so choose(depending on how you interpret the rules I guess?).


Yeah, GMC's can fire all weapons if you are going RAI. As per RAW, they can only fire two weapons (but each at different targets... yay).

Also odd things with the Ghostkeel's entry:
- Thankfully to the bad wording of the option that allows you to take more Ghostkeels with drones, you must pay 390 points for each additional Ghostkeel as you are in fact buying 3 models (1 Ghostkeel and 2 drones) and the cost is 130 points per model.
- If they are forming a squad, all Ghostkeels must use their Holophotonic Countermeasures at once. And this sucks.
Consequently, don't squadron your Ghostkeels for any reason .

My armies:
14000 points 
   
Made in us
Shas'ui with Bonding Knife





The holophoton countermeasures seem to encurage multiple Ghostkeels, since you can fire it from each model one at a time, so a full unit can force snapfire 3 units a game.
   
Made in nl
Water-Caste Negotiator





Being t5 actually makes the armor save being 3+ not that bad, how far do monstrous jet packs jump again? Just 2d6 or 3d6?(seeing as the overcharge for riptide is 4d6). I'm having a hard time figuring out what role they'd fill that isn't being covered by suits/tides yet, love the model though and the rules don't seem to bad.


Automatically Appended Next Post:
 AtoMaki wrote:
- If they are forming a squad, all Ghostkeels must use their Holophotonic Countermeasures at once. And this sucks.
Consequently, don't squadron your Ghostkeels for any reason .
Uhm no? It clearly states A model can choose to activate, so you can use it 3 separate times (if you have 3 in your unit, and none of them die ) <- ow snap it does indeed say the entire unit uses its thingie at the same time, well that disappointing.

This message was edited 4 times. Last update was at 2015/10/05 20:29:42


1500, 100% WIP, 100% kick-ass
(dkok) 1500, 100% NIB 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Requizen wrote:
I don't see a use for the Fusion Collider (too short range to really be Melta useful, and 1 shot Small Blasts aren't that reliable anyway), but the Raker is pretty nifty. Combo with whatever other gun you choose and you could have a pretty solid shooty MC that can jump in and out of range, while having a 2+ Cover Save outside of 12". A unit of 3 with Rakers is pretty expensive but puts out 18 S6 AP4 shots per turn while jumping around and being pretty darn durable.

Really? You don't see a use for the Fusion Collider?

Same range as a Fusion Blaster, same statline but with Blast thrown in. The things that a Fusion Blaster excels at killing(vehicles, high armor/Toughness things) it also will excel at killing...but with a Blast thrown in.
It's a half ranged version of a Knight's Thermal Cannon that is Assault with a point less Strength and on a far more mobile platform than even an Imperial Knight!

Hawkeye888 wrote:That could very well be close to it, but I feel like when there is only 3 in a unit it might not be it. Would it have anything to do with each one targeting different units? Or can a squad of MC's do that already?

I really doubt that it is targeting separate units, or we would have seen it on the Stormsurges as well I think. Additionally there is currently a Support System which does that anyways in the form of Target Lock.

It might sound silly to really harp on it being a "Combat Squad"-esque rule, but something about that feels right. Without seeing all the fluff about it, it seems like this is a rule we could see for the Stealth Teams as well.
   
Made in hu
Pyromaniac Hellhound Pilot





 Nilok wrote:
The holophoton countermeasures seem to encurage multiple Ghostkeels, since you can fire it from each model one at a time, so a full unit can force snapfire 3 units a game.


No, all three must use their countermeasures at once, they can't reserve their own uses for later.:
Declare that the unit will use the holophotonic countermeasures

You can activate the countermeasures when a model is targeted, but then the whole unit will use theirs whether they want it or not.

My armies:
14000 points 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Let's drop the image on here shall we, save folks a workblocked journey lol.
Spoilered for viewing convenience.
Spoiler:

This message was edited 1 time. Last update was at 2015/10/05 20:21:29


AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in ca
Longtime Dakkanaut





 AtoMaki wrote:
 Kanluwen wrote:
 AtoMaki wrote:

I know that the Stormsurge is a Ballistic Suit, but come on, that thing could maybe even use these systems! Not to mention the Superiority Armor.

Multi-Tracker on a GMC is kind of redundant. They can already fire all of their weapons every Shooting phase, and at multiple targets if they so choose(depending on how you interpret the rules I guess?).


Yeah, GMC's can fire all weapons if you are going RAI. As per RAW, they can only fire two weapons (but each at different targets... yay).

Also odd things with the Ghostkeel's entry:
- Thankfully to the bad wording of the option that allows you to take more Ghostkeels with drones, you must pay 390 points for each additional Ghostkeel as you are in fact buying 3 models (1 Ghostkeel and 2 drones) and the cost is 130 points per model.
- If they are forming a squad, all Ghostkeels must use their Holophotonic Countermeasures at once. And this sucks.
Consequently, don't squadron your Ghostkeels for any reason .

The ITC has ruled GMC's can in fact fire all their weapons. On top of this someone on ATT has gotten an email from WD who says of course the Stormsurge can fire all of its guns.

Your one of the few people that still thinks otherwise at this point all trying to gain a tiny rules advantage.

This message was edited 1 time. Last update was at 2015/10/05 20:21:35


 
   
Made in gb
Longtime Dakkanaut




I'd just like to point out that since the drones are counted for free in the cost of a suit and the unit only needs one of them to benefit, you have 5 free ablative wounds before risking damage to a suit, particularly double out strength instant death.
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 angelofvengeance wrote:
Let's drop the image on here shall we, save folks a workblocked journey lol.
Spoilered for viewing convenience.
Spoiler:



Nice idea but the image doesn't seem to have worked.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 AtoMaki wrote:
 Nilok wrote:
The holophoton countermeasures seem to encurage multiple Ghostkeels, since you can fire it from each model one at a time, so a full unit can force snapfire 3 units a game.


No, all three must use their countermeasures at once, they can't reserve their own uses for later.:
Declare that the unit will use the holophotonic countermeasures

You can activate the countermeasures when a model is targeted, but then the whole unit will use theirs whether they want it or not.

Unit Composition is a Ghostkeel Shas'vre and two MV5 Stealth Drones.

I'm now really starting to think that Fire Team is that each Ghostkeel and their attendant drones are counted as a "unit".
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

vitae_drinker wrote:
Yeah.... Fireblades (an IC) won't become a troops choice. Please use some common sense.

They'd be elites at least lol


Tyranid Broodlords went from being HQ's to Character upgrades for Troops choices, so its not unprecedented. I.E. - Your argument shows a lack of common sense.


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
 
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