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Made in de
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vitae_drinker wrote:
 pretre wrote:
 Thud wrote:
I skimmed over the last few pages and didn't see the English WD page saying there are no changes besides the new units, so here it is: http://imgur.com/xBawNWr


Spoiler:


Anyone know what the Retribution Cadre is?

http://www.games-workshop.com/en-EU/Heavy-Retribution-Cadre

8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.

8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.

Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)

Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
 
   
Made in us
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Bloomington, IL

Yeah, I was hoping it wasn't that since that is an absurd cost lol.

I was more hoping there was a Retribution Cadre, and a Heavy Retribution Cadre.
   
Made in us
Regular Dakkanaut



Bloomington, IL

All I want is a formation to field a metric fethton of Crisis Suits.
   
Made in us
Purposeful Hammerhead Pilot






vitae_drinker wrote:
 pretre wrote:
 Thud wrote:
I skimmed over the last few pages and didn't see the English WD page saying there are no changes besides the new units, so here it is: http://imgur.com/xBawNWr


Spoiler:


Anyone know what the Retribution Cadre is?


Lol it is 2 stormsurges and 3 Ghostkeels. So basically 1135 points without any upgrades. It is one of the available bundles on GW website. (labeled as Heavy Retribution Cadre)

This message was edited 2 times. Last update was at 2015/10/21 16:57:35


2500 2500 2200  
   
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Home Base: Prosper, TX (Dallas)

So overall it sounds like all the good signature systems are sticking around and we're adding a super detachment and a decent number of new formations and units. Guess we know what the actual costs are for most items at this point then. I'll probably grab the campaign book myself because I have the previous codex. It's an interesting approach.

I guess how good Tau end up is based on those formations and the updated unit entries for FW and Crisis.

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They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
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Catskills in NYS

notredameguy10 wrote:


Lol it is 2 stormsurges and 3 Ghostkeels. So basically 1135 points without any upgrades. It is one of the available bundles on GW website. (labeled as Heavy Retribution Cadre)


It's also known as the "we want to sell our new big units" cadre.

This message was edited 2 times. Last update was at 2015/10/21 16:58:51


Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
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 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
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 pretre wrote:
 Thud wrote:
I skimmed over the last few pages and didn't see the English WD page saying there are no changes besides the new units, so here it is: http://imgur.com/xBawNWr


Spoiler:

Interesting, comparing the Devilfish in the pictures and the 6e codex, it looks like not only is the 7e Devilfish a Fast Attack choice instead of just a Dedicated Transport, but it appears to have significantly more options than the 6e codex.

For reference, the 6e Devilfish has three options.

This message was edited 1 time. Last update was at 2015/10/21 17:06:56


 
   
Made in us
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Castle Clarkenstein

Busy day, apologies, but no time to read all the posts. A customer just came in saying the rumors report that the new Tau Codex is a reprint. This is false.

-The new Codex has all the old material, plus the rules for new units.

-The campaign book has all the rules for new units.

The confusion stems from a line in WD telling veteran players that if they have the old codex, then they should get the campaign book.

....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Yep, basically you can have it all in one source (new Tau codex) or you can have it in two sources and get extra campaign stuff (current tau codex + campaign supplement). Both appear to work based on GW's wording.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
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East Coast, USA

 mikhaila wrote:
Busy day, apologies, but no time to read all the posts. A customer just came in saying the rumors report that the new Tau Codex is a reprint. This is false.

-The new Codex has all the old material, plus the rules for new units.

-The campaign book has all the rules for new units.

The confusion stems from a line in WD telling veteran players that if they have the old codex, then they should get the campaign book.


My understanding is this...

GAMERS WHO ONLY CARE ABOUT RULES
1. If you're intending on purchasing the Campaign book AND you already own the old Codex, the only advantage to buying the new Codex is that you only have one book to carry around when you're not interested in the Campaign elements. If you don't mind carrying around two books when you play, the new Codex has nothing to offer.
2. If you're not intending on purchasing the Campaign book, buy the new Codex. You'll need it for the new Datasheets and Detachments/Formations.

GAMERS WHO CARE ABOUT RULES AND BACKGROUND
Buy both new books as they both have new/updated fluff. Your old Codex is now redundant.

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


https://www.thingiverse.com/KrisWall/about


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Focused Fire Warrior




vitae_drinker wrote:
All I want is a formation to field a metric fethton of Crisis Suits.


You have that formation. It's called Farsight Enclave. Just saying.

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Florence, KY

GreyDragoon wrote:
vitae_drinker wrote:
All I want is a formation to field a metric fethton of Crisis Suits.


You have that formation. It's called Farsight Enclave. Just saying.

If its still an option once the new codex drops.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
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Gathering the Informations.

 Vhalyar wrote:
vitae_drinker wrote:
 pretre wrote:
 Thud wrote:
I skimmed over the last few pages and didn't see the English WD page saying there are no changes besides the new units, so here it is: http://imgur.com/xBawNWr


Spoiler:


Anyone know what the Retribution Cadre is?

http://www.games-workshop.com/en-EU/Heavy-Retribution-Cadre

Just want to point out that is not what is named there.

A "Retaliation Cadre" is named there. Names are similar but not the same.
   
Made in us
Regular Dakkanaut





 Nilok wrote:

Interesting, comparing the Devilfish in the pictures and the 6e codex, it looks like not only is the 7e Devilfish a Fast Attack choice instead of just a Dedicated Transport, but it appears to have significantly more options than the 6e codex.

For reference, the 6e Devilfish has three options.


I want to agree with you, but I see nothing in the picture of the DF entry that could not be the same as what the current 6e DF Entry has.

analyzing (nerding out fairly heavily while doing so), the only portion that looks noticeably different is what likely is the Transport capacity section, and that could just be formatting into a smaller horizontal field and wrapping text.

The options section is INDEED three options, but is 5 lines in the 6e codex. the 7e picture looks like 5 lines.

I can't enhance the picture enough to be certain though. (on a side note, other than the circulr icon in the UL corner, I don't even see it distinctly as an FA designation, though I will take other's word for it.).

If you have an enhance image, I'd be keen to see it.

Waaagh, for the Emperor, and blood for the blood god... 
   
Made in us
Regular Dakkanaut



Bloomington, IL

 Kanluwen wrote:
 Vhalyar wrote:
vitae_drinker wrote:
 pretre wrote:
 Thud wrote:
I skimmed over the last few pages and didn't see the English WD page saying there are no changes besides the new units, so here it is: http://imgur.com/xBawNWr


Spoiler:


Anyone know what the Retribution Cadre is?

http://www.games-workshop.com/en-EU/Heavy-Retribution-Cadre

Just want to point out that is not what is named there.

A "Retaliation Cadre" is named there. Names are similar but not the same.


Ah thanks for catching that. So anyone know what a retaliation Cadre is?
   
Made in us
Focused Fire Warrior




 Ghaz wrote:
GreyDragoon wrote:
vitae_drinker wrote:
All I want is a formation to field a metric fethton of Crisis Suits.


You have that formation. It's called Farsight Enclave. Just saying.

If its still an option once the new codex drops.


It 100% will be. Thankfully FE was written very well in one (and only one) regard, in that it essentially says all unit types, costs, and wargear etc. are based on the core codex. There are no unique non-character units to FE, just some army-wide rules, a few new Special Issue gears, and access to a new warlord table. So the core codex can change as many times as it wants, the FE is still usable.

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Made in br
Fireknife Shas'el




Lisbon, Portugal

 mikhaila wrote:
Busy day, apologies, but no time to read all the posts. A customer just came in saying the rumors report that the new Tau Codex is a reprint. This is false.

-The new Codex has all the old material, plus the rules for new units.

-The campaign book has all the rules for new units.

The confusion stems from a line in WD telling veteran players that if they have the old codex, then they should get the campaign book.


I believe everyone at this point understands the new codex will have the new units, tactical objectives and Hunter Contingent. What people want to know is if singular units will be tweaked - Kroot, Vespid, Piranhas, Hammerheads, Sky Rays, Riptides, Cadre Fireblades, Bodyguards, Crisis, Broadsides, Sniper Teams, Aun'Shi, Aun'Va, Farsight, Shadowsun, Darkstrider, Drones, planes and Longstrike. We know Devilfishes have more options, Ethereals are more or less the same, Pathfinders and Stealth Suits are the same, Commander is similar with one upgrade and Fire Warriors got a small buff.
Did these units change? How much? If they didn't, the reason to buy the new codex drops drastically and will be treated as a semi-reprint.

This message was edited 1 time. Last update was at 2015/10/21 17:26:52


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 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Regular Dakkanaut



Bloomington, IL

GreyDragoon wrote:
 Ghaz wrote:
GreyDragoon wrote:
vitae_drinker wrote:
All I want is a formation to field a metric fethton of Crisis Suits.


You have that formation. It's called Farsight Enclave. Just saying.

If its still an option once the new codex drops.


It 100% will be. Thankfully FE was written very well in one (and only one) regard, in that it essentially says all unit types, costs, and wargear etc. are based on the core codex. There are no unique non-character units to FE, just some army-wide rules, a few new Special Issue gears, and access to a new warlord table. So the core codex can change as many times as it wants, the FE is still usable.


I'm aware, but maybe I don't always want to pay the bonding knife tax.
   
Made in us
Lieutenant General





Florence, KY

GreyDragoon wrote:
 Ghaz wrote:
GreyDragoon wrote:
vitae_drinker wrote:
All I want is a formation to field a metric fethton of Crisis Suits.


You have that formation. It's called Farsight Enclave. Just saying.

If its still an option once the new codex drops.


It 100% will be. Thankfully FE was written very well in one (and only one) regard, in that it essentially says all unit types, costs, and wargear etc. are based on the core codex. There are no unique non-character units to FE, just some army-wide rules, a few new Special Issue gears, and access to a new warlord table. So the core codex can change as many times as it wants, the FE is still usable.

Based on what? They dropped the Iyanden supplement when the new Eldar codex came out so its a possibility that it will no longer be a valid publication.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

I would be absolutely shocked if there isn't a Crisis Suit heavy formation.

I'm expecting to see three XV8 Teams as a single Formation with special rules that let them come in from Reserves at the same time or something similar. This will probably fulfill an Aux roll in the Hunter Contigent (which I'm assuming will be a Decurion style Detachment).

Check out my website. Editorials! Tutorials! Fun Times To Be Had! - kriswallminis.com


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Made in ca
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 Kriswall wrote:

My understanding is this...

GAMERS WHO ONLY CARE ABOUT RULES
1. If you're intending on purchasing the Campaign book AND you already own the old Codex, the only advantage to buying the new Codex is that you only have one book to carry around when you're not interested in the Campaign elements. If you don't mind carrying around two books when you play, the new Codex has nothing to offer.
2. If you're not intending on purchasing the Campaign book, buy the new Codex. You'll need it for the new Datasheets and Detachments/Formations.

GAMERS WHO CARE ABOUT RULES AND BACKGROUND
Buy both new books as they both have new/updated fluff. Your old Codex is now redundant.


There's also price. The Campaign book is $75. The Codex is only $50. There's no reason in a play group for everyone to have the Campaign book, so even if you only care about rules, the new codex with the new units may be a better deal. Also, if you don't care about the campaign, there's no reason to buy the campaign book.

Plus, the possibility of minor wording (which may be significant), and like you said, having to lug around 2 books. Rules aside, there are almost certainly new photos/artwork and new fluff, and the organization of the new codex will be consistent with 7e books.
   
Made in br
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Lisbon, Portugal

vitae_drinker wrote:

I'm aware, but maybe I don't always want to pay the bonding knife tax.


Crisis pay less than 5p for it. It's not worth for Fire Warriors and such, but Crisis? Of course, you'll need more drones tp really make it count (a unit must have 25% or less of its starting number to need double 1s). 3 Crisis don't need BDR, as they'll have 33% of their starting number remaining. Still, less than 5p per unit to get them as Troops... for me, that's worthy

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Regular Dakkanaut



Bloomington, IL

Plus you lose access to original signature systems. Of course, Earth Caste pilot array on a Riptide doesn't suck lol
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

 Talys wrote:
 Kriswall wrote:

My understanding is this...

GAMERS WHO ONLY CARE ABOUT RULES
1. If you're intending on purchasing the Campaign book AND you already own the old Codex, the only advantage to buying the new Codex is that you only have one book to carry around when you're not interested in the Campaign elements. If you don't mind carrying around two books when you play, the new Codex has nothing to offer.
2. If you're not intending on purchasing the Campaign book, buy the new Codex. You'll need it for the new Datasheets and Detachments/Formations.

GAMERS WHO CARE ABOUT RULES AND BACKGROUND
Buy both new books as they both have new/updated fluff. Your old Codex is now redundant.


There's also price. The Campaign book is $75. The Codex is only $50. There's no reason in a play group for everyone to have the Campaign book, so even if you only care about rules, the new codex with the new units may be a better deal. Also, if you don't care about the campaign, there's no reason to buy the campaign book.

Plus, the possibility of minor wording (which may be significant), and like you said, having to lug around 2 books. Rules aside, there are almost certainly new photos/artwork and new fluff, and the organization of the new codex will be consistent with 7e books.


Isn't the campaign book 170$ CAD, since you have to buy Solaq/Burning Dawn?

EDIT: wish I had waited on buying Solaq now, since the new marine formations are all in the $75 book. Sigh.

This message was edited 1 time. Last update was at 2015/10/21 17:39:04


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
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 derling wrote:
 Nilok wrote:

Interesting, comparing the Devilfish in the pictures and the 6e codex, it looks like not only is the 7e Devilfish a Fast Attack choice instead of just a Dedicated Transport, but it appears to have significantly more options than the 6e codex.

For reference, the 6e Devilfish has three options.


I want to agree with you, but I see nothing in the picture of the DF entry that could not be the same as what the current 6e DF Entry has.

analyzing (nerding out fairly heavily while doing so), the only portion that looks noticeably different is what likely is the Transport capacity section, and that could just be formatting into a smaller horizontal field and wrapping text.

The options section is INDEED three options, but is 5 lines in the 6e codex. the 7e picture looks like 5 lines.

I can't enhance the picture enough to be certain though. (on a side note, other than the circulr icon in the UL corner, I don't even see it distinctly as an FA designation, though I will take other's word for it.).

If you have an enhance image, I'd be keen to see it.

I didn't enhance the image, simply expanded the size to see the number of lines clear enough.
You made a mistake about the 6e codex. It only has four lines for options.

It is at least clear enough that it is fast attack as it has the same slot symbol as the Pathfinders. The Transport Capacity (on the left) seems to be unchanged from the 6e codex (going from length).
It appears to have four/five(?) options and a large block of text on the right wholly omitted from the previous codex.

So far, this is the only picture from the new codex, so I am going to analyze it best I can.

This message was edited 2 times. Last update was at 2015/10/21 17:38:49


 
   
Made in us
Focused Fire Warrior




vitae_drinker wrote:
Plus you lose access to original signature systems. Of course, Earth Caste pilot array on a Riptide doesn't suck lol


Don't forget the Talisman and (sometimes) the Codex. They can be worth it in a big way.

And what the hell, you're upset about paying a 1pt per model tax to have your Crisis Suits become Objective Secured troop choices? on a 22 pt model.. Really??

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2016 ATC Team Tournament Third Place Team: Tank You Very Much
2016 Golden Sprue Best Overall
2015 Templecon Best General
2014 Mechanicon Best General/Iron Man
2013 Mechanicon Best General  
   
Made in ca
Fixture of Dakka






 Crazyterran wrote:
 Talys wrote:
 Kriswall wrote:

My understanding is this...

GAMERS WHO ONLY CARE ABOUT RULES
1. If you're intending on purchasing the Campaign book AND you already own the old Codex, the only advantage to buying the new Codex is that you only have one book to carry around when you're not interested in the Campaign elements. If you don't mind carrying around two books when you play, the new Codex has nothing to offer.
2. If you're not intending on purchasing the Campaign book, buy the new Codex. You'll need it for the new Datasheets and Detachments/Formations.

GAMERS WHO CARE ABOUT RULES AND BACKGROUND
Buy both new books as they both have new/updated fluff. Your old Codex is now redundant.


There's also price. The Campaign book is $75. The Codex is only $50. There's no reason in a play group for everyone to have the Campaign book, so even if you only care about rules, the new codex with the new units may be a better deal. Also, if you don't care about the campaign, there's no reason to buy the campaign book.

Plus, the possibility of minor wording (which may be significant), and like you said, having to lug around 2 books. Rules aside, there are almost certainly new photos/artwork and new fluff, and the organization of the new codex will be consistent with 7e books.


Isn't the campaign book 170$ CAD, since you have to buy Solaq/Burning Dawn?


No, it's the War Zone Damocles: Kauyon. I think $74 USD.. $90 CAD. Going from memory. I just don't see the point of 6 friends all having a $74 book with the same campaign, when 4 or 5 of them could just have the $50 Codex, that's more convenient if you just want the rules.

The Burning Dawn book only has the stuff for the models that come with it... I think. Like, Aun'Do, Infiltration Cadre, etc.

This message was edited 2 times. Last update was at 2015/10/21 17:42:18


 
   
Made in ca
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Vancouver, BC

Just saw that. Weak.minguess I'll just pickup Kauyon for my IPad since it is easier to carry around than another book on top of my rule book and codex...

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Regular Dakkanaut



Bloomington, IL

GreyDragoon wrote:
vitae_drinker wrote:
Plus you lose access to original signature systems. Of course, Earth Caste pilot array on a Riptide doesn't suck lol


Don't forget the Talisman and (sometimes) the Codex. They can be worth it in a big way.

And what the hell, you're upset about paying a 1pt per model tax to have your Crisis Suits become Objective Secured troop choices? on a 22 pt model.. Really??


Eh, it's more the principle of the matter.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

A bit of fluff now, so we can think about hunter contigent structure.

Pg. 25 of our codex says there are 6 kinds of super-contigents, each one with 2-3 contigents:

Insertion:
- Pathfinder Recon
- Stealth Team Dropstrike
- Firststrike Assault

Encounter
- Hunter
Armoured Interdiction
- Forward Stealth

Breakthrough
- Crisis Dropstrike
- Piranha Firestream
- Riptide Rapidstrike

Reserve Encounters
- Hunter Retaliation
- Auxiliary Exploitation

Dense Environment
- Stealth Removal
- Auxiliary Dispatch


From the WD, we know the yellow one will be the one used. Below those, we have the Cadres:

- Shadowsun's Firststrike Assault Hunter Cadre
- Hunter
- Mobilised Hunter
- Firebase Support
- Advanced Insertion
- Rapid Insertion
- Optimised Stealth
- Crisis Dropstrike
- Auxiliary Reserve
- Armoured Interdiction
- Ranged Support
- Retaliation
- Skyweep Defence Shield
- Counterstrike
- Kroot Hunting Pack


Heavy Retribution and Mobile Assault Force are new ones, while the orange ones have been shown or hinted (Retaliation). As we've been told there will be 9 formations, 6 are here. We're missing the core one and other 2. Those in cyan are 2 I think we'll have, with Hunter being the Core one. If we consider the leader-ish formation (can't fathom a name for it) as one of the 9, then we're done. Looking at this, I believe we could have even way more formations - Skysweep could be one made by pathfinders and sky rays, for example.

Infiltration Burning Dawn is from the special box, so not related to those. 10 formations in total, if I'm not mistaken

This message was edited 1 time. Last update was at 2015/10/21 17:51:39


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
 
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