Switch Theme:

New Tau Release: Stormsurge, Ghostkeel, Coldstar, Breachers, Crisis, Tidewall!. Codex coming!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Honored Helliarch on Hypex





Back in GA

Okay I need a final tally here heh. I have the existing Tau Codex. If I get Kauyan do I need to get the new codex too or can I save $35?

I do what the voices in my wifes head say...
 
   
Made in us
Regular Dakkanaut





old codex + kauyon

or new codex and miss out on formations in kauyon
   
Made in us
Shrieking Traitor Sentinel Pilot





Shield drones have a 3++?

Edit, no, no they don't. My mistake.

This message was edited 1 time. Last update was at 2015/10/26 02:51:23


 
   
Made in ca
Longtime Dakkanaut





Requizen wrote:
Can't find the leaked Fortification rules, anyone have a leak?

Can they only be taken in a Tau CAD or are they available to other armies?

They are found in the Tau Empire section of Kayon. It's very safe to assume it is Tau only. Also considering it says use the stats of the Railgun as found in codex Tau Empire ect.
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

So wait the formations are not in the tau codex? Thats rather annoying, hope thats not true.

Also, @maceria are you sure you arent looking at Shadowsun's specific shield drones? Those are 3++. If normal shield drones are now a 3++, they may actually be worth taking now.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Shrieking Traitor Sentinel Pilot





You are correct sir. Thank you.
   
Made in us
Nasty Nob on a Boar





Galveston County

Points wise does three maxed out optimized stealth cadre and shadowsun put me around 1500pts?


No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in us
Huge Hierodule





Louisiana

 Uriels_Flame wrote:
Points wise does three maxed out optimized stealth cadre and shadowsun put me around 1500pts?



2 maxed out Optimised Stealth Cadres will put you OVER 1500 before even adding shadow sun. (Unbound list?)

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Nasty Nob on a Boar





Galveston County

Likely. I've always wanted to run stealth teams as troops and this seems about the best way to make it happen.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in au
Irked Necron Immortal





The Tidewall can be found in the Kauyon supplement, alongside a couple of 'formations' using the separate elements of the kit.

From memory there's one with 3 gunrigs and another that's a square of shieldlines with a droneport and gunrig in the middle.

The Tau-specific formations + Hunter Contingent detachment are in the 2015 Tau codex as well as in Kauyon. The Raven Guard and White Scars formations obviously are only in Kauyon.
   
Made in us
Stalwart Space Marine



Atlantic

Requizen wrote:
Can't find the leaked Fortification rules, anyone have a leak?

Can they only be taken in a Tau CAD or are they available to other armies?

Have not seen any rule sheets for the individual pieces, but the whole Tidewall rules are on the 1st page.

Says that the Gunrig and Droneport must have a Tau Faction using them, but Shield Line has no faction specific language, so looks to be usable by all.

Just waiting for absolute confirmation on the latter when we see an individual rule sheet.

This message was edited 1 time. Last update was at 2015/10/26 03:32:44


 
   
Made in ca
Longtime Dakkanaut





 Vineheart01 wrote:
So wait the formations are not in the tau codex? Thats rather annoying, hope thats not true.

Also, @maceria are you sure you arent looking at Shadowsun's specific shield drones? Those are 3++. If normal shield drones are now a 3++, they may actually be worth taking now.

Formations are, but the rules for the Tidewall is exclusive to Kauyon and it is extensive support. Rules for ways to deploy it that the previous leakers didn't mention. You can take 3 of the gunrig platforms for example. You can also take each piece separately and move them all around independently. Granted some of the super effects of taking the bigger combinations of them won't apply. So there is a downside, but it also makes them all incredibly mobile.

I can take the shieldline for 60 points and it can move independently and have Pathfinders on it.

Edit
All pieces of the Tidewall in any configuration seem to be in the Tau Empire section of Kauyon. The odds of any of them being usable by non Tau is extraordinarily low.

This message was edited 1 time. Last update was at 2015/10/26 03:32:55


 
   
Made in us
Loyal Necron Lychguard




Again, just being in the Tau section isn't a limiter. Every other Fortification so far was introduced in an Imperial themed book and has an Imperial theme to it.

It's clear the guns and what not are Tau only, but taking one in an army is a different story.
   
Made in us
Water-Caste Negotiator





Going off of the rules that come with the Tidewall kit itself, after having read them over, I can confirm that for the most part the Tidewall is not really usable by anyone but Tau.

The special rules and abilities for both the Gunrig and the Drone platform specifically say they can only be used by models of the Tau Empire faction. The wall itself, and the cover save that comes with it, is open for anyone to use it seems, so long as you control it. By extension, I didn't see anything saying that the reflection part of the Tidewall's rules apply only to Tau, so in theory if you make a successful cover save using the wall you can try to reflect it (unless I misread that part).

As for moving it, it doesn't seem to mention anything about non-Tau faction models being able to move it, but it doesn't say anything about needing to be part of the Tau faction to move it either, so that might be available to anyone as well.

Mobile Assault Cadre: 9,500 points (3,200 points fully painted)

Genestealer Cult 1228 points


849 points/ 15 SWC 
   
Made in us
Loyal Necron Lychguard




I mean, all I really want is the wall part to put my Necron Warriors on to make them even more durable than they already are. I don't care about extra guns or drones or whatever haha.
   
Made in us
Fresh-Faced New User




Has anyone posted pictures of the individual Tidewall datasheets?

I haven't seen point costs anywhere.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I really want them to make the Aegis Defense Lines and the like "Imperium of Man" only now for the special stuff(weapons and comms relays), since they've now set the precedent with the Tidewall.

You can still claim the Cover saves and gain the Deflection thing even if you are not Tau, but you cannot move it(it's locked out from moving if an enemy unit is on it) and you cannot fire the Railrig(it only will fire for Tau Empire models) without the proper faction.

Faction specific fortifications, and more of them!
   
Made in us
Loyal Necron Lychguard




 Kanluwen wrote:
I really want them to make the Aegis Defense Lines and the like "Imperium of Man" only now for the special stuff(weapons and comms relays), since they've now set the precedent with the Tidewall.

You can still claim the Cover saves and gain the Deflection thing even if you are not Tau, but you cannot move it(it's locked out from moving if an enemy unit is on it) and you cannot fire the Railrig(it only will fire for Tau Empire models) without the proper faction.

Faction specific fortifications, and more of them!


That's pretty iffy wording, as it says "cannot move if there are any enemy models on it", but nowhere does it say that the Tidewall itself has the Codex: Tau Empire faction. That wording is inconsistent with all of the other special things that specifically "Tau Empire Faction" on them.

For Fortifications, it has the Faction of the army that took it. So if I take it for my Necrons, "enemy models on it" means anyone that isn't Necron.

That said, we'll have to wait for the full Dataslate for full clarification. But given the current wording found here, it would seem that anyone could move it but only Tau can fire the guns or gain any of the other bonuses. Which is fine.
   
Made in us
Been Around the Block





Requizen wrote:Can't find the leaked Fortification rules, anyone have a leak?

Can they only be taken in a Tau CAD or are they available to other armies?

Spoiler:







The Rampart configuration, IE, the rules in the box, is exclusive to the box. That config provides the Field Network and Telemetry Relay special rules. Rampart is not in Kauyon. You can use the rules in the box to extrapolate the cost of and rules for fielding the individual components.
http://cdn.bols.netdna-cdn.com/wp-content/uploads/2015/10/tidewall-rampart-rules.jpg
Mobile Defense Position and Firebase special rules are part of every Tidewall model and configuration.
MDP does not specify, and has never specified Tau Empire faction, so these fortifications could technically be taken any unbound army. The effects for non-Tau would be limited, though, because...
Firebase specifically refers to Tau Empire Faction, and doesn't provide bonuses to other units.
Drone Control Systems for the Droneport also specifically refers to Tau Empire Faction, so you'd have to take a Tau unit to activate the Tau units included in certain Tidewall configs.
Identification Protocols for the Gunrig also specifically refers to Tau Empire Faction, so if you took one for a non-Tau army, it'd just sit there unless you also grabbed some other Tau units, too.
The Gunfort and Tidewall Defence Network (Kauyon Configs) are also not feasible for non-Tau armies.

The Shieldline, (Tadpoles), with the exception of the Firebase rule, could be easily usable by any faction. They could still benefit from MDP and Tidewall Field.

A Tau v Tau match with Tidewalls could get really messy and interesting.

This message was edited 2 times. Last update was at 2015/10/26 07:41:01


 
   
Made in fr
Regular Dakkanaut





Thanks for the pictures.

So the lone rig is actually part of the Shieldline. But the Tidewall Rempart box is supposed to contain two Shieldlines, but isn't it actually missing a rig or am I missing something?

This message was edited 1 time. Last update was at 2015/10/26 08:07:39


 
   
Made in nl
Water-Caste Negotiator





A shield rig will definitely be good for parking gunlines on, especially broadsides, its basically a better Aegis line. The gunrigs are pretty good as well, essentially unkillable hammerhead guns, put some FW's on there with a 4+ cover save without having to jink, but then cheaper.

1500, 100% WIP, 100% kick-ass
(dkok) 1500, 100% NIB 
   
Made in us
Fireknife Shas'el





United States

Jesus. Plop a Stormsurge on the drone port and have it stabilize and you now have a moving stormsurge at max efficiency.

The gunfort is ridiculous too. 255 points gets you three armorbane railgun shots. That's too good to pass up and I think it will be quite common for a while after the codex drops.

   
Made in de
Longtime Dakkanaut





On top of the datasheet is the Tau faction symbol. So these are Tau without a doubt.

Can you add them to any army? Yes, either as part of a 2nd detachment (e.g. CAD or Allied Detachment) build around a small Tau force or you just add it and therefore make your army unbound.

In case of a Come the Apocalypse alliance you have to set up 12" away from the fortification afaik.

These are clearly not faction-free fortifications like the ones from the 6th Ed rulebook and Stronghold Assault.


Oops double-post... May the Dakka machine spirit purge it...

This message was edited 2 times. Last update was at 2015/10/26 09:35:48


 
   
Made in dk
Bonkers Buggy Driver with Rockets




Denmark.

... I remember when a Hammerhead was a powerful anti-tank unit by itself.

I feel like 40k is hitting 1938 Germany economy.
   
Made in us
Longtime Dakkanaut





 The Wise Dane wrote:
... I remember when a Hammerhead was a powerful anti-tank unit by itself.

I feel like 40k is hitting 1938 Germany economy.

Nah, they'll just print more currency, it's not like it'll be cheaper than wallpaper.

I'll pluck you like a flower.

Tau Painting Blog [Updated: 12/27/15 Happy Dronecember!] : http://www.dakkadakka.com/dakkaforum/posts/list/662024.page#8088404

LVO List Data Base (Submit your list if you played! Growing All the Time!): https://www.dropbox.com/sh/y28px3mgjeergdn/AADDpUf3n_u2QfkiYzDzHSh0a?dl=0 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 McNinja wrote:
Jesus. Plop a Stormsurge on the drone port and have it stabilize and you now have a moving stormsurge at max efficiency.

The gunfort is ridiculous too. 255 points gets you three armorbane railgun shots. That's too good to pass up and I think it will be quite common for a while after the codex drops.



The Stormsurge can't move in any way after it's anchored. Tidewall counts you as statioary for shooting, bu you still moved in the Movement Phase if the Tidewall moved. So no, can't have anchored stormsurges moving around.

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 McNinja wrote:
Jesus. Plop a Stormsurge on the drone port and have it stabilize and you now have a moving stormsurge at max efficiency.

The gunfort is ridiculous too. 255 points gets you three armorbane railgun shots. That's too good to pass up and I think it will be quite common for a while after the codex drops.

You can barely park a Commander on the Gunrig, you're not putting a Stormsurge on them.
   
Made in us
Purposeful Hammerhead Pilot






MoD_Legion wrote:
A shield rig will definitely be good for parking gunlines on, especially broadsides, its basically a better Aegis line. The gunrigs are pretty good as well, essentially unkillable hammerhead guns, put some FW's on there with a 4+ cover save without having to jink, but then cheaper.


Essentially unkillable? W2 T7 isn't what I would call unkillable lol

2500 2500 2200  
   
Made in jm
Grovelin' Grot





just had a thought, Drones with a drone controler firing the gunrig =D

I LIKE TACOS 
   
Made in nl
Water-Caste Negotiator





notredameguy10 wrote:
MoD_Legion wrote:
A shield rig will definitely be good for parking gunlines on, especially broadsides, its basically a better Aegis line. The gunrigs are pretty good as well, essentially unkillable hammerhead guns, put some FW's on there with a 4+ cover save without having to jink, but then cheaper.


Essentially unkillable? W2 T7 isn't what I would call unkillable lol


Eh? The gunrigs are battlefield debris item thingie-ma-bobs arent they? (At least I haven't seen any stat lines for em) Meaning you cant remove them from the field. As long as you have a model to place next to it you can keep it shooting.

1500, 100% WIP, 100% kick-ass
(dkok) 1500, 100% NIB 
   
 
Forum Index » News & Rumors
Go to: