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2016/04/22 23:31:01
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
Sell like hot cakes, that's optimistic.
I call shenanigans, he didn't show the lead up to the second dumpster, I reckon that was actually Wayne's office, that guy broke into Palladium Books!
Light are off, nobody's working, definitely PB.
There’s a difference between having a hobby and being a narcissist.
2016/04/23 00:40:24
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
Even with the terrible sprue set up I'd keep the minis and lack of forethought I can't bring myself to throw away any model. Even badly designed ones. I still feel that whoever made all those separations and the ok'd them should not be in this industry.
2016/04/23 08:54:16
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
Cypher-xv wrote: Even with the terrible sprue set up I'd keep the minis and lack of forethought I can't bring myself to throw away any model. Even badly designed ones. I still feel that whoever made all those separations and the ok'd them should not be in this industry.
I don't think whoever made those separations IS in the industry. They're used to dealing with regular plastics, and having them suitable for gaming doesn't even appear to be on the list of things that they considered. Or, it was instruction from above, to have it "only be done that way".
As for being OK'd, well, we know the three parties responsible for that. Going up the chain...
- The first refuses to speak on the matter, and has otherwise distanced themselves from the project
- The second thinks they're awesome, and "could only be done that way", and is lead by someone who admits they don't give a crap about any aspect of the industry except RPG's
- The third obviously has zero interest in getting the best out of the property, only in keeping control of the property, yet allegedly sticks their fingers into every aspect, delaying things significantly.
So, backers get what they got.
2016/04/23 17:56:21
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
There are a couple of mixed hobby stores around me. One is mostly cards and boardgames, the other is mixed boardgames/minis with a smattering of cards, plus a pile of others that mix and match, but those are the two I end up at the most.
Especially if comics are involved, that can lead to some extremely diverse product lines on the same shelves.
2016/04/24 01:22:41
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
I think he meant a flgs... most make their money on mtg, pokemon, FFG lcgs, etc. They also sell 40k, used video games, etc.. However if you ask most flgs, they will tell you they make their money on card games like mtg. It is cheap for them, brings folks in with the hefty support, etc.
He seems like a video gamer, so that's probably why he called it a card shop.
IN ALAE MORTIS... On the wings of Death!!
2016/04/24 11:08:52
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
n815e wrote: Ah, I was thinking greeting cards, lika a Hallmark store.
And you call yourself a gamer.
Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.
2016/04/25 05:14:45
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
n815e wrote: Yeah, around here we call them hobby shops or gaming shops. I have never heard them called card shops.
But I get it.
Funny, one of the biggest gaming supply shops in the area here is "J&J's Cards and Collectables".
Talking to the owners, they managed to sell around 8 starter boxes of RRT but oddly, 20 some boxes of the destroids (Battletech anyone?).
They do not hold games there but wow the product!
They are down the road (walking distance) from two Universities and a College so product tends to fly off the shelves (with prices being stupid low).
It allows them the enviable position to dictate terms with many suppliers, GW in particular is comical: they really do not know what to do to "force" them to do what they want.
I had the "pleasure" of hearing the odd discussion with GW of supply they had to give or lose shelf space.
Playmobile and Lego take up about 1/4 of the store.
1/8th is collectable figures (sports, super heroes, star wars).
1/8th is board and non-collectable card games (all the "classic" home games and new like Zombicide etc.).
1/4 is tabletop wargames and their supplies (GW, X-wing/Armada, Attack Wing, Ral Partha, Privateer Press, Malifaux... and many more).
1/8th is collectable cards / "stuff" (Magic, Pokémon, hero-clicks, sports cards, sleeves).
1/8th is RPG games and all the supporting stuff (Pathfinder is a big one, D&D...).
It is a very nice rounding out of "hobby" where the whole family can go in and find something (my wallet hurts every time I set foot in there).
Anyway, this place is my gold standard for hobby supply, the lack of gaming space hurts but they also do online sales so they need to keep a bit of a warehouse.
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte
2016/04/25 13:45:01
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
As someone who's probably played this game more than anyone on this thread (I've played 100's of games already)...I've seen this "kick line" only occur once in the 100 or so games I've played. The strategy is so situational and requires too many things to go in the zentraedi's favor that it really isn't all that viable. HTH is a last resort for Pods as their shooting is better. Additionally, having all your pods in HTH means your Glaug is vulnerable to attack...since he could lose his screening units, etc. Destroids do more damage in HTH than pods because they have more options. Also, people forget that you can still share and roll with damage much easier in HTH...as none of the attacks prevent those actions. So really the damage output is abysmal. Lastly, if you can weather the initial blows and you have an available CP...you can simply walk (or fly) out of combat against pods...as they can't lock you in a close combat (no hands = no grab attack). Their lack of hands means they can't stop you from escaping. HTH combat is only really good if you have a mecha that has hands and can wield a club. Spartans are the best and most dangerous HTH mechs (they get bonuses to their HTH damage among other things). HTH has it's place in the game for tactical/ strategic purposes...but it isn't something that the zentraedi player will seek out unless they are completely new to the game or are suicidal with their units. Shooting is always the best option for Zentraedi and building a zentraedi list in the attempt to "try" the kick line really isn't that great of a list and can easily be picked apart by a solid UEDF list/ player.
Forar wrote: I seem to recall it coming up a couple of times when people reported doing some demo'ing, but that could've been tied at least in part due to the demo areas being smaller than standard.
It's hard to get away from your opponent's brutal kick line if the table itself isn't big enough to get much distance without flying off it.
This also brings up what has been one of many eternal eye rolls of the game; if HtH is so useless, why the feth is so much book and card space dedicated to it? If it's so great, it can become silly if extrapolated too highly like that.
I imagine its utility (or lack thereof) will also come down to other factors like the table itself. If there's sufficient intervening terrain to let the Pod groups get close enough to engage like that, sure, it could be messy. Big open shooting galleries, less so. Opponent has blast missiles? That could get even uglier.
Not to be 'that guy', but Mike if I'm not mistaken haven't most of your 'many games' been against yourself? Let's not pretend that playing both sides is entirely the same thing as two opponents with differing play styles/approaches. If you did find a regular opponent (of equal skill, playing soft against the kids isn't the same thing either), I cheerfully retract.
That said, I don't recall hearing a report of it at the Adepticon tournament or the PB Open House tournament, where prizes were on the line and presumably players would be at least somewhat more inclined to play competitively, if still with good sportsmanship.
So perhaps it really was overly hyped over a 'theorycrafted' concern rather than one that is likely to end up in actual gameplay. One of those considerations that were pondered while we waited for actual info.
There's less of them these days because the community seems to be mostly non-existent and has moved on. "If a game fails in the stores, does it make a sound?" Probably not one that can be heard over the clatter of dice and shuffling of cards from the tables full of X-Wing and Magic players.
This message was edited 3 times. Last update was at 2016/04/25 15:07:47
I cannot believe anyone has played 100's of games of RRT. Most wargamers don't play 100's of games of anything let alone a game that doesn't even have a semi-complete product line.
2016/04/26 22:27:55
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
It does sound suspect. I'd be more than curious who his 100 opponent(s) were. Also, someone whose played numerous games is well aware of the system's shortcomings, and I'd be interested to hear opinions in that area. (Though I have to admit, the chance of me ever playing RRT is at about the chance of there being a Wave 3 delivered).
Anyways, I see the SW Rifts funded already. I'll be curious to see that one deliver, and to what level the funding reaches.
It never ends well
2016/04/27 01:18:29
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
J&J used to have table space, way back in the day, along with a lot of comics and wider selection of hobby models. But they have figured out where the money is and have adjusted.
2016/04/27 01:20:11
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
Stormonu wrote: It does sound suspect. I'd be more than curious who his 100 opponent(s) were. Also, someone whose played numerous games is well aware of the system's shortcomings, and I'd be interested to hear opinions in that area. (Though I have to admit, the chance of me ever playing RRT is at about the chance of there being a Wave 3 delivered).
Anyways, I see the SW Rifts funded already. I'll be curious to see that one deliver, and to what level the funding reaches.
well he never said 100 opponents just 100's of games, me I've played several other type of games hundreds of times but mostly with the same handful of people.
Thinks Palladium books screwed the pooch on the Robotech project.
2016/04/27 01:47:05
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
Given that wave one only started getting into hands roughly a year and a half ago, let's say 500'ish days, a game every 2 or 3 days does seem like a lot, but we lack further context. Were a bunch of them fast demos with a few models per side? I could see someone doing convention or store demo's playing "dozens of games" in a weekend, but at a skirmish scale, not 300+ points per side as is the alleged Standard. Maybe they're just fast players? A 'Standard Malifaux game is supposed to be like an hour or two, but my friends and I could take 3 or 4+ because it was a mixed game and social gathering.
Not that it really matters either way. 50, 100, 200, leagues or Pick Up Games or tournaments or demos, it's still infinitely more table time than I've put into it.
Given the raw hours for assembly I guess it seems a bit extreme unless RRT is like the only game that person played for the last 18 months, but it really could go either way.
2016/04/27 01:50:12
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
Given that wave one only started getting into hands roughly a year and a half ago, let's say 500'ish days, a game every 2 or 3 days does seem like a lot, but we lack further context. Were a bunch of them fast demos with a few models per side? I could see someone doing convention or store demo's playing "dozens of games" in a weekend, but at a skirmish scale, not 300+ points per side as is the alleged Standard. Maybe they're just fast players? A 'Standard Malifaux game is supposed to be like an hour or two, but my friends and I could take 3 or 4+ because it was a mixed game and social gathering.
Not that it really matters either way. 50, 100, 200, leagues or Pick Up Games or tournaments or demos, it's still infinitely more table time than I've put into it.
Given the raw hours for assembly I guess it seems a bit extreme unless RRT is like the only game that person played for the last 18 months, but it really could go either way.
here are some pros and cons you forgot:
Pro: could play a quick game with his kids or Significant other every now and then.
Con: you forgot to take into effect build time, even for a small skirmish game (which is not a good medium to judge what will and will not work), it would take days and or weeks to build the troops required.
Thinks Palladium books screwed the pooch on the Robotech project.