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![[Post New]](/s/i/i.gif) 2016/10/17 13:37:50
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Inexperienced VF-1A Valkyrie Brownie
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Probably in this case, someone else partly owns it.
Kevin isn't exactly the most savvy businessman...
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![[Post New]](/s/i/i.gif) 2016/10/17 14:20:26
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Regular Dakkanaut
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Given the trials of games development, especially on a niche console like n-gage, the rights are probably co-owned by Nokia and thus with Microsoft to some degree.
That is just a messy situation to deal with.
To avoid the Wrath of Mods(tm), it would have been interesting to consider how RRT could have incorporated modern mobile technologies into the game. For one, mode changes can be better tracked -- one issue I always had a bit of problem with RRT is that you have to lug around 3 minis for a single VT (which is probably why I'm more a Destroid fan.. that and Btech).
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![[Post New]](/s/i/i.gif) 2016/10/17 14:41:30
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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Talizvar wrote:Sorry, I find Palladium trying to protect their "brand" rather comical.
They put more work into that than protecting it from obscurity.
... that was the joke.
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--Lord of the Sentinels Eternal-- |
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![[Post New]](/s/i/i.gif) 2016/10/17 14:52:11
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Ancient Venerable Black Templar Dreadnought
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Soul Samurai wrote: Talizvar wrote:Sorry, I find Palladium trying to protect their "brand" rather comical.
They put more work into that than protecting it from obscurity.
... that was the joke.
I realized that but I am that type to spell it out.
Added emphasis on saving from obscurity, which is the #1 maddening part.
They seem to have no idea how little they are known outside of their immediate part of their increasingly shrinking universe of "fan-friends".
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This message was edited 1 time. Last update was at 2016/10/17 14:52:35
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2016/10/18 13:56:32
Subject: Re:Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Crazy Marauder Horseman
Valdivia, Chile
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Hello everybody. I'm kinda sick of waiting for PB to fulfill the KS rewards. Ergo, sick too while reading (and producing myself) all the -justified- nerdrage about wave 2.
So, for days I wanted to ask you guys some questions about the RRT rules...
The main concern in my group is the lack of definition of "attack" and "unit cohesion" in the rulebook.
For instance...
1) When dodging, do you dodge all the attacks coming to a mecha with a command point, or do you must to pay 1 CP per attack? The rules as written (remember please that english y not even my second languagge) indicate me that yes, you must pay 1 CP per mecha trying to target and damage the other mecha...
According to my friends logic (playing UEDF and crying all the way because of how overpowered the Zentraedi are in their opinion) if we have 6 Regults targeting a group of 2 VF1, shooting 3 Regults to each VF, each mecha should pay 1 CP to dodge all three shots made by the "attack" (thinking about attack as the action of the whole unit, not per mecha).
2) Roll with impact: We just found YESTERDAY that rolling with impact reduces to half MD of 1 single attack. We were using the same logic for attack as unit, not per mecha since 2015... T___T
In the books is stated clearly that you can use 1 CP to reduce the MD from a single attack, right?
In the end, we (or my friends actually) have concerns about the definition of attack.
Is "attack" considered 1 mecha shooting at other, or a unit (or part of it) targeting another mecha?
That's it, for now. We had more questions, but let's discuss these now please
Thanks in advance for your help.
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![[Post New]](/s/i/i.gif) 2016/10/18 14:23:57
Subject: Re:Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Ancient Venerable Black Templar Dreadnought
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Nesbet wrote:1) When dodging, do you dodge all the attacks coming to a mecha with a command point, or do you must to pay 1 CP per attack? The rules as written (remember please that english y not even my second languagge) indicate me that yes, you must pay 1 CP per mecha trying to target and damage the other mecha...
According to my friends logic (playing UEDF and crying all the way because of how overpowered the Zentraedi are in their opinion) if we have 6 Regults targeting a group of 2 VF1, shooting 3 Regults to each VF, each mecha should pay 1 CP to dodge all three shots made by the "attack" (thinking about attack as the action of the whole unit, not per mecha).
As best I read that rule, it looked like "per attack" with the rules as written.
This became a problem for me where individual missiles become very powerful (despite the unavoidable perk when 4 are fired).
Remember how missiles can be spread across nearby models!
Playing with my friends we treated "per attack" more like "attack per model", we still went through command points like crazy so "attack per unit" seemed to be more "balanced".
If you go by model to model, you should only save the command points for the "character" models like the Glaug or you will regret it. 2) Roll with impact: We just found YESTERDAY that rolling with impact reduces to half MD of 1 single attack. We were using the same logic for attack as unit, not per mecha since 2015... T___T
In the books is stated clearly that you can use 1 CP to reduce the MD from a single attack, right?
In the end, we (or my friends actually) have concerns about the definition of attack.
Is "attack" considered 1 mecha shooting at other, or a unit (or part of it) targeting another mecha?
Like above, as best I read it, it is one mecha shooting another.
As I have been playing it as a house rule: One unit on another unit.
By looking at the rules this way it made "Split-fire" more evil because you can target two units and then more command points get used.
My justification for this is even by using "per unit" we were still running out of command points quickly and models dying so it did not seem like an "over adjustment".
My issue is with building MD.
They need to be minimum double if not 4 times.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2016/10/18 15:23:57
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Dakka Veteran
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From that FOTM thread: "
Posts: 15
Thanks for help, Axelmania!
Also i am currently talking with two potential investors, so there is high chance that project will be funded. "
Oh the hilarity. Two whole potential investors? Wow! And not only does he have two whole potential investors lined up, but he did so before even seeing if the license was available!
Does Kevin pick up most of his fan friends at get-rich-quick seminars? It actually would explain a lot.
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![[Post New]](/s/i/i.gif) 2016/10/18 15:59:45
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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Merijeek wrote:From that FOTM thread: "
Posts: 15
Thanks for help, Axelmania!
Also i am currently talking with two potential investors, so there is high chance that project will be funded. "
Oh the hilarity. Two whole potential investors? Wow! And not only does he have two whole potential investors lined up, but he did so before even seeing if the license was available!
Does Kevin pick up most of his fan friends at get-rich-quick seminars? It actually would explain a lot.
whats to say word is out PB is dying and the vultures are circling.
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Thinks Palladium books screwed the pooch on the Robotech project. |
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![[Post New]](/s/i/i.gif) 2016/10/18 16:24:23
Subject: Re:Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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The New Miss Macross!
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Nesbet wrote:Hello everybody. I'm kinda sick of waiting for PB to fulfill the KS rewards. Ergo, sick too while reading (and producing myself) all the -justified- nerdrage about wave 2.
So, for days I wanted to ask you guys some questions about the RRT rules...
The main concern in my group is the lack of definition of "attack" and "unit cohesion" in the rulebook.
For instance...
1) When dodging, do you dodge all the attacks coming to a mecha with a command point, or do you must to pay 1 CP per attack? The rules as written (remember please that english y not even my second languagge) indicate me that yes, you must pay 1 CP per mecha trying to target and damage the other mecha...
According to my friends logic (playing UEDF and crying all the way because of how overpowered the Zentraedi are in their opinion) if we have 6 Regults targeting a group of 2 VF1, shooting 3 Regults to each VF, each mecha should pay 1 CP to dodge all three shots made by the "attack" (thinking about attack as the action of the whole unit, not per mecha).
2) Roll with impact: We just found YESTERDAY that rolling with impact reduces to half MD of 1 single attack. We were using the same logic for attack as unit, not per mecha since 2015... T___T
In the books is stated clearly that you can use 1 CP to reduce the MD from a single attack, right?
In the end, we (or my friends actually) have concerns about the definition of attack.
Is "attack" considered 1 mecha shooting at other, or a unit (or part of it) targeting another mecha?
That's it, for now. We had more questions, but let's discuss these now please
Thanks in advance for your help.
The combat interaction between players is generally on a single model to model basis. Pg. 14 I think (the one with the MAC II on the bottom right corner) , second paragraph You attack in the example with a valkyrie versus a regult and resolve everything before deciding what to do with the next valkyrie... so rolls and dodges are vs the attack of a single model. That said... in reality folks generally lump rolls together instead of doing them individually and I could see a houserule using a dodge for all incoming attacks on that model from a single unit just to speed things up along with combined unit rolls.
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![[Post New]](/s/i/i.gif) 2016/10/19 16:21:33
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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Asterios wrote: TalonZahn wrote:Anyone want 1-3 Starter Boxes?
I finally pulled out the crate of stuff, and I definitely don't need 4.
might help those interested if they knew how much you were looking to get for them, also if too high it might give us something to laugh at other then how this whole affair is going with PB.
I'm asking $70 shipped CONUS, but now I'm down to 2 boxes.
I guess I could strip the sprues and sell the bits.
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This message was edited 1 time. Last update was at 2016/10/19 16:21:46
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![[Post New]](/s/i/i.gif) 2016/10/19 16:32:15
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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TalonZahn wrote:Asterios wrote: TalonZahn wrote:Anyone want 1-3 Starter Boxes?
I finally pulled out the crate of stuff, and I definitely don't need 4.
might help those interested if they knew how much you were looking to get for them, also if too high it might give us something to laugh at other then how this whole affair is going with PB.
I'm asking $70 shipped CONUS, but now I'm down to 2 boxes.
I guess I could strip the sprues and sell the bits.
meh I listed my bits on ebay and no nibbles, well had someone offer an amount I would have lost money on from just the shipping and then there were the fees and so forth. not a whole lot of money in RRT, if you are getting $70 shipped for them, good for you considering right now they are selling for about $50-60 shipped.
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Thinks Palladium books screwed the pooch on the Robotech project. |
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![[Post New]](/s/i/i.gif) 2016/10/19 18:04:43
Subject: Re:Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Ancient Venerable Black Templar Dreadnought
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I thought I was somewhat casual on the game and then counted four starter box sets in my possession...
I know where the third came from but appear to be at a loss about the 4th.
Oh yeah, I bought the one-and-only-last-ever box from my FLGS.
I think it still has the shrink-wrap on it.
BUT I can play reasonably full games with what I have assembled (minus my not-wav2 stuff).
I would agree that the "value" of RRT product is going down other than for groups that do not care about stock.
Palladium: box: $~100, add-ons: ~$33-37
Ouch, Amazon Canada is still selling the starter box at ~$106 Canadian and the add-on boxes between $30-55.
eBay, not much better, box = ~$85, add-ons ~30.
Miniature Market: Box: ~$75, add-ons: ~$17-25.
Meeplemart: box: ~90, add-ons: ~$26-31
Coolstuff: box: ~$65, add-ons: ~$22-25
Just thought I would take a look to see since you got me curious.
All of the above would be affected by shipping costs, so would be worth looking at.
Thought I would share to save some time for others.
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A revolution is an idea which has found its bayonets.
Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2016/10/19 18:15:29
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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I do a ton of trading/selling/buying on-line for all kinds of stuff.
Most of the sealed Starters on EBay (that have sold) sell for $65-$70 with free S&H.
The average "normal human" price for it is $65 + S&H from a shop. I don't have the luxury of free S&H over $100, although I will give you free S&H if you pay $100 for it, lol....
You can also go to : http://www.boardgameprices.com/
They are great to use when shopping for games.
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![[Post New]](/s/i/i.gif) 2016/10/19 21:46:45
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Innocent SDF-1 Bridge Bunny
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This message was edited 1 time. Last update was at 2016/10/19 21:55:12
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![[Post New]](/s/i/i.gif) 2016/10/19 21:55:53
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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TalonZahn wrote:I do a ton of trading/selling/buying on-line for all kinds of stuff.
Most of the sealed Starters on EBay (that have sold) sell for $65-$70 with free S&H.
The average "normal human" price for it is $65 + S&H from a shop. I don't have the luxury of free S&H over $100, although I will give you free S&H if you pay $100 for it, lol....
You can also go to : http://www.boardgameprices.com/
They are great to use when shopping for games.
actually from what i'm seeing are items selling for a bit less then what you said, they may have items priced that high, but ones selling in large numbers are much lower then what you quoted, not too mention with the high cost of selling items on eBay (10% of item cost including S&H) not counting cost of PP the seller will end up with considerably smaller amount.
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Thinks Palladium books screwed the pooch on the Robotech project. |
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![[Post New]](/s/i/i.gif) 2016/10/20 15:23:32
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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Asterios wrote:
actually from what i'm seeing are items selling for a bit less then what you said, they may have items priced that high, but ones selling in large numbers are much lower then what you quoted, not too mention with the high cost of selling items on eBay (10% of item cost including S&H) not counting cost of PP the seller will end up with considerably smaller amount.
There are more, in the Recently Sold on EBay, selling for $65-$75 than selling for $30.
Anecdotal evidence aside, the average going rate at retailers is a bit over $65.
I'll wander off again, so feel free to return to other topics like Kevin being a douche.
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![[Post New]](/s/i/i.gif) 2016/10/21 04:34:02
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Innocent SDF-1 Bridge Bunny
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"UPDATE: Robotech® RPG Tactics™
If everything goes off the way we expect, 2017 is going to be a huge year for Robotech® and Rifts® from Palladium Books. We are still waiting for quotes from a couple of manufacturers. I think part of the delay is the Essen Germany Game Fair. Manufacturers and companies were busy prepping for the international event, then attending it and now recovering from it (it ended last Sunday). In the meanwhile, you will continue to see movement in other areas, such as Robotech® RPG Tactics™ game cards every day on DriveThruRPG.com, the force organization chart and other RRT related materials. And we are plotting game support and events for next year."
Blaming Essen? So pißed right now.
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![[Post New]](/s/i/i.gif) 2016/10/21 04:45:38
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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Swabby wrote:"UPDATE: Robotech® RPG Tactics™
If everything goes off the way we expect, 2017 is going to be a huge year for Robotech® and Rifts® from Palladium Books. We are still waiting for quotes from a couple of manufacturers. I think part of the delay is the Essen Germany Game Fair. Manufacturers and companies were busy prepping for the international event, then attending it and now recovering from it (it ended last Sunday). In the meanwhile, you will continue to see movement in other areas, such as Robotech® RPG Tactics™ game cards every day on DriveThruRPG.com, the force organization chart and other RRT related materials. And we are plotting game support and events for next year."
Blaming Essen? So pißed right now.
huh change 2017 to 2016 and that will sound like one of last years or earlier this years updates
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Thinks Palladium books screwed the pooch on the Robotech project. |
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![[Post New]](/s/i/i.gif) 2016/10/21 05:36:40
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Longtime Dakkanaut
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BWAHAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!! Oh God, they are completely delusional.
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--Lord of the Sentinels Eternal-- |
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![[Post New]](/s/i/i.gif) 2016/10/21 09:48:22
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Expendable Defender Destroid Rookie
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Asterios wrote: Swabby wrote:"UPDATE: Robotech® RPG Tactics™
If everything goes off the way we expect, 2017 is going to be a huge year for Robotech® and Rifts® from Palladium Books. We are still waiting for quotes from a couple of manufacturers. I think part of the delay is the Essen Germany Game Fair. Manufacturers and companies were busy prepping for the international event, then attending it and now recovering from it (it ended last Sunday). In the meanwhile, you will continue to see movement in other areas, such as Robotech® RPG Tactics™ game cards every day on DriveThruRPG.com, the force organization chart and other RRT related materials. And we are plotting game support and events for next year."
Blaming Essen? So pißed right now.
huh change 2017 to 2016 and that will sound like one of last years or earlier this years updates 
I think you're right. It doesn't help that each update is cut and paste from the previous update. At some point, they all start to blur together.
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![[Post New]](/s/i/i.gif) 2016/10/21 14:26:30
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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[DCM]
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They are STILL waiting for quotes?
Do they really think anyone at all actually believes that?
I mean, how long have they been 'waiting for quotes' now?
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![[Post New]](/s/i/i.gif) 2016/10/21 14:37:55
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Been Around the Block
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Yes, they really are, because absolutely nothing in at least 20 years has gone according to their projections. Yet, they never make allowances for that or stop to ask themselves if their estimates are really anywhere close to reality.
There is ALWAYS some excuse. China is 12 hours ahead. It's Chinese New Year. Kevin broke his arm. The open house is 6 months away and everyone is working on it. The warehouse has to be swept. People are banging on the door about licensing deals and Kevin has to focus all of his attention on that. Kevin had a flashback to the Crisis of Treachery and can't bring himself to work this month. Wayne uploaded a PDF to DriveThruRPG and is just plain ol tuckered out and can't work anymore. It's time for the annual Halloween decorations, so that will take the whole month. It's time to take the annual Halloween decorations down, so that will take the whole month. It's Christmas and everyone is spending time with family, so that will take the whole month. It's Tax Write Off Grab Bag time, so nothing can be done for the next several months. Everyone is worn out from the last several months, so nothing can be done this month while everyone rests. We're not going to GenCon, so we can't do anything this month. There was an industry show, so nothing has been done the past month. Kevin had to answer something on the messageboards, so that means no production this quarter. Someone asked about licensing the Rifts video game, and Kevin had to take a month off to type a one word reply. Every single announcement from the company has at least two or three of these kinds of excuses for why they just can't get anything done, and it has been like this for DECADES.
I just discovered Kitchen Nightmares. I would love to see something like that with Palladium in place of the restaurant.
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![[Post New]](/s/i/i.gif) 2016/10/21 20:15:05
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Dakka Veteran
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Soul Samurai wrote:BWAHAHAHAHAHAHAHAHAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!! Oh God, they are completely delusional.
As Gabe said, it's par for the course. My question to PB would be "When has ANYTHING ever gone as you expect?". I mean, these were the same people who in September 2013, still were stating they expected full completion on time (5 months later). And who regarding Gencon 2014, also said, and I quote, Robotech RPG Tactics, the game, will be at Gen Con. For sale. In quantity. There's not much question about that. (I realize some folks on here are questioning it, but there's no doubt in my mind.)
In non- RRT regards, this year Kevin announced 8 books (and some Rifters) to be completed by midyear. They got one done. Nearly all the remaining books are still on schedule for this year. They might get another done. So, a quarter the product in twice the time. They've never met an overoptimistic schedule they've not embraced wholeheartedly. "Set low expectations, then exceed them" is not a philosophy they subscribe to. Automatically Appended Next Post: Alpharius wrote:They are STILL waiting for quotes?
Do they really think anyone at all actually believes that?
I mean, how long have they been 'waiting for quotes' now?
From my post on the previous page, first mention this year at least, that I could find, was April 8 - "As Wayne may have mentioned to some of you, we recently got some tooling quotes for Wave Two, and we’re discussing piece breakdown with the manufacturer. More to come as things continue to percolate on this front on several different levels."
With regards this current "hunt for quote", it's August 12 - "Getting a few quotes and focusing in on a number of areas for Robotech® RPG Tactics™. This ain’t just talk." .
So either 6.5 months*, or almost 2.5 months in the current weekly-ish repeated mentioning of the fact.
* At least. I only went back as far as the start of this year.
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This message was edited 1 time. Last update was at 2016/10/21 20:18:28
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![[Post New]](/s/i/i.gif) 2016/10/22 00:29:48
Subject: Re:Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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The New Miss Macross!
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An excerpt from Palladium's grand plans for 2016... UPDATE: Robotech® RPG Tactics™ We intend to move Robotech® RPG Tactics™ forward in 2016 in a big way. To get the Wave Two Kickstarter exclusives and expansion packs into manufacturing and ultimately into your hands. For strategic and business reasons we cannot share with you everything we have been exploring, considering and working on, but we will share everything with you as we move forward and get things finalized. With all the past delays and frustration, we don’t want to even speculate on release dates and other details until we have hard, complete information ourselves. But we will be sharing and offering more throughout the year in the weeks and months ahead. It is all part of the relaunch of Robotech® RPG Tactics™. By “relaunch” we mean a new and renewed market push of core games, regular product releases and game support, like RRT rules clarifications and elaboration, rules additions, advanced rules, demos, gaming events and promotions, adventures, PDF and physical releases, and more. Please know that we are truly committed to making sure we complete and fulfill our Kickstarter obligations and to make Robotech® RPG Tactics™ truly epic, with future expansions across all eras of Robotech®. We expect to post more information and details in a week or two. http://www.palladiumbooks.com/index.php?option=com_content&view=article&id=826:palladium-booksr-weekly-update-january-15-2016&catid=52:weekly-updates&Itemid=183 Please keep the completion rate of the above 2016 plans in mind when evaluating the 2017 ones. The "relaunch" of the product line went about as well as the "restart" of the kickstarter discussion that this thread is titled after.
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This message was edited 1 time. Last update was at 2016/10/22 00:30:57
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![[Post New]](/s/i/i.gif) 2016/10/22 05:42:58
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Knight of the Inner Circle
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Alpharius wrote:They are STILL waiting for quotes?
Do they really think anyone at all actually believes that?
I mean, how long have they been 'waiting for quotes' now?
Most serious business have a very short turn around time on quotes.. Normally they are using the same materials.. same manufacturing process .. etc..
So even the most difficult quote would take about a week.. What are we on....eight weeks now... that is impossible... just for a quote..
You wreak your car.. it takes about 30 minutes for a quote.. unless Kevin is using smoke signals to communicate and offering to pay
with Rifts Merchandise... I completely understand then...
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![[Post New]](/s/i/i.gif) 2016/10/22 17:09:04
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Inexperienced VF-1A Valkyrie Brownie
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8 weeks? I swear we've been hearing about quotes for over a year.
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This message was edited 3 times. Last update was at 2016/10/22 17:10:23
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![[Post New]](/s/i/i.gif) 2016/10/23 00:05:38
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Grizzled MkII Monster Veteran
Toronto, Ontario
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According to that list Morgan pulled together, the first mention he found for 'quotes' this year was in April, so it definitely goes back a long ways (and obviously one would presume they'd be seeking this kind of information going back years, but that aside), The '8 weeks' must be referencing how they keep bringing them up in every newsletter since mid August.
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This message was edited 1 time. Last update was at 2016/10/23 00:06:03
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![[Post New]](/s/i/i.gif) 2016/10/23 04:45:33
Subject: Re:Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Knight of the Inner Circle
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Eight weeks was just a shot in the dark... I had gave up on this kickstarter and come to the forum every once in a while....
My whole point is the fact in any business a quote only takes a short time... not weeks or months...
Kevin's next excuse why wave 2 is not coming is because "they" ran out of ink to print the boxes..
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![[Post New]](/s/i/i.gif) 2016/10/23 04:52:09
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Incorporating Wet-Blending
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Daily Sale: Robotech RPG Tactics: Zentraedi Regult Battlepods Pack : $10
http://www.coolstuffinc.com/page/1175
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![[Post New]](/s/i/i.gif) 2016/10/23 06:57:38
Subject: Robotech RPG Tactics - "Restarting" the Kickstarter Discussion
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Inspiring SDF-1 Bridge Officer
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Genoside07 wrote: Alpharius wrote:They are STILL waiting for quotes?
Do they really think anyone at all actually believes that?
I mean, how long have they been 'waiting for quotes' now?
Most serious business have a very short turn around time on quotes.. Normally they are using the same materials.. same manufacturing process .. etc..
So even the most difficult quote would take about a week.. What are we on....eight weeks now... that is impossible... just for a quote..
You wreak your car.. it takes about 30 minutes for a quote.. unless Kevin is using smoke signals to communicate and offering to pay
with Rifts Merchandise... I completely understand then...
At the place I work, vendors quotes were always only good for 30 days - at most. That they have been stringing us along this long just compiles on the proof that this is the KS that, despite all good sense, just refuses to properly die and be done with it so we can all move on.
I mean, at this point, it took less time for the actual Robotech war to occur. By now, the SDF-1 had enough time to travel back from Pluto, fight above Earth and reconstruct the planet afterwards.
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It never ends well |
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