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Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

Strange.
I know a guy who started up this "SkyCon" in my area.
I was asked to host any game I had miniatures ready for, a bit too busy a time for me at the moment.
http://www.skycongames.com/
It was brought to my attention that PB had an interest in the event.
Confirmed at the link that he managed to get Palladium Books on as a sponsor.
I think I will ask how that managed to happen.
Oddly, one of the bigger gaming shops in the area is carrying RRT again.
It does not sell with any speed, but does get sold.
Might be a chance to find those rare individuals who are buying the stuff.

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in us
Major




In a van down by the river

On the list of shenanigans, the GenCon "vote" (non-responses would be counted as "It's fine to sell at GenCon") and the "the first containers were nothing but Core boxes" meaning that very few KS pledges could have possibly been processed out of that initial supply (the "sweet spot" pledge level had extras not in the Core) seem worth calling out still. Despite their promises, they were clearly hell-bent on selling things, likely for near-retail prices, at GenCon.

It does beg the odd thought though. If PB had managed to not enrage karma, would those sales have 1) sold through some of their (over)stock and 2) actually generated a small bit of buzz to move more of it and make it less of an insanely stupid maneuver to have ordered so much? Kind of moot now since the horse is out of the barn, but it beats the nothing that PB delivers to talk about.
   
Made in us
[DCM]
.







Excellent summary as always, Forar!

Could have possibly used a few more references to 'boiling', but overall, well done!
   
Made in us
Been Around the Block





It didn't do Kevvy any favors to treat the backers like dirt and it may have killed a few potential sales but overall I think Unca Kevvy vastly overestimated the value of Robotech as an IP and failed to realize probably 90% of us nostalgic suckers GOT IN on the Kickfailer. Kickfail was new, shiny, exciting, we were unaware it offered no protection against non-delivery and completion of projects, and we went all in. Then the models started getting shown and they were pretty sub par. Most people not involved in the Kickfail thanked God they had decided to wait for retail so they didn't buy anything. The Gencon debacle and then release to review was a big sigh.
Reports come in, the models most suck and are too fiddly for what they are, chorus line dancing battloids, seamstress Destroids, Casey's rules are enormously meh.
There was no buzz, no excitement, even Unca Kevvy seemed disinterested. Okay, more pissed that he made himself look like a horse's arse to EVERYONE and the sweet, sweet apple pie was that he unfurled his total jerk flag and karma bit him HARD. All that posturing that he was going to do what HE wanted anyways and screw the backers that made the 'dream happen' he was going to make big, big Robotech Bux at Gencon and... *sad trombone music* Customs killed Unca Kevvy's momentum and his butt was stuck making boxes to ship to backers anyways and he's all sore about it.
Poor Unca Kevvy, he busted a blood vessel screwing the backers, failed to screw backers, gets resentful towards the backers, fails completely to promote his game expecting the screwed backers to do that FOR HIM, builds further resentment because backers go 'meh wave two?'

Unca Kevvy probably hates us as we inadvertently made him make HIMSELF look like the incompetent dullard he is, won't let him hide his failure in a shallow grave, keep demanding he stay the course when he wants to change to a different project, and all Palladium hype for the past four years is how much they suck and have technically stolen $1.44 million dollars from over 5,000 people.
   
Made in gb
Regular Dakkanaut




I think that is a great question Krisnath, as to whether the plan to sell at Gencon, if it had come off, resulted in a positive outcome overall.

My view is probably it would not have , because PB and more importantly Kevin were and still are not up to the job in hand.

After Gencon they will have still had their hands full trying to get Wave 1 out to the US, nevermind those in Europe or further afield. By the time that was settled, probably following the same timelines, then Kev would have looked back to see what is next, my suspiscion is that he would have been pushing sales of the core and doing little else, in other words the situation will not have changed.

Sales at Gencon might have drawn in a few more players but this was never going to be a smash hit that everyone wanted and the subsequent lack of support and the new shiny stuff coming out each month would have relegated RTT to the shelf.

Could it still be saved even in a very limited way undoubtedly, as Talizvar pointed out there probably is still a small number of people who play even now. If Wave 2 had arrived in a timely fashion and with it the chance of moving omto other eras I suspect that number would have been far higher

Sadly for us, Kevin - although he will never ever admit to being wrong - screwed this one up royally and even now continues to somehow mismanage (usually from his egocentric disdain) every slight oppotunity to take even the slightest step forward.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Also not mentioned are the Gencon exclusives (which are no longer exclusives, as they're desperate to get rid of the rest of the stock), as well as the failed attempt at conventional units (working with another company, who apparently realized a little too late it was a bad idea to partner with PB).

... and the realization that while the Battletech scale mecha works for the Macross line, if they ever got to Mospeada/New Generation/Sentinels/Shadow Chronicles mecha, everything was going to be way too small. Not that there's any real concern they WILL get that far, but it was another face palm that whacked them up the side of the head.

It never ends well 
   
Made in ca
Longtime Dakkanaut





 Stormonu wrote:
I'm not sure what KTG17's intent is, but I get a whiff of "The Macross and Mospeada stuff is superior, why are you wasting your time with this HG crap?"

Which really is the question we ask day to day. Most of us here, I assume, got introduced to Macross and the like through the means of HG's Robotech (I did, back when I lived in California during the 80's, on I think it was channel 46 - it blew my mind). I only learned about the original source material it was drawn from a couple of years back (during the KS campaign actually). Having been raised on Robotech, I found the source material and the subsequent material (Macross II, Macross Zero, Macross 7, etc.) confusing for a while - until I had the chance to watch the original, unaltered, undubbed version of Macross. Now that I'm familiar with it, I've come to believe that HG's Robotech is laughable, utter trash.

Unfortunately, HG has made it the only way us folks in the states can get hold of Macross stuff is through them, and this terrible kickstarter. Our only other option is try and get stuff via e-bay or (what I only recently discovered) Hobby Link Japan. Both of which are annoying methods that take a considerable amount of time (compared to running down to the local FLGS).

Would we take a better alternative? Sure we would. Would we like to dump HG & PB and have another company take over production? You betcha, in a heartbeat.

But Kevin at PB has our money, and won't give us our toys or acknowledge the project is truly dead. It's a schrodinger's cat scenario, with our money in the box instead of a cat.

So, generally we gather here to mock PB's "progress" in the vain hope some legal authority will take pity on us and sue PB into oblivion - if 2021 doesn't end this debacle for us.

We've long past actually playing the game around these parts because everyone who had interest stopped playing a few years ago when it became obvious that nothing else was coming out for the game and despite PB's promises of support for the game, that it was a hollow promise as well.


Best reply to any of my posts. Very informative.

For those who have yet to answer my poll, you still have time.

This message was edited 2 times. Last update was at 2017/10/03 16:50:13


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Forar wrote:
Hrm, the short version would this, off the top of my head (and since you asked politely, unlike our other recent conversation);

Spoiler:
*Note: this is heavily abridged, glossing over a ton of things large and small. These shenanigans have been going for about 4.5 years, we really could write a book on this shameful clusterfeth if we so desired.

The Kickstarter Campaign ran in early 2013, with a full delivery target of late 2013 (December). The statement released prior to the campaign said that Ninja Division would be doing most of the heavy lifting, PB were just the license holder.

When the campaign ended, literally the next day, Kevin Siembieda sent out an update noting that they were so confident that they could do it, that they might even deliver in November or even October.

While many will note how they had a bad feeling much earlier, I think the first major warning sign was when the Pledge Manager didn't open until July or so, and ended in early September. Going on for months, there were comments noting that delivery might slip back a little, January perhaps? Maybe February or March? But in Jan 2014 they admitted they were way behind, and would be splitting the project into 2 waves, both of which were to deliver that year, one in the middle and one at the end (give or take).

This proved to be a half truth.

During the prototyping stage, it became clear that these were not going to be 'half dozen piece figures', but scaled down mini-models. A single Battloid, roughly an inch and change tall, had something like two dozen pieces. The arms were each made up of at least 4 pieces! Per arm!

This caused... consternation.

There were some shenanigans around Gencon (we were promised to have the product first, repeatedly, and then they claimed they might sell some limited supply at Gencon to 'build hype and buzz!'), but due to shipping delays (there was a longshoreman's strike, a fire at the port, and they got held up in customs for quite a while, basically karma just pointed and laughed at them) it didn't happen. However, despite a container arriving in August, shipping to the broader backers didn't begin in earnest until October. Most North American backers got their stuff in the month or two that followed, but non-NA backers could end up waiting half a year or more.

So, a confident delivery target of late 2013 is now late 2014 to mid 2015 for a fraction of what we were owed.

2015 and heavily in 2016, there were fairly regular promises that 'things were heating up!', that the PB team were 'working like demons', and that RRT would be completed that year, no really, totally! We'd get a couple of renders or a couple of prototypes, and then silence punctuated by unreassuring reassurances that they totes were making progress, totally!

There have been a series of names attached to allegedly providing us information (and failing to do so). There have been flame wars and declarations of Legal Tsunamis pending. There have been lies, damned lies, and statistics.

The sad thing is that if they had just managed to do what they said they were going to do, we wouldn't be here. The models are fiddly to build, but people have managed to do good things with them all the same. The rules aren't great, from my reading, but seem workable, and some people have house ruled or moved to other systems that better fit their needs. So it's not that the models are terrible or the rules are unworkable, it's that none of the above are particularly great AND we've been lied to more times than can easily be counted.

Few but the 'true believers' actually think that it takes half a decade to produce 3 dozen'ish models. Hell, PB and ND managed to do the first dozen or so within about a year from models to prototypes to production to delivery of the first boxes.

Would it have ever been great? Probably not. Apparently PB took ND's rules and had them re-written to RPG them up some. But it would've been a niche product with nostalgic appeal and probably been fine vying for space with all the other niche minis games. Never a big dog, but plenty of companies do just fine identifying demand and catering to that user base. To this day, sales on eBay show that demand for Robotech/Macross/Whatever products exists in substantial quantities, plus Battletech and all the other spinoff uses one might find.

Instead, we have lies, hot air, a Giant History Of Everything And How PB Brought Anime to North America (June or July 2015 updates, it's 'a thing'), a suicide attempt after the lead on the Rifts Board Game tried to engage the backer comments section in one of the least advisable ways possible, and more.

Is it the biggest mess ever on Kickstarter? No. That we got anything puts it head and shoulders above the worst, but that's damning with faint praise at best. But in terms of campaigns pulling in ~$1.6 million from backers (assuming what Wayne said about getting maybe 10% extra in the pledge manager is true), it has been an ongoing disappointment, and a masterclass on how not to engage with backers, how to fail to support a game line, and how to take a tidal wave of nostalgia and good intentions and turn it into a quagmire of toxicity and frustration.


As I noted above, I've missed or intentionally skipped a ton here, but off hand, as I settle into the office and work slowly on my coffee, I think that covers a good portion of it.


As always, Forar gives an excellent summary of the situation.

tl;dr - Palladium took our money in a bait-and-switch scheme, delivered part, and isn't doing a damn thing about the rest.

   
Made in us
Regular Dakkanaut





Jacksonville, FL.

 Krinsath wrote:
On the list of shenanigans, the GenCon "vote" (non-responses would be counted as "It's fine to sell at GenCon") and the "the first containers were nothing but Core boxes" meaning that very few KS pledges could have possibly been processed out of that initial supply (the "sweet spot" pledge level had extras not in the Core) seem worth calling out still. Despite their promises, they were clearly hell-bent on selling things, likely for near-retail prices, at GenCon.


The GenCon vote still a point of debate in my eyes. I get why the question was asked, and the reasoning behind it, but I don't get the 'non-answer is an okay to go ahead and sell.' GenCon should have been a win, but PB didn't come prepared and it bit them (big shock there). They were looking on capitalizing on their return, and when word got out there were problems it comes as no surprise the response was variation on 'meh'.

It does beg the odd thought though. If PB had managed to not enrage karma, would those sales have 1) sold through some of their (over)stock and 2) actually generated a small bit of buzz to move more of it and make it less of an insanely stupid maneuver to have ordered so much? Kind of moot now since the horse is out of the barn, but it beats the nothing that PB delivers to talk about.


One of the things I had commented to my circle of gaming friends was that, at the time, without a real preview of the rules (not counting the video demo that was done at the time) and a complete look at all line, this game was clearly going to bank heavily on nostalgia and on Ninja Divisions' reputation. Well... nostalgia only gets you so far... and PB already had a bad reputation in the RPG industry. Saying they were going to keep out of it and let Ninja Division do the heavy lifting seemed to be the saving grace to getting this project going. The rest is very well documented history on what not to do. (You would think they would learn, but this is a company that embodies the definition of crazy).

So aside from so now very interesting recent remarks from Ninja John on the matter, we really haven't gotten the entire side from Ninja Division on what went sideways with this venture. It'd be nice to hear from their side what the issues were and how it was handled. Alas we will likely never know.

PB needs to get their gak together, own their mistake, and make every reasonable effort to getting this finished (I know, I know... we've been saying that for years). Or they need to understand that anything they do ongoing, this Kickstarter will always be brought up on why they fail.

Shiny! 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

If PB had only ordered 10,000 copies, they would have sold through much of that stock.

At 17,500 copies, though...

   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

 JohnHwangDD wrote:
 Forar wrote:
Hrm, the short version would this, off the top of my head (and since you asked politely, unlike our other recent conversation);
Spoiler:
*Note: this is heavily abridged, glossing over a ton of things large and small. These shenanigans have been going for about 4.5 years, we really could write a book on this shameful clusterfeth if we so desired.

The Kickstarter Campaign ran in early 2013, with a full delivery target of late 2013 (December). The statement released prior to the campaign said that Ninja Division would be doing most of the heavy lifting, PB were just the license holder.

When the campaign ended, literally the next day, Kevin Siembieda sent out an update noting that they were so confident that they could do it, that they might even deliver in November or even October.

While many will note how they had a bad feeling much earlier, I think the first major warning sign was when the Pledge Manager didn't open until July or so, and ended in early September. Going on for months, there were comments noting that delivery might slip back a little, January perhaps? Maybe February or March? But in Jan 2014 they admitted they were way behind, and would be splitting the project into 2 waves, both of which were to deliver that year, one in the middle and one at the end (give or take).

This proved to be a half truth.

During the prototyping stage, it became clear that these were not going to be 'half dozen piece figures', but scaled down mini-models. A single Battloid, roughly an inch and change tall, had something like two dozen pieces. The arms were each made up of at least 4 pieces! Per arm!

This caused... consternation.

There were some shenanigans around Gencon (we were promised to have the product first, repeatedly, and then they claimed they might sell some limited supply at Gencon to 'build hype and buzz!'), but due to shipping delays (there was a longshoreman's strike, a fire at the port, and they got held up in customs for quite a while, basically karma just pointed and laughed at them) it didn't happen. However, despite a container arriving in August, shipping to the broader backers didn't begin in earnest until October. Most North American backers got their stuff in the month or two that followed, but non-NA backers could end up waiting half a year or more.

So, a confident delivery target of late 2013 is now late 2014 to mid 2015 for a fraction of what we were owed.

2015 and heavily in 2016, there were fairly regular promises that 'things were heating up!', that the PB team were 'working like demons', and that RRT would be completed that year, no really, totally! We'd get a couple of renders or a couple of prototypes, and then silence punctuated by unreassuring reassurances that they totes were making progress, totally!

There have been a series of names attached to allegedly providing us information (and failing to do so). There have been flame wars and declarations of Legal Tsunamis pending. There have been lies, damned lies, and statistics.

The sad thing is that if they had just managed to do what they said they were going to do, we wouldn't be here. The models are fiddly to build, but people have managed to do good things with them all the same. The rules aren't great, from my reading, but seem workable, and some people have house ruled or moved to other systems that better fit their needs. So it's not that the models are terrible or the rules are unworkable, it's that none of the above are particularly great AND we've been lied to more times than can easily be counted.

Few but the 'true believers' actually think that it takes half a decade to produce 3 dozen'ish models. Hell, PB and ND managed to do the first dozen or so within about a year from models to prototypes to production to delivery of the first boxes.

Would it have ever been great? Probably not. Apparently PB took ND's rules and had them re-written to RPG them up some. But it would've been a niche product with nostalgic appeal and probably been fine vying for space with all the other niche minis games. Never a big dog, but plenty of companies do just fine identifying demand and catering to that user base. To this day, sales on eBay show that demand for Robotech/Macross/Whatever products exists in substantial quantities, plus Battletech and all the other spinoff uses one might find.

Instead, we have lies, hot air, a Giant History Of Everything And How PB Brought Anime to North America (June or July 2015 updates, it's 'a thing'), a suicide attempt after the lead on the Rifts Board Game tried to engage the backer comments section in one of the least advisable ways possible, and more.

Is it the biggest mess ever on Kickstarter? No. That we got anything puts it head and shoulders above the worst, but that's damning with faint praise at best. But in terms of campaigns pulling in ~$1.6 million from backers (assuming what Wayne said about getting maybe 10% extra in the pledge manager is true), it has been an ongoing disappointment, and a masterclass on how not to engage with backers, how to fail to support a game line, and how to take a tidal wave of nostalgia and good intentions and turn it into a quagmire of toxicity and frustration.
As I noted above, I've missed or intentionally skipped a ton here, but off hand, as I settle into the office and work slowly on my coffee, I think that covers a good portion of it.
As always, Forar gives an excellent summary of the situation.
tl;dr - Palladium took our money in a bait-and-switch scheme, delivered part, and isn't doing a damn thing about the rest.
I must admit that was a fair bit of work and I would also agree that is an excellent summary.
Quite worthy to be added to the beginning of the thread for those who drop in and do not like to read overly much.

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in ca
Regular Dakkanaut





KGT17

I did answer your "poll"..


Automatically Appended Next Post:
I also twice pointed out, while you were whinging on about everyone else being effectively "mean", you hadn't bothered to respond to those who, like myself, actually answered your "poll" at the point in time.

So do get to a fething point already.

This message was edited 2 times. Last update was at 2017/10/03 18:48:54


 
   
Made in us
Longtime Dakkanaut





Hold on getting a haircut at the moment.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Damn Rick, that's cold

It never ends well 
   
Made in us
Thrall Wizard of Tzeentch





Were the rules for Robotech Tactics ever put online as a PDF? I am curious to see them, but not really interested in the models, and do not want to give Palladium any money.

This message was edited 1 time. Last update was at 2017/10/03 22:00:19


 
   
Made in au
Dakka Veteran




Soundtheory wrote:
Were the rules for Robotech Tactics ever put online as a PDF? I am curious to see them, but not really interested in the models, and do not want to give Palladium any money.

Nope, no PDF. Another broken promise in a long dang line of broken promises.

As others have said, the rules are adequate, but there's not a lot of originality, and there's several large yet meaningless complications.

I would have linked the original rules overview, but it was pulled a long time ago.

And while the PDF linked on the campaign's front page is defunct, I can't recall it being that much different than the final result, at least substantively. It might have been "hot garbage" or whatever the phrase used was, but the core system remained, and so I'm skeptical of the claim that it had to be completely rewritten.

Doesn't help their case that taking someone else's work, tweaking things, putting a shiny veneer on it, and then claiming it as your own, is something that Carmen has apparently done twice at least twice. Once before, with one or more of the Powers Unlimited books, I believe. And once with Mike Arnold's conventional vehicles rules. There are claims that Kevin also does this to some extent, but those are harder to corroborate. The claims against Carmen are significantly more solid.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Soundtheory wrote:
Were the rules for Robotech Tactics ever put online as a PDF? I am curious to see them, but not really interested in the models, and do not want to give Palladium any money.


Weeeeell, Bad_Syntax was given one of the first copies and scanned all the pages and made it available on his dropbox account for a while for the rest of us to peruse - insinuating he'd gotten permission to do so. I don't think it's out there anymore, and it was just pictures of the pages, not a file dump of the original rulebook.

It never ends well 
   
Made in us
Inexperienced VF-1A Valkyrie Brownie






https://boardgamegeek.com/thread/1858847/open-note-robotech-fans

Two companies getting game licenses for 2018...
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

 n815e wrote:
https://boardgamegeek.com/thread/1858847/open-note-robotech-fans
Two companies getting game licenses for 2018...
About time??
It is like Harmony Gold thinks their IP is in a "use it or lose it" state of affairs... oh, wait...
Never happy I know.

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in us
Storm Trooper with Maglight





Ellicott City, MD

Yeah and I really have to question the companies that are taking HG up on licensing right now. 4 years may seem like a lot of time but given that you are looking at a year give or take at minimum to get something to market it's not a lot of time to recoup on your investment and hopefully make a profit.

If they are looking at it from a one and done scenario it could make sense but if the companies are hoping for extended success and expansions it seems like a mistake to me.

Vonjankmon
Death Korp of Krieg
Dark Angels 
   
Made in om
Longtime Dakkanaut





Muscat, Oman

So... that link eventually leads to a company who's main page links to a kickstarter that was cancelled a few days ago because it was clearly not going to meet it's funding.

I don't know what to make of that. Just... interesting is all.

--Lord of the Sentinels Eternal-- 
   
Made in es
Inspiring SDF-1 Bridge Officer






Well, it looks like HG is trying to milk the license dry before 2020... and apparently it is already dry. Who knew?

EDIT: Though that Solar Flare guy certainly is as long winded as PB, isn't he. ^^

This message was edited 2 times. Last update was at 2017/10/04 14:49:20


 
   
Made in us
Knight of the Inner Circle






I almost feel sorry for the guy..There is so many other licences out there that he could have linked to.. . If he does a kick starter I don't think he will get many backers because
Palladium has ruined most of the good will towards any Robotech game.

After reading the board game geek page it seems that most of the production staff is relatives.. not a good start, plus the game cover art is borderline amateur.. If he wants to do it
right... Hire a few professionals of the business (writers / artist) and have the product ready to go before doing anything else publicly . If he is still at the concept stage and is not
being released in the next few months people, will just loose interest before anything ever comes out. Last I heard it was something like six to nine weeks for an announcement window..
Anything more or less time from announcement to release can hurt your sales...Or make you look like you don't know what your doing... that's not good either..


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 Genoside07 wrote:
I almost feel sorry for the guy.


I don't. He obviously didn't do his homework, or he'd have seen that every other "Robotech" thing has gone down in flames.

   
Made in us
Dakka Veteran




Kevin: You can't make things heat up or boil without flames, fool!
   
Made in us
Knight of the Inner Circle






So we are just a few days away (next Tuesday) for Scott's next update..

The current RTT kickstarter comment section is full of people just flat out asking for a refund...
I am sure he reads the comment section because there is a few "removed by kickstarter" postings.
He will never address the elephant in the room and never will.. I am sure there is some law that Kevin
knows about, advised by his lawyer .. some type of limit of time before he can just walk away..

But the good news is, this will make him very popular at gaming conventions and other public events..
If your are going to upset a large group of people all at once .. Stealing a million dollars from Five Thousand
people is a good starting number..

There is a very few people that don't know about the train wreak this has become... I don't know who would
buy into it either even if they did by some miracle produce wave two.

This message was edited 1 time. Last update was at 2017/10/06 13:17:00


 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

 Genoside07 wrote:
But the good news is, this will make him very popular at gaming conventions and other public events..
If your are going to upset a large group of people all at once .. Stealing a million dollars from Five Thousand
people is a good starting number..


I'm not sure evidence is present for it to be that big a deal.

Kevin and co have been attending Gencon regularly for quite a while, definitely predating these shenanigans.

While I'm sure some terse or uncomfortable conversations have been had, they certainly don't seem scared off or overly traumatized/rejected fro their participation in this fiasco.

Yes, volunteering to be a spokesman for a much disliked company is asking for a little gak to be flung ones way, but I think it'd also be misplaced to somehow hold him accountable to an ire worthy level when the progenitors of all this gak are standing right there.

Promises to right the ship and whatnot are fine, that's the job he has been hired to do, but nobody believes him, so believing it'd have much of an impact when he fails to do the impossible seems kinda 'meh'.

Maybe I'm getting softer in my old age, or just more realistic. We've never had a dozen backers upend their useless core boxes on the PB booth in protest, or something similarly extreme. I doubt his work here (whatever that may be) will cause much of a ripple either.
   
Made in ca
Ancient Venerable Black Templar Dreadnought





Canada

 Forar wrote:
Maybe I'm getting softer in my old age, or just more realistic. We've never had a dozen backers upend their useless core boxes on the PB booth in protest, or something similarly extreme. I doubt his work here (whatever that may be) will cause much of a ripple either.
I would suggest a more practical reason why things are not as extreme as one would like to see with Palladium at Conventions:
Why risk your day to see all kinds of cool stuff just to be able to give Kevin a piece of your mind?
Tearing him a new one would allow him to make a huge fuss, get confrontational back and possibly get you kicked out since he is the "special guest".
It is easier just to see how barren their booth is.
I found any time I hovered near it, it gave someone courage to come buy and ask "who are they and what do they do?".
I feel like saying "Run! It is too late for me, pretend you did not see them, make no eye contact and run!".

A revolution is an idea which has found its bayonets.
Napoleon Bonaparte 
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

That's actually the crux of my point; people haven't cared enough to garner the ire of a convention/security previously with very notable figureheads, I doubt they'll do it to some mouthpiece who'll probably be replaced in the next year or less.

The notion that his work on the project might negatively impact him was the initial assertion, one that I don't think we have evidence for given that Kevin and Wayne have been neck deep in this crap for half a decade or so, and they seem to attend one of the biggest gaming cons in the world with barely a blip.
   
Made in us
[DCM]
.







I think this is also probably more due to the fact the PB is also largely considered insignificant in the area that they think is their forte - namely RPGs.

So they are probably used to coasting on past glories, getting 'special guest' invites due to said past glories, and, for the most part, getting ignored at any conventions they attend anyway.

As previously noted, it isn't 'worth' causing a fuss at a convention with them and getting kicked out, just like it isn't 'worth' the time and money it would take to sue PB over this KS and that's why that isn't happening either.
   
 
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