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Made in se
Ancient Space Wolves Venerable Dreadnought






I... actually don't know. Help?

Are there any 40K factions that you hate, fluffwise, in game, or just the looks of it? I myself hate Tau. I once played a small 300 points skirmish at my FLGS, with 3 people on each team (900 points per team), I brought 10 Chaos Marines, a Rhino and 5 Raptors. I decided to assault a Tau players forces. Bad move. They obliterated all of my guys ina single turn. Now, a hatred burns inside of me. Ugh...

To Valhall! ~2800 points

Tutorials: Wet Palette | Painting Station
 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

I hate Space Marines, so I play 3 different chapters.

My electro-shock therapist has recently upped the voltage.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Shadowy Grot Kommittee Memba






Most of the armies in the game that I dislike, it's because I think they have stupid hats.

Seriously. That is the basis for all the factions I chose not to play. The Eldar/DE cone hats are the all time prize winners though. That or the riptide's head.

Gameplay wise not the biggest Necron fan. I tried to get into them for years since I loved the aesthetic but I couldn't find a way to make their gameplay fun because I love their aesthetics but...eh. There's just no intricacy to them, they're just a blunt force instrument.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in fi
Confessor Of Sins




Tyranids are the silliest scifi trope ever brought in, and that's saying something in a game full of silly scifi tropes. No, biotech isn't the answer to everything. It's damn stupid to have living ships, and having soldiers spawned with weapons welded on is even more stupid. These aren't the "top predators" as described in the Codex, they're a race close to extinction. The only way they could have eaten a galaxy or several is if there was no intelligent life there. Wasteful, stupid, unfit to live.

Copy-paste from http://www.stardestroyer.net/Empire/Essays/BrainBugs.html

"Captain, I'm picking up an approaching ship."

"What can you tell me about it?"

"Oh my God, it's organic! What are we going to do, Captain?"

"There's not much we can do, Ensign. Organic technology is so far beyond our grasp that we can't even imagine the power they must have. All we have is high-powered guns, nuclear missiles, and our primitive metallic armour. What are you reading from their incredibly advanced bio-ship?"

"Their ship is soft and flexible. Its construction materials are semi-permeable and laced with a network of delicate circulation passages. Instead of using impermeable high-density materials, it's made from countless tiny thin-walled cells which tend to rapidly break down in the presence of corrosive chemicals or radiation."

"What? And we were supposed to be afraid of this? Open fire!"

SQUISH ...
   
Made in us
Dark Angels Librarian with Book of Secrets






Tau. I like their models but I despise their fluff and the gameplay mechanics are just broken.

Also Necrons and Eldar. I like the armies in general, but gameplay wise their power level is stupid compared to other armies.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in us
Ork-Hunting Inquisitorial Xenokiller




Strike Cruiser Vladislav Volkov

The only faction I dislike at all is probably the Tyranids, but that's not because of their tabletop performance or anything - I like playing games against Tyranid players. They just don't seem very narratively interesting. They're basically a bunch of giant space fleas from nowhere. Unstoppable, unknowable, and impossible to negotiate with - they're just giant Space Bug Lizards from beyond the galaxy with no weakness. They just eat everything. Compared to the other two "end of the world" factions (Orks and Necrons) they're just so bland.

Fun to fight against though.

This message was edited 1 time. Last update was at 2015/08/06 19:46:52


   
Made in us
Longtime Dakkanaut




St. George, UT

On the table top, I hate Chaos Deamons as their own army. In the fluff Newcrons are just about the worst thing ever.

See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in us
Thane of Dol Guldur




Imperial Knights. I wouldn't hate them so much if they couldn't battle-brother with every single IoM army.
   
Made in it
Death-Dealing Devastator





Italy

Dark Angels

 the_Armyman wrote:
...grav is almost always a better choice. Grav is gravy. Grav all day errday. Grav über alles. 360 mlg noscope 420 grav it.

DQ:90S--G+MB++IPw40kPw40k(HoR_Kill_Team)16+D+A++/m 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 jasper76 wrote:
Imperial Knights. I wouldn't hate them so much if they couldn't battle-brother with every single IoM army.


Chaos is getting their Knights, soon. Then the circle will be complete! Wraithknights, Riptides, Knights, and Chaos Knights. The final showdown!

It's like battle tech but 59% less complicated and 350% more expensive!

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Perfect Shot Dark Angels Predator Pilot





United States

Demons. Something about them doesn't seem to fit the 40k tabletop to me. Always felt like it was a cheap copy-paste from WHFB. (Can't say that anymore...RIP)

"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels" 
   
Made in us
Shadowy Grot Kommittee Memba






Spetulhu wrote:
Tyranids are the silliest scifi trope ever brought in, and that's saying something in a game full of silly scifi tropes. No, biotech isn't the answer to everything. It's damn stupid to have living ships, and having soldiers spawned with weapons welded on is even more stupid. These aren't the "top predators" as described in the Codex, they're a race close to extinction. The only way they could have eaten a galaxy or several is if there was no intelligent life there. Wasteful, stupid, unfit to live.

Copy-paste from http://www.stardestroyer.net/Empire/Essays/BrainBugs.html

"Captain, I'm picking up an approaching ship."

"What can you tell me about it?"

"Oh my God, it's organic! What are we going to do, Captain?"

"There's not much we can do, Ensign. Organic technology is so far beyond our grasp that we can't even imagine the power they must have. All we have is high-powered guns, nuclear missiles, and our primitive metallic armour. What are you reading from their incredibly advanced bio-ship?"

"Their ship is soft and flexible. Its construction materials are semi-permeable and laced with a network of delicate circulation passages. Instead of using impermeable high-density materials, it's made from countless tiny thin-walled cells which tend to rapidly break down in the presence of corrosive chemicals or radiation."

"What? And we were supposed to be afraid of this? Open fire!"

SQUISH ...


It always baffles me what people take issue with. In a setting with mystical hand wavey "super super metal, like metal but super" and demons formed from an alternate dimension of emotion brought into being by literal gods, you have a problem with the existence of identical, super-duper organic compounds.

The Tyranids are copycats. You fight them with guns, they show up with big guns strapped onto them. You fight them with swords? Tyranids gonna have sword-copies. The "animal/machine that copies enemy weapons and tactics in a super efficient way" is a pretty well worn scifi trope. Maybe they found a way to arrange carbon in a super strong way, and they use that arrangement of carbon instead of metals because that's how they evolved and it's worked so far.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Fixture of Dakka





 j31c3n wrote:
The only faction I dislike at all is probably the Tyranids, but that's not because of their tabletop performance or anything - I like playing games against Tyranid players. They just don't seem very narratively interesting. They're basically a bunch of giant space fleas from nowhere. Unstoppable, unknowable, and impossible to negotiate with - they're just giant Space Bug Lizards from beyond the galaxy with no weakness. They just eat everything. Compared to the other two "end of the world" factions (Orks and Necrons) they're just so bland.

Fun to fight against though.


Tyranids don't get a lot of points for unique "characters," but they certainly have weaknesses. Kill a handful of their units in a given area, and the whole swarm devolves into unintelligent, self-destructive animals. They're also prone to starving to uselessness if you manage to deprive them of sufficient food long enough. They can adapt against most toxins/viruses, but they don't have tanks or buildings to hide in until they do. ^_^

I don't really hate any faction fluff-wise, but I find 'crons and daemons annoying to face. Older 'crons were tough, but you could take advantage of their low initiative to try and sweep them away or at least lower their attacks back in melee. New 'crons are tough, and there's nothing you can do about it. Just makes facing them exhausting. Daemons (not counting daemonkin) are just annoying because it takes time for the other guy to roll all his pregame stuff, and then you spend a bunch of time rolling on the warpstorm table (which I have plenty of complaints about in and of itself), and then there are plenty of warlord traits and wargear that do random things after a random roll if you kill enough things... It's just a lot of rolling that feels like it's mostly there because someone was being a bit too literal with the term "chaos."

The mechanicus do bug me a bit fluff-wise, I suppose. There's a lot of fluff to love with them, but their technological stagnation is just infuriating from a fluff standpoint. "Quick! Invent something to deal with the tyranids!" "But we made skynet back in the day!" "So don't build skynet. Just build me an anti-bug weapon."


ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in us
Possessed Khorne Marine Covered in Spikes






New Hampshire

Does GW count? other than that though it's gotta be Necrons. Undead don't belong in sci-fi, even if they're re-purposed as "robots" or whatever the hell they're considered.

WAAAGH!!!

 
   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

Well this is a thread of opening a can of worms

...What could possibly go wrong...

*Awaits to see page 7*



My two cents heres what I dislike at most:

Eldar: No seriously those guys, just the amount of core rules they just basically ignore with way too many good options alongside impossibly good internal balance requires them to have no tactical thought at all aside for target priority..

Tau: In a Science-fantasy game (not sci-fi as many like to obtain that misconception), I love CC just as much as I love my guns hence why I play Orks and CSM.. Fighting Tau is like watching paint dry to me, its not the fact you're fighting a gunline but more of the Markerlights that annoy the hell out of me, because that swiss-tool again to me basically negates a core mechanic of the rules, which means that if you are lucky enough to get into combat then it was a hard and tedious slog to get there with one unit.

IK: I want to play 40k. Not "Epic 28mill" and shoved into every IoM army thanks..

This message was edited 2 times. Last update was at 2015/08/06 20:13:04


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Longtime Dakkanaut




Minneapolis, MN

Dark Elves are stupid in fantasy settings, and they're even stupider in 40k.
   
Made in nl
Wight Lord with the Sword of Kings






North of your position

Tau.

 DanielBeaver wrote:
Dark Elves are stupid in fantasy settings, and they're even stupider in 40k.

>muh tolkien

   
Made in us
Fixture of Dakka




Vanished Completely

Each one brings something to the setting, though some bring very little, so there is nothing for me to fault.

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in gb
Shas'ui with Bonding Knife




Orks, they're too OP and they're such a stupid concept.

   
Made in au
Slippery Scout Biker





Orks, I cant stand them they are unoriginal stupid and lame.

40k:
Salamanders - 3500 points
Inquisition - 500
30k:
Salamanders - 4000
Imperial Militia - 1500
 
   
Made in us
Fixture of Dakka





 happygolucky wrote:

Eldar: No seriously those guys, just the amount of core rules they just basically ignore

Heaven forbid an army includes one special rule that ignores a whole chapter of the rulebook *coughKnowNoFearcough*.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Hardened Veteran Guardsman





 kronk wrote:
 jasper76 wrote:
Imperial Knights. I wouldn't hate them so much if they couldn't battle-brother with every single IoM army.


Chaos is getting their Knights, soon. Then the circle will be complete! Wraithknights, Riptides, Knights, and Chaos Knights. The final showdown!

It's like battle tech but 59% less complicated and 350% more expensive!


Actually with Alpha Strike I'd argue that WH40K is a lot more complicated than battletech now.

I am the Paper Proxy Man. 
   
Made in us
Trustworthy Shas'vre



california

SGTPozy wrote:
Orks, they're too OP and they're such a stupid concept.



Lol went from hating grey knights to orks? At least the grey knights deserved the hate. The orks don't.

Mine would be tau. Stupid fething boring race of do nothing cool and just roll dice. Marker light this, Riptide that. My fire warrior is t5, got that Jack? So dumb. Hopefully it gets squatted.
   
Made in us
Powerful Spawning Champion





There is not this idea.

None of 'em.

Except yours. I hate yours.
   
Made in gb
Shas'ui with Bonding Knife




Pain4Pleasure wrote:
SGTPozy wrote:
Orks, they're too OP and they're such a stupid concept.



Lol went from hating grey knights to orks? At least the grey knights deserved the hate. The orks don't.

Mine would be tau. Stupid fething boring race of do nothing cool and just roll dice. Marker light this, Riptide that. My fire warrior is t5, got that Jack? So dumb. Hopefully it gets squatted.


Still hate them, just like all of them stupid Marine armies.

Orks are just so boring to play against; I'll just sit here whilst you move your Boyz, run/shoot and then assault. They take way too long!
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

toasteroven wrote:None of 'em.

Except yours. I hate yours.


Win

cox.dan2 wrote:Does GW count? other than that though it's gotta be Necrons. Undead don't belong in sci-fi, even if they're re-purposed as "robots" or whatever the hell they're considered.


Uh huh...neither do Orcs but there they are.

For me, I don't hate any faction, but I have zero interest in orks, eldar, and chaos any thing.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in fr
Storm Trooper with Maglight





France, Southwest Side

Two factions I really hate :

- Necrons. Playing against them is really really annoying. You're not really having a challenge against an player, you're fighting an all-time all-weather 4++++++++ fething RP save. Idk how to explain but feels like tactics are irrelevant against these guys and their OP formations and stuff. I know Necrons should be tough but come on ! 4+ fething Decurion....

- Tau : I think I hate them more than anything. So marysue, so noblebright, so join-us-we're-so-much-better-than-the-veryvery-bad-imperium. They kinda think they are better than Humans because of their two-cents philosophy and, even worse, many Tau players think the same way. Actually, they are just a bunch of imperialists and racial supremacists absolutely not better than anyone in this lore. Stop put them on a pedestal like they're the best chance for the Galaxy to be saved!

This message was edited 1 time. Last update was at 2015/08/06 22:42:54


- 22nd Rhayé Storm Division : 2000points (Spetsnaz-themed IG)

- Ordo Xenos : ~700pts

Borth armies here : http://www.dakkadakka.com/dakkaforum/posts/list/0/646687.page

Visit the Community's Imperial Guard & PDF Database, share your knowledge on the Imperium greatest defenders and contribute with your own regiment : http://www.dakkadakka.com/dakkaforum/posts/list/690527.page
 
   
Made in gb
Shas'ui with Bonding Knife




Space Marines (all flavours) and Orks are the worst because they're the 'kiddie' armies:

Space Marines are 40k lite; how else would you explain ignoring morale (as it's too difficult for children to understand), having all 4s (except attacks and save) for characteristics (so kiddies don't forget) and having every unit good at everything (so children don't get upset when their unit can't hurt their opponent's unit)?

And Orks are just there for people who can't do good conversions (Can I use my shoe as a battlewagon?).


   
Made in us
Hardened Veteran Guardsman





Necrons because of durability, then probably Tau and Tyrannids because I hate their fluff. I refuse to believe that Tomb Kings in Space, Zerg with new name, and space insert-fantasy-race here is as creative as people can get for armies.

And nobody seems to hate the IG at least!

I am the Paper Proxy Man. 
   
Made in us
Hellish Haemonculus






Boskydell, IL

Tyranids--Every Tyranids player isn't a cheater, but with one exception, all the worst cheaters I know are 'nid players. Plus the army has virtually zero fluff to get behind. It's the army for people who don't want to get involved in the background at all. "They're bugs, they eat people," is good enough, apparently.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
 
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