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![[Post New]](/s/i/i.gif) 2015/08/27 12:16:48
Subject: Lynchpin units in your army
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The Last Chancer Who Survived
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What units in your army(s) do you consider key to your victories?
Go.
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![[Post New]](/s/i/i.gif) 2015/08/27 12:44:03
Subject: Lynchpin units in your army
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Boosting Space Marine Biker
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2 units spring to mind for me.
My Centurion Devastator Squad TL Las And ML - Do decent damage output and are a big distraction as my opponents usually overestimate them or underestimate them.
Legion Of the Damned Squad - DS them near to an important vehicle all tooled up with melta. Pop the vehicle and then act as a big back field magnet for opponents to concentrate on. With 3++ they can usually stick around for a couple of turns and draw a lot of fire usually destined for other units. Quite effective.
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This message was edited 1 time. Last update was at 2015/08/27 12:44:36
"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country."
- General George Patton Jr
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![[Post New]](/s/i/i.gif) 2015/08/27 13:09:52
Subject: Lynchpin units in your army
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Hissing Hybrid Metamorph
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My humble Death Korps Infantry Squads for sure. Being practically fearless, those little champions hold the line for my big guns and tanks to deal the dmg
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![[Post New]](/s/i/i.gif) 2015/08/27 14:08:36
Subject: Lynchpin units in your army
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Crazed Spirit of the Defiler
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On my previous army, warbikers. That with the KFF was soaking up so much firepower ofr the rest of my army, it was incredible!
After that, Ravenwing Blacknight. Those guy were doing all the heavy lifting, even without the shroud combo.
Now, with the Tau, I haven't play enought yet to really pick one. I'm sure the Riptide will be game decisive from time to time
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![[Post New]](/s/i/i.gif) 2015/08/27 14:16:24
Subject: Lynchpin units in your army
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Sister Vastly Superior
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Warbiker squads are brutal. They are fast enough to get into assault, well armoured enough to resist a squad of marines shooting at them, and have enough dakka to actually hurt stuff.
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Still waiting for Godot. |
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![[Post New]](/s/i/i.gif) 2015/08/27 14:24:09
Subject: Re:Lynchpin units in your army
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Worthiest of Warlock Engineers
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My Leman Russ tanks. These babies have bought me victory many a time.
Another mention has to go to my two SPG's, my Thunderer and my Deimos pattern Destroyer. In particular the former ate and entire sanctuaried 9 man Paladin plus [GK equivalent of a chapter master] in a single hit whilst the latter destroyed a Razorback, the honour guard that popped out of it and reduced the primarch whom was with them down to two wounds.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/08/27 14:24:50
Subject: Lynchpin units in your army
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Ladies Love the Vibro-Cannon Operator
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Wraiths in my Necron army and Fire Dragons in my Eldar army.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2015/08/27 14:27:27
Subject: Re:Lynchpin units in your army
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Ultramarine Master with Gauntlets of Macragge
What's left of Cadia
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My leman russ punisher
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TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
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![[Post New]](/s/i/i.gif) 2015/08/27 14:28:08
Subject: Lynchpin units in your army
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The Last Chancer Who Survived
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My Emperor's Champion has been leading the charge in my recent games. It's to early to tell yet (my BT army is new), but he's been causing all sorts of trouble, and been getting into shenanigans with my opponents.
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![[Post New]](/s/i/i.gif) 2015/08/27 14:42:37
Subject: Lynchpin units in your army
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Tunneling Trygon
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Chaos Terminator Squad and Lord with +1 Initiative and FNP. Annoying enough that it has to be dealt with and durable enough it's friggin hard to deal with. Great wrench to throw into enemy plans.
Flyrant, because of obvious reasons.
Don't really have units that I plan around in my other armies.
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![[Post New]](/s/i/i.gif) 2015/08/27 15:02:26
Subject: Lynchpin units in your army
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Screaming Shining Spear
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Warp Spiders. These things will wreck anything that isn't a Daemon Prince or AV13, and are mobile enough to stay out of enemy fire. They almost always make their points back in my games.
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~3000 (Fully Painted)
Coming Soon!
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![[Post New]](/s/i/i.gif) 2015/08/27 15:18:22
Subject: Lynchpin units in your army
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Death-Dealing Devastator
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Bike Command Squad with 4GG and 4 SS+ Apothecary.
Either attracts huge amounts of firepower, leaving the rest of my army intact or wrecks a good chunk of opponent's army.
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![[Post New]](/s/i/i.gif) 2015/08/27 15:21:30
Subject: Lynchpin units in your army
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Krazed Killa Kan
Homestead, FL
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Boyz Mobz. Its amazing how often my opponent does one of two things. Either ignores my Boyz mobz completely and then gets a nasty surprise when he gets hit with 100+ CC attacks. Or gets ridiculously scared of my giant blobs of infantry that he focus fires them down completely and forgets that while he was doing that my Warbikers are now in his lines and eating up his expensive HS units.
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I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all
Marine General James Mattis, to Iraqi tribal leaders |
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![[Post New]](/s/i/i.gif) 2015/08/27 15:39:10
Subject: Lynchpin units in your army
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Hallowed Canoness
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Dominions.
They often die in the first turn. If they don't, almost always on the second.
But... by that time, they've assassinated something I really wanted dead, and given the rest of my army a chance to get into range and really hurt things.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/08/27 16:12:48
Subject: Lynchpin units in your army
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The Marine Standing Behind Marneus Calgar
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If I find that I’m relying on one unit so much it feels like a lynchpin, I rotate it out to give other units a chance.
Sternguard are one unit that just routinely gains the MVP of the game for me when fielded.
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![[Post New]](/s/i/i.gif) 2015/08/27 16:19:03
Subject: Lynchpin units in your army
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Jovial Plaguebearer of Nurgle
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My nurgle csm biomancy sorceror + either plague marines in a land raider or rhino at bigger than 1000 points. Seriously if my sorceror rolls iron arm he tends to annoy the hell out of people add warp speed for lulz
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![[Post New]](/s/i/i.gif) 2015/08/27 16:31:05
Subject: Lynchpin units in your army
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Yellin' Yoof
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With my Orks, my warbiker mob with Zhadsnark and painboy. They are tough, fast and pack a mean punch. Between skilled rider and feel no pain, they are very resilient.
I've also gotten good mileage out of lone deffkoptas, especially in maelstrom missions.
For space marines, I vary my lists too much and I've only played them twice since the new codex dropped. I fielded Lysander both times and was not disappointed. He's even more boss now with his fnp warlord trait.
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![[Post New]](/s/i/i.gif) 2015/08/27 16:33:24
Subject: Lynchpin units in your army
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Confessor Of Sins
WA, USA
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My Dominion squads. Outflanking 4 ignores cover meltaguns tends to throw a wrench into any enemy plan.
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Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
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![[Post New]](/s/i/i.gif) 2015/08/27 16:34:49
Subject: Lynchpin units in your army
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Badass "Sister Sin"
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Furyou Miko wrote:Dominions.
They often die in the first turn. If they don't, almost always on the second.
But... by that time, they've assassinated something I really wanted dead, and given the rest of my army a chance to get into range and really hurt things.
Agreed. Dominions make us still good. Although, Repressors keep them alive longer.
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![[Post New]](/s/i/i.gif) 2015/08/27 17:09:08
Subject: Lynchpin units in your army
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Shadowy Grot Kommittee Memba
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Harlequin Skyweavers. Never fail to haywire the bejeezus out of something pricey. Six of them managed to down a knight and a land raider in a single game once.
For orks: Gretchin. 100% always Gretchin. Their crowning moment of glory was a 10 man squad rolling spectacularly and causing 5 wounds to a TH/SS termie squad, and wiping out all five. Grot blastas to my dice might as well be D weaponry.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/08/29 04:19:42
Subject: Lynchpin units in your army
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Stalwart Veteran Guard Sergeant
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Probably my Shrike/Chappy/VV squad that I run all together as a killy blob.
As long as it isn't I6 or higher with a 2+ save, they can kill it.
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![[Post New]](/s/i/i.gif) 2015/08/29 04:34:49
Subject: Re:Lynchpin units in your army
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Hellish Haemonculus
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DE: Grotesques. Venoms.
Freakshow: Farseer.
SM: Drop Pods.
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This message was edited 1 time. Last update was at 2015/08/29 04:35:16
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![[Post New]](/s/i/i.gif) 2015/08/29 04:40:30
Subject: Lynchpin units in your army
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Humorless Arbite
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For my IG -
Veterans. They hold the frakking line, they slaughter heavy/elite infantry and I love plasma.
They're such great multipurpose units: Light AT support, great AI support, objective taker and they take orders.
For my Necrons -
Deceiver C'Tan. Up to 3 units getting to redeploy at the end of the deployment phase? EEEEEEE  That's basically a free teleport for my teleportation heavy army xD
Oh plus I love the fire he soaks away from the rest of my army and the other toys he brings.
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![[Post New]](/s/i/i.gif) 2015/08/29 05:54:40
Subject: Lynchpin units in your army
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Wicked Canoptek Wraith
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Lynchpin?
Lychguard!
They're really good when lychstared up.
I love my Ctan. My Eldar friend fears him and his D.
But thats just good rolling, he's not actually good.
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- 10000+ pts
Imperial Knights- 5 Standard Knights / 3 Cerastus Knights
Officio Assassinorum - 4 Assassins
CSM - 500pts? Maybe? Its from the Officio Assassinorum box so I'm pretty sure its not enough to run in a CAD
Vampire Lords- I have no idea I bought it like two days before I left country and they're still in storage so I'll have to see when I get back.] |
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![[Post New]](/s/i/i.gif) 2015/08/29 06:17:17
Subject: Lynchpin units in your army
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Fixture of Dakka
Vanished Completely
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I am quite fond of Sniper Drones, they might not be the heaviest of hitters, but their accuracy makes up for it. Always try to find a spot for a 'sniper broadside,' many people overlook the Strength 8 precision shot till it takes out a flag bearer, Warlord or other important Model hiding at the back of the Unit.
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This message was edited 1 time. Last update was at 2015/08/31 08:25:10
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2015/08/29 08:00:02
Subject: Lynchpin units in your army
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Longtime Dakkanaut
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For all of my armies:
Tyranids: Hive tyrant because withoutthem I couldn't win.
Necrons: Praetorians and my concllave of the burning one.
Skitarii: Sicarians, both infiltrators and Ruststalkers. Infiltrators wreck just about anything that's not a vehicle in CC while Ruststalkers wreck any vehicle in a single round of combat.
CSM: either Ahriman or a Chaos lord depending on how I run my army.
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You don't have to be happy when you lose, just don't make winning the condition of your happiness. |
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![[Post New]](/s/i/i.gif) 2015/08/29 08:07:54
Subject: Lynchpin units in your army
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Raging Ravener
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Flyrant and Malanthrope. Without those units the Nids codex is garbage.
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![[Post New]](/s/i/i.gif) 2015/08/29 08:11:27
Subject: Re:Lynchpin units in your army
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Steadfast Grey Hunter
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TWC could easily be renamed GSD.
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![[Post New]](/s/i/i.gif) 2015/08/29 08:55:19
Subject: Lynchpin units in your army
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The Last Chancer Who Survived
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What is GSD?
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![[Post New]](/s/i/i.gif) 2015/08/29 09:32:22
Subject: Lynchpin units in your army
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Longtime Dakkanaut
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the d6. Everything else in IG is either bad or weaker then what other armies got with less synergy. But sometimes a large number of 6s followed by 6s followed by 1s followed by failed cover can squeez out a draw or minor victory. Or when a draigo and tigurius with their libby budy scater of in to the warp along side centurions.
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