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![[Post New]](/s/i/i.gif) 2015/08/31 16:57:43
Subject: Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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Adding Flavor to Centurions
Recently I have looked as the Space Marine List with Centurions and they seem to be the same. So after some talk we have come up with some options to give them more variety in their builds.
Assault Centurions:
May Replace Twin-Linked Flamers with:
>Twin-Linked Grav-Gun [+15]
>Twin-Linked Heavy Flamer [+10]
>Twin-Linked Plasma-Gun [+10]
Devastator Centurions:
May Replace Twin-Linked Heavy Bolter with:
>Twin-Linked Multi-Melta [+10]
>Twin-Linked Missile Launcher [+15] May Add Flack to all Missile Launchers for +10
>Twin-Linked Plasma-Cannon [+15]
>Twin-Linked Assault Cannon [+20]
This should add a little bit more flexibility and modeling potential.
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![[Post New]](/s/i/i.gif) 2015/09/02 16:10:25
Subject: Adding Flavor to Centurions
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Ruthless Interrogator
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Anpu42 wrote:Adding Flavor to Centurions
Recently I have looked as the Space Marine List with Centurions and they seem to be the same. So after some talk we have come up with some options to give them more variety in their builds.
Assault Centurions:
May Replace Twin-Linked Flamers with:
>Twin-Linked Grav-Gun [+15]
>Twin-Linked Heavy Flamer [+10]
>Twin-Linked Plasma-Gun [+10]
Devastator Centurions:
May Replace Twin-Linked Heavy Bolter with:
>Twin-Linked Multi-Melta [+10]
>Twin-Linked Missile Launcher [+15] May Add Flack to all Missile Launchers for +10
>Twin-Linked Plasma-Cannon [+15]
>Twin-Linked Assault Cannon [+20]
This should add a little bit more flexibility and modeling potential.
I like the idea if only for the potential to have two assault cannons modeled onto the centurion model.
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/09/02 19:08:44
Subject: Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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DoomShakaLaka wrote:I like the idea if only for the potential to have two assault cannons modeled onto the centurion model.
I want the Plasma Cannons myself, but I love Plasma.
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![[Post New]](/s/i/i.gif) 2015/09/02 19:31:44
Subject: Adding Flavor to Centurions
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Ruthless Interrogator
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Anpu42 wrote: DoomShakaLaka wrote:I like the idea if only for the potential to have two assault cannons modeled onto the centurion model.
I want the Plasma Cannons myself, but I love Plasma.
Plasma IS fun, but I don't like small blasts.
If it had an option to be S5 ap3 large blast, gets hot I think it'd be awesome
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/09/02 20:29:48
Subject: Adding Flavor to Centurions
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Locked in the Tower of Amareo
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Small blasts are indeed terribad.
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![[Post New]](/s/i/i.gif) 2015/09/02 21:36:50
Subject: Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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DoomShakaLaka wrote: Anpu42 wrote: DoomShakaLaka wrote:I like the idea if only for the potential to have two assault cannons modeled onto the centurion model.
I want the Plasma Cannons myself, but I love Plasma.
Plasma IS fun, but I don't like small blasts.
If it had an option to be S5 ap3 large blast, gets hot I think it'd be awesome
Maybe have the Blast work like the Vindicators:
If you have 3 with small Blast they can fire as 1 Large and if there are 6 it is a Large with a re-roll.
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![[Post New]](/s/i/i.gif) 2015/09/03 01:45:50
Subject: Re:Adding Flavor to Centurions
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Dakka Veteran
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I like this, but I dunno if assault centurions deserve grav or plasma. I would much prefer something with pinning or something analogous to fear for boosting their chances in the actual assault phase.
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I went to Hershey Park in central PA this year, and I have to say I was more than a little disappointed. I fully expected the entire theme park to be make entirely of chocolate, but no. Here in America, we have "building codes," and some other nonsense about chocolate melting if don't store it someplace kept below room temperature. |
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![[Post New]](/s/i/i.gif) 2015/09/03 21:49:11
Subject: Re:Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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Powerfisting wrote:I like this, but I dunno if assault centurions deserve grav or plasma. I would much prefer something with pinning or something analogous to fear for boosting their chances in the actual assault phase.
Deserve, I don't know if that is the right word, but they need something.
Fear is mostly worthless.
As far boosting in the Assault Phase, if you can get them into an Assault, not a lot can stand up to them for long.
Their real problem is not being able to fire over-watch.
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![[Post New]](/s/i/i.gif) 2015/09/04 01:58:20
Subject: Re:Adding Flavor to Centurions
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Dakka Veteran
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Anpu42 wrote: Powerfisting wrote:I like this, but I dunno if assault centurions deserve grav or plasma. I would much prefer something with pinning or something analogous to fear for boosting their chances in the actual assault phase.
Deserve, I don't know if that is the right word, but they need something. Fear is mostly worthless. As far boosting in the Assault Phase, if you can get them into an Assault, not a lot can stand up to them for long. Their real problem is not being able to fire over-watch. Perhaps a decimator--protocol equivalent where they can use their flamers and meltas in the assault phase? That would kind of make up for not being able to overwatch and they's get to do whether they charged or not
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This message was edited 1 time. Last update was at 2015/09/04 02:01:21
I went to Hershey Park in central PA this year, and I have to say I was more than a little disappointed. I fully expected the entire theme park to be make entirely of chocolate, but no. Here in America, we have "building codes," and some other nonsense about chocolate melting if don't store it someplace kept below room temperature. |
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![[Post New]](/s/i/i.gif) 2015/09/11 01:59:05
Subject: Re:Adding Flavor to Centurions
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Guard Heavy Weapon Crewman
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{Clears Throat} ok, lets have HQ's take centurion armour
- recently promoted GW employee
(Crowd Cheers)
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The Imperium stands on the honour of silent men
- Motto of the Ordos Obscures
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![[Post New]](/s/i/i.gif) 2015/09/11 02:13:04
Subject: Re:Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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Emperor Pigeon wrote:{Clears Throat} ok, lets have HQ's take centurion armour
- recently promoted GW employee
(Crowd Cheers)
I don't normal HQ's (other than Imperial Fist) taking them, but defiantly TechMarines.
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![[Post New]](/s/i/i.gif) 2015/09/11 02:21:19
Subject: Re:Adding Flavor to Centurions
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Guard Heavy Weapon Crewman
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Anpu42 wrote: Emperor Pigeon wrote:{Clears Throat} ok, lets have HQ's take centurion armour
- recently promoted GW employee
(Crowd Cheers)
I don't normal HQ's (other than Imperial Fist) taking them, but defiantly TechMarines.
but imperial fist Hq's are the most likely to use them given the bonuses they get as well as fluff reasons.
Techmarines would definitely suit them but putting a master of the forge in something like this may result in RAGE.
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The Imperium stands on the honour of silent men
- Motto of the Ordos Obscures
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![[Post New]](/s/i/i.gif) 2015/09/11 02:25:59
Subject: Adding Flavor to Centurions
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Warp-Screaming Noise Marine
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<just crying>
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![[Post New]](/s/i/i.gif) 2015/09/11 02:26:36
Subject: Re:Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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Emperor Pigeon wrote: Anpu42 wrote: Emperor Pigeon wrote:{Clears Throat} ok, lets have HQ's take centurion armour
- recently promoted GW employee
(Crowd Cheers)
I don't normal HQ's (other than Imperial Fist) taking them, but defiantly TechMarines.
but imperial fist Hq's are the most likely to use them given the bonuses they get as well as fluff reasons.
Techmarines would definitely suit them but putting a master of the forge in something like this may result in RAGE.
It should have been: I don't think normal HQ's (other than Imperial Fist) taking them, but defiantly TechMarines.
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![[Post New]](/s/i/i.gif) 2015/09/11 02:36:26
Subject: Re:Adding Flavor to Centurions
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Guard Heavy Weapon Crewman
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Master of the Forge In Centurion Armour
lets make it Dev version (we all know its better)
WS4 BS5 S5 T5 W3 I4 A2 Sv 2+ Ld10
Wargear:
- Power Axe
- Servo Harness
- Twin-Linked Heavy Bolters
- Hurricane Bolters
Special Rules:
- Blessing of the Omnissiah
- Decimator Protocols
- Fortify Defenses
then giving him the usual freedom to take relics, (Primarchs wrath pls and thnx), he might just be a really good, if slow HQ choice, which of course means fast kiting units like bikes will probably have afield day. However no one will ever trouble your repairs ever again.
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The Imperium stands on the honour of silent men
- Motto of the Ordos Obscures
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![[Post New]](/s/i/i.gif) 2015/09/11 20:10:11
Subject: Adding Flavor to Centurions
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Ruthless Interrogator
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Is it the awesomeness this thread contains?
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/09/11 22:03:50
Subject: Adding Flavor to Centurions
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Wicked Canoptek Wraith
I dont know where i am... please... i dont know where i am
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i would love to model a MOF in centurion armor... IN a DREADKNIGHT... PILOTING A TITAN... INSIDE A BIGGER TITAN...
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Hate me or love me. either way i benefit. if you love me ill always be on your heart. if you hate me i wil always be on your mind
space marines-battle
company
30k: word bearers, deamons, cults and militia,
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![[Post New]](/s/i/i.gif) 2015/09/12 01:34:04
Subject: Re:Adding Flavor to Centurions
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Dakka Veteran
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Where is that picture that came up on 4chan of the dreadknight with voltron- style arms and legs made out of centurions? I wish I had kept it now....
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I went to Hershey Park in central PA this year, and I have to say I was more than a little disappointed. I fully expected the entire theme park to be make entirely of chocolate, but no. Here in America, we have "building codes," and some other nonsense about chocolate melting if don't store it someplace kept below room temperature. |
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![[Post New]](/s/i/i.gif) 2015/09/13 12:43:15
Subject: Adding Flavor to Centurions
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Revving Ravenwing Biker
England
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I only saw it with other Dreadknights for arms and legs:
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Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted! |
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![[Post New]](/s/i/i.gif) 2015/09/14 00:05:46
Subject: Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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I do like the idea of a Tech-Marine in a Centurion Suit with a Conversion Beamer, Thunder Hammer and Servo Harness.
Good Rules, Bad Rules, it would just look cool.
An Idea on the Imperial Fist Character in Centurion Armor.
>Gives and Centurion Squad his is with Overwatch,
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![[Post New]](/s/i/i.gif) 2015/09/15 01:28:14
Subject: Re:Adding Flavor to Centurions
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Devestating Grey Knight Dreadknight
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Is there a reason you changed it so only assault centurions have access to grav now, and devs also lost lascannons? Or are these in addition to existing options?
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This message was edited 1 time. Last update was at 2015/09/15 01:29:10
Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2015/09/15 13:51:20
Subject: Re:Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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greyknight12 wrote:Is there a reason you changed it so only assault centurions have access to grav now, and devs also lost lascannons? Or are these in addition to existing options?
Just Adding Options
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![[Post New]](/s/i/i.gif) 2015/09/16 17:43:37
Subject: Adding Flavor to Centurions
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Painlord Titan Princeps of Slaanesh
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I dont understand this concept of people complaining about flavor.
Centrurions are great for shooting and spamming Grav.
When the Necron dex came out with their Decurion formations, they bemoan the loss of flavor even though the Decurion formation dominated.
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![[Post New]](/s/i/i.gif) 2015/09/16 19:14:50
Subject: Adding Flavor to Centurions
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Ruthless Interrogator
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Filch wrote:I dont understand this concept of people complaining about flavor.
Centrurions are great for shooting and spamming Grav.
When the Necron dex came out with their Decurion formations, they bemoan the loss of flavor even though the Decurion formation dominated.
What are you even talking about?
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This message was edited 1 time. Last update was at 2015/09/16 20:06:51
Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/09/16 19:25:26
Subject: Adding Flavor to Centurions
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Crazed Spirit of the Defiler
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Vanilla or Rawsberry Centurion. Other than that, I don't like.
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![[Post New]](/s/i/i.gif) 2015/09/16 20:24:03
Subject: Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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Filch wrote:I dont understand this concept of people complaining about flavor.
Centrurions are great for shooting and spamming Grav.
When the Necron dex came out with their Decurion formations, they bemoan the loss of flavor even though the Decurion formation dominated.
This what I am talking about. It seems the only weapon that is ever used it Grav. I do not recall seeing a single list with Las-Cannons or Heavy Bolters, it is 'All Grav All The Time'
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![[Post New]](/s/i/i.gif) 2015/09/16 21:42:02
Subject: Adding Flavor to Centurions
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Ruthless Interrogator
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Anpu42 wrote: Filch wrote:I dont understand this concept of people complaining about flavor.
Centrurions are great for shooting and spamming Grav.
When the Necron dex came out with their Decurion formations, they bemoan the loss of flavor even though the Decurion formation dominated.
This what I am talking about. It seems the only weapon that is ever used it Grav. I do not recall seeing a single list with Las-Cannons or Heavy Bolters, it is 'All Grav All The Time'
TBF I've seen assault cents used. Its a shame about heavy bolter cents though. The heavy bolter is one of those pieces that looks great, but sucks from a gameplay perspective. If it was 2 heavy bolters and not a single twin linked one maybe its be taken more often?
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/09/16 22:31:49
Subject: Adding Flavor to Centurions
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Revving Ravenwing Biker
England
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No love for Twin-Linked Chocolate-Caramel Cents?
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Don't believe me? It's all in the numbers.
Number 1: That's terror.
Number 2: That's terror.
Dark Angels/Angels of Vengeance combo - ???? - Input wanted! |
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![[Post New]](/s/i/i.gif) 2015/09/17 17:20:21
Subject: Adding Flavor to Centurions
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Grim Rune Priest in the Eye of the Storm
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DoomShakaLaka wrote: Anpu42 wrote: Filch wrote:I dont understand this concept of people complaining about flavor.
Centrurions are great for shooting and spamming Grav.
When the Necron dex came out with their Decurion formations, they bemoan the loss of flavor even though the Decurion formation dominated.
This what I am talking about. It seems the only weapon that is ever used it Grav. I do not recall seeing a single list with Las-Cannons or Heavy Bolters, it is 'All Grav All The Time'
TBF I've seen assault cents used. Its a shame about heavy bolter cents though. The heavy bolter is one of those pieces that looks great, but sucks from a gameplay perspective. If it was 2 heavy bolters and not a single twin linked one maybe its be taken more often?
I might have to talk my group about adding that as a house rule. I do love Heavy Bolters, I use 3 Heavy Bolter Typhoon Speeders all the time...I wonder if Heavy Bolter Missile Launcher Combo might work for Centurions in the same way. Of course with the loss of mobility it might not work real well.
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![[Post New]](/s/i/i.gif) 2015/09/17 20:06:44
Subject: Adding Flavor to Centurions
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Ruthless Interrogator
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Anpu42 wrote: DoomShakaLaka wrote: Anpu42 wrote: Filch wrote:I dont understand this concept of people complaining about flavor.
Centrurions are great for shooting and spamming Grav.
When the Necron dex came out with their Decurion formations, they bemoan the loss of flavor even though the Decurion formation dominated.
This what I am talking about. It seems the only weapon that is ever used it Grav. I do not recall seeing a single list with Las-Cannons or Heavy Bolters, it is 'All Grav All The Time'
TBF I've seen assault cents used. Its a shame about heavy bolter cents though. The heavy bolter is one of those pieces that looks great, but sucks from a gameplay perspective. If it was 2 heavy bolters and not a single twin linked one maybe its be taken more often?
I might have to talk my group about adding that as a house rule. I do love Heavy Bolters, I use 3 Heavy Bolter Typhoon Speeders all the time...I wonder if Heavy Bolter Missile Launcher Combo might work for Centurions in the same way. Of course with the loss of mobility it might not work real well.
Try putting them in a fortification with an escape hatch towards the front middle of the deployment zone and have them sit there as an Anti-infantry trap.
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Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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