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![[Post New]](/s/i/i.gif) 2015/10/03 01:46:45
Subject: Re:Gamesworkshop should allow Blizzard to make a 40k game
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Hellish Haemonculus
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MarsNZ wrote: Jimsolo wrote:40k MMO? Yes please. But for the love of all things holy, keep Blizzard away from it.
Why? Because Blizzard made the most popular and enduring MMO of all time and therefore the proper thing to do would be to hate Blizzard for being successful.
In NZ we call that tall poppy syndrome.
I'm not sure what 'tall poppy syndrome' is supposed to mean.
I hate Blizzard games. Mindless clickfests don't appeal to me. I find the storytelling behind Diablo, Warcraft, and Starcraft to be lackluster at best. I think the structure of their most successful MMO is unpleasant, and have consistently found the player base for said game to be charitably described as off putting.
I don't hate them because they're successful. I dislike them because I don't enjoy their style of game. And if there is to be a 40k MMO, I'd like to see a much better system than 'Grimdark WoW.'
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![[Post New]](/s/i/i.gif) 2015/10/03 02:30:56
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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TheCustomLime wrote: Ashiraya wrote: TheCustomLime wrote:Please no 40k MMO. I don't want to play as a Space Marine having to pick up Grox droppings for the Planetary Governor's collection.
A 40k mmo is coming.
But don't worry, you'll get Call of Duty in SPACEEEE instead of rep grinding.
"Kill 1000 Hive Tyrants to become honored with the <Imperial Inquisition> faction".
I'd rather have that than ridiculously low TTK, camping...
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![[Post New]](/s/i/i.gif) 2015/10/03 04:40:28
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Cog in the Machine
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Blizzard has had a marked decline in quality since WoW. Not to burst people's bubbles, but they made too much money, too quickly and ended up breaking apart what made the fluff interesting in some elements. WoW is some fustercluck of space time shenanigans and 'noble savage' nonsense with the orcs, Starcraft 2 has the plot that can be summarized as 'Warcraft 3, in space' and Diablo 3 slaughtered any good game mechanics that might have existed. Blizzard doesn't innovate any more, they just continue doing as they've always done, making a few games that get overhyped and then make bank.
It's also a company that merged with Activision, and let's be honest, Actiblizzard is a horrible amalgamation of horror.
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![[Post New]](/s/i/i.gif) 2015/10/03 04:58:41
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Khorne Rhino Driver with Destroyer
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JinxDragon wrote:Imagine a Warhammer 40k game done to the scale of Supreme Commander.
I so hate not being able to zoom out when it comes to most real time strategies.
Now that is a game that I would absolutely adore to play! Supreme Commander is one of my all-time favourite RTS games, and I could see a similarly scaled game work fantastically for 40k.
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What do you call a lasgun with a laser sight? Twin-linked. |
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![[Post New]](/s/i/i.gif) 2015/10/03 05:03:54
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Ultramarine Librarian with Freaky Familiar
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Ashiraya wrote: TheCustomLime wrote: Ashiraya wrote: TheCustomLime wrote:Please no 40k MMO. I don't want to play as a Space Marine having to pick up Grox droppings for the Planetary Governor's collection.
A 40k mmo is coming.
But don't worry, you'll get Call of Duty in SPACEEEE instead of rep grinding.
"Kill 1000 Hive Tyrants to become honored with the <Imperial Inquisition> faction".
I'd rather have that than ridiculously low TTK, camping...
If they could add Space Marine's multiplayer and integrate vehicle combat I would be happy.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2015/10/03 10:20:32
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Longtime Dakkanaut
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Warcraft was originally supposed to be a a Warhammer Fantasy Battle game, and the only reason it wasn't, was because Blizzard wanted more control over their product. Though they ended up breaking up with GW, and then taking their work on that game and turning into their own franchise.
AegisFate wrote:Blizzard has had a marked decline in quality since WoW. Not to burst people's bubbles, but they made too much money, too quickly and ended up breaking apart what made the fluff interesting in some elements. WoW is some fustercluck of space time shenanigans and 'noble savage' nonsense with the orcs, Starcraft 2 has the plot that can be summarized as 'Warcraft 3, in space' and Diablo 3 slaughtered any good game mechanics that might have existed. Blizzard doesn't innovate any more, they just continue doing as they've always done, making a few games that get overhyped and then make bank.
It's also a company that merged with Activision, and let's be honest, Actiblizzard is a horrible amalgamation of horror.
This is partially true, as they still do come out with decent content in their newer products, but not in their older products.
One thing I noticed with them is that when they do a "for fun project" that they don't expect to be big, it turns into a major success, but as soon as it does they try to streamline it and essentially murder it. If you look about how they talked about WoW originally, they expected it to be a rather small game as a whole, and we all know how that turned out, but lately it's been awful. Then something like Hearthstone was made as almost a side project, and it was a huge success, yet the newest expansion has put many people off of it.
Maybe that's just the thing about it, Blizzard needs to allow their people to have fun with what they're making as opposed to trying to make a very set and generic product. It just always feels like they come out with something amazingly innovative in their first attempt, and then just opt to neuter it into the same old stuff we see everywhere else the second it becomes popular.
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This message was edited 1 time. Last update was at 2015/10/03 10:27:46
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![[Post New]](/s/i/i.gif) 2015/10/03 10:44:44
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Longtime Dakkanaut
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Tinkrr wrote:Warcraft was originally supposed to be a a Warhammer Fantasy Battle game, and the only reason it wasn't, was because Blizzard wanted more control over their product. Though they ended up breaking up with GW, and then taking their work on that game and turning into their own franchise.
This.
Blizzard walked away 20 years ago because they didn't want to be tied to somebody elses franchise after same early 90s troubles with Dune-based games and DC comics.
I see no reason why Blizzard would want to get back in.
Allen Adham hoped to obtain a license to the Warhammer universe to try to increase sales by brand recognition. Warhammer was a huge inspiration for the art-style of Warcraft, but a combination of factors, including a lack of traction on business terms and a fervent desire on the part of virtually everyone else on the development team (myself included) to control our own universe nixed any potential for a deal. We had already had terrible experiences working with DC Comics on "Death and Return of Superman" and "Justice League Task Force", and wanted no similar issues for our new game.
http://kotaku.com/5929157/the-making-of-warcraft-part-1
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![[Post New]](/s/i/i.gif) 2015/10/03 10:44:57
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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AegisFate wrote:Blizzard has had a marked decline in quality since WoW. Not to burst people's bubbles, but they made too much money, too quickly and ended up breaking apart what made the fluff interesting in some elements. WoW is some fustercluck of space time shenanigans and 'noble savage' nonsense with the orcs, Starcraft 2 has the plot that can be summarized as 'Warcraft 3, in space' and Diablo 3 slaughtered any good game mechanics that might have existed. Blizzard doesn't innovate any more, they just continue doing as they've always done, making a few games that get overhyped and then make bank.
It's also a company that merged with Activision, and let's be honest, Actiblizzard is a horrible amalgamation of horror.
I dunno, Hearthstone is new and successful, HotS is new and successful...
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![[Post New]](/s/i/i.gif) 2015/10/03 10:51:00
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Fireknife Shas'el
Lisbon, Portugal
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TheCustomLime wrote:
If they could add Space Marine's multiplayer and integrate vehicle combat I would be happy.
You should REALLY check Eternal Crusade.
https://www.eternalcrusade.com/
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2015/10/03 11:03:53
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Longtime Dakkanaut
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On a side note, it would be really cool to see someone do something really awesome with a mini game using the Oculus Rift technology.
Imagine being able to upload images of your models to use in the games, and having dice like objects to roll while playing the game. Part of why I never liked the video game versions of GW products (mostly Dawn of War style things) is because it didn't really make me feel like I was getting a mini war game experience, but now we actually have ways of making that a bigger reality.
If anything, things like mini war gaming should be easier to port into the Ocolus Rift, since it's dealing with predominantly static objects, and making cubes with accelerometers isn't that hard. In fact, because there's a grounded physical object, all you'd need was a handful of chips to tack onto the underside of a base of a model, photos/preset images/or video device even, and a square playing area that had at least the minimum dimensions of the board you were playing on, in order to create a very immersive experience. You could even proto-type it using something like chess.
Edit: Realistically it wouldn't even have to be that difficult, it would just need a video device to capture your play field and then super impose the two video streams such that the terrain and their army was displayed on what was otherwise your normal setting, and maybe some other surrounding stuff.
It could be the next wave of internet cafes, except with gaming areas that offer rooms to play in a fully immersed Oculus 40k setting D:
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This message was edited 2 times. Last update was at 2015/10/03 11:08:16
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![[Post New]](/s/i/i.gif) 2015/10/03 11:05:26
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Grim Dark Angels Interrogator-Chaplain
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JinxDragon wrote:Imagine a Warhammer 40k game done to the scale of Supreme Commander.
I so hate not being able to zoom out when it comes to most real time strategies.
Imperial Guard would be awesome for that!
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![[Post New]](/s/i/i.gif) 2015/10/03 13:01:31
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Shadowy Grot Kommittee Memba
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That would be the money-hungriest video game in the existence of mankind.
You'd have to "unlock" each new character model coded into the game for a 10$ Microtransaction, the game would be 90$ (plus 50$ for the day one expansion), and you'd be required to buy assemble and paint a GW miniature (45$, 5000$ Aus) for each character class.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/10/03 13:26:56
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Unhealthy Competition With Other Legions
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Wonderwolf wrote: Tinkrr wrote:Warcraft was originally supposed to be a a Warhammer Fantasy Battle game, and the only reason it wasn't, was because Blizzard wanted more control over their product. Though they ended up breaking up with GW, and then taking their work on that game and turning into their own franchise.
This.
Blizzard walked away 20 years ago because they didn't want to be tied to somebody elses franchise after same early 90s troubles with Dune-based games and DC comics.
I see no reason why Blizzard would want to get back in.
This is just a myth. No one has of yet managed to provide evidence for this fictive "deal and breakeup" between Blizzard and GW. And since no one will ever be able to provide for the said evidence, I think everyone here would be better off just forgeting about this fairytale all together.
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amanita wrote:So dare I ask what happens if he farts? Could it blow the seals on the lower portion of his armor? Or is a space marine's system immune to such mundane fluctuations of bodily conduct?
Moktor wrote:No one should be complaining about this codex. It gave regular Eldar a much needed buff by allowing us to drop Fire Dragons and D-Scythe Wraithguard wherever we want, without scatter. Without this, I almost lost a game once. It was scary. I almost took to buying fixed dice to ensure it never happened again. |
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![[Post New]](/s/i/i.gif) 2015/10/03 13:30:30
Subject: Re:Gamesworkshop should allow Blizzard to make a 40k game
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Devastating Dark Reaper
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While I certainly think blizzard are capable of making great games, I really don't think they'd be the right fit for 40k. I'm sure they could make a few lovely cinematics for it, but as for gameplay...
Their RTS games tend to follow the formula that they've been refining for quite a while now, and that formula involves marines popping out of factories, blocking enemies with buildings, and troops kiting like their lives depend on it (which they do). I feel dawn of war really pushed what 40k should be like in an RTS. The marines don't pop out of factories and collect wood/gold, they push out immediately and take ground. 40k should be cinematic, with special kill animations for each trooper, soldiers deployed in squads, and hilariously grimdark cheesey voice acting to tie it all together.
I'm sure blizzard COULD do this, but I don't think that they WOULD. Their approach often seems to be the 'if it ain't broke, don't fix it' one, and I don't think their current RTS model would fit with 40k at all.
I'm not certain how well their story-telling would cope with literally everyone being an donkey-cave either.
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![[Post New]](/s/i/i.gif) 2015/10/03 14:31:49
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Longtime Dakkanaut
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Redcruisair wrote:
This is just a myth. No one has of yet managed to provide evidence for this fictive "deal and breakeup" between Blizzard and GW. And since no one will ever be able to provide for the said evidence, I think everyone here would be better off just forgeting about this fairytale all together.
The very post you quoted from links to an interview with Blizzard founding members confirming that
1 - Warcraft was visually inspired by 90s Warhammer
2. - their intention to (possibly) market it as a Warhammer game
3. - the fact that they had contacted GW (though nobody probably signed anything)
4, - their (Blizzard's, not GW's) decision to not go down that route due to, among other things, "bad experience" they had with DC Comics (as well as possibly other, non-disclosed reasons).
That is no myth. Blizzard is on the record for all of this.
The "myth" for the most part is that inversely, GW turned down Blizzard and thus, by extension, a share of the profit of future Warcraft franchises. That popular version seems at odds with Blizzard's description of how things went.
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This message was edited 3 times. Last update was at 2015/10/03 14:35:37
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![[Post New]](/s/i/i.gif) 2015/10/03 15:49:04
Subject: Re:Gamesworkshop should allow Blizzard to make a 40k game
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Locked in the Tower of Amareo
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Ratius wrote:No, they are pretty much all hopeless idiots. I play BA, but I hate them at this point because they suck so hard. Most other marine factions I hate and/or dislike. The IoM in general is stupid, impossible, and depressing all at the same time. Given how stupid the IoM is, I hate the BA for working for them at this point.
Ooook.  but thats absolutely personal preference.
If you hate the IoM/ SMs so much try a Xenos faction.
And game mechanics =/= fluff. IoM stomp mostly but we all know 7ed has them hamstrung :(
Then they are hamstrung regardless of the fluff. I can't appeal to the fluff in a game, making it useless to me. I'm not giving gw money for a xeno army. All of which I dislike anyway.
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![[Post New]](/s/i/i.gif) 2015/10/03 15:56:50
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Unhealthy Competition With Other Legions
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Wonderwolf wrote:The very post you quoted from links to an interview with Blizzard founding members confirming that
I've read the link and honestly, it's not that hard to write up fake interview. This supposed "Inside Story" doesn't show up anywhere else on internet, not on Blizzard's own website, nor on 3rd parties, who make a living documenting such things.
Wonderwolf wrote:3. - the fact that they had contacted GW (though nobody probably signed anything)
Aye, nobody signed anything and nobody can prove Blizzard were in touch with GW. There's no evidence for this having ever occurred, so give it a rest m8.
And where is this secret record then?
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amanita wrote:So dare I ask what happens if he farts? Could it blow the seals on the lower portion of his armor? Or is a space marine's system immune to such mundane fluctuations of bodily conduct?
Moktor wrote:No one should be complaining about this codex. It gave regular Eldar a much needed buff by allowing us to drop Fire Dragons and D-Scythe Wraithguard wherever we want, without scatter. Without this, I almost lost a game once. It was scary. I almost took to buying fixed dice to ensure it never happened again. |
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![[Post New]](/s/i/i.gif) 2015/10/03 16:36:08
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Hallowed Canoness
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Here. (it was a bit hard to find the link in the post with the x4 font size quote from it, I guess)
Anyway, it's really not a case of GW "allowing" Blizzard to do anything. Games Workshop would need to pay Blizzard to make a 40k game. :p
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/10/03 16:49:16
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Unhealthy Competition With Other Legions
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Furyou Miko wrote:
Here. (it was a bit hard to find the link in the post with the x4 font size quote from it, I guess)
Yes yes, I have already seen it, though I doubt it's validity.
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amanita wrote:So dare I ask what happens if he farts? Could it blow the seals on the lower portion of his armor? Or is a space marine's system immune to such mundane fluctuations of bodily conduct?
Moktor wrote:No one should be complaining about this codex. It gave regular Eldar a much needed buff by allowing us to drop Fire Dragons and D-Scythe Wraithguard wherever we want, without scatter. Without this, I almost lost a game once. It was scary. I almost took to buying fixed dice to ensure it never happened again. |
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![[Post New]](/s/i/i.gif) 2015/10/03 18:54:40
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Longtime Dakkanaut
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Redcruisair wrote:Wonderwolf wrote:The very post you quoted from links to an interview with Blizzard founding members confirming that
I've read the link and honestly, it's not that hard to write up fake interview. This supposed "Inside Story" doesn't show up anywhere else on internet, not on Blizzard's own website, nor on 3rd parties, who make a living documenting such things.
I think it would've been noted by Blizzard, if Kotaku & Co. would make up stories about Blizzard executives.
And GW isn't even the focus of said interview.
If you wan't to take it to "there is no proof we landed on the moon"-territory, fine. But barring big tin-foil-hat-media-conspiracies, Blizzard executives said they were inspired by Warhammer and did have talks with GW.
Why would you doubt that? Seems odd and highly unlikely for a totally not-Warhammer related site like Kotaku to risk its credibility by faking an interview with one of the most well-known computer-game creators. Especially if Blizzard could just say .. nope, we never did that interview.
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This message was edited 2 times. Last update was at 2015/10/03 19:03:00
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![[Post New]](/s/i/i.gif) 2015/10/03 19:30:39
Subject: Re:Gamesworkshop should allow Blizzard to make a 40k game
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Pyromaniac Hellhound Pilot
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Legend has it that how Warcraft came to be is that GW did just that.... but then GW backed out 2/3rds of the way through and Blizz used what they had and built Warcraft from what they had.
Im not sure if they would do that today. I dout it.
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Regiment: 91st Schrott Experimental Regiment
Regiment Planet: Schrott
Specialization: Salvaged, Heavily Modified, and/or Experimental Mechanized Units.
"SIR! Are you sure this will work!?"
"I HAVE NO IDEA, PULL THE TRIGGER!!!" 91st comms chatter. |
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![[Post New]](/s/i/i.gif) 2015/10/03 20:20:01
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Hallowed Canoness
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Are you, perhaps, emotionally invested in it not being true?
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/10/03 21:36:58
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Gore-Soaked Lunatic Witchhunter
Seattle
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Redcruisair wrote:Wonderwolf wrote: Tinkrr wrote:Warcraft was originally supposed to be a a Warhammer Fantasy Battle game, and the only reason it wasn't, was because Blizzard wanted more control over their product. Though they ended up breaking up with GW, and then taking their work on that game and turning into their own franchise.
This.
Blizzard walked away 20 years ago because they didn't want to be tied to somebody elses franchise after same early 90s troubles with Dune-based games and DC comics.
I see no reason why Blizzard would want to get back in.
This is just a myth. No one has of yet managed to provide evidence for this fictive "deal and breakeup" between Blizzard and GW. And since no one will ever be able to provide for the said evidence, I think everyone here would be better off just forgeting about this fairytale all together.
http://kotaku.com/5929161/how-warcraft-was-almost-a-warhammer-game-and-how-that-saved-wow
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2015/10/03 22:17:46
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Arch Magos w/ 4 Meg of RAM
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This message was edited 1 time. Last update was at 2017/09/23 20:15:56
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-) |
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![[Post New]](/s/i/i.gif) 2015/10/04 02:14:20
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Painlord Titan Princeps of Slaanesh
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Negative, what they need to make is an Augment reality system that populates the empty table top with dynamic terrains (jungle, desert, forest, beach) being threaded on by tanks, weather (dust storm, rain, blizzard snow) blowing about, and even add sound effects. Also allowing internet connection to connect 2 players from across the globe to play virtually on any 6x4 table top.
This way you do not interfere with the sale of physical models. The technology should scan the models on the table and gps the image of the model onto the virtual table for the opponent to view digitally on their home table.
Think of Virtual Table Top game on Steam but you actually move stuff on an empty table and you use the augmented reality to see your opponent's models appearing on the empty table. We can finally add features such as fog of war and night fighting done right!
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![[Post New]](/s/i/i.gif) 2015/10/04 05:14:44
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Ancient Venerable Dark Angels Dreadnought
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Martel732 wrote: Psienesis wrote:... Blizzard's setting is stolen from Warhammer. You must be on drugs.
If you say so. If they did steal it, they improved it greatly. The IoM is a terrible protagonist. In fact, I want them to lose. I've never rooted against Jim Raynor.
Do you even understand the point of 40k?
There is no paragon of goodness in 40K. The entire point of 40k is grimdarkness- everything is miserable, everything is doomed, and everybody is a genocidal donkey-cave. Automatically Appended Next Post:
Eternal Crusade is nothing anybody sane should invest in. It has a junior team that have never worked together now working in a company responsible solely for shovelware, the game was supposed to be released this year and it has only just now entered Alpha, and the list of features dropped is longer than the list of features they have. Plus there's no word on how development of the Xenos faction goes, and for now the alpha only has SM vs CSM.
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This message was edited 1 time. Last update was at 2015/10/04 05:17:11
“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/10/04 05:23:47
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Resolute Ultramarine Honor Guard
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Nah, blizzard can do better than 40k. Besides, then they would get lumped in with the long line of garbage that has been shovelled out since THQ went under.
Raiding in WoW has only gotten better, unless you lust for the days of Vanilla and one to two mechanic bosses. Or BC where they added a third mechanic and turned it all to 11.
And there's a lot to do out in the world, whether it is pet battles, archaelogy, treasures or dailies, if you can be arsed to leave your garrison.
I'd much rather EA or whomever just give us a 40k COD with imperial guardsmen and chaos cultists.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2015/10/04 09:03:34
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Fresh-Faced New User
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Wyzilla wrote:Martel732 wrote: Psienesis wrote:... Blizzard's setting is stolen from Warhammer. You must be on drugs.
If you say so. If they did steal it, they improved it greatly. The IoM is a terrible protagonist. In fact, I want them to lose. I've never rooted against Jim Raynor.
Do you even understand the point of 40k?
There is no paragon of goodness in 40K. The entire point of 40k is grimdarkness- everything is miserable, everything is doomed, and everybody is a genocidal donkey-cave.
Automatically Appended Next Post:
Eternal Crusade is nothing anybody sane should invest in. It has a junior team that have never worked together now working in a company responsible solely for shovelware, the game was supposed to be released this year and it has only just now entered Alpha, and the list of features dropped is longer than the list of features they have. Plus there's no word on how development of the Xenos faction goes, and for now the alpha only has SM vs CSM.
I really, really want to like Eternal Crusade and get hyped, but I think this is true. I'm biting my nails and hoping Eldar get through before disaster strikes. HOWEVER, even if it's just Space Marine with better multiplayer, I'd still get it. Space Marine wasn't the most innovative game, but my god it was fun, there's just something so satisfying about dropping feet first and cutting people apart with a chainsword no other game has seemed to get.
Anyway the dev team seems very eager and have good communication with the fanbase so I'm hoping this game turns out half-decent. But they really need an experienced group to even think about tackling something like a Warhammer MMO or RTS. To that end I don't mind EC has been delayed a bit, as long as it's quality.
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This message was edited 1 time. Last update was at 2015/10/04 09:04:49
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![[Post New]](/s/i/i.gif) 2015/10/04 09:20:17
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Ancient Venerable Dark Angels Dreadnought
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Dragannia wrote: Wyzilla wrote:Martel732 wrote: Psienesis wrote:... Blizzard's setting is stolen from Warhammer. You must be on drugs.
If you say so. If they did steal it, they improved it greatly. The IoM is a terrible protagonist. In fact, I want them to lose. I've never rooted against Jim Raynor.
Do you even understand the point of 40k?
There is no paragon of goodness in 40K. The entire point of 40k is grimdarkness- everything is miserable, everything is doomed, and everybody is a genocidal donkey-cave.
Automatically Appended Next Post:
Eternal Crusade is nothing anybody sane should invest in. It has a junior team that have never worked together now working in a company responsible solely for shovelware, the game was supposed to be released this year and it has only just now entered Alpha, and the list of features dropped is longer than the list of features they have. Plus there's no word on how development of the Xenos faction goes, and for now the alpha only has SM vs CSM.
I really, really want to like Eternal Crusade and get hyped, but I think this is true. I'm biting my nails and hoping Eldar get through before disaster strikes. HOWEVER, even if it's just Space Marine with better multiplayer, I'd still get it. Space Marine wasn't the most innovative game, but my god it was fun, there's just something so satisfying about dropping feet first and cutting people apart with a chainsword no other game has seemed to get.
Anyway the dev team seems very eager and have good communication with the fanbase so I'm hoping this game turns out half-decent. But they really need an experienced group to even think about tackling something like a Warhammer MMO or RTS. To that end I don't mind EC has been delayed a bit, as long as it's quality.
You mean the same dev team that hired a hype man (Miguel) who constantly lied on the forums spreading lies of wondrous features that were going to be in the game that never even saw the light of day? Just because the devs actually post on a forum doesn't mean there's any actual communication going on.
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“There is only one good, knowledge, and one evil, ignorance.” |
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![[Post New]](/s/i/i.gif) 2015/10/04 15:06:38
Subject: Gamesworkshop should allow Blizzard to make a 40k game
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Locked in the Tower of Amareo
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The point of 40K is to sell overpriced plastic to middle class men. I get the concept of grimdark, but I find it juvenille and stupid and trite. And poorly executed in 40k since they have to have platic to sell to little timmy as well.
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