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![[Post New]](/s/i/i.gif) 2015/10/12 13:19:13
Subject: Worst army hard counter?
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Dark Angels Librarian with Book of Secrets
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Recently had a discussion over army hard counters. He said that Grey Knights were a hard counter to Daemons. I responded I thought that the hardest match to fight was Orks against Tau. What are you guys' thoughts?
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![[Post New]](/s/i/i.gif) 2015/10/12 13:48:41
Subject: Worst army hard counter?
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Fixture of Dakka
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Hmm. I actually think it might be Tyranids or Dark Eldar against Tau. Conventional/vanilla 'nids generally try to use cover and/or venomthropes to make it across the table, but markerlights will shut that down pretty hard. Tau weapons will wound little bugs on 2's while denying their armor, and markerlights will make sure they don't get cover. Big bugs will take a surprising number of wounds from pulse weapons, and missile spam should easily force enough saves to kill them. Flyrant tyranids do a little better, but Tau have great access to skyfire, and they have markerlights on top of that.
Dark eldar *might* have it even worse against Tau though. Most units in the army are very dependent on their transports to work, and tau basic guns glance those on 5s while their markerlights mitigate the ability to jink. Anything in a transport, scourges, and even webway portal units would all be tempted to deepstrike to close the gap without retaliation, but Tau also have easy access to interceptor. Tau also shut down Night Fighting with black sun filters, so trying to make the darkness your friend doesn't help. Once you get through our paper-thin transports with your basic guns, most dark eldar stuff is going to be wounded on 2s with no armor save (though we might get FNP depending on the turn).
Not to rag on Tau, but I do hope the new book takes away some of their weakness-mitigating gear. It just seems like they'd be a more interesting army to play against if you could deepstrike close to them, use cover against them, or negate super overwatch when charging them. ^_^;
Definitely not GK vs Daemons though. GK have some fluffy anti-daemon abilities (psychic powers that lower daemon saves, gear that hits harder against daemons, etc.), but a swarm of rending slaaneshi daemons should still have decent odds of slicing them up, MCs that make it into melee are still going to ignore their expensive armor saves, and tzeentch lists actually have a chance of shutting down their critical powers.
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ATTENTION. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
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![[Post New]](/s/i/i.gif) 2015/10/12 14:03:10
Subject: Worst army hard counter?
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Devestating Grey Knight Dreadknight
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GK vs. SM
SM who take terminators murder GK termies, pallies, dreadknights in melee
SM who take Grav murder GK everything
SM who take Plasma murder GK everything
Its pretty messed how lopsided it is.
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SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
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![[Post New]](/s/i/i.gif) 2015/10/12 14:23:39
Subject: Re:Worst army hard counter?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Nothing will ever come close to comparing how automatically hard-countered 5th ed GK's vs. Daemons were...
Beyond having every single imaginable advantage plus the kitchen sink thrown in, Durp Knights could actively stop Daemons from even legally placing a single model on the table.
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![[Post New]](/s/i/i.gif) 2015/10/12 14:40:05
Subject: Worst army hard counter?
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Road-Raging Blood Angel Biker
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Hard counter to every army?
- Eldar
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This message was edited 1 time. Last update was at 2015/10/12 14:40:43
"For The Emperor and Sanguinius!"
My Armies:
Blood Angels, Ultramarines,
Astra Militarum,
Mechanicus |
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![[Post New]](/s/i/i.gif) 2015/10/12 14:48:19
Subject: Worst army hard counter?
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Shadowy Grot Kommittee Memba
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Tau vs armies that rely on cover and gold to overwatch, like Nids and DE is probably the worst categorical "army vs army" matchup but at the same time DE poison weaponry does whack Riptides pretty good.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/10/12 14:49:03
Subject: Worst army hard counter?
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Executing Exarch
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and Lictor shame hard counters eldar. But so does space marines, thunderdome and a hand full of other things.
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2015/10/12 15:44:34
Subject: Worst army hard counter?
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Plummeting Black Templar Thunderhawk Pilot
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Dark Eldar poison vs RavenWing.
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Black Templars 4000 Deathwatch 6000
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![[Post New]](/s/i/i.gif) 2015/10/12 16:14:22
Subject: Worst army hard counter?
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Executing Exarch
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Nah the ravenwing should have 2+ rerollable cover saves. Takes 324 shots to drop a unit of 3.
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2015/10/12 16:19:22
Subject: Worst army hard counter?
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Shas'la with Pulse Carbine
San Diego, CA
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An army of grotesques versus 7 dreadnoughts....
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![[Post New]](/s/i/i.gif) 2015/10/12 16:24:50
Subject: Worst army hard counter?
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Krazed Killa Kan
Homestead, FL
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Green tide vs SCAT bike spam.
Ork Player: I Have 300 orks!
Eldar Player: I have 300 S6 shots!!
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I come in peace. I didn't bring artillery. But I'm pleading with you, with tears in my eyes: If you mess with me, I'll kill you all
Marine General James Mattis, to Iraqi tribal leaders |
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![[Post New]](/s/i/i.gif) 2015/10/12 16:29:49
Subject: Worst army hard counter?
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Ultramarine Librarian with Freaky Familiar
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Necrons vs Imperial Guard. Necrons are especially well equipped to feth over Guard.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2015/10/12 18:44:46
Subject: Worst army hard counter?
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Shas'ui with Bonding Knife
The Internet- where men are men, women are men, and kids are undercover cops
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TheCustomLime wrote:Necrons vs Imperial Guard. Necrons are especially well equipped to feth over Guard.
Worse. Necrons vs IK.
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Jon Garrett wrote:Perhaps not technically a Marine Chapter anymore, but the Flame Falcons would be pretty creepy to fight.
"Boss, we waz out lookin' for grub when some of them Spice Marines showed up and shot all the lads."
"Right. Well, did you at least use the burnas?"
"We tried, but the gits was already on fire."
"...Kunnin'." |
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![[Post New]](/s/i/i.gif) 2015/10/12 19:17:55
Subject: Worst army hard counter?
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Longtime Dakkanaut
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A LotD army vs anything. You will not win anything.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/10/12 19:53:34
Subject: Worst army hard counter?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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jreilly89 wrote:Recently had a discussion over army hard counters. He said that Grey Knights were a hard counter to Daemons. I responded I thought that the hardest match to fight was Orks against Tau. What are you guys' thoughts?
Dark Eldar vs Mech IG is almost invariably painfully one-sided in favor of the IG and have been for probably four editions at this point. Necrons are a pretty astounding hardcounter to IG currently Eldar can make themselves to be spectacular hardcounters to just about any kind of list.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/10/12 20:00:55
Subject: Worst army hard counter?
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Furious Fire Dragon
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Ghazkuul wrote:Green tide vs SCAT bike spam.
Ork Player: I Have 300 orks!
Eldar Player: I have 300 S6 shots!!
You really are bitter against everything eldar, arn't ya?
The hardest counter would be drop pod or tau vs Deldar, instantly deletes anything you want.
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![[Post New]](/s/i/i.gif) 2015/10/12 20:40:32
Subject: Worst army hard counter?
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Decrepit Dakkanaut
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Eldar vs anything XD
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![[Post New]](/s/i/i.gif) 2015/10/12 22:00:12
Subject: Worst army hard counter?
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Ruthless Interrogator
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Ah yes. Who could forget the faction that automatically loses turn 1 if they don't take allies
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This message was edited 1 time. Last update was at 2015/10/12 22:00:24
Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/10/12 22:40:22
Subject: Worst army hard counter?
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Worthiest of Warlock Engineers
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Anything vs Imperial Guard.
There are no armies out there that are not at least an uphill struggle for us and the number that can just delete entire portions of the army per turn *shudders*.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/10/12 22:41:29
Subject: Worst army hard counter?
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Locked in the Tower of Amareo
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master of ordinance wrote:Anything vs Imperial Guard.
There are no armies out there that are not at least an uphill struggle for us and the number that can just delete entire portions of the army per turn *shudders*.
IG rapes BA because your weapons are still good against us. We've go no good jink saves or cover tricks, so battle cannons blast expensive dudes into kibble. I'd love to army swap with you and show you how pitiful BA really are. You need a couple sacrificial units that the BA must assault and we're done.
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This message was edited 1 time. Last update was at 2015/10/12 22:44:55
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![[Post New]](/s/i/i.gif) 2015/10/12 22:54:44
Subject: Worst army hard counter?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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master of ordinance wrote:Anything vs Imperial Guard.
There are no armies out there that are not at least an uphill struggle for us and the number that can just delete entire portions of the army per turn *shudders*.
Dark Eldar usually have a very bad time against IG. I don't think I've ever lost a game to Dark Eldar with my IG in like...4 editions.
I don't think IG are particularly bad against things like SW's, BA, GK, Orks, etc (assuming no weird allies gimmicks/formations/etc), and against these armies things like first turn make all the difference. The bigger issue in those matchups usually is that half the IG book is worthless and IG armies tend to be rather mono-build.
Martel732 wrote: master of ordinance wrote:Anything vs Imperial Guard.
There are no armies out there that are not at least an uphill struggle for us and the number that can just delete entire portions of the army per turn *shudders*.
IG rapes BA because your weapons are still good against us. We've go no good jink saves or cover tricks, so battle cannons blast expensive dudes into kibble. I'd love to army swap with you and show you how pitiful BA really are. You need a couple sacrificial units that the BA must assault and we're done.
Hrm, I don't think BA can claim they're prostrate before the Imperial Guard. They have lots of speed, can get a reasonable level of resiliency, and really I think the two armies are pretty equal overall (*depending on build*). I have a hard time seeing either at a major disadvantage to the other.
At least until weird allies shennanigans & formations and the like get involved, then all bets are off and it's really more the "allied" army that makes the bigger difference.
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This message was edited 1 time. Last update was at 2015/10/12 22:56:54
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/10/12 22:56:07
Subject: Worst army hard counter?
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Locked in the Tower of Amareo
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They don't have reasonable resiliency against IG. The IG weapons stink vs most power lists, but against BA, they're awesome.
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![[Post New]](/s/i/i.gif) 2015/10/12 23:00:05
Subject: Worst army hard counter?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Martel732 wrote:They don't have reasonable resiliency against IG. The IG weapons stink vs most power lists, but against BA, they're awesome.
What's so spectacular against BA that are worthless against say, Codex marines?
It's usually other gimmicks like "oh everything is twin linked just about every damn turn" and " lol have 30 rerrollable grav shots at your heavy tank squadron" that make SM's so much better, not resiliency.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/10/12 23:02:49
Subject: Worst army hard counter?
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Locked in the Tower of Amareo
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BA hand out FNP to large sections of the list. FNP that battle cannons and other STR 8 ordinance happens to ignore. And the IG weapons look at lot better when they aren't insta-deleted by vanilla marine shenanigans. Getting to fire 2-3 times means a lot more BA get blown up before assault happens.
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![[Post New]](/s/i/i.gif) 2015/10/12 23:05:57
Subject: Worst army hard counter?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Martel732 wrote:BA hand out FNP to large sections of the list. FNP that battle cannons and other STR 8 ordinance happens to ignore. And the IG weapons look at lot better when they aren't insta-deleted by vanilla marine shenanigans. Getting to fire 2-3 times means a lot more BA get blown up before assault happens.
How many IG armies are packing battlecannons these days? Relatively few.
A 5+ cover save and a modicum of spread will generally thin out expected casualties such that a Russ tank usually isn't killing anything more than a couple of HWS's typically would. Yeah, if they land a juicy hit on a squad in the open, that's gonna suck, but I can count the number of times I've seen that happen in the last two editions on one hand.
Likewise, how are battlecannons more effective against BA's than say, Space Wolves?
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/10/12 23:08:11
Subject: Worst army hard counter?
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Locked in the Tower of Amareo
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Vaktathi wrote:Martel732 wrote:BA hand out FNP to large sections of the list. FNP that battle cannons and other STR 8 ordinance happens to ignore. And the IG weapons look at lot better when they aren't insta-deleted by vanilla marine shenanigans. Getting to fire 2-3 times means a lot more BA get blown up before assault happens.
How many IG armies are packing battlecannons these days? Relatively few.
A 5+ cover save and a modicum of spread will generally thin out expected casualties such that a Russ tank usually isn't killing anything more than a couple of HWS's typically would. Yeah, if they land a juicy hit on a squad in the open, that's gonna suck, but I can count the number of times I've seen that happen in the last two editions on one hand.
Likewise, how are battlecannons more effective against BA's than say, Space Wolves?
They aren't negating the FNP that Space Wolves didn't pay for. Battle cannons don't double out TWC, and SW use drop pods with impunity. When BA use drop pods, it turns off our chapter tactic.
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![[Post New]](/s/i/i.gif) 2015/10/12 23:13:37
Subject: Re:Worst army hard counter?
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Chaplain with Hate to Spare
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These threads are always ridiculous. It ends up being everyone saying either their army v. Eldar or their army v. Everyone. Like the BA v. IG crap. Both armies can deal with each other of deployed appropriately. You know what your opponent is playing, play to that.
I will say BA v. Tau is going to be an uphill battle due to lots of Interceptor (negating BA's DS heavy deployment) and snap shot shenanigans. But it can be done. Take the Relic Jump Pack on a Sanguinary Priest and force them to snap shot their Interceptor. One unit will end up in their face. Too bad they won't be able to charge, but BA bring lots of DS special weapons to the game. But this all assumes Tau will follow the trend of the Cheesedexes that have come out in 2015. If they get knocked back into the level of the 2014 codexes, they will probably be countered well enough.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2015/10/12 23:14:38
Subject: Worst army hard counter?
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Locked in the Tower of Amareo
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Joke's on the Tau because I don't DS much at all.
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![[Post New]](/s/i/i.gif) 2015/10/12 23:17:02
Subject: Worst army hard counter?
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Worthiest of Warlock Engineers
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Martel, I do have to say you have confused me
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/10/12 23:18:04
Subject: Worst army hard counter?
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Chaplain with Hate to Spare
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Do you just run Jump Packs up the board? Does that work well enough? Honest question. I am trying to figure out a better way to deploy my Blood Angels once they are ready for play.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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