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![[Post New]](/s/i/i.gif) 2015/10/24 18:21:27
Subject: Null deployment with one knight?
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[DCM]
Dankhold Troggoth
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This might be obvious, but if I have an entire army of drop pods and ally in one knight, can I null deploy by holding the knight in reserve?
Cheers
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![[Post New]](/s/i/i.gif) 2015/10/24 18:27:12
Subject: Re:Null deployment with one knight?
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Death-Dealing Devastator
Bournemouth
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Yes, the deployment requirements of 50% are not there anymore. you can put as much or as little of your army in reserve as you like. Obviously allowing for things that must start in reserve.
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This message was edited 1 time. Last update was at 2015/10/24 18:27:44
WH40K
Iron Wardens 11k (Iron Hands Clan Raukaan with Blood Angels Allies)
Guard PDF 1.5k
Hive Fleet Celesta 3.5k
Irontoof Guttasnarks's Warghband 0k in development |
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![[Post New]](/s/i/i.gif) 2015/10/24 22:03:23
Subject: Null deployment with one knight?
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[DCM]
Dankhold Troggoth
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Oh, really? Could you tell me when the 50% requirement was removed? Obviously I haven't kept up since 7th edition hit
So I can just keep everything in reserve even if several units are not in drop pods and are in different detachments, etc?
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This message was edited 1 time. Last update was at 2015/10/24 22:03:37
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![[Post New]](/s/i/i.gif) 2015/10/24 22:08:38
Subject: Null deployment with one knight?
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Lieutenant General
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RiTides wrote:Oh, really? Could you tell me when the 50% requirement was removed? Obviously I haven't kept up since 7th edition hit 
Its more along the lines of where does 7th edition limit you to only placing up to half of your force in Reserve?
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/10/24 23:23:31
Subject: Null deployment with one knight?
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[DCM]
Dankhold Troggoth
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Okay got it, so the restriction just disappeared. Cheers
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![[Post New]](/s/i/i.gif) 2015/10/25 09:00:33
Subject: Null deployment with one knight?
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Brainy Zoanthrope
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However if you 0 deploy and your enemy goes first he autowins since there are no enemies on the table at the end of his first turn.
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![[Post New]](/s/i/i.gif) 2015/10/25 09:05:32
Subject: Null deployment with one knight?
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Regular Dakkanaut
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Ratliker wrote:However if you 0 deploy and your enemy goes first he autowins since there are no enemies on the table at the end of his first turn.
You are wrong:
If at the end of any game turn, one player has no models on the battlefield his opponent automatically wins.
- Sudden Death Victory
Game turn - not player turn. It is absolutely possible to have 0 models in the first enemy turn.
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This message was edited 2 times. Last update was at 2015/10/25 09:07:26
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![[Post New]](/s/i/i.gif) 2015/10/25 13:34:17
Subject: Null deployment with one knight?
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[DCM]
Dankhold Troggoth
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Yeah this is only with a drop pod army for that reason (I'd have 5 arriving bottom of the first turn). I've considered "pod nids" for my other army, but because their "pods" arrive as normal reserves rather than half on turn one, they need units on the table soas not to lose to sudden death. But marines can null deploy with pods fine
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![[Post New]](/s/i/i.gif) 2015/10/25 13:51:29
Subject: Null deployment with one knight?
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Trustworthy Shas'vre
california
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RiTides wrote:Yeah this is only with a drop pod army for that reason (I'd have 5 arriving bottom of the first turn). I've considered "pod nids" for my other army, but because their "pods" arrive as normal reserves rather than half on turn one, they need units on the table soas not to lose to sudden death. But marines can null deploy with pods fine 
Grey Knights in a nemesis strike force can do null deployment first turn, if that interests you
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![[Post New]](/s/i/i.gif) 2015/10/26 14:32:46
Subject: Null deployment with one knight?
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Blood-Raging Khorne Berserker
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Pain4Pleasure wrote: RiTides wrote:Yeah this is only with a drop pod army for that reason (I'd have 5 arriving bottom of the first turn). I've considered "pod nids" for my other army, but because their "pods" arrive as normal reserves rather than half on turn one, they need units on the table soas not to lose to sudden death. But marines can null deploy with pods fine 
Grey Knights in a nemesis strike force can do null deployment first turn, if that interests you
I think they still need to roll to come on though which could be dangerous?
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