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![[Post New]](/s/i/i.gif) 2016/02/22 21:53:34
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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angelofvengeance wrote:Was going to say, Hellfire rounds were developed to tackle Tyranids. Hadn't heard of Dragonfire until now. Automatically Appended Next Post: M0ff3l wrote:Don't even have to remove it, some Deathwatch members keep their silver shoulder pad and arm and just paint their armor back to their chapters color when they return to their chapter. Must be nice for guys in black armour. Only need to repaint the pauldron and the arm lol. They leave the arm silver, im sorry I worded that poorly. An ultramarine for example paints everything from black to blue but leaves the silver on his left arm and shoulder pad.
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This message was edited 1 time. Last update was at 2016/02/22 21:57:12
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![[Post New]](/s/i/i.gif) 2016/02/22 21:56:43
Subject: Deathwatch Overkill
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Pragmatic Primus Commanding Cult Forces
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@Alpharius -- looks like your source was dead on about the quality of the miniatures.
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![[Post New]](/s/i/i.gif) 2016/02/22 21:58:19
Subject: Deathwatch Overkill
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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aka_mythos wrote: Kanluwen wrote: Bottle wrote:Yes, it looks like lots was done to accommodate the bike.
Almost makes you wonder why they didn't, y'know, not include a bike lol.
Because a White Scar without a Bike would be like a Raven Guard without a Jump Pack?
Each of them has something "signature" about them. It makes them something that will be desired even by those with no interest in the game, as you can likely swap out the Deathwatch shoulder pad for a plain old one and still have a gorgeous model--especially as plastic stand-ins for existing Finecast characters(looking at you, Not-Shrike model! I mean really, he even has the little grenade dispenser on his jump pack!).
Ultimately they went with these characters because they come from the fiction, so it representational.
That's actually something I'm not sure about. Given the lead time on a game like this, I think they might have had the game finished before the little short stories.
That's the danger of them being to fixated on stereotyping of Chapters... Raven Guard from their fluff could just as easily be a Scout with a stalker pattern bolter. I'm sure GW could have come up with something for White Scars' character if they thought about.
Amusingly enough, based upon what we got with Mont'ka? It probably would have been a Scout as well! Both of their Detachments placed a rather large emphasis on Scouts.
What you say is highly true though. It's why I've really been intrigued by the idea of these $33 Codices. That's the perfect price point for breaking each Chapter out into a Codex of its own, maybe fluffing up some new characters even!
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![[Post New]](/s/i/i.gif) 2016/02/22 22:01:16
Subject: Re:Deathwatch Overkill
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Chaplain with Hate to Spare
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Deathwatch Frag Cannon: Because Blood Angels can't have nice things.
I am seriously looking at using the Librarian and Squad Donatus as an Allied Detachment. Looks very nice.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/02/22 22:02:11
Subject: Re:Deathwatch Overkill
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Says the army that for an edition or two could do Deathwing better than Deathwing.
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![[Post New]](/s/i/i.gif) 2016/02/22 22:03:54
Subject: Re:Deathwatch Overkill
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Deadshot Weapon Moderati
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casvalremdeikun wrote:Deathwatch Frag Cannon: Because Blood Angels can't have nice things.
I am seriously looking at using the Librarian and Squad Donatus as an Allied Detachment. Looks very nice.
Or we will get the same frag cannon when our dex updates? (a man can dream right)
And yeah completely agree, that allied detachment is looking nice. I might add the terminator, deepstrike him somewhere, for 60 points he could do some damage maybe..
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![[Post New]](/s/i/i.gif) 2016/02/22 22:13:11
Subject: Deathwatch Overkill
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Stoic Grail Knight
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Bottle wrote:Yes, it looks like lots was done to accommodate the bike.
Almost makes you wonder why they didn't, y'know, not include a bike lol.
But then we wouldn't be able to identify that he's a White Scar!
EDIT: oh, I see we talked about this a little already, whoops, this thread moves fast! While I understand the goal of showing some more diversity of the Deathwatch by including the terminator/bike/jump pack, I think they would have been much more cohesive (especially in 40k!) as all being the same type of unit. But perhaps that would have been too boring. I don't know, but what I DO know is it seems hella silly to have that guy riding his bike down those tight corridors.
I assume the Blood Angel dies the minute he turns on that jet pack and smashes his head into the ceiling.
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This message was edited 1 time. Last update was at 2016/02/22 22:16:35
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![[Post New]](/s/i/i.gif) 2016/02/22 22:15:55
Subject: Deathwatch Overkill
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Ork-Hunting Inquisitorial Xenokiller
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Accolade wrote: Bottle wrote:Yes, it looks like lots was done to accommodate the bike.
Almost makes you wonder why they didn't, y'know, not include a bike lol.
But then we wouldn't be able to identify that he's a White Scar!
Interesting fact, White scars do not in fact have functional legs, that is their chapters dark gene-seed mutation. Scouts have just yet to succumb to it.
You ever seen a white scar walk anywhere?
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![[Post New]](/s/i/i.gif) 2016/02/22 22:17:31
Subject: Deathwatch Overkill
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Stoic Grail Knight
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harkequin wrote: Accolade wrote: Bottle wrote:Yes, it looks like lots was done to accommodate the bike.
Almost makes you wonder why they didn't, y'know, not include a bike lol.
But then we wouldn't be able to identify that he's a White Scar!
Interesting fact, White scars do not in fact have functional legs, that is their chapters dark gene-seed mutation. Scouts have just yet to succumb to it.
You ever seen a white scar walk anywhere?
Those damn geneseeds are so finicky.
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![[Post New]](/s/i/i.gif) 2016/02/22 22:18:15
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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Maybe the reason they didn't give his sweet eagle any rules is because that poor bird cant fly in the mines... OR its just his canary in the coal mine bird D:
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![[Post New]](/s/i/i.gif) 2016/02/22 22:20:04
Subject: Deathwatch Overkill
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Witch Hunter in the Shadows
Aachen
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harkequin wrote: Accolade wrote: Bottle wrote:Yes, it looks like lots was done to accommodate the bike.
Almost makes you wonder why they didn't, y'know, not include a bike lol.
But then we wouldn't be able to identify that he's a White Scar!
Interesting fact, White scars do not in fact have functional legs, that is their chapters dark gene-seed mutation. Scouts have just yet to succumb to it.
You ever seen a white scar walk anywhere?
That would explain why Kor'sarro Khan is so special - he's the one guy who can walk, as shown by him being only available on foot, without a bike.
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![[Post New]](/s/i/i.gif) 2016/02/22 22:21:00
Subject: Re:Deathwatch Overkill
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Chaplain with Hate to Spare
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Kanluwen wrote:
Says the army that for an edition or two could do Deathwing better than Deathwing. 
Can *still* do Deathwing better than Deathwing.
But I am hoping for a BA exclusive Devastator kit that comes with four of those Frag Cannons. That would be an awesome squad. A man can dream, I guess.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/02/22 22:25:50
Subject: Re:Deathwatch Overkill
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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casvalremdeikun wrote: Kanluwen wrote:
Says the army that for an edition or two could do Deathwing better than Deathwing. 
Can *still* do Deathwing better than Deathwing.
But I am hoping for a BA exclusive Devastator kit that comes with four of those Frag Cannons. That would be an awesome squad. A man can dream, I guess.
I'd rather it stay Deathwatch only.
Blood Angels already have enough unique units/weapons. They don't need a Long Fang styled squad box that becomes just theirs. And nothing about the Frag Cannon says that it is exclusively Blood Angels, just we've only seen it on them so far.
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![[Post New]](/s/i/i.gif) 2016/02/22 22:26:35
Subject: Deathwatch Overkill
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Bottle wrote: angelofvengeance wrote:I don't know if you've got Space Hulk tiles Bottle, it looks like you could certainly use them for this.
Unfortunately, I never got Space Hulk (maybe next time around!), but these tiles still look great, especially if there is potential to grow the board even bigger.
And to fall into the conversation of this thread - there is a demographic of non- 40k player that this boardgame appeals to, and that's people like me - an ex- 40k player who would love to get back into it but is put off by the total cost of the rules and the cost of putting together a standard pick up game size army.
Here I get a full set, with beautiful miniatures from a super cool faction ( GS Cult) - I get tiles and rules for a game to play out the box - as the Genestealer cult are "faceless" the game feels like a replayable dungeon crawler (like Space Hulk) with room for expansion. Lastly, as I still play Necromunda the Genestealer cult is perfect, but again, the tiles will make for some great scenarios too using the Necromunda/second edition rules!
Cannot wait to swoop in and pick up more tiles for a bargain price hopefully ;-)
If you want to get back into 40K in a more budgety/ AoS'y/skirmishy way, locate a copy of FW's Tactical Strike rules; technically they're only "supposed" to be for Heresy Legions, but I've found they work just fine with everything else I've tried and it's far more enjoyable/manageable than 40K proper; I'll be doing a Cult force for the system(it's basically pick a Hero & 0-2 Leaders with a pool of 150pts from any Character or Independent Character entries, including unit sergeants, in the chosen faction, then pick 250-400 points of anything that isn't a Character completely freeform, with extra rules for ad-hoc units, special actions and progression for characters, and a resource-based campaign system).
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2016/02/22 22:30:53
Subject: Deathwatch Overkill
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Three Color Minimum
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I'll be after the stealer cult from this and I don't even play 40K since the rules are gash. Some of the nicest stuff GW have put out in recent memory. I hope this is the shape of things to come.
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This message was edited 1 time. Last update was at 2016/02/22 22:31:04
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![[Post New]](/s/i/i.gif) 2016/02/22 22:33:56
Subject: Re:Deathwatch Overkill
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Chaplain with Hate to Spare
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Kanluwen wrote: casvalremdeikun wrote: Kanluwen wrote:
Says the army that for an edition or two could do Deathwing better than Deathwing. 
Can *still* do Deathwing better than Deathwing.
But I am hoping for a BA exclusive Devastator kit that comes with four of those Frag Cannons. That would be an awesome squad. A man can dream, I guess.
I'd rather it stay Deathwatch only.
Blood Angels already have enough unique units/weapons. They don't need a Long Fang styled squad box that becomes just theirs. And nothing about the Frag Cannon says that it is exclusively Blood Angels, just we've only seen it on them so far.
Up until this point, the only place to get a Frag Cannon was on the Furioso Dreadnought. It was exclusive without being Exclusive. Still, I am okay with Deathwatch having them, just BA should as well.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/02/22 22:35:01
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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Does anyone know if you just get 2 of every genestealer cult unit? Like there is 1 version with the mining laser and you just get 2 of them? Or are they all different?
Up until this point, the only place to get a Frag Cannon was on the Furioso Dreadnought. It was exclusive without being Exclusive. Still, I am okay with Deathwatch having them, just BA should as well.
This is why I would have prefered if the devastator holding the frag cannon would have been a blood angel, and then only have the dark angel have a jump pack.
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This message was edited 1 time. Last update was at 2016/02/22 22:36:35
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![[Post New]](/s/i/i.gif) 2016/02/22 22:51:21
Subject: Re:Deathwatch Overkill
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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I really don't like the price, but contrary to some claims, even as a 20-year 40k-er I'd personally just be playing all of the box set as a standalone game, just like my copies of Tyranid Attack and Space Hulk 3e.
Why would I ever want to play these excellent models in the mess that is 7th edition?
Although frankly, the most likely thing I will be doing is buying just the Genestealer Cultists from a bitz seller, because as cool as the DW models are, I already have a custom squad that I love since the 3rd/4th edition Chapter Approved rules. Even if that would mean paying half the original game's price just for them.
And then I'd probably be using them with the 2nd edition core rules that I modded to play more like Necromunda (small forces where everyone acts as an individual), or some other form of skirmish-level gameplay. Not every model release has to be part of a giant army to have fun playing with it.
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This message was edited 1 time. Last update was at 2016/02/22 22:52:28
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2016/02/22 23:02:02
Subject: Deathwatch Overkill
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Morphing Obliterator
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M0ff3l wrote:Does anyone know if you just get 2 of every genestealer cult unit? Like there is 1 version with the mining laser and you just get 2 of them? Or are they all different?
Up until this point, the only place to get a Frag Cannon was on the Furioso Dreadnought. It was exclusive without being Exclusive. Still, I am okay with Deathwatch having them, just BA should as well.
This is why I would have prefered if the devastator holding the frag cannon would have been a blood angel, and then only have the dark angel have a jump pack.
There seem to be some doubles but there were both 2 different versions of the mining laser and and the aberrants were all different too.
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Playing mostly Necromunda and Battletech, Malifaux is awesome too! |
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![[Post New]](/s/i/i.gif) 2016/02/22 23:02:45
Subject: Deathwatch Overkill
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Death-Dealing Devastator
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M0ff3l wrote: TheCrusadeSmurf wrote:To maximise efficiency, I'd say Cassius as Warlord, Lib as 2nd HQ and then have the Deathwatch Killteam.
As what kind of formation? Unbound?
You can take 2 HQ's in l list, you know that... right? There has to be something available to them to pad minimum troop requirement, and if all else fails, ally the bastards, Cassius isn't really going to have a while lot over the Codex version (Apart from Formations) and even then, Codex Cassius is worþ it for FnP and T6 as is.
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- 535pts
40K - 2000pts
HH - 3000pts
- 40 Wounds |
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![[Post New]](/s/i/i.gif) 2016/02/22 23:05:13
Subject: Re:Deathwatch Overkill
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Aspirant Tech-Adept
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AegisGrimm wrote:Although frankly, the most likely thing I will be doing is buying just the Genestealer Cultists from a bitz seller (...) Even if that would mean paying half the original game's price just for them.
I'd say that's quite optimistic...
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This message was edited 1 time. Last update was at 2016/02/22 23:06:06
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![[Post New]](/s/i/i.gif) 2016/02/22 23:09:27
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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TheCrusadeSmurf wrote: M0ff3l wrote: TheCrusadeSmurf wrote:To maximise efficiency, I'd say Cassius as Warlord, Lib as 2nd HQ and then have the Deathwatch Killteam.
As what kind of formation? Unbound?
You can take 2 HQ's in l list, you know that... right? There has to be something available to them to pad minimum troop requirement, and if all else fails, ally the bastards, Cassius isn't really going to have a while lot over the Codex version (Apart from Formations) and even then, Codex Cassius is worþ it for FnP and T6 as is.
You can take 2 HQ's in a Combined Arms Detachment yes, as it stands with this release they only have 1 troops choice, so you will never fill a Combined Arms Detachment. I was just trying to point out that fact to you... The librarian + the Donatus Squad is the way to go for allies.
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![[Post New]](/s/i/i.gif) 2016/02/22 23:10:55
Subject: Deathwatch Overkill
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Terminator with Assault Cannon
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Yup, thats me! (tries not to look at unopened Space Hulk and BaC boxes)
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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![[Post New]](/s/i/i.gif) 2016/02/22 23:22:16
Subject: Re:Deathwatch Overkill
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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Dryaktylus wrote: AegisGrimm wrote:Although frankly, the most likely thing I will be doing is buying just the Genestealer Cultists from a bitz seller (...) Even if that would mean paying half the original game's price just for them.
I'd say that's quite optimistic...
It's pretty much been that with every single other GW boxed set. 25 dollar dread or terminator squad from Calth, 10 dollars for the two characters individually,etc. I keep meaning to get the Chaos marines and lord from Dark Vengeance for skirmish purposes, as they can be regularly had for under 20 bucks. If everyone decides to scalp cultists, I'll just do without. I have noone to split a box with, so effectively paying 165 dollars for the GC minis I want is more than I can stomach, no matter how nostalgic I desperately want to get.
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This message was edited 2 times. Last update was at 2016/02/22 23:24:13
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2016/02/22 23:40:04
Subject: Deathwatch Overkill
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Oozing Plague Marine Terminator
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Maybe the super friends unit doesent need to maintain a 2 inch coherency?
Wouldn't that fix it up?
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![[Post New]](/s/i/i.gif) 2016/02/22 23:46:14
Subject: Deathwatch Overkill
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Deadshot Weapon Moderati
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Nightlord1987 wrote:Maybe the super friends unit doesent need to maintain a 2 inch coherency?
Wouldn't that fix it up?
Doesn't say anything like that in the rules, also would still not allow any of them to run :\
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![[Post New]](/s/i/i.gif) 2016/02/22 23:47:32
Subject: Deathwatch Overkill
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[DCM]
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gorgon wrote:@Alpharius -- looks like your source was dead on about the quality of the miniatures.
They certainly were!
And as high as I personally rated them before?
Double Plus Confidence Rating now!
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![[Post New]](/s/i/i.gif) 2016/02/22 23:52:52
Subject: Deathwatch Overkill
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Death-Dealing Devastator
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I, unfortunately, have little interest in the genestealers.
Sorry guys, I never used or played against 'em, so I don't miss them.
Deathwatch on the other hand? Hoo-boy...
Thought: If this is built around an upgrade sprue, there should be a deathwatch detachment allowing you to take any Codex Space Marine Units under the Deathwatch special rules.
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- 535pts
40K - 2000pts
HH - 3000pts
- 40 Wounds |
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![[Post New]](/s/i/i.gif) 2016/02/23 00:06:29
Subject: Re:Deathwatch Overkill
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Leaping Khawarij
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Dryaktylus wrote: AegisGrimm wrote:Although frankly, the most likely thing I will be doing is buying just the Genestealer Cultists from a bitz seller (...) Even if that would mean paying half the original game's price just for them.
I'd say that's quite optimistic...
Indeed price quotes I've got from several say they might be up to 12 pounds each for the sm alone.
Ill need a few more aberrant and some earlier gen hybrids than the two boxes
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![[Post New]](/s/i/i.gif) 2016/02/23 01:18:44
Subject: Deathwatch Overkill
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Inquisitorial Keeper of the Xenobanks
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Surprisingly enough, if the profile written in this thread is and my own research are correct, the cultists have almost the same profile than in 2nd edition (just lost 1 i and gain fearless IIRC).
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