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2015/12/02 14:07:50
Subject: They need events for non competive players, so that they stop coming to competitive events.
CaoCaoTipper wrote: I won, I'll have you know! I don't think he was expecting my Khorne Demonkin to leap the barricades I was deployed behind and charge the Tyranids before they could come near. Best form of defence, heh.
The staff guy was super awesome, I was (and still am) quite a scrub so he turned it into somthing of a tutorial game to teach me a few things. The time in his work schedule was taken to do the game I guess, so he just played with me.
Nice.
Out of interest, how many points was it? And, were there any restrictions on armies/units?
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
2015/12/02 14:26:10
Subject: They need events for non competive players, so that they stop coming to competitive events.
CaoCaoTipper wrote: I went to a more casual event run by the good folks at Warhammer World about a month ago, a "participation" game where players joined their armies together to fight against waves of Tyranids controlled by a member of staff.
Kinda wish I lived nearer Nottingham, because that sounds like a lot of fun.#
Out of interest though, what did happen? Did they play the game with just you there?
I won, I'll have you know! I don't think he was expecting my Khorne Demonkin to leap the barricades I was deployed behind and charge the Tyranids before they could come near. Best form of defence, heh.
The staff guy was super awesome, I was (and still am) quite a scrub so he turned it into somthing of a tutorial game to teach me a few things. The time in his work schedule was taken to do the game I guess, so he just played with me.
That's actually disappointing. I would love to play something like this. I still love 1v1 games, but sometimes it's just fun getting 4 or so players together and just having a scramble
CaoCaoTipper wrote: I went to a more casual event run by the good folks at Warhammer World about a month ago, a "participation" game where players joined their armies together to fight against waves of Tyranids controlled by a member of staff.
Kinda wish I lived nearer Nottingham, because that sounds like a lot of fun.#
Out of interest though, what did happen? Did they play the game with just you there?
I won, I'll have you know! I don't think he was expecting my Khorne Demonkin to leap the barricades I was deployed behind and charge the Tyranids before they could come near. Best form of defence, heh.
The staff guy was super awesome, I was (and still am) quite a scrub so he turned it into somthing of a tutorial game to teach me a few things. The time in his work schedule was taken to do the game I guess, so he just played with me.
That's actually disappointing. I would love to play something like this. I still love 1v1 games, but sometimes it's just fun getting 4 or so players together and just having a scramble
My absolute favourite multi-player games of all time were the old 'Carnage!' scenario from 3rd edition.
4-6 Players depending on the table size going at it in a giant free-for-all, with all the scheming, 'alliances', backstabbing and treachery that makes my little Tzeentchian heart glow with inner pride!
Those were good times!
2015/12/02 18:25:21
Subject: They need events for non competive players, so that they stop coming to competitive events.
CaoCaoTipper wrote: I went to a more casual event run by the good folks at Warhammer World about a month ago, a "participation" game where players joined their armies together to fight against waves of Tyranids controlled by a member of staff.
Kinda wish I lived nearer Nottingham, because that sounds like a lot of fun.#
Out of interest though, what did happen? Did they play the game with just you there?
I won, I'll have you know! I don't think he was expecting my Khorne Demonkin to leap the barricades I was deployed behind and charge the Tyranids before they could come near. Best form of defence, heh.
The staff guy was super awesome, I was (and still am) quite a scrub so he turned it into somthing of a tutorial game to teach me a few things. The time in his work schedule was taken to do the game I guess, so he just played with me.
That's actually disappointing. I would love to play something like this. I still love 1v1 games, but sometimes it's just fun getting 4 or so players together and just having a scramble
My absolute favourite multi-player games of all time were the old 'Carnage!' scenario from 3rd edition.
4-6 Players depending on the table size going at it in a giant free-for-all, with all the scheming, 'alliances', backstabbing and treachery that makes my little Tzeentchian heart glow with inner pride!
Those were good times!
We used to play games like that all the time. People really miss out on an incredibly fun and interesting version of the game.
This message was edited 1 time. Last update was at 2015/12/02 18:26:52
Active armies, still collecting and painting First and greatest love - Orks, Orks, and more Orks largest pile of shame, so many tanks unassembled most complete and painted beautiful models, couldn't resist the swarm will consume all
Armies in disrepair: nothing new since 5th edition oh how I want to revive, but mostly old fantasy demons and some glorious Soul Grinders in need of love
2015/12/03 09:24:53
Subject: They need events for non competive players, so that they stop coming to competitive events.
CaoCaoTipper wrote: I won, I'll have you know! I don't think he was expecting my Khorne Demonkin to leap the barricades I was deployed behind and charge the Tyranids before they could come near. Best form of defence, heh.
The staff guy was super awesome, I was (and still am) quite a scrub so he turned it into somthing of a tutorial game to teach me a few things. The time in his work schedule was taken to do the game I guess, so he just played with me.
Nice.
Out of interest, how many points was it? And, were there any restrictions on armies/units?
The event asked for players to come with 500 points, but I added 140 (Two Oblitorators) since I was the only one and he matched accordingly. Wasn't any restrictions on who we played, and I have no idea what his math was when he was deploying the waves of Tyranids. I just know that the second wave had Old One Eye and he killed my Demon Prince...
Edit: Also, the objective was to survive a number of turns (6, if I remember correctly) and it could well be the case he was handicapping himself for newer players. I'm sure it wouldn't be hard to take the idea and make it balanced though.
This message was edited 2 times. Last update was at 2015/12/03 09:35:37
"The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer!" - Khârn "The Bloody", First Captain of the World Eaters
2015/12/03 10:07:33
Subject: They need events for non competive players, so that they stop coming to competitive events.
The event asked for players to come with 500 points, but I added 140 (Two Oblitorators) since I was the only one and he matched accordingly. Wasn't any restrictions on who we played, and I have no idea what his math was when he was deploying the waves of Tyranids. I just know that the second wave had Old One Eye and he killed my Demon Prince...
Edit: Also, the objective was to survive a number of turns (6, if I remember correctly) and it could well be the case he was handicapping himself for newer players. I'm sure it wouldn't be hard to take the idea and make it balanced though.
Thanks.
I'll have to see if my friends are interested in trying something like this.
blood reaper wrote: I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote: Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote: GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet.
2015/12/04 08:41:01
Subject: They need events for non competive players, so that they stop coming to competitive events.
We have a great casual tournament here in Canberra, Australia where you have to submit your list by email before the event. There is a panel who judge the lists and they can be rejected if they are too cheesy. Also sports and painting are worth more than battle. It's always fun and those who manage to sneak in some smelly cheese never place highly. There is even a guy who runs a grot rebels army.
1215/12/04 08:46:31
Subject: They need events for non competive players, so that they stop coming to competitive events.
Kavish wrote: We have a great casual tournament here in Canberra, Australia where you have to submit your list by email before the event. There is a panel who judge the lists and they can be rejected if they are too cheesy. Also sports and painting are worth more than battle. It's always fun and those who manage to sneak in some smelly cheese never place highly. There is even a guy who runs a grot rebels army.
Sounds like the Ordo Fanaticus Club Challenge kind of, or should I say, it sounds like what it used to be. It's pretty competitive now (though it aspires to be about fair fun matchups) but what you're describing is kind of like what OFCC used to mean. Maybe if i go on vacation to Australia, Ill do it when you're having your event.
This message was edited 1 time. Last update was at 2015/12/04 08:47:03
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
Immortaldman wrote: The op brings up a good point, have different events for different types of players
The problem I see is how does one determine what's a "casual" list? Competitive lists are easy enough to determine, but how does one determine what is casual enough for a casual event?
TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
2015/12/04 15:39:52
Subject: They need events for non competive players, so that they stop coming to competitive events.
Experiment 626 wrote: Except that there's no way to keep the over competitive try-hards from ruining the so-called "non-competitive" events.
Sure there is, it will just take a few years to collect a database. Anyone in the serious tournament who is being too casual (not getting a win or even a draw) can only go to the casual events after that. Those that get even a single win (or draw) at the serious event are blacklisted for casual play.
2015/12/04 15:44:07
Subject: They need events for non competive players, so that they stop coming to competitive events.
Immortaldman wrote: The op brings up a good point, have different events for different types of players
Except that there's no way to keep the over competitive try-hards from ruining the so-called "non-competitive" events.
You just set the rules to reward the behavior you want.
You can always add a questionnaire for the players of who was "the most fun".
Points for fiction or records kept of the army played.
As long as you set a game win in importance to some 30% or less you can reward the more fluffy aspects of the game.
A "competitive try-hard" could surprise you and actually do the work to put something awesome onto the field rather than "only" have the goal to win games.
Heck, you add cosplay elements into the mix if that is what an organizer wants to really get into the game (I would suggest holding around Halloween for the timid).
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte
2015/12/04 16:24:16
Subject: They need events for non competive players, so that they stop coming to competitive events.
Dman137 wrote: So with this year coming to a close there have been some great events I got to go to, tho after every event it became clear that a lot of players there weren't very competitive and would complain about the competive players which I think is very unfair since a tournement is a competitive thing. With that said I think there should be events for more non competitive players so that they play people more at there skill level, it would be a lot more fun for them. And as a competitive player I hate playing against "fluff lists" while sure I don't mind the win, I much rather play against a hard army I find that more enjoyable. Do you guys feel like there should be a split
There's lots in our area, I think the issue you're seeing is that there aren't any, or many, strictly competitive tournaments with no soft scoring, painting scores etc.
2015/12/04 16:45:02
Subject: They need events for non competive players, so that they stop coming to competitive events.
Dman137 wrote: So with this year coming to a close there have been some great events I got to go to, tho after every event it became clear that a lot of players there weren't very competitive and would complain about the competive players which I think is very unfair since a tournement is a competitive thing. With that said I think there should be events for more non competitive players so that they play people more at there skill level, it would be a lot more fun for them. And as a competitive player I hate playing against "fluff lists" while sure I don't mind the win, I much rather play against a hard army I find that more enjoyable. Do you guys feel like there should be a split
There's lots in our area, I think the issue you're seeing is that there aren't any, or many, strictly competitive tournaments with no soft scoring, painting scores etc.
There used to be a tournament in US that was strictly competitive... no painting requirements, no other scores besides 'winning'. It was a 2500 point tournament but I can't remember the name. I think what DMan wants is a tournament like that again. Then there's no illusion of the purpose of the tournament.
I just remembered the name. It was 'Ard Boyz
This message was edited 1 time. Last update was at 2015/12/04 16:48:01
6000+
2500
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2000
2015/12/04 17:41:47
Subject: They need events for non competive players, so that they stop coming to competitive events.
There is a certain irony in people who are literally playing the game wrong (at least by the game design's POV) asking to segregate and exclude the people playing it right, and I say that from the POV of one of the people who prefers competitive play.
As for fixing the issue of ringers infiltrating casual play events, scarp all vestiges of a 'Ard Boyz mentality and look back to the older official GW tournament rules (circa early-mid '90's) that gave more points to creativity and authenticity than battle performance. Things like having to submit an actual fluff description to justify the composition of your force.
There used to be a tournament in US that was strictly competitive... no painting requirements, no other scores besides 'winning'. It was a 2500 point tournament but I can't remember the name. I think what DMan wants is a tournament like that again. Then there's no illusion of the purpose of the tournament.
I just remembered the name. It was 'Ard Boyz
Yep that was it, and it was ultimately killed by GWHQ because it was in their eyes a business-eroding perversion of the game's intent. As an MBA, I get that since we Yanks tend to favor competitive gaming way more than other cultures and you don't make long-term relationships with new customers in any culture by having them getting utterly curb stomped by an existing player-base of hard core competitors (anybody who doubts this ought to look at the annual influx of new Warmahordes players and then look at how many are still around two years later). At the same time, as a player who prefers competitive play, I really miss the lessons I learned while getting beat down in 'Ard Boyz.
This message was edited 2 times. Last update was at 2015/12/04 17:51:22
2015/12/04 18:07:54
Subject: They need events for non competive players, so that they stop coming to competitive events.
maxgravity wrote: There is a certain irony in people who are literally playing the game wrong (at least by the game design's POV) asking to segregate and exclude the people playing it right, and I say that from the POV of one of the people who prefers competitive play.
As for fixing the issue of ringers infiltrating casual play events, scarp all vestiges of a 'Ard Boyz mentality and look back to the older official GW tournament rules (circa early-mid '90's) that gave more points to creativity and authenticity than battle performance. Things like having to submit an actual fluff description to justify the composition of your force.
While you can always loudly promote the event as casual, and set up the overall scoring system in a way that *should* utterly crush the possibility of a hard core competitive player from running the tables and cleaning up, it still doesn't stop those types of individuals from physically showing up.
Even if the event organiser decides to outright boot them from the event after the first game or two proves that the individual has shown up only to make everyone else miserable and take the top prize, you still end up with people who've had their event ruined by simply having to put up with playing against the donkeycave(s).
And that's the problem: we have a number of hyper competitive players who are saying, "give the gooby scrubs their own event so they stop wrecking our pro level Tournaments!"
Then these same individuals claim out the other side of their pie hole that any time there's a prize, or any kind of final ranking, the event is automatically "Competitive" and thus, all the gooby scrubs should stay home or else "L2P"/"Git Gud.lolz!".
There used to be a tournament in US that was strictly competitive... no painting requirements, no other scores besides 'winning'. It was a 2500 point tournament but I can't remember the name. I think what DMan wants is a tournament like that again. Then there's no illusion of the purpose of the tournament.
I just remembered the name. It was 'Ard Boyz
Yep that was it, and it was ultimately killed by GWHQ because it was in their eyes a business-eroding perversion of the game's intent. As an MBA, I get that since we Yanks tend to favor competitive gaming way more than other cultures and you don't make long-term relationships with new customers in any culture by having them getting utterly curb stomped by an existing player-base of hard core competitors (anybody who doubts this ought to look at the annual influx of new Warmahordes players and then look at how many are still around two years later). At the same time, as a player who prefers competitive play, I really miss the lessons I learned while getting beat down in 'Ard Boyz.
'Ard Boyz was canned more because;
1) It was proven that there was rampant cheating & match-fixing throughout the prelims and regionals.
2) The 2500pts/3000pts army prize for the Semi round winners turned into a giant clusterfeth that cost GW massive inventory losses, and left stores with piles of unwanted product they'd never be able to shift.
The way it poisoned the community as whole was just the final nail in the coffin.
2015/12/04 19:44:47
Subject: They need events for non competive players, so that they stop coming to competitive events.
Immortaldman wrote: The op brings up a good point, have different events for different types of players
Dboy's second account agreeing with his first? Just look at the poster's name.
This message was edited 1 time. Last update was at 2015/12/04 19:45:00
7000 pts 1000 pts 2000 pts 500 pts 3000 pts
Crimson Devil wrote: 7th edition 40k is a lot like BDSM these days. Only play with people you know and develop a safe word for when things get too intense. And It doesn't hurt to be a sadist or masochist as well.
xSoulgrinderx wrote: No. but jink is cover and if the barrage its center they wont be getting cover
2015/12/04 20:25:58
Subject: They need events for non competive players, so that they stop coming to competitive events.
Well, it is so hard to exercise your split personality.
To fluff or not to fluff?
To competitive play or say fraggit and go full WAAC?
Multiple accounts would allow me to pose a coherent attitude all segregated to avoid confusion.
But anyway:
It would be nice to have each style of player to play like-minded players BUT if getting a game in where "it's all good" I would be hard pressed to try to dissuade them from coming.
They like to play the game right?
Hard to tell them to get lost when they are willing to chance being tabled.
<edit> If any MODs are listening my kids are very close to that age to want on this board so no BANE-ing without leaving channels open if I do not figure out how to set family / same IP settings. There I go, getting all paranoid...
This message was edited 1 time. Last update was at 2015/12/04 20:41:30
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte
2015/12/04 20:40:49
Subject: They need events for non competive players, so that they stop coming to competitive events.
Immortaldman wrote: The op brings up a good point, have different events for different types of players
Except that there's no way to keep the over competitive try-hards from ruining the so-called "non-competitive" events.
A list committee is how OFCC dealt with it. they'd simply send your list back and say "yeah, really sorry, but gotta tone it down".
they also made it so that they rate lists 1-4 and cap the TEAMS TOTAL. So for example, 10 points amongst all team members. So the Captains submit the lists and self police how they think they will be rated, keeping in mind the 10. Then the rating committee decides if they agree. In this way you have two entities policing the lists.
the end result? A generally more agreeable experience because no one goes thinking their "list of doom" will annihilate everyone. Further, the prizes ARE raffled. So winning and losing, while personally important, isn't necessary so you're not feeling the need to stomp on peoples necks once you have them down.
Last benefit: though its less competitive from a list standpoint, the actual SKILL of generals shines through more. So the games tend to be more engaging mentally (not always but they tend to be). three years ago I went with a team that intentionally took 3 1's and a 2 just to see how well we could do with terribad lists. My result? 5-0. One judge told me he'd give my list a zero if he were able but was compelled by rule to give it a 1. I faced four 4's and a 2 during that tournament (sometimes you just get lucky that way). I personally loved winning against tougher lists using a weaker one. It made the whole weekend pretty awesome and every victory felt rewarding in the extreme.
Pretty fun format. The REAL threat here isn't the "try hards' as you call them. Its when the rating committee loses sight of what the event was originally there to accomplish. Thats the real problematic possibility. if their definition of 1-4 isnt consistent, well... You'll see an inevitable escalation in what they allow. So there's that.
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
Experiment 626 wrote: Except that there's no way to keep the over competitive try-hards from ruining the so-called "non-competitive" events.
Sure there is, it will just take a few years to collect a database. Anyone in the serious tournament who is being too casual (not getting a win or even a draw) can only go to the casual events after that. Those that get even a single win (or draw) at the serious event are blacklisted for casual play.
That brings up problems of it's own. I'm sure there's players out there who go to these "try hard" tournaments and still like to enjoy casual games with more fun lists from time to time. Kinda seems overkill to ban people outright, and that could lead to a pretty segmented community.
"The Wolves will always come to heel when called. In that regard, it is a mystery why they name themselves wolves. They are tame, collared by the Emperor, obeying his every whim. But a wolf doesn’t behave that way. Only a dog does. That is why we are the Eaters of Worlds, and the War Hounds no longer!" - Khârn "The Bloody", First Captain of the World Eaters