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Made in us
Stoic Grail Knight





Central Cimmeria

Another zombies game? I will never understand the appeal of this genre. Good on Mantic for landing what seems like a large (but boring) property. May it draw in loads of cash so they can get back to producing fantasy plastics.
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

Zombies are an incredibly popular genre right now. It's a smart licence to pick up.

   
Made in us
40kenthus




Manchester UK

A few rules suggestion's, based on the TV show*:

Silent Killer: All Walkers are silent until they attack.

Check your peripheral: There is ALWAYS a walker just outside your peripheral vision, regardless of where you are or if the area has been cleared. Whenever your model changes direction, you will be faced with a walker.

Butt Scoot: See a Walker, fall over, scoot backwards on your butt until a) ANOTHER walker grabs your ankle or b) Michonne/Rick saves you.

There could be a mechanic linking all of these together. I don't know, I'm not a games designer.

*I don't like the tv show

Member of the "Awesome Wargaming Dudes"

 
   
Made in gb
[DCM]
Stonecold Gimster






Any ideas on the plan/format for retail?

Type 1
Small initial box set that "works". Contains rules and enough to play (just). Followed by lots of expensive mini box sets of characters/sets. Eg X-wing / Imperial assault

Type 2
Kickstarted with what seems like a million exclusive figures. Everyone buys what they need in the KS and never purchases anything retail for it ever. Eg Zombicide or previous Mantic kickstarters.


I personally have a feeling it will go with the first type. Mainly to sell all the named characters and alternate special editions in mini boxes to people who will likely only be buying them as collectibles while the TV show is "in".

Are Mantic really viewing this as a gaming opportunity or more like GW had their LotR bubble with collectors?

Currently most played: Silent Death, Mars Code Aurora, Battletech, Warcrow and Infinity. 
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

The only odd thing for me is why not wrap up the TV licence as well, just as Daryl has become a very popular character and some folks who haven't bothered with the comics, might be surprised to discover he hasn't been in them.

This message was edited 1 time. Last update was at 2016/01/06 08:08:40


"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

I believe it's an entirely separate licence at this stage, so they'd be paying twice as much (or more, given the popularity of the TV show compared to the Comics at this stage).

   
Made in de
Dogged Kum






 Morathi's Darkest Sin wrote:
The only odd thing for me is why not wrap up the TV licence as well, just as Daryl has become a very popular character and some folks who haven't bothered with the comics, might be surprised to discover he hasn't been in them.


I guess it has to do with both money (a probably more expensive 2nd license) and artistic freedom (likeness of characters, availibility of characters (timeline TV show vs. comic books) and scrutiny of the license holder.)

The hint to AvP/prodoss and their problems was already given - while AMC might handle things differently from Fox, it would still be much more of an adminsitrative hassle than working with a small creative team lead by the actual creators of the franchise.

Currently playing: Infinity, SW Legion 
   
Made in gb
Dakka Veteran




London

Right, the Telltale Walking Dead videogame only had a license for the comics, mostly because it was cheaper. It did however also allow them to use the more iconic artwork of the comics, and this could well be a boon for Mantic - remember how their artwork and art design isn't the best? This is all premade for them, both in print materials and concept artwork for the models.

I wouldn't be surprised if they do a bag of WD-themed "accessory" terrain to go with the box set, but then made the remainder of it cardboard. £35 is cheap enough that they can't really fill the box with huge amounts of plastic terrain, but they'll want to give people a "full" out of box wargaming experience a la Mars Attacks.

I can understand why they're excited, but if they're not launching a Kickstarter for this I'm not really sure why things are being announced nearly a near before release. Thought the optimal 'hype window' would be ~3 months.

This message was edited 1 time. Last update was at 2016/01/06 10:37:42


 
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Many, many thanks Deadleh for the write-up

It sounds like they have gone down exactly the right route in game concept (at least in terms of what I was hoping it would be myself! )

Encouraging also that it seems KS is less of a possibility, I wonder with the strength of the licence if Mantic are going to try direct to some mainstream shops?

 monders wrote:

Silent Killer: All Walkers are silent until they attack.


Haha, yes the 'out of camera shot' silent attack (as first used by Steven Seagal) - they definitely need some way of implementing that in the rules

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

 Pacific wrote:
Many, many thanks Deadleh for the write-up

It sounds like they have gone down exactly the right route in game concept (at least in terms of what I was hoping it would be myself! )

Encouraging also that it seems KS is less of a possibility, I wonder with the strength of the licence if Mantic are going to try direct to some mainstream shops?

 monders wrote:

Silent Killer: All Walkers are silent until they attack.


Haha, yes the 'out of camera shot' silent attack (as first used by Steven Seagal) - they definitely need some way of implementing that in the rules

Each turn the players alternate setting up the spawning zombies. 1st player sets one, then 2nd player sets one up then back to 1st player until all zombies are on the board at their entry points. The "active player" then gets to move d3 zombies X inches (or one zombie d3 times) if this gets a zombie into base to base com at then the zombie gets a bonus sneak attack. That would make going for objectives that much harder as you would need to ensure you get there and succeed in one turn, otherwise the other player would be swamping you with newly spawned zombies to tie you up.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in us
Near Golden Daemon Caliber






Illinois

Somehow I hope the zombies are more primarily AI. Getting to control them and use them like unreliable drones kind of breaks reality for me. Especially if you can turn them around. Maybe some kind of preference in which of two closest targets one goes after or something, but hopefully not much steering.

 
   
Made in us
40kenthus




Manchester UK

Maybe have random facing when they come on? Say from a board edge, you have a 180 deg 'scatter' template, roll away and set them off in that direction.

Then any other walkers that come one after will head towards that walker/group of walkers forming a heard. They will then head towards the action/noise.

Alternatively, they head directly towards the nearest (or noisiest) group of survivors.


Member of the "Awesome Wargaming Dudes"

 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

Maybe they will have dedicated spawn points as marked by maybe a red rectangle. Flipping a card would reveal how many zombies to put on the spawn point every turn. Then maybe they could use, I dunno, noise tokens or something to force the zombies to head towards the noise if they cant visually see a survivor.

Of course, now that I see it, those mechanics would never work...

One of them filthy casuals... 
   
Made in gb
Battlefield Professional




Nottingham, England

The demo I played , the zombies were AI based but certain circumstances allowed a player to move some of them. In the game two characters were around a trashed car nearly surrounded by zombies, a random event had the car blow up, killed a ton of zombies but then drew more in. You could also "kite" groups of zombies into the opposing gang. One thing mentioned was that the sides would also reflect different periods in the story for the same gang- so different skills, different weapons etc . Definitely a KS from how it was talked about.

   
Made in us
Longtime Dakkanaut






Westchester, NY

In some other news, warlord has also released a bulletin about their partnership with wargames factory, and will be re-releasing their zombie range... with 'surprises'. So this isn't the only zombie goodness coming. Personally i mix them all into one big horde....

 
   
Made in us
40kenthus




Manchester UK

 godswildcard wrote:

Maybe they will have dedicated spawn points as marked by maybe a red rectangle. Flipping a card would reveal how many zombies to put on the spawn point every turn. Then maybe they could use, I dunno, noise tokens or something to force the zombies to head towards the noise if they cant visually see a survivor.

Of course, now that I see it, those mechanics would never work...


I don't like the red rectangle idea, but I think you might be referencing something else. I haven't played Zombicide but I imagine it's from that?

If so - it seems like CMON borrowed the Zombies Follow Noises thing from TWD anyways, so it's all much of a muchness really

Member of the "Awesome Wargaming Dudes"

 
   
Made in us
Fixture of Dakka





CL VI Store in at the Cyber Center of Excellence

 Meade wrote:
In some other news, warlord has also released a bulletin about their partnership with wargames factory, and will be re-releasing their zombie range... with 'surprises'. So this isn't the only zombie goodness coming. Personally i mix them all into one big horde....


My horde has many many different manufacturers...

About half of the painted horde:

Spoiler:



















Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

Yeah, I'll be honest, they could make this game an exact copy of Zombicide but without the board and I would love it. Zombicide is great.

BUT I think I'll pick this up on its own merits anyway, assuming the $50 core price is correct. I like TWD's comic art style and minis based on that sounds great to me!

One of them filthy casuals... 
   
Made in si
Foxy Wildborne







 Meade wrote:
In some other news, warlord has also released a bulletin about their partnership with wargames factory, and will be re-releasing their zombie range... with 'surprises'. So this isn't the only zombie goodness coming. Personally i mix them all into one big horde....


A nice surprise would be re-tooling the male zombie sprue, it's really showing its age. If they bring it up to par with the survivor sprues... OMG

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

Thebiggesthat wrote:
 GrimDork wrote:
Have they said kickstarter yet? I mean I think that's a fairly same assumption, I just didn't see those words used. Yet.

Daedleh, if it plays like you say, definitely have some interest.


It'll be a kickstarter, Ronnie has said.

I hope more FLGS learn to say 'get stuffed Mantic' and stop stocking their products, until they stop this kickstarter cycle


yeah those retailer bundles they offer for retailers to save a ton of money over buying from the distributor AND getting exclusives, they need to go

retailers need to pay more money!

support the middle man

distributors need to make money too!

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in si
Foxy Wildborne







I'm sure retailers that only care about having stuff on shelves as an ornament, not actually to sell, are very happy to get cheaper wholesale prices.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Azazelx wrote:
And probably afterwards, if Alessio's Terminator game is any indication. Supposed to be a great game (well, according to Doug, anyway), but rules and 26 figures for AU$140-180 depending on where you buy it? No thanks - easy pass.


Buy the rulebook! Terminator is still easily the best new ruleset released in 2015. Should be required reading for anyone looking to write rules, so they can see an example of perfection of elegance.


Automatically Appended Next Post:
 Azazelx wrote:
I think one reason the Battlezones haven't sold as well as expected is because they sold so much of in their KS campaigns. I've got way more than I'll ever need, and I doubt I'm anywhere near alone.


Also, way too many SKUs. There should be like one sku per sprue type. They had like 25 different sets and skus and whatnot and it was hard to tell wtf was in each set.

This message was edited 1 time. Last update was at 2016/01/06 15:14:57


"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in gb
Incorporating Wet-Blending





Wales: Where the Men are Men and the sheep are Scared.

While what I have seem of the models so far has me neither excited nor bored. Hearing the rules I am intrigued and if they do it right I could be tempted.

I very much hope this is a straight to retail game. If it is their is a chance of my local game store picking this up. If its a kickstarter they probably wont as they already have enough mantic stuff sitting on the shelves unsold.



 
   
Made in us
Longtime Dakkanaut






Westchester, NY

 lord_blackfang wrote:


A nice surprise would be re-tooling the male zombie sprue, it's really showing its age. If they bring it up to par with the survivor sprues... OMG


Their male zombies are horrible... the female vixens are the best thing you can get IMO. The survivor sprues are all you need for any zombie wargame really! Their AWI re-releases came with a bunch of new plastic goodies.... so the question really is what other cool stuff is coming?

I mean depending on what terrain and goodies are included here, im probably interested primarily in the zombies and the rules. Terrain i have covered... got the battlesystems terrain coming.

 
   
Made in us
[DCM]
.







Have they previewed many actual miniature sculpts for this yet?
   
Made in us
Fixture of Dakka






 Alpharius wrote:
Have they previewed many actual miniature sculpts for this yet?


Just the ones on the first page of the thread so far.

"The Omnissiah is my Moderati" 
   
Made in ie
Fixture of Dakka







   
Made in us
Fixture of Dakka





Runnin up on ya.

I can see it now, the confusion of people who purchase this and return it because the game Rick is missing a hand because it's based on the comic vs the TV Rick who isn't missing limbs.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in ie
Fixture of Dakka






https://www.facebook.com/manticgames/posts/10153770322717319

Mantic Games It will be a Kickstarter smile emoticon
1 · 3 mins


Mantic Games It will hit retail shelves before the end of the year smile emoticon

This message was edited 2 times. Last update was at 2016/01/06 18:16:52


 
   
Made in us
Longtime Dakkanaut






Los Angeles

 agnosto wrote:
I can see it now, the confusion of people who purchase this and return it because the game Rick is missing a hand because it's based on the comic vs the TV Rick who isn't missing limbs.


Maybe a few, but generally speaking TWD merch I have seen is pretty clearly designated as either comic-related or show-related. The comic-related stuff has comic artwork all over it while show related-products feature images of the actors or stills from the show. I doubt too many will be confused. If you don't see Andrew Lincoln on the box art it ain't show related. I think most TWD fans are aware of the distinct divide between the two variants of the story.

   
 
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