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Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

 Kanluwen wrote:
 PsychoticStorm wrote:
Yes, we had and your opinion is respectable, but not how it will be done.

Then it will continue to be done in a manner that is off-putting to new blood entering the game, rather than something which is rather welcoming and easy for new players to be able to expand from.

It's been hilarious how all these years CB has taken potshots at GW, yet now GW is the one with the better fan interaction than a company which I got into because of their interaction with fans.


You have Red Veil and Operation Ice Storm as starting points for new players, I think.

And are you insinuating here that CB is not listening to your opinion, but GW somehow do?

Also what pot-shots are you referring to? The fact that they had customer interaction at all at a time when GW was barricading itself from all fan input and communication?
Am a bit puzzled by that statement.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gb
Yu Jing Martial Arts Ninja




North Wales

I like to think of it as an entry test to Infinity.

If anyone is incapable of working out the points and SWC cost of one of these packs, then they aren't going to have a chance in hell of working out the Hit Modifiers of AROing back against an Intruder Sniper, doing a Camouflage Surprise Shot through smoke whilst in cover...

Mind you, I suppose that CB could make life easier for people by making an easily usable, free, online list builder to work out what's in each of the Starter Packs...
   
Made in si
Charging Dragon Prince





 Pacific wrote:
Also what pot-shots are you referring to? The fact that they had customer interaction at all at a time when GW was barricading itself from all fan input and communication?

The last 6 months - 1 year has turned things around. GW had better days and they are doing few positive things to regain the lost trust, however as someone said to me "it'll take more effort and time to steer that giant boat around". The feedback so far has been positive, I'm not sure about interaction. I know there was an opportunity to ask Duncan about painting on live stream and there were fan mails in WD. Don't have a clue what happened to the news about their website. Supposedly there also isn't any complication, if you ask for points for models that don't have them (AoS).

CB had better interaction in the past, some key people and fans probably still have their ear. However with low quality of their current articles, prioritising their inventory and catalogue space rather than offering good deals to the market, lack of interesting scenarios to keep the game fresh, they really aren't on the positive level I once had them.

 Chillreaper wrote:
Mind you, I suppose that CB could make life easier for people by making an easily usable, free, online list builder to work out what's in each of the Starter Packs...

Outrageous idea. Army roster/code with assembly instructions. Crazy idea.

This message was edited 1 time. Last update was at 2016/12/16 10:27:04


 
   
Made in gb
Yu Jing Martial Arts Ninja




North Wales

 Knight wrote:


 Chillreaper wrote:
Mind you, I suppose that CB could make life easier for people by making an easily usable, free, online list builder to work out what's in each of the Starter Packs...

Outrageous idea. Army roster/code with assembly instructions. Crazy idea.



You know what? That is not the daftest idea that I've heard all day!

I mean, the assembly instructions takes a bit of effort to set up and I can't say that building the minis has ever been something that's required more than three of my brain cells to functioning simultaneously; but the Army Builder code would take almost zero effort for CB to do with regards to the benefit to new players.
   
Made in gr
Thermo-Optical Spekter





Greece

I am sorry, first of all what do you mean by better deals? don't think the 300 pts starting force boxes are a good deal? the starter boxes are not a good deal?

Second CB is growing, prioritising their inventory and how to be more attractive to distributors and shops is what they should be doing.

Thirdly I think the actions of constant updating the army lists and scenarios should be a definite indication on how they do hear the community and how well they react to issues that are raised.


Automatically Appended Next Post:
 Chillreaper wrote:

the Army Builder code would take almost zero effort for CB to do with regards to the benefit to new players.


it is not a bad idea, I am not sure though how it will interact with Infinity Army been updated, if it can remain relevant after the updates a QR code in the box would not be a bad idea.

This message was edited 1 time. Last update was at 2016/12/16 12:00:32


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.


Hsien MR rounds out the month.
   
Made in us
Thermo-Optical Tuareg





California

Sold! He'll look awesome in the Shen Ce colors.

   
Made in us
Yu Jing Martial Arts Ninja




NJ

 Kanluwen wrote:

Hsien MR rounds out the month.


Awesome model. Reminds me of the old Shang Ji.

Now that the little spat about GW has passed, I'll ask again: any update of senor massacre coming up soon? I've been itching to use the link he can form with Jaguars ever since I got that box.

Is that a natural 21?
Nomads & Yu Jing 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Nope, there's no details about any resculpts for anything for Corregidor.
   
Made in us
[DCM]
.







And when there is, I'm pretty sure it will show up here shortly after it gets announced...anywhere.

This message was edited 1 time. Last update was at 2016/12/17 02:25:55


 
   
Made in us
Myrmidon Officer





NC

 Bladerunner2019 wrote:
Now that the little spat about GW has passed, I'll ask again: any update of senor massacre coming up soon? I've been itching to use the link he can form with Jaguars ever since I got that box.
You can check out the Knight Models Deadpool model. He's 35mm, but you can just assume he came from Bakunin and one parent was a Morat or something. You know how those Nomads are, always sexually experimenting with monkeys and other animals.

A fellow Dakkaite posted a comparison image between 35mm Knight Models and infinity models. Comparable to Sun Tzu and probably in-scale with Aleph's Achilles.
http://www.dakkadakka.com/dakkaforum/posts/list/1050/484456.page#7459153

This message was edited 1 time. Last update was at 2016/12/17 02:28:08


 
   
Made in us
Yu Jing Martial Arts Ninja




NJ

 Kanluwen wrote:
Nope, there's no details about any resculpts for anything for Corregidor.


Hoping that since he's technically a Merc they'll get around to it earlier than the rest of the Corregidor range.

We got a new Miyamoto Mushashi and finally Yojimbo despite JSA definitely being out of the future release schedule for some time.

Is that a natural 21?
Nomads & Yu Jing 
   
Made in gb
Camouflaged Ariadna Scout





Last bunch of releases 2016

Unknown Ranger with Molotok




Hsien Warrior with MULTI Rifle




Tuareg Hacker




Bakunin Starter Pack





PostHumans Proxy 4 & 5


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Only ones I want out of this are the Posthumans and Tuareg.

The Unknown Ranger is, in my opinion, absolutely awful compared to the GenCon release. Nothing surprising though considering Van Zant GenCon v. Van Zant General Release.
Bakunin is "meh". They didn't do anything about my biggest beefs with the Riot Grrl aesthetic being not great, it just seemed to want to be "Feminine Power Armor for the sake of making T&A on Power Armor" and the Moiras are just ridiculous.
Hsien is nice but I don't need a YJ army.

This message was edited 1 time. Last update was at 2016/12/19 16:51:39


 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

I really like everything except the Unknown Ranger.
   
Made in us
[DCM]
.







I don't mind this version of the Unknown Ranger - what am I missing?

What's so horrible about him?

EDIT:

Also, I apologize in advance for asking this again, but, no we know what will be in the Al-Medinant sectorial?

Maybe...we know more now than the last time I asked?

Thanks!

This message was edited 1 time. Last update was at 2016/12/19 20:32:53


 
   
Made in au
Norn Queen






It's the Captain America helmet that does it for me. Maybe it's not painted well, but it just looks dopey. The pose is a decent combat pose, though not aiming his gun will set certain people off.

 Alpharius wrote:
Also, I apologize in advance for asking this again, but, no we know what will be in the Al-Medinant sectorial?

Maybe...we know more now than the last time I asked?

Thanks!


No more than last year. We know the current units that are going there, but that's all.

This message was edited 2 times. Last update was at 2016/12/19 20:36:12


 
   
Made in us
[DCM]
.







What are the current units that we know are going in?

Also, I promise to type them into my Infinity spreadsheet this time!
   
Made in au
Norn Queen






 Alpharius wrote:
What are the current units that we know are going in?

Also, I promise to type them into my Infinity spreadsheet this time!


Light Infantry
Ghulam
Naffatun
Najjarun
Khawarij
Tarik Mansuri
Zhayedan

Medium Infantry
Saladin

Heavy Infantry
Al Fasid

T.A.G.
Maghariba Guard (aka Maggie)

Skirmishers
Tuareg

Remotes
Fanous
Kameel
Nasmat
Rafiq
Shaytaniyah
Shihab

Remotes are more of a guess since they tend to be pretty widely available. Given the 15 or so units Sectorials tend to have, that leaves about 5 open spaces. Hopefully we get a couple of badass super soldiers in there, as there's enough ordinary units. There's people pining for Djanbazan (which are already bio-augmented) and Asawira (money), but they are not confirmed by dossier logos.

This message was edited 3 times. Last update was at 2016/12/19 20:43:18


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 Alpharius wrote:
I don't mind this version of the Unknown Ranger - what am I missing?

What's so horrible about him?

Compare this:
Spoiler:

to this:
Spoiler:


For a guy that's supposed to be "Unknown", he seems pretty okay with giving away his identity.

Additionally, the way the shield is slung is just awkward. He didn't have to have it up on his arm, but anything would be preferable to that. The only reason it's done like it is? To match the existing peg on the body since it's not a new sculpt but rather is just the GenCon version with the other profile(because heavens forbid they make it so that you can get all of the options in one blister!).

It's another USARF model that is just an uninspiring armswap. Van Zant's general release is the same and so is the Devil Dog box(they couldn't even be bothered reposing the K9 Antipode that a Devil Dog is paired with).
   
Made in us
[DCM]
.







Thank you Loki - much appreciated!
   
Made in us
Fresh-Faced New User






 Knight wrote:
 Pacific wrote:
Also what pot-shots are you referring to? The fact that they had customer interaction at all at a time when GW was barricading itself from all fan input and communication?

The last 6 months - 1 year has turned things around. GW had better days and they are doing few positive things to regain the lost trust, however as someone said to me "it'll take more effort and time to steer that giant boat around". The feedback so far has been positive, I'm not sure about interaction. I know there was an opportunity to ask Duncan about painting on live stream and there were fan mails in WD. Don't have a clue what happened to the news about their website. Supposedly there also isn't any complication, if you ask for points for models that don't have them (AoS).

CB had better interaction in the past, some key people and fans probably still have their ear. However with low quality of their current articles, prioritising their inventory and catalogue space rather than offering good deals to the market, lack of interesting scenarios to keep the game fresh, they really aren't on the positive level I once had them.

 Chillreaper wrote:
Mind you, I suppose that CB could make life easier for people by making an easily usable, free, online list builder to work out what's in each of the Starter Packs...

Outrageous idea. Army roster/code with assembly instructions. Crazy idea.


Agreed on GW taking steps forward. They seem to be doing positive things small step by small step. I keep a foot in 40k, having started playing Infinity as well about a year ago, so it's great to see GW improving. The interaction seems to be getting better with Facebook presence, video marketing, and sneak peaks all coming back. Very excited for things to come.

CB's level of fan involvement was one of the things that initially drew me to them. I don't think I've been in it long enough to see a change, but my initial impressions have been overwhelmingly positive. They reply directly to rules questions posted in their forums, and incorporate the answers into their official FAQ, they personally attend large tournaments, and even their studio painter replies directly to FB messages within an hour (I've asked Giraldez many questions with rapid, helpful responses). Heck while playing in a 40k tournament at the 2016 NOVA Open, I ran into the head designer, Carlos, in the elevator and chatted with him while he helped me carry my 40K army to a 40k game table. I have never been so impressed with the passion and openness of any company, much less a tabletop game.

I'm not sure I understand the second paragraph on CB. As far as articles go, are you referring to the content the publish on their front page? Or are you referring to white dwarf? I haven't checked out the new format of white dwarf, though I am curious if they've improved on the pay for advertisements model of past years.

I'm also not sure I understand the part about CB not offering good deals, that's one of the things that got me in to the game. Aside from only needing a dozen or so models to field a full list, the 300 pt boxes released for Onyx and Tohaa are extremely good deals, along with the other boxed sets (ice storm, Red veil, USAriadna, 5 man sectorial packs, etc). As far as scenarios - in terms of narrative they just finished the online campaign, operation flamestrike, and just released another dire foes box. In terms of mission scenarios - they just released HSN3 with several scenarios, and release yearly ITS packets with upwards of 15 scenarios. I feel like missions and narrative events are one of the things CB does extremely well.

It's interesting to me to hear about negative opinions of the game, as I feel like they've hit it out of the park on so many levels. I can definitely understand the complexity argument, though 40K is so scattered in terms of rules sources these days, that I don't think that's exactly in the pro column for GW.

   
Made in us
Swamp Troll




San Diego

I've really liked these models for a long time but I have always found the rules to be more complicated than I have time for these days. I'm going to give Rogue Stars a look and see if the miniatures would fit those mechanics. (I know they're taller than the official models but I would be using them just with CB and other similarly scaled models).

   
Made in us
Fresh-Faced New User






 MLaw wrote:
I've really liked these models for a long time but I have always found the rules to be more complicated than I have time for these days. I'm going to give Rogue Stars a look and see if the miniatures would fit those mechanics. (I know they're taller than the official models but I would be using them just with CB and other similarly scaled models).


The rules complexity kept me from taking the plunge for a long time too, but once I did I found that it was a lot more straightforward than I thought. My buddy picked up a starter set (Operation Ice Storm), and we played through the starter scenarios there. Basically the scenarios add more and more rules until you have a good grasp of the basics and a good portion of the special rules. I've played 4 or 5 times now, and I'm really enjoying how tactical, balanced, and fun the games are. Having all of the rules be free, and in one location, really helps the accessibility as well. You should try playing through the starter scenarios from one of the two player box sets (Red Veil or Operation Ice Storm). They're an easy way to get in to the game.
   
Made in us
Swamp Troll




San Diego

 NidRon wrote:
 MLaw wrote:
I've really liked these models for a long time but I have always found the rules to be more complicated than I have time for these days. I'm going to give Rogue Stars a look and see if the miniatures would fit those mechanics. (I know they're taller than the official models but I would be using them just with CB and other similarly scaled models).


The rules complexity kept me from taking the plunge for a long time too, but once I did I found that it was a lot more straightforward than I thought. My buddy picked up a starter set (Operation Ice Storm), and we played through the starter scenarios there. Basically the scenarios add more and more rules until you have a good grasp of the basics and a good portion of the special rules. I've played 4 or 5 times now, and I'm really enjoying how tactical, balanced, and fun the games are. Having all of the rules be free, and in one location, really helps the accessibility as well. You should try playing through the starter scenarios from one of the two player box sets (Red Veil or Operation Ice Storm). They're an easy way to get in to the game.


Are Red Veil and Ice Storm the same starter rules or do they build on each other?

   
Made in au
Norn Queen






 NidRon wrote:
 MLaw wrote:
I've really liked these models for a long time but I have always found the rules to be more complicated than I have time for these days. I'm going to give Rogue Stars a look and see if the miniatures would fit those mechanics. (I know they're taller than the official models but I would be using them just with CB and other similarly scaled models).


The rules complexity kept me from taking the plunge for a long time too, but once I did I found that it was a lot more straightforward than I thought. My buddy picked up a starter set (Operation Ice Storm), and we played through the starter scenarios there. Basically the scenarios add more and more rules until you have a good grasp of the basics and a good portion of the special rules. I've played 4 or 5 times now, and I'm really enjoying how tactical, balanced, and fun the games are. Having all of the rules be free, and in one location, really helps the accessibility as well. You should try playing through the starter scenarios from one of the two player box sets (Red Veil or Operation Ice Storm). They're an easy way to get in to the game.


The main issue with the rules is the sheer amount of things you can do, not the complexity of the core system itself. The core system of how to pass stat rolls and face to face rolls is fairly easy. But when you need to consider camo modifiers, cover modifiers, marksmanship modifiers, MSV modifiers, range bands, ammo types or anything else that might be involved when resolving just one shootout, a whole game gets tiring. I'm good for one game, but a three game tournament in a single day I'm wiped out by the end of it and just want to sleep.

This message was edited 1 time. Last update was at 2016/12/19 21:28:41


 
   
Made in us
Fresh-Faced New User






 MLaw wrote:
 NidRon wrote:
 MLaw wrote:
I've really liked these models for a long time but I have always found the rules to be more complicated than I have time for these days. I'm going to give Rogue Stars a look and see if the miniatures would fit those mechanics. (I know they're taller than the official models but I would be using them just with CB and other similarly scaled models).


The rules complexity kept me from taking the plunge for a long time too, but once I did I found that it was a lot more straightforward than I thought. My buddy picked up a starter set (Operation Ice Storm), and we played through the starter scenarios there. Basically the scenarios add more and more rules until you have a good grasp of the basics and a good portion of the special rules. I've played 4 or 5 times now, and I'm really enjoying how tactical, balanced, and fun the games are. Having all of the rules be free, and in one location, really helps the accessibility as well. You should try playing through the starter scenarios from one of the two player box sets (Red Veil or Operation Ice Storm). They're an easy way to get in to the game.


Are Red Veil and Ice Storm the same starter rules or do they build on each other?


Both are from the ground starts, but Red Veil includes rules found in the latest rulesbook (Human Sphere N3). If you wanted to be the most up to date, I'd go with the rules from Red Veil, but either would give you a good foundation.


Automatically Appended Next Post:
 -Loki- wrote:
 NidRon wrote:
 MLaw wrote:
I've really liked these models for a long time but I have always found the rules to be more complicated than I have time for these days. I'm going to give Rogue Stars a look and see if the miniatures would fit those mechanics. (I know they're taller than the official models but I would be using them just with CB and other similarly scaled models).


The rules complexity kept me from taking the plunge for a long time too, but once I did I found that it was a lot more straightforward than I thought. My buddy picked up a starter set (Operation Ice Storm), and we played through the starter scenarios there. Basically the scenarios add more and more rules until you have a good grasp of the basics and a good portion of the special rules. I've played 4 or 5 times now, and I'm really enjoying how tactical, balanced, and fun the games are. Having all of the rules be free, and in one location, really helps the accessibility as well. You should try playing through the starter scenarios from one of the two player box sets (Red Veil or Operation Ice Storm). They're an easy way to get in to the game.


The main issue with the rules is the sheer amount of things you can do, not the complexity of the core system itself. The core system of how to pass stat rolls and face to face rolls is fairly easy. But when you need to consider camo modifiers, cover modifiers, marksmanship modifiers, MSV modifiers, range bands, ammo types or anything else that might be involved when resolving just one shootout, a whole game gets tiring. I'm good for one game, but a three game tournament in a single day I'm wiped out by the end of it and just want to sleep.


Yeah I can imagine a 3 game tourney could get mentally taxing - there are a lot of available actions, and a lot of modifiers to rolls. I know by the end of a 3 game 40k tourney day I'm spent. In terms of special rules, I think 40k has roughly the same/more once you factor in codex specific rules. I guess the sheer number of tactical options you have available are a dual edged sword - the game is Robust and strategic, but also impossible to master. One of those Pro/Con type deals. I like how the infinity starters add rules in one at a time, helps you get to the point of proficiency pretty quickly.

This message was edited 3 times. Last update was at 2016/12/20 02:38:09


 
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

 Alpharius wrote:
What are the current units that we know are going in?

Also, I promise to type them into my Infinity spreadsheet this time!

Also remember that the Sectorial is to be called the Ramah Task Force.

And now we wait for the January previews. Hmm, so 3 weeks at the earliest.

 
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

Ramen Task Force?

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in ca
Plastictrees





Calgary, Alberta, Canada

 .Mikes. wrote:
Ramen Task Force?


If you spell and pronounce it wrong, yes.
   
 
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