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![[Post New]](/s/i/i.gif) 2016/02/02 19:59:11
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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The New Miss Macross!
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They look like werewolves in power armor jeans shorts and tank tops... and I say that about the guy on the left that is my "favorite" of the bunch. My comments about the rest are less flattering.
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![[Post New]](/s/i/i.gif) 2016/02/02 20:00:00
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Fixture of Dakka
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@warboss - the guy on the left is by far my favorite of the bunch. Would be a pretty good proxy for Wolverine  The guy on the right is pretty cool too.
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![[Post New]](/s/i/i.gif) 2016/02/02 20:00:03
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Longtime Dakkanaut
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Requizen wrote:endlesswaltz123 wrote:Anyway, 210 points to delete a storm surge/ghost keels/riptides or 250 points (thunder hammer and storm shield) to delete wraith knights and imperial knights. Sign me up personally.
A unit of these guys in no way instagibs any of those. At least, no better than TWC do it already.
Unless they attack twice as a result of being killed off... in which case that has probably been a very worthy trade.
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11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted) |
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![[Post New]](/s/i/i.gif) 2016/02/02 20:06:01
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Deadshot Weapon Moderati
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Red Corsair wrote:Nomeny wrote:Seems balanced to me, especially when people read the rules and see that the combination in question doesn't actually do anything special, let alone its frailty to a basic tactic like tarpitting.
Clearly you are unaware of the silly combo that already exists between those two factions that was rofl stomping a lot of people at the NOVA. It involves TWC and DA bikes along with invisibility and it is beyond stupid, especially since you clearly are unaware of the fact raven wing come with hit and run and have a neat banner that lets them auto pass 
Clearly!
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![[Post New]](/s/i/i.gif) 2016/02/02 20:19:38
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Chaplain with Hate to Spare
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If I get any of these, I am definitely giving them shoulder pauldrons from a Grey Hunter pack. It solves most of the visual issues I have with them that I can do anything about short of a large amount of customizing.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/02/02 20:19:47
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Bonkers Buggy Driver with Rockets
Denmark.
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You can say many things about these guys... But why a fething automatic grenade launcher of all things?!
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![[Post New]](/s/i/i.gif) 2016/02/02 20:45:29
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Haemonculi Flesh Apprentice
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Nomeny wrote: Red Corsair wrote:Nomeny wrote:Seems balanced to me, especially when people read the rules and see that the combination in question doesn't actually do anything special, let alone its frailty to a basic tactic like tarpitting.
Clearly you are unaware of the silly combo that already exists between those two factions that was rofl stomping a lot of people at the NOVA. It involves TWC and DA bikes along with invisibility and it is beyond stupid, especially since you clearly are unaware of the fact raven wing come with hit and run and have a neat banner that lets them auto pass 
Clearly! 
Ha ha your lucky to be innocently unaware of such tom foolery kind sir Automatically Appended Next Post: The Wise Dane wrote:You can say many things about these guys... But why a fething automatic grenade launcher of all things?!
Because they need assault grenades dude, they are marines
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This message was edited 1 time. Last update was at 2016/02/02 20:46:51
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![[Post New]](/s/i/i.gif) 2016/02/02 21:20:42
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Bonkers Buggy Driver with Rockets
Denmark.
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Nomeny wrote:
The Wise Dane wrote:You can say many things about these guys... But why a fething automatic grenade launcher of all things?!
Because they need assault grenades dude, they are marines
Sure, but give them Frag Grenades then!
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This message was edited 1 time. Last update was at 2016/02/02 21:21:07
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![[Post New]](/s/i/i.gif) 2016/02/02 21:54:25
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Yep, as expected, better pics confirm initial view; no thanks. I don't understand how they could mess these up, literally all they had to do was translate that brilliant piece of artwork into model form, instead we get quillhair, armoured booty shorts, ludicrous weapons, and pignoses :(
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2016/02/02 21:57:10
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Mighty Vampire Count
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warboss wrote:
They look like werewolves in power armor jeans shorts and tank tops... and I say that about the guy on the left that is my "favorite" of the bunch. My comments about the rest are less flattering.
The one on the left is a pretty good Wolvering - but the rest are not selling to me - especailly at the price.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2016/02/02 21:58:01
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Hauptmann
Hogtown
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Man, they look... busy. I hope the heads are removable or swappable. I feel like they could be vastly improved with just regular marine heads. Not into the caveman vibe.
Wait, oh god they have soul patches.
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This message was edited 1 time. Last update was at 2016/02/02 22:01:25
Thought for the day |
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![[Post New]](/s/i/i.gif) 2016/02/02 22:07:59
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Dakka Veteran
Miles City, MT
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I feel the models and poses are ugly. The portions are definitely off. Look a bit like bobble heads to me, and the arms are freakish. I like the rules for them though. They may only have a 4+, but they are multi-wound models. I feel like I would love to give them T5 in some fashion, but I suppose Invisibility would work just fine. I feel frost claws on them will be a thing with their I5 S5 Rage. But, hey I'm not a SW player so I could be wrong.
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Twinkle, Twinkle little star.
I ran over your Wave Serpents with my car. |
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![[Post New]](/s/i/i.gif) 2016/02/02 22:26:46
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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They are workable, I guess, but the fact that they have been granted gear that you would only see on veteran warriors like Wolf Guard really irks me. Not as much as being part of normal Space Wolf formations, but still doesn't sit right.
They were much better when they were marines too far gone to the Curse to even use weapons properly. The Thirteenth Company's great shame being used as a weapon against Chaos, because of their even greater-than normal resistance to the Ruinous Powers.
If I could justify the price, I could at least grow to like the Ice claws, if only because I would immediately paint them as steel claws, kind of like unpowered lightning claws being driven by their enhanced strength.
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This message was edited 1 time. Last update was at 2016/02/02 22:28:47
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2016/02/02 22:44:57
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Stalwart Space Marine
Atlantic
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warboss wrote:
They look like werewolves in power armor jeans shorts and tank tops... and I say that about the guy on the left that is my "favorite" of the bunch. My comments about the rest are less flattering.
Haha warboss. "Jorts" Will never get that out of my head now!
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![[Post New]](/s/i/i.gif) 2016/02/02 22:47:34
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
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Requizen wrote:endlesswaltz123 wrote:Anyway, 210 points to delete a storm surge/ghost keels/riptides or 250 points (thunder hammer and storm shield) to delete wraith knights and imperial knights. Sign me up personally.
A unit of these guys in no way instagibs any of those. At least, no better than TWC do it already.
The death throws rule will indeed delete one of most knights. As they still get to hit even when they die.
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taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 |
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![[Post New]](/s/i/i.gif) 2016/02/02 23:01:59
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Longtime Dakkanaut
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Seeing that there are ten heads and a whole bunch of weapons in this kit (5 thunder hammers), buying a box of regular marines alongside this and making ten less busy Wulfen would look a lot better.
As a side note we have known for a while that the beginning of this year was fyreslayers and then space wolves, but we still don't seem to have any idea what is coming next. Are we getting new demon models?
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![[Post New]](/s/i/i.gif) 2016/02/02 23:03:01
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Camouflaged Zero
Maryland
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warboss wrote:They look like werewolves in power armor jeans shorts and tank tops... and I say that about the guy on the left that is my "favorite" of the bunch. My comments about the rest are less flattering.
Yeah, they're shamefully bad. Any time the tired " GW make the best models in the world!!!" line gets trotted out, these should be conclusive proof to the contrary.
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"Never interrupt your enemy when he is making a mistake." -Napoleon
Malifaux: Lady Justice
Infinity: & |
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![[Post New]](/s/i/i.gif) 2016/02/02 23:12:15
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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At the very least they need fully armored legs.
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2016/02/02 23:37:06
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Krazed Killa Kan
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My buddy alread modeled some for fluff reasons and was using them as C/A TWC. He chaosed up some circke of Orobos werewolves. Gave one or two dread knight hammers. Totally rad. Ill try to get him to repost...
"Nighthowler"
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![[Post New]](/s/i/i.gif) 2016/02/02 23:51:59
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Dakka Veteran
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Was just thinking that, replace the lower legs with armoured ones and add the odd shoulder pad and you're in business IMO.
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![[Post New]](/s/i/i.gif) 2016/02/03 00:15:22
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Veteran Wolf Guard Squad Leader
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MaxT wrote:
Was just thinking that, replace the lower legs with armoured ones and add the odd shoulder pad and you're in business IMO.
Absolutely, that is what I will be doing.
They will match neatly with the old metal wulfen models that I have. And probably not look as gangly.
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![[Post New]](/s/i/i.gif) 2016/02/03 00:23:19
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
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I'm thinking between a box of this, beastmen, and Grey Hunters, I can put together 15-20 reasonable looking Wulfen.
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![[Post New]](/s/i/i.gif) 2016/02/03 00:27:43
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Grizzled Space Wolves Great Wolf
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Clearer pictures have only made me dislike them even more.
Winter wrote:MaxT wrote:
Was just thinking that, replace the lower legs with armoured ones and add the odd shoulder pad and you're in business IMO.
Absolutely, that is what I will be doing.
They will match neatly with the old metal wulfen models that I have. And probably not look as gangly.
It all depends on the scale. If these things are significantly larger than regular Space Marines it could take significant conversion work to make regular SM legs fit without looking silly.
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![[Post New]](/s/i/i.gif) 2016/02/03 01:30:58
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Longtime Dakkanaut
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AllSeeingSkink wrote:It all depends on the scale. If these things are significantly larger than regular Space Marines it could take significant conversion work to make regular SM legs fit without looking silly.
Termie legs should work.
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This message was edited 1 time. Last update was at 2016/02/03 01:31:15
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![[Post New]](/s/i/i.gif) 2016/02/03 01:44:53
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Willing Inquisitorial Excruciator
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beezley1981 wrote:I'm thinking between a box of this, beastmen, and Grey Hunters, I can put together 15-20 reasonable looking Wulfen.
GW likes the way you think: didn't even know you needed anything a week ago, now you're ready to buy three boxed sets just to get your Space furries to look propa
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![[Post New]](/s/i/i.gif) 2016/02/03 02:06:04
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
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the_Armyman wrote: beezley1981 wrote:I'm thinking between a box of this, beastmen, and Grey Hunters, I can put together 15-20 reasonable looking Wulfen.
GW likes the way you think: didn't even know you needed anything a week ago, now you're ready to buy three boxed sets just to get your Space furries to look propa
The box of Beastmen were free and I've has the Grey Hunters for years. GW wants me to spend $240 on 20 dudes. Instead I'll spend $60. They don't hate me, but they don't love me as much as they could, haha.
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![[Post New]](/s/i/i.gif) 2016/02/03 03:01:01
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Haemonculi Flesh Apprentice
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I have loads of beastmen too but I am pretty sure that they will be too small.
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![[Post New]](/s/i/i.gif) 2016/02/03 03:10:16
Subject: Re:Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Chaplain with Hate to Spare
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AllSeeingSkink wrote:Clearer pictures have only made me dislike them even more.
Winter wrote:MaxT wrote:
Was just thinking that, replace the lower legs with armoured ones and add the odd shoulder pad and you're in business IMO.
Absolutely, that is what I will be doing.
They will match neatly with the old metal wulfen models that I have. And probably not look as gangly.
It all depends on the scale. If these things are significantly larger than regular Space Marines it could take significant conversion work to make regular SM legs fit without looking silly.
I bet if you cut the lower legs off of some Assault Marines and glued them to the upper legs of these kits that they wouldn't look that terrible. Honestly, I was thinking of attaching the feet from these to regular armored legs. May take a bit more work, but is would at least make them look more like Space Marines. Then again, their 4+ Armor Save is explained by a lot of their armor missing/not fitting. I still would want to put the shoulder armor on, since what is a Space Marine without his shoulder armor?
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/02/03 04:02:38
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Dakka Veteran
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we were wrong, they aren't over the top dialed to 11, they're dialed to 12.
still, headswaps can save a lot of these i think. have we seen sprue? are the heads on the bodies or separate?
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![[Post New]](/s/i/i.gif) 2016/02/03 04:19:29
Subject: Space Wolves - Preorder Feb 6 2016 - The 13th Company Returns
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Regular Dakkanaut
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The miniatures aren't as bad as I expected, but as most said, really not a fan of the foot. Not too high on the rules also, the hunter/killer table seems a bit of a mess. At first glance, using mathammer, they looked way OP points wise vs fellow assault units, but now that I tested them vs more units, they don't seem that bad, they're just OP compared to my Orks :(
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This message was edited 4 times. Last update was at 2016/02/03 05:17:09
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