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Made in gb
Dakka Veteran





I have agreed to play a game against the above combo at the weekend and was wondering what people would use against it.
I have a Chaos Space marine force and he uses a monster heavy nid list (2 x Fyrants, Hive crone, Morloc, Venomthrope, Carnifex's etc etc)
I would usually go for the standard Chaos marine layout of Nurgle Lord, Plague marines, Obliterators, bikes, cultists but am I going to have to dedicate something to dealing with the Plasma Obliterator (deep striking Obliterators of my own?) Or possibly even build my entire list based on dealing with/avoiding this gun?
Thanks for reading

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in gb
Basecoated Black




Nottingham, UK

I would take it that most of your stuff would have the Mark of Nurgle anyway, if not give everything that to make it harder for the monsters to wound you. I wouldn't bother deepstriking obliterators, as they could well mishap and they are too expensive to lose. T5 Obliterators with 2+ save means that they are going to tank quite a bit, so I would personally put them into cover in case any AP2 is fired at you.
Otherwise, perhaps you should consider taking a heldrake to deal with the flyrants, otherwise you could have quite a problem taking them down. Unless your opponent is going to have some termagant type models, I would replace the cultists with marines. T5 will make them fairly difficult to chew through with smaller infantry, and they have more damage potential against the larger monsters.
Good Luck!

Check out my P&M Blog: https://www.dakkadakka.com/dakkaforum/posts/list/804771.page

2022
Models Assembled:15
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Games Played: 4

 
   
Made in gb
Dakka Veteran





Yeah mark of Nurgle on Obliterators, bikes and spawn when I take them.
With regards to ap2 my opponent has it with the plasma obliterator and the morloc, (which also ignores cover) which puts me off starting the obliterators on the table.
Will probably take a Helldrake but it will likely get taken down in one round by the Hive crone due its haywire missiles

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in us
Missionary On A Mission



Eastern VA

The Crone only gets four shots of those, and only two shots per turn. The Heldrake can Jink and has IWND - use both, and you can outlast it as long as you stay away from its vector strikes.

~4500 -- ~4000 -- ~2000 -- ~5000 -- ~5000 -- ~4000 
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

You can avoid the mawloc by standing on a multi-level ruin, if you have one in your deployment zone.
Mawlocs can only hit the ground floor of a ruin.
   
Made in gb
Dakka Veteran





I've only played about 7-8 games after having a 10 year break from Games Workshop. After the Mawloc wiped an entire unit of chosen (another mistake lol) in a previous game I realised multi level ruins were the answer.
I'm slowly working out how to counter the Nids key units, unfortunately I now have to contend with the plasma obliterator too.

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in us
Decrepit Dakkanaut




jade_angel wrote:
The Crone only gets four shots of those, and only two shots per turn. The Heldrake can Jink and has IWND - use both, and you can outlast it as long as you stay away from its vector strikes.

The Heldrake has a 5++. Jinking is a stupid idea.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Unrelenting Rubric Terminator of Tzeentch





This is one of the few times that land raiders ate the answer. Mass str 6 flyrants and str 7 plasma won't even scratch the paint and you can drive around capping objectives with impunity.

 Peregrine wrote:
What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot?
 
   
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 Drasius wrote:
This is one of the few times that land raiders ate the answer. Mass str 6 flyrants and str 7 plasma won't even scratch the paint and you can drive around capping objectives with impunity.

The flyrants probably have a haywire flamer and the crone has haywire missiles
   
Made in us
Missionary On A Mission



Eastern VA

Slayer-Fan123 wrote:
jade_angel wrote:
The Crone only gets four shots of those, and only two shots per turn. The Heldrake can Jink and has IWND - use both, and you can outlast it as long as you stay away from its vector strikes.

The Heldrake has a 5++. Jinking is a stupid idea.


Fair point, I actually forgot about that. Though if the intent is to use the Heldrake to counter the flyers, it probably has the autocannon rather than the baleflamer, so Jinking doesn't neuter it utterly - something to remember when down to your last hull point...

~4500 -- ~4000 -- ~2000 -- ~5000 -- ~5000 -- ~4000 
   
Made in us
Auspicious Daemonic Herald





jade_angel wrote:
Slayer-Fan123 wrote:
jade_angel wrote:
The Crone only gets four shots of those, and only two shots per turn. The Heldrake can Jink and has IWND - use both, and you can outlast it as long as you stay away from its vector strikes.

The Heldrake has a 5++. Jinking is a stupid idea.


Fair point, I actually forgot about that. Though if the intent is to use the Heldrake to counter the flyers, it probably has the autocannon rather than the baleflamer, so Jinking doesn't neuter it utterly - something to remember when down to your last hull point...

The autocannon is not good at killing FMCs. at only bs3 and ap4 it bounces of most MC's armor saves
   
Made in gb
Dakka Veteran





I didn't realise the Hive Crone could only fire two of its haywire missiles per turn, and nor did my opponent I don't think. I believe he fired them all at my Helldrake, I jinked one, one did no damage, the other two went through.
I was wondering if two young deamon princes may be worth using, one with the Black mace. Try and counter monsters with monsters.
Also I like the idea of a Landraider but he will take two Carnifexs which can deal with it I believe

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

For carnifexes to deal with it they have to hit it in close combat.
They are really slow. You shouldn't have much trouble kiting them.
   
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Bodt

 CrownAxe wrote:
 Drasius wrote:
This is one of the few times that land raiders ate the answer. Mass str 6 flyrants and str 7 plasma won't even scratch the paint and you can drive around capping objectives with impunity.

The flyrants probably have a haywire flamer and the crone has haywire missiles

Can't hit a Heldrake with the haywire flamer. Even if you could, I'd be more concerned about the Twin Linked Devourers since even at AV12, there'll probably be at least 1 glance.

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Made in gb
Dakka Veteran





I can't remember how but he has his two Carnifexs sit in ruins with something that gives them a 2+ cover save. I was worried that shooting would be pretty ineffective and close combat could be suicide

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in us
Missionary On A Mission



Eastern VA

That'd be a Venomthrope or Malanthrope. Venomthropes are a bit squishy - T4, W2, Sv 4+, Shrouded, so if you can get past their cover save they aren't hard to kill. Malanthropes are tough as nails - T5, W4, Sv 3+, Shrouded, IWND (4+). They're considerably harder to kill. If you can, melee is a good option.

~4500 -- ~4000 -- ~2000 -- ~5000 -- ~5000 -- ~4000 
   
Made in gb
Dakka Veteran





In our last game I tried to close in with deep striking Obliterators, only to have the two Carnifex's deal with them.
Then I closed in with my Nurgle biker lord and retinue, only to be shot to ribbons by the Flyrants.
I suppose it all comes down to timing and tactics, which I'll have to learn the hard way

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in us
Decrepit Dakkanaut




Huron black heart wrote:
In our last game I tried to close in with deep striking Obliterators, only to have the two Carnifex's deal with them.
Then I closed in with my Nurgle biker lord and retinue, only to be shot to ribbons by the Flyrants.
I suppose it all comes down to timing and tactics, which I'll have to learn the hard way

I'm shocked the MoN Lord went down that quickly. He'll only take 2 wounds if he tanks all 12 shots. Spreading that out with proper allocation means only one Biker would've died. Bad rolls happen; don't worry about it.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Dakka Veteran





I should also have added that the Carnifexs were also equipped with twin linked devourers. There was scenery but a treacherous bit of open ground that did for that squad!
Maybe a pair of Daemon princes, go for the monster v monster approach?

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in us
Auspicious Daemonic Herald





 KharnsRightHand wrote:
 CrownAxe wrote:
 Drasius wrote:
This is one of the few times that land raiders ate the answer. Mass str 6 flyrants and str 7 plasma won't even scratch the paint and you can drive around capping objectives with impunity.

The flyrants probably have a haywire flamer and the crone has haywire missiles

Can't hit a Heldrake with the haywire flamer. Even if you could, I'd be more concerned about the Twin Linked Devourers since even at AV12, there'll probably be at least 1 glance.
Do you see how I was talking about the Land Raider?
   
Made in gb
Dakka Veteran





I do have a Landraider which has yet to see action, perhaps it's time to roll it out

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
 
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