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![[Post New]](/s/i/i.gif) 2016/02/16 17:36:26
Subject: New Orks & Tau WD 108
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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Read again Warboss. I said the rules for his detachment are all in one book. Not the rules to play the entire army are. ***My Bad, edited for the correct person because I can't read either  *****
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This message was edited 2 times. Last update was at 2016/02/16 17:46:10
Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2016/02/16 17:40:27
Subject: New Orks & Tau WD 108
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Hulksmash wrote:Read again Kan. I said the rules for his detachment are all in one book. Not the rules to play the entire army are.
I think you're meaning to reply to Warboss?
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![[Post New]](/s/i/i.gif) 2016/02/16 17:50:10
Subject: New Orks & Tau WD 108
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Longtime Dakkanaut
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Its nice they are putting all the formations into one book, ork codex+ghaz book + 2 sanctus reach books = too many damn books to carry around. However given the posted bit about what it includes, it does not include all the formations from sanctus reach. iirc there was more than 3 total between the two books, with the first book having 2 and the second having 3 or 4.
1st book- Gorkanaut krushin crew, mogroks boss boyz
2nd book- Grukks goff killmob, wingnutz sky armada, baddrukks flash gitz
that's 5 right there...not 3.  doesn't seem like a replacement for the sanctus reach books afterall. not that those formations really see much use anyways I guess.
I am guessing the 'getting started' formation will have one bonus.
I would love for it to be all the units can join into one unit  would make the deff dread very worthwhile.
However it will probably be something like - as long as the deffdread is alive boys within 12" are fearless or stubborn, as long as the nobz are alive all models within 12" from formation can re-roll one hit on the first turn of assault.
I also expect there to be no ork-curion.
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This message was edited 1 time. Last update was at 2016/02/16 17:53:47
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![[Post New]](/s/i/i.gif) 2016/02/16 17:57:32
Subject: New Orks & Tau WD 108
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Fireknife Shas'el
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Hulksmash wrote:Read again Kan. I said the rules for his detachment are all in one book. Not the rules to play the entire army are.
True, but in either case you are still required to have two books . If FS Enclaves is only a copy past of the Decurion & formations from Montka + relevant Kaunyon formations then it does feel like a wasted opportunity. No reason for me to spend my cash on it. I feel the same way with the Kauyan book which would have been better served with alternative Tau Decurions, Traits, and Relics or at least alternative core and headquarter choices for Tau Empire one...though at least with Kaunyon you got some fortification data slates.
To be honest, I don't understand all the rage regarding Tau getting another rehashed book plus a plastic ethereal. When it comes down to it, Tau got 5 new plastic kits plus a fortification set, a base codex, and a supplement in Montka. Kaunyon was more of a space marine supplement as they largely rehashed the Tau Empire Codex. That's in line with most other 6th and 7th edition releases.
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This message was edited 4 times. Last update was at 2016/02/16 20:02:57
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![[Post New]](/s/i/i.gif) 2016/02/16 18:02:15
Subject: New Orks & Tau WD 108
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The New Miss Macross!
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Hulksmash wrote:Read again Warboss. I said the rules for his detachment are all in one book. Not the rules to play the entire army are.
***My Bad, edited for the correct person because I can't read either  *****
I can read just fine but I'm simply trying to correct your misconception bolded below whereas you're only focused on the first part:
Hulksmash wrote:It is nice though that the rules for the actual Decurion for Farsight will be all in one book either way. Since you had to use both Kauyon and Mont'ka to build the Mont'ka contingent.
It's not correct to say you "had to use both Kauyon and Mont'ka to build the Mont'ka contingent" once the 2015 Tau codex came out. The rules in Kauyon that were needed for the decurion were repeated in the codex so you just needed the codex and Mont'ka rules.
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This message was edited 1 time. Last update was at 2016/02/16 18:02:49
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![[Post New]](/s/i/i.gif) 2016/02/16 18:03:24
Subject: New Orks & Tau WD 108
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Battlefortress Driver with Krusha Wheel
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Aw, and here I went and bought a Grukk for $20 a few weeks ago.
Welp, at least I have no reason to get him now, and effectively saved $30.
Unless of course GW does actually slip a nice ORKurion in to the book that requires Nobz. And lots of em.
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![[Post New]](/s/i/i.gif) 2016/02/16 18:21:37
Subject: New Orks & Tau WD 108
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Fireknife Shas'el
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Ooo, Red Scorpions? I wonder if that means the new Imperial Armour book will be coming out? Hoping against hope that they bring out a new Barracuda for Tau.
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![[Post New]](/s/i/i.gif) 2016/02/16 18:22:56
Subject: New Orks & Tau WD 108
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Jadenim wrote:Ooo, Red Scorpions? I wonder if that means the new Imperial Armour book will be coming out? Hoping against hope that they bring out a new Barracuda for Tau.
No. It's nothing to do with that IA book. It's just someone's army.
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![[Post New]](/s/i/i.gif) 2016/02/16 20:22:17
Subject: New Orks & Tau WD 108
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Bonkers Buggy Driver with Rockets
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Hmm, whenever I see a Space Marine chapter with a color in it's name, I expect their armor (or at least part of it) to be that color. Black Templars, Crimson Fists.
It's a good looking paint scheme, but the Red Scorpions just don't look like Red Scorpions to me.
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![[Post New]](/s/i/i.gif) 2016/02/16 20:24:21
Subject: New Orks & Tau WD 108
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Oguhmek wrote:Hmm, whenever I see a Space Marine chapter with a color in it's name, I expect their armor (or at least part of it) to be that color. Black Templars, Crimson Fists.
It's a good looking paint scheme, but the Red Scorpions just don't look like Red Scorpions to me.
The scorpion in their Chapter heraldry is red, hence the name.
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![[Post New]](/s/i/i.gif) 2016/02/16 20:30:24
Subject: New Orks & Tau WD 108
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Bonkers Buggy Driver with Rockets
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Yes I know but it still feels... wrong. I read the name and my brain instantly conjures up images of red Space Marines.
Dunno, it's probably just me.
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![[Post New]](/s/i/i.gif) 2016/02/16 21:04:52
Subject: New Orks & Tau WD 108
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Fresh-Faced New User
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gungo wrote:Warhams-77 wrote:Translation:
-"formation sheets"
- 3 of them are from Red Waagh/Hour of the Wolf
- also 3 new ones
- 9 missions (6 Echoes of War, 3 Altar of War missions - probably not new)
- 80 pages
- english only
- Hardcover
Hopefully all the ork formations from Sanctus reach and hour of the wolf are included since there are at least 9 of them and an 10th holiday one and freebooter King datasheet. However the really competitive one was mogroks boss boyz.
Where was the freebooter king one from?
And is there any way to get the Xmas one now?
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![[Post New]](/s/i/i.gif) 2016/02/16 21:47:07
Subject: Re:New Orks & Tau WD 108
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Longtime Dakkanaut
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Were they in WD?
The BoK compendium is pretty good and these are not in there:
http://bloodofkittens.com/formation-compendium-2/
Ork Warband
Council of Waaagh!
Ghazghkull’s Bullyboyz
Da Vulcha Skwad
Blitz Brigade
Dread Mob
Boss Snikrot’s Red Skull Kommandos
Green Tide
Gorkanaut Krushin’ Krew
Mogrok’s Bossboyz
Grukk’s Rippin’ Krew
Skyboss Wingnutz Air Armada
Grukk’s Goff Killermob
Kaptin Badrukk’s Flash Gitz
There was also Heroes of Sanctus Reach, a free PDF booklet with a uniqe Freebooter unit. The unit leader has a AP1 Snazzgun (Get's hot).
Google search for 'heroes of sanctus reach pdf' and you should find it.
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This message was edited 1 time. Last update was at 2016/02/16 21:48:56
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![[Post New]](/s/i/i.gif) 2016/02/16 22:41:55
Subject: New Orks & Tau WD 108
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Executing Exarch
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Oguhmek wrote:Yes I know but it still feels... wrong. I read the name and my brain instantly conjures up images of red Space Marines.
Dunno, it's probably just me.
That's what I like about them personally. I always do a double-take when I see their color scheme.
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![[Post New]](/s/i/i.gif) 2016/02/17 06:24:36
Subject: Re:New Orks & Tau WD 108
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Grovelin' Grot Rigger
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Warhams-77 wrote:Were they in WD?
The BoK compendium is pretty good and these are not in there:
http://bloodofkittens.com/formation-compendium-2/
Ork Warband
Council of Waaagh!
Ghazghkull’s Bullyboyz
Da Vulcha Skwad
Blitz Brigade
Dread Mob
Boss Snikrot’s Red Skull Kommandos
Green Tide
Gorkanaut Krushin’ Krew
Mogrok’s Bossboyz
Grukk’s Rippin’ Krew
Skyboss Wingnutz Air Armada
Grukk’s Goff Killermob
Kaptin Badrukk’s Flash Gitz
There was also Heroes of Sanctus Reach, a free PDF booklet with a uniqe Freebooter unit. The unit leader has a AP1 Snazzgun (Get's hot).
Google search for 'heroes of sanctus reach pdf' and you should find it.
The "Badrukks Flash Gitz" unit from Heroes of _Sanctus reach might be worth the extra ten points. Leadership 8 on Grogg is pretty good for an ork unit and constant ap1 as well. With the ammo runts and two wounds there's ways around the gets hot results.
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![[Post New]](/s/i/i.gif) 2016/02/17 07:36:26
Subject: New Orks & Tau WD 108
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Fireknife Shas'el
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Kanluwen wrote: Jadenim wrote:Ooo, Red Scorpions? I wonder if that means the new Imperial Armour book will be coming out? Hoping against hope that they bring out a new Barracuda for Tau.
No. It's nothing to do with that IA book. It's just someone's army.
Dang it!
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![[Post New]](/s/i/i.gif) 2016/02/17 08:16:21
Subject: New Orks & Tau WD 108
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Perfect Shot Dark Angels Predator Pilot
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This is getting out of hand. It's getting really hard to keep up with all the books. If you want all the formations etc for a particular army you need so much stuff!
Codex
Codex supplement
Campaign book(s)
Various dataslates
Start collecting formation
White Dwarf formations and datasheets
I miss the days of just needing the codex.
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This message was edited 1 time. Last update was at 2016/02/17 08:17:54
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![[Post New]](/s/i/i.gif) 2016/02/17 09:30:06
Subject: New Orks & Tau WD 108
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Shas'o Commanding the Hunter Kadre
Missouri
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wyomingfox wrote:To be honest, I don't understand all the rage regarding Tau getting another rehashed book plus a plastic ethereal. When it comes down to it, Tau got 5 new plastic kits plus a fortification set, a base codex, and a supplement in Montka. Kaunyon was more of a space marine supplement as they largely rehashed the Tau Empire Codex. That's in line with most other 6th and 7th edition releases.
Because everyone* hates Tau, that's why. They weren't "supposed" to be introduced into the game in the first place, and they weren't "allowed" to get updated at all, let alone receive an update on-par with Space Marines or any other popular army.
*Even though Tau are apparently one of GW's most popular and best-selling armies, or they wouldn't keep receiving all the attention.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2016/02/17 09:31:13
Subject: New Orks & Tau WD 108
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Resolute Ultramarine Honor Guard
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I dunno if Gamgee is posting here, but man, you were right about the Farsight release. I'll eat this crow here.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/02/17 11:31:07
Subject: New Orks & Tau WD 108
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Death to Tau.
*ahem*
The Commander Box seems like a good idea to me. I wanted that Ethereal, and I didn't like the spread of minis he came with. The idea of putting him in a box with the new Commander Suit seems perfectly reasonable.
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![[Post New]](/s/i/i.gif) 2016/02/17 12:24:45
Subject: New Orks & Tau WD 108
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Aspirant Tech-Adept
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Oguhmek wrote:Yes I know but it still feels... wrong. I read the name and my brain instantly conjures up images of red Space Marines.
Dunno, it's probably just me.
Thought about it too. Guess it's in line with the nicknames of modern forces/units - and there are indeed scorpions with those chapter colours ( like this guy - it has a red sting at least). We should be glad they don't follow the example of the Space Wolves...
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![[Post New]](/s/i/i.gif) 2016/02/17 15:06:06
Subject: Re:New Orks & Tau WD 108
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Dakka Veteran
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Brokk wrote:
The "Badrukks Flash Gitz" unit from Heroes of _Sanctus reach might be worth the extra ten points. Leadership 8 on Grogg is pretty good for an ork unit and constant ap1 as well. With the ammo runts and two wounds there's ways around the gets hot results.
Thanks for sharing. I didn't know about it.
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![[Post New]](/s/i/i.gif) 2016/02/17 15:33:25
Subject: New Orks & Tau WD 108
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Deadly Dire Avenger
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Perfect timing for a ork starter collection to be released! that was the next army I wanted to play!
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- 1800 pts |
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![[Post New]](/s/i/i.gif) 2016/02/17 17:19:07
Subject: New Orks & Tau WD 108
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Battlefortress Driver with Krusha Wheel
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Captain_Control wrote:Perfect timing for a ork starter collection to be released! that was the next army I wanted to play!
My only advice as an Ork player right now is wait for the next codex before you play a game. It's a *fun army, but you wont be winning many games unless your local meta is "all fluff, all the time".
This doesn't mean don't build an Ork army, they are, in my opinion, the most fun to build and paint, but damn if it's not frustrating to be shot off the board top of round two and having to put away 200 models before they did anything.
I
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![[Post New]](/s/i/i.gif) 2016/02/17 17:19:23
Subject: Re:New Orks & Tau WD 108
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Nasty Nob
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Brokk wrote:Warhams-77 wrote:Were they in WD?
The BoK compendium is pretty good and these are not in there:
http://bloodofkittens.com/formation-compendium-2/
Ork Warband
Council of Waaagh!
Ghazghkull’s Bullyboyz
Da Vulcha Skwad
Blitz Brigade
Dread Mob
Boss Snikrot’s Red Skull Kommandos
Green Tide
Gorkanaut Krushin’ Krew
Mogrok’s Bossboyz
Grukk’s Rippin’ Krew
Skyboss Wingnutz Air Armada
Grukk’s Goff Killermob
Kaptin Badrukk’s Flash Gitz
There was also Heroes of Sanctus Reach, a free PDF booklet with a uniqe Freebooter unit. The unit leader has a AP1 Snazzgun (Get's hot).
Google search for 'heroes of sanctus reach pdf' and you should find it.
The "Badrukks Flash Gitz" unit from Heroes of _Sanctus reach might be worth the extra ten points. Leadership 8 on Grogg is pretty good for an ork unit and constant ap1 as well. With the ammo runts and two wounds there's ways around the gets hot results.
Thanks for the tip!
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![[Post New]](/s/i/i.gif) 2016/02/17 17:23:03
Subject: New Orks & Tau WD 108
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Regular Dakkanaut
Massachusetts
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Badrukk's Flashgits Formation is pricey - but really neat.
Giving every Flashgit master crafted makes for some fun shooting.
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![[Post New]](/s/i/i.gif) 2016/02/17 17:57:40
Subject: New Orks & Tau WD 108
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Nasty Nob
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stormboy wrote:Badrukk's Flashgits Formation is pricey - but really neat.
Giving every Flashgit master crafted makes for some fun shooting.
Dis gun has moar dakka becuz I paid more teef for it. Me old snazz gun only fired ten bullits when I pulled da trigga, but I had da Mek boyz make me won dat goes up to eleven, see? Har har har
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![[Post New]](/s/i/i.gif) 2016/02/17 18:15:14
Subject: New Orks & Tau WD 108
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Battlefortress Driver with Krusha Wheel
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Cleatus wrote:stormboy wrote:Badrukk's Flashgits Formation is pricey - but really neat.
Giving every Flashgit master crafted makes for some fun shooting.
Dis gun has moar dakka becuz I paid more teef for it. Me old snazz gun only fired ten bullits when I pulled da trigga, but I had da Mek boyz make me won dat goes up to eleven, see? Har har har
I never realized how much Spinal Tap is like a mob of Orks till now. Thank you for this gift.
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![[Post New]](/s/i/i.gif) 2016/02/17 18:21:10
Subject: New Orks & Tau WD 108
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Krazed Killa Kan
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stormboy wrote:Badrukk's Flashgits Formation is pricey - but really neat.
Giving every Flashgit master crafted makes for some fun shooting.
Its fun until you actually try to properly resolve the shooting. Twenty assault 3 master crafted weapons firing requires each weapon to be rolled separately so you can properly reroll 1 of the shots from each gun. A gentlenob'z agreement would be allow for 20 rerolls as it saves times for all parties involved.
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"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" |
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![[Post New]](/s/i/i.gif) 2016/02/17 18:25:26
Subject: New Orks & Tau WD 108
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Dark Angels Librarian with Book of Secrets
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matphat wrote: Captain_Control wrote:Perfect timing for a ork starter collection to be released! that was the next army I wanted to play!
My only advice as an Ork player right now is wait for the next codex before you play a game. It's a *fun army, but you wont be winning many games unless your local meta is "all fluff, all the time".
This doesn't mean don't build an Ork army, they are, in my opinion, the most fun to build and paint, but damn if it's not frustrating to be shot off the board top of round two and having to put away 200 models before they did anything.
I
I wouldn't go that far. I still play Orks and have a blast, and almost tabled a Necron player to boot. You just have to know what is good and what's total trash, as well as make few mistakes, as Orks are very unforgiving.
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