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Made in us
Bonkers Buggy Driver with Rockets






So far, nothing is making me want to buy this softback gack. These gits are so detached from their player base that they don't realize where their own sales come from.
You would think they know how to sell models, it's as simple as giving models stupid good rules right? Today shows that they don't even understand this concept. I will not buy this supliment or this bundle because they suck, a grot wouldn't even digest this squig dung.
I don't try to encourage people to illegally download scans of these books, but man I am awfully tempted.

This message was edited 1 time. Last update was at 2016/02/20 17:56:29


"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in us
Shadowy Grot Kommittee Memba






....wow.

We get a hastily typed paragraph from a guy who reportedly has the book.

He says what the base decurion is, and how to get Ghaz in it

We have NO IDEA what the new Warband benefits are, NO IDEA about the three "never before seen" formations...and it seems all the existing ones have been changed...

And it's "unplayable garbage." Already.

Y'all are frankly amazing.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Bonkers Buggy Driver with Rockets






the_scotsman wrote:
....wow.

We get a hastily typed paragraph from a guy who reportedly has the book.

He says what the base decurion is, and how to get Ghaz in it

We have NO IDEA what the new Warband benefits are, NO IDEA about the three "never before seen" formations...and it seems all the existing ones have been changed...

And it's "unplayable garbage." Already.

Y'all are frankly amazing.

Maybe we are being too hasty, for all we know we have been fed lies. Only time will tell. But this is a forum, and this is the internet, we will freak out.
If we are proved wrong then we will breath a sigh of relief and laugh about this later. But we are ork players...just like csm, or other such codex players we grab at whatever rumor we get.

"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"

geargutz interpretation of the 'umies "eggs in one basket" 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

 Swampmist wrote:
Brokk wrote:
This new update to the supplement is just lazy copy paste with hardly any changes to the rules at all. This is the first decurion detachment where many of the auxiliary choices are without any formation, because they didn't already have one.

My second complaint would be the rules. The boss is watchin and tha biggest and da best is just punishing. The +2 to the mob rule table hurts so much! Your only option to avoid that is to make Ghazkull the warlord as he has his warlord trait fixed. The only way to do that is to bring in the council of waagh it seems.

If waaagh every turn would be such a good rule, then everyone would choose the ork warband formation from the Ork codex. There are hardly any benefits in this supplement that makes it better than the CAD-detachment with objective secured.


Um... Where are you getting a +2 to the table from? No-one has said anything about it. Also, the warband is worse because you can't have Ghazghkull in it, who is the only one who makes use of it.


Thats been a thing ever since Ghazzy's supp came out. Its played off like its a good thing, but it completely screws over any nonfearless Ghazzy Supp units.
If it was +2 modifier on the chart, then 1-3 would auto fail outside combat, 4-5 requires a character, and 6 is the 10+ numbers.
If it was +2 to the die roll (which it is, bare with me here) then it would be impossible to get the Born to Fight result (1s), Breaking Heads (2-3) would be only possible on a 1, and 2+ requires 10+ models. In a supplement thats heavy melee based. It shafts you so badly.
Both ways are terrible for the opposite reasons. Its the main reason ive never tried to run a Ghazzy Sup list, nonfearless models might as well not have mob rule since unless theyre a huge unit (which is almost exclusive to boyz, kommando formation, or stormboy formation) they will almost never get it.

If it was +/-2 to the die roll in favor of the ork player's decision, it would be amazing and pretty much prevent a failed morale. Though the D3+3 hits still sucks, i'd take that over basically never failing morale/pinning.

And to the_scotsman, tbh we probably are being a bit hasty but its kinda justified since the last codex was an overall NERF to an already old and outdated/somewhat useless codex. GW basically killed any hope ork players have that we'll get a good codex again. Im still hoping they prove us wrong though.

This message was edited 1 time. Last update was at 2016/02/20 18:20:48


An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in us
Mutilatin' Mad Dok





the_scotsman wrote:
....wow.

We get a hastily typed paragraph from a guy who reportedly has the book.

He says what the base decurion is, and how to get Ghaz in it

We have NO IDEA what the new Warband benefits are, NO IDEA about the three "never before seen" formations...and it seems all the existing ones have been changed...

And it's "unplayable garbage." Already.

Y'all are frankly amazing.


The other "never before seen" formations could be frelling amazing, and i certainly hope they are. i was only saying that the Core is way to big minimum and the Decurion bonuses arent enough to make me care.

In short, meh.

Warboss of da Blood Vipers!! We'z gonna crush ya good!!
ArchMagos Prime of Xenarite Exploratory Fleet Omega VIII
Sisters of the Remorseless Dawn- 4000pts
My Ork Errata: http://www.dakkadakka.com/dakkaforum/posts/list/664333.page
My Ork-Curion: http://www.dakkadakka.com/dakkaforum/posts/list/0/680784.page#8470738 
   
Made in us
Dakka Veteran





California

From what I'm reading its a disappointment, and that's all we have to go off of at the moment.

I do want to see the actual book and am hopeful something is in there we don't know about yet.

- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one !  
   
Made in us
Battlewagon Driver with Charged Engine





fyi, it seems to be available to all:

http://www.blacklibrary.com/all-products/waaagh-ghazghkull-supplement-ebook.html
   
Made in ca
Longtime Dakkanaut





The new FSE is able to take both signature systems from standard TE codex and the FSE signature systems. YES! Buffed. Also it does seem from initial reports that the ECPA can be taken with normal RIptides again. I can't confirm only looking at what people who have the book are saying. They could be wrong. I'm relying on like two peoples testimony and we all know how great the internet is with rules sometimes. If it turns out to be false then eh.

This message was edited 2 times. Last update was at 2016/02/20 18:54:12


 
   
Made in us
Battlewagon Driver with Charged Engine





Yea! Buff Tau! Not Orks!
   
Made in de
Longtime Dakkanaut





The same goes for Orks according to someone dissecting the book on a german board

http://www.gw-fanworld.net/showthread.php/219361-Waaagh-Ghazghkull-Supplement-neu-aufgelegt?p=3525221&viewfull=1#post3525221

Relics from either table now. Well his post is superficial and I would wait for scans of the actual rules. But what he says is you can take the lucky stick for a model from a W!G detachment.



This message was edited 2 times. Last update was at 2016/02/20 18:58:37


 
   
Made in se
Grovelin' Grot Rigger





 Swampmist wrote:
Brokk wrote:
This new update to the supplement is just lazy copy paste with hardly any changes to the rules at all. This is the first decurion detachment where many of the auxiliary choices are without any formation, because they didn't already have one.

My second complaint would be the rules. The boss is watchin and tha biggest and da best is just punishing. The +2 to the mob rule table hurts so much! Your only option to avoid that is to make Ghazkull the warlord as he has his warlord trait fixed. The only way to do that is to bring in the council of waagh it seems.

If waaagh every turn would be such a good rule, then everyone would choose the ork warband formation from the Ork codex. There are hardly any benefits in this supplement that makes it better than the CAD-detachment with objective secured.


Um... Where are you getting a +2 to the table from? No-one has said anything about it. Also, the warband is worse because you can't have Ghazghkull in it, who is the only one who makes use of it.


Because Black library already sent out the updated codex to those who already have it. That's why we are discussing the rules for the new Great waaagh!-band detachment here.
Great Waaagh! detachment, Command benefits = Biggest an da best: Warlord must issue and accept challenges if he kills an enemy charachter he can re-roll all failed to wound in CC for the remainder of the game, Da boss is watchin: +2 to mob rule chart and d3+3 strength 4 hits if breaking heads or squabble, Da big boss: re-roll warlord traits, Da great waaagh: if your warlord has the waaagh special rule he can call a waaagh each and every turn including the first turn, Da green horde: Every unit of 10 or more models in this detachment has the hammer of wrath special rule in any assault phase in which it succesfully charges an enemy unit.


The three new formations are Blitza bommer Skwadron, Burna bommer Skwadron and Dakkajet Skwadron.

Blitza bommer skwadron = 3 blitza bommers special rules: drop da bomb: blitza bommers re-roll failed armour penetration rolls for their boom bombs and can re-roll glancing hits
Bruna bommer skwadron = 3 burna bommers special rules: skorch da earth: Add 1 to the strength of any burna bombs
Dakkajet skwadron = 3 dakkajets special rules Give em some dakka: dakkajets in this formation have the tank hunter special rule if the target of the attacker is a flyer

This message was edited 1 time. Last update was at 2016/02/20 18:59:27


 
   
Made in us
Mutilatin' Mad Dok





Brokk wrote:
[Because Black library already sent out the updated codex to those who already have it. That's why we are discussing the rules for the new Great waaagh!-band detachment here.
Great Waaagh! detachment, Command benefits = Biggest an da best: Warlord must issue and accept challenges, Da boss is watchin: +2 to mob rule chart, Da big boss: re-roll warlord traits, Da great waaagh: if your warlord has the waaagh special rule he can call a waaagh each and every turn including the first turn, Da green horde: Every unit of 10 or more models in this detachment has the hammer of wrath special rule in any assault phase in which it succesfully charges an enemy unit.


The three new formations are Blitza bommer Skwadron, Burna bommer Skwadron and Dakkajet Skwadron.

Blitza bommer skwadron = 3 blitza bommers special rules: drop da bomb: blitza bommers re-roll failed armour penetration rolls for their boom bombs and can re-roll glancing hits
Bruna bommer skwadron = 3 burna bommers special rules: skorch da earth: Add 1 to the strength of any burna bombs
Dakkajet skwadron = 3 dakkajets special rules Give em some dakka: dakkajets in this formation have the tank hunter special rule if the target of the attacker is a flyer




Those are terrible. The only one that seems even remotely useful is the Dakkajet Skwadron.

Warboss of da Blood Vipers!! We'z gonna crush ya good!!
ArchMagos Prime of Xenarite Exploratory Fleet Omega VIII
Sisters of the Remorseless Dawn- 4000pts
My Ork Errata: http://www.dakkadakka.com/dakkaforum/posts/list/664333.page
My Ork-Curion: http://www.dakkadakka.com/dakkaforum/posts/list/0/680784.page#8470738 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Did they remove the only one Gift of Gork n Mork per model crap? Its one thing if theres a ton of stackable powerful relics, but lets be honest theyre all moderate except the Stikk and Big Bosspole.

I want to run the other weapons but the Stikk is just too powerful to pass up lol

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in se
Grovelin' Grot Rigger





Warhams-77 wrote:
The same goes for Orks according to someone dissecting the book on a german board

http://www.gw-fanworld.net/showthread.php/219361-Waaagh-Ghazghkull-Supplement-neu-aufgelegt?p=3525221&viewfull=1#post3525221

Relics from either table now. Well his post is superficial and I would wait for scans of the actual rules. But what he says is you can take the lucky stick for a model from a W!G detachment.





Thats actually ture. it says so under Orkimedes kustom gubbinz


Automatically Appended Next Post:
 Vineheart01 wrote:
Did they remove the only one Gift of Gork n Mork per model crap? Its one thing if theres a ton of stackable powerful relics, but lets be honest theyre all moderate except the Stikk and Big Bosspole.

I want to run the other weapons but the Stikk is just too powerful to pass up lol


There are no limitations in this supplement how many relics you can take. But isn't the restriction directly in the Gift of Gork n Mork rules? Have to check.

This message was edited 1 time. Last update was at 2016/02/20 19:03:43


 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

Yeah, the books are completely download able to any who previously bought the ebooks and might be available normally. The ork book is meh due to the core. Honestly if the core had been a green tide it would be a pretty sweet decurion but nah. It's kinda poopy.

As for the tau I didn't see where you could take the signature system on riptide because the section discussing says any character but no riptide has a character status except the riptide character. But I didn't super analyze it.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
Longtime Dakkanaut




 Grimmor wrote:
Brokk wrote:
[Because Black library already sent out the updated codex to those who already have it. That's why we are discussing the rules for the new Great waaagh!-band detachment here.
Great Waaagh! detachment, Command benefits = Biggest an da best: Warlord must issue and accept challenges, Da boss is watchin: +2 to mob rule chart, Da big boss: re-roll warlord traits, Da great waaagh: if your warlord has the waaagh special rule he can call a waaagh each and every turn including the first turn, Da green horde: Every unit of 10 or more models in this detachment has the hammer of wrath special rule in any assault phase in which it succesfully charges an enemy unit.


The three new formations are Blitza bommer Skwadron, Burna bommer Skwadron and Dakkajet Skwadron.

Blitza bommer skwadron = 3 blitza bommers special rules: drop da bomb: blitza bommers re-roll failed armour penetration rolls for their boom bombs and can re-roll glancing hits
Bruna bommer skwadron = 3 burna bommers special rules: skorch da earth: Add 1 to the strength of any burna bombs
Dakkajet skwadron = 3 dakkajets special rules Give em some dakka: dakkajets in this formation have the tank hunter special rule if the target of the attacker is a flyer




Those are terrible. The only one that seems even remotely useful is the Dakkajet Skwadron.


Sadly all I wanted was a decent bike formation. Wtf
Dakka Jet one is ok with waagh each turn.
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

It is, its listed in small print before listing the point costs. Thats why nobody noticed it for awhile and wanted to bring this super boss with the relic bike, killchoppa, stikk, and finkin' kap. Personally i dont think it's deadlier than a MAWarboss with Stikk but it would be fun as hell to run that anyway.

I always assumed the restriction carried over to the suppliment. Though the Big Bosspole and the Ragnarok are the only ones i wanted anyway. Its quite rare for a warboss to get sporked (least for me) so Supa Cybork is meh. Still see applications though, just not in my meta

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in ca
Longtime Dakkanaut





ITC is probably already planning on nerfing FSE before they even read the rules.

   
Made in us
Dakka Veteran





California

So the only benefits the decurion gives is waaagh every turn and HoW ? That's confirmed ? Nothing new, nothing free ?

That's a let down if true since we have fornations that already do that....

- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one !  
   
Made in us
Mutilatin' Mad Dok





gungo wrote:
Sadly all I wanted was a decent bike formation. Wtf
Dakka Jet one is ok with waagh each turn.


Wanna know the worst part? This could have easily been one formation. You pick one type of plane, bring 3, get the corresponding rule. Done. You don't need 3 different formations for that

 Dakkafang Dreggrim wrote:
So the only benefits the decurion gives is waaagh every turn and HoW ? That's confirmed ? Nothing new, nothing free ?

That's a let down if true since we have fornations that already do that....


It is, and the new formations are craptastic. Except the Dakkajet one, that one can actually be useful.

This message was edited 1 time. Last update was at 2016/02/20 19:13:20


Warboss of da Blood Vipers!! We'z gonna crush ya good!!
ArchMagos Prime of Xenarite Exploratory Fleet Omega VIII
Sisters of the Remorseless Dawn- 4000pts
My Ork Errata: http://www.dakkadakka.com/dakkaforum/posts/list/664333.page
My Ork-Curion: http://www.dakkadakka.com/dakkaforum/posts/list/0/680784.page#8470738 
   
Made in by
Flashy Flashgitz






Ok, we don't know everything right now. Things to watch for - bonuses for the Ork Warband (since they are now orkurion bonuses they must be replaced by something, and thouse might be great), whether we can take multiple relics. I, personaly would love to take a DLS and the Supa Cybork together on a warboss. Costly, but fun. Panicking so early isn't right, in the end we might freak out how usefull the new stuff is.
   
Made in se
Grovelin' Grot Rigger





 hordrak wrote:
Ok, we don't know everything right now. Things to watch for - bonuses for the Ork Warband (since they are now orkurion bonuses they must be replaced by something, and thouse might be great), whether we can take multiple relics. I, personaly would love to take a DLS and the Supa Cybork together on a warboss. Costly, but fun. Panicking so early isn't right, in the end we might freak out how usefull the new stuff is.


That's true. You can take a big mek with mega armour and Mega force field + the lukky stick now. That's a 2+ re-rollable and a 4++ re-rollable. Add FnP to that and it's pretty hard to take him down. But you could already do that but with two ICs from two detachments.
   
Made in us
Nasty Nob




Crescent City Fl..

I'm fairly excited to get 3 blitz Bombas in a formation.
A Deff squadron indeed.

Remember kids, Games Workshop needs you more than you need them.  
   
Made in us
Dakka Veteran





California

 warhead01 wrote:
I'm fairly excited to get 3 blitz Bombas in a formation.
A Deff squadron indeed.


Ya, same here gives me a reason to get a 3rd one. But so far everything else is a HUGE let down.

There has to be more than just waaagh every turn and HoW ....... there has to be.

- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one !  
   
Made in us
Nasty Nob




Crescent City Fl..

As expected. I doubt we'll get a new more proppa codex with out new models. And it'll still be... less than stellar.
Just give me more big shootas and my choppas back. then we'll see what's what.

Remember kids, Games Workshop needs you more than you need them.  
   
Made in se
Grovelin' Grot Rigger





Looking through the old formations now to see if there are some changes.

The blitz brigade now get a strength 10 hit when they ram.

Waaagh band is copied from the ork codex formation. If the warlord is chosen from this detachment you can re-roll warlord traits both from the supplement table and the one from codex orks. It also has the updated greenskin hordes where you don't have to roll 10" to get hammer of wrath attacks.

Gorkanaut krushin crew has rage from turn 2 instead of furios charge.

Goff killmob is similar to the one in Hour of the wolf. Boy units still have to be min 20 and killa kans min 3. The biggest difference is that it says Warboss instead of Grukk, but you still can take Grukk instead of a Warboss. And you can take a ordinary units of nobz. And the boyz don't have to take sluggas and choppas.

I cannot understand why they didn't include Mogroks bossboyz as an command choice :(
   
Made in us
Hierarch





Um... Yeah I have nothing to say. The warband didn't even get its own rules, so is basically useless, and WHY IN ALL THAT IS HOLY, CHAOTIC OR ORKY IS IT +2?!?! That is a negative not a bloody positive! Sorry orks, GW still hates you apparently :(

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
Made in us
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

On the Goff killmob, did they remove the wargear restriction? I actually like that formation BUT the fixed gear makes it useless. Taking a rokkit, kmb, and grotzooka in the same unit is not only poor point use but they dont want the same targets at all.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
Made in se
Grovelin' Grot Rigger





I just realized this detachment gives you less possibility to take painboys, weirdboys, big meks and meks. it's either them or the council of waagh as it's 0-1 command choice

I cannot see if they are command choice or not but it seems like it. Epub format throws around the images.
Oddboyz: 1 weirboy, painboy, mek or big mek.


Automatically Appended Next Post:
 Vineheart01 wrote:
On the Goff killmob, did they remove the wargear restriction? I actually like that formation BUT the fixed gear makes it useless. Taking a rokkit, kmb, and grotzooka in the same unit is not only poor point use but they dont want the same targets at all.


yeah they can take whatever they want now.

This message was edited 2 times. Last update was at 2016/02/20 19:54:53


 
   
Made in us
Hierarch





Im hoping the just majorly fethed up the Ebook and the in-print version will be less gak, but I doubt it...

 Tamereth wrote:

We'll take your Magnus leak and raise you plastic sisters, take that internet.
 
   
 
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