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Least Favorite Army to Fight?
Necrons
Eldar
Space Marines
Adeptus Mechanicus
Dark Eldar
Harlequins
Tyranids
Tau
Orks
Chaos Daemons
Chaos Space Marines
Blood Angels
Dark Angels
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Imperial Knights
Astra Militarum

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Made in us
Loyal Necron Lychguard





Virginia

So, I was thinking this morning about the reasoning as to why people hate some armies more than others. But then I got curious.

Just a general question to you guys: What is your least favorite army to fight against and why? Could be for any reason, to OP codex, to dislike of the playstyle, ext.

Mine, personally, is Eldar. Their book is just multiple levels of annoying/broken, and even casual games against them usually end up ridiculous.

This message was edited 2 times. Last update was at 2016/02/16 19:00:01


40k:
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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Cannot think about an army I cannot beat with Eldar or Necrons.
In the 3rd edition, it was Tyranids.

Former moderator 40kOnline

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Made in us
Loyal Necron Lychguard





Virginia

 wuestenfux wrote:
Cannot think about an army I cannot beat with Eldar or Necrons.
In the 3rd edition, it was Tyranids.


Doesn't necessarily have to be an army you cannot beat. I almost never lose to Eldar, I just hate playing against them.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Dark Angels Librarian with Book of Secrets






Tau or Necrons. My one buddy is pretty good and won't often bring tons of cheese, but a kitted out Necron Decurion with Wraiths with RP is just so damn boring to fight. Nothing dies, and all of your Ghost Arks are nigh impenetrable.

Tau I just hate fighting because I feel as if it doesn't matter whether I'm there or not. "Hiding behind cover? lol SMS" "Jinking? lol Markerlights for Ignore Cover" "Almost got me pinned down? lol JSJ"

This message was edited 1 time. Last update was at 2016/02/16 15:21:03


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Trustworthy Shas'vre





Cobleskill

I voted orks. I play tau. I know it might be a contradiction, but I don't bother to play against an army. I play against my opponent. and my opponent always brings a green tide to timed games and we never seem to get beyond turn two.

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'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in us
Omnipotent Necron Overlord






I hate playing against tau. Not fun to play against. Mostly because marker-lights and supporting fire.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in nl
Longtime Dakkanaut






Tau necrons or eldar.

Tau & Eldar -> Shoots hard runs away harder then you can get to them

Necrons -> Don't shoot that hard but just don't die. Making games dull.

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Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

Necrons. The strategy devolves into throwing my dudes into their dudes and hoping the game ends while I'm in dogpiles around objectives. It's a funny spectacle the first time, now it's just annoying. And because their army doesn't really degrade over the course of the game, their turns take just as long each round.

Tau are a close followup for the same reason, albeit a slightly different result. Regardless of what you're playing as, your best strategy tends to be something resembling a Zerg rush.

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Made in us
Loyal Necron Lychguard





Virginia

 jreilly89 wrote:
Tau or Necrons. My one buddy is pretty good and won't often bring tons of cheese, but a kitted out Necron Decurion with Wraiths with RP is just so damn boring to fight. Nothing dies, and all of your Ghost Arks are nigh impenetrable.

Tau I just hate fighting because I feel as if it doesn't matter whether I'm there or not. "Hiding behind cover? lol SMS" "Jinking? lol Markerlights for Ignore Cover" "Almost got me pinned down? lol JSJ"


I can agree about the Decurion. Though I don't play against Necrons, I understand the frustration. Though, Ghost Arks being Impenetrable is a bit weird, as mine typically get targeted first and die easily.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Fiery Bright Wizard






Idaho

30k Mechanicum (kicks my ass, Though I am learning how to deal with them)

Beyond that, nothing much really. Eldar, Tau, and 'Crons are strong (and beat 30k armies fairly easily, but that's most 40k v 30k games) but I don't really hate them. If anything, I HATE Dark Angels, but that's because I loath their fluff.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Longtime Dakkanaut




Tau and necrons. I own both armies and people request I bring Eldar instead
   
Made in us
Dark Angels Librarian with Book of Secrets






 krodarklorr wrote:
 jreilly89 wrote:
Tau or Necrons. My one buddy is pretty good and won't often bring tons of cheese, but a kitted out Necron Decurion with Wraiths with RP is just so damn boring to fight. Nothing dies, and all of your Ghost Arks are nigh impenetrable.

Tau I just hate fighting because I feel as if it doesn't matter whether I'm there or not. "Hiding behind cover? lol SMS" "Jinking? lol Markerlights for Ignore Cover" "Almost got me pinned down? lol JSJ"


I can agree about the Decurion. Though I don't play against Necrons, I understand the frustration. Though, Ghost Arks being Impenetrable is a bit weird, as mine typically get targeted first and die easily.


By what? Not an insult, an honest question. Outside of Meltas, which still struggle against a Jinking GA, I feel like nothing else can get through their AV 13 shield.

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Made in us
Boosting Space Marine Biker





Independence MO

I severely dislike Necrons. They don't die, it gets boring to fight. And the local necron players don't make the experience any more fun. Ones favorite argument was in a 4k point team game "No D weapons cus they ignore re-animation" which yes is a player issue not an army one but no fun just the same.


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PPl who optimise their list as if they're heading to a tournament when in reality you're just gonna play a game for fun at your FLGS are bascially the Kanye West equivalent or 40K.
 
   
Made in us
Loyal Necron Lychguard





Virginia

 jreilly89 wrote:
 krodarklorr wrote:
 jreilly89 wrote:
Tau or Necrons. My one buddy is pretty good and won't often bring tons of cheese, but a kitted out Necron Decurion with Wraiths with RP is just so damn boring to fight. Nothing dies, and all of your Ghost Arks are nigh impenetrable.

Tau I just hate fighting because I feel as if it doesn't matter whether I'm there or not. "Hiding behind cover? lol SMS" "Jinking? lol Markerlights for Ignore Cover" "Almost got me pinned down? lol JSJ"


I can agree about the Decurion. Though I don't play against Necrons, I understand the frustration. Though, Ghost Arks being Impenetrable is a bit weird, as mine typically get targeted first and die easily.


By what? Not an insult, an honest question. Outside of Meltas, which still struggle against a Jinking GA, I feel like nothing else can get through their AV 13 shield.


Well, once a Ghost Ark gave up first blood to a Zzap gun. Then the following game it blew up turn 1 from an Obliterator Lascannon. Then it was immobilized (but somehow not killed) by a Nova Charged Ion Accelerator. Then there's my Marine friend's Imperial Fist Devs with Lascannons. Then Twin-linked Brightlances on my friends Wave Serpents, which always seem to pen. then take into account all of the melta from my friend's Sister's squads or Deep Striking Crisis teams.


Automatically Appended Next Post:
 Chapter Master Angelos wrote:
I severely dislike Necrons. They don't die, it gets boring to fight. And the local necron players don't make the experience any more fun. Ones favorite argument was in a 4k point team game "No D weapons cus they ignore re-animation" which yes is a player issue not an army one but no fun just the same.


In his defense, I dislike D-weapons in 2k games or smaller, but in 4k they should be allowed, albeit in moderation.

This message was edited 1 time. Last update was at 2016/02/16 16:12:55


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Hellish Haemonculus






Boskydell, IL

Nids.

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Tau, only because Necrons at least move around a bit while not interacting with you in any way.

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Made in ie
Norn Queen






Dublin, Ireland

Marine Bikes and or variants thereof.
Loathe facing them.

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Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Necrons first and foremost just not fun to play against. Completely non interactive, often very easy to win with without really doing anything with the opponent, and for an army about slow plodding doom, theyre probably the fastest army in the game after CWE/DE.

Eldar would be next, for all the obvious reasons. They can outshoot even the exclusively SAFH armies like IG and Tau , outrun everyone, and still be incredibly resilient, and still do well in CC to boot if they want. They have no downsides, though at least you can kill some of them usually.

Knights are another one I'm not a fan of, but almost every event and league I know of has heavily restricted their use such that they cannot be fielded as an army really, so theyre less of an issue. Basically nobody allows full Knight armies to be run anymore so its not there to be bothered by.

Space Marines can be pretty bad too, but most of the is primarily formation shenanigans.

This message was edited 1 time. Last update was at 2016/02/16 17:19:32


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 Vaktathi wrote:
Necrons first and foremost just not fun to play against. Completely non interactive, often very easy to win with without really doing anything with the opponent, and for an army about slow plodding doom, theyre probably the fastest army in the game after CWE/DE.

Eldar would be next, for all the obvious reasons. They can outshoot even the exclusively SAFH armies like IG and Tau , outrun everyone, and still be incredibly resilient, and still do well in CC to boot if they want. They have no downsides, though at least you can kill some of them usually.

Knights are another one I'm not a fan of, but almost every event and league I know of has heavily restricted their use such that they cannot be fielded as an army really, so theyre less of an issue. Basically nobody allows full Knight armies to be run anymore so its not there to be bothered by.

Space Marines can be pretty bad too, but most of the is primarily formation shenanigans.


Pretty sure ITC still allows the Knight armies. Wasn't there one at LVO?

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Made in gb
Longtime Dakkanaut





Nottingham

Necrons. You get through a game against them, but I've never enjoyed it.

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Made in us
Omnipotent Necron Overlord






Akiasura wrote:
Tau and necrons. I own both armies and people request I bring Eldar instead

Eldar are very fragile they are just mobile. Riptides and decurian units are close to being indestructible in a standard game. Kinda hard to have fun when you are the only one picking up models.

This message was edited 1 time. Last update was at 2016/02/16 17:32:58


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in gb
Longtime Dakkanaut





UK

I think Tau for me. Or at least my mate Tau, who basically gunlines with the ADL.

I guess it makes it easier to finish our games in time but god almighty when it's just me moving around it's boring. That's why my Tau are mobile (Devilfish, Riptides, Ghostkeels, Stealthsuits and co).

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Made in us
Powerful Phoenix Lord





Dallas area, TX

Imperial Guard is not in the poll. I would vote for them. I beat them almost every time, but plain humans are just so boring to play against, especially if they are running a static list. I have never had an interest in them, so I have to constantly ask my opponent what units do what. Even when I think I have everything down, someone brings something new I haven't seen yet.

Actually, that is what I hate the most: Having to constantly ask what does what. There are waaaaaay too many Force World armies in my local area. As FW stuff is not as easily accessible to me, I never consider it. I often skip out on games because they only options are Imp Guard, 30K Mechanicus or Renegades.

I used to know every army back in 6th, but with all the super fast releases and FW stuff becoming more acceptable, I cannot keep up with everything. This is why I will never play WarmaHordes. Too much new stuff all at once, plus constant releases.

I should point out that all the people who play these armies are people I consider my friends and great opponents, I just want to play straight "40K" on casual night, not "have to constantly think, leave with a headarch 30K". Where are all the Marines and Xenos when I need them?

This message was edited 1 time. Last update was at 2016/02/16 17:38:02


   
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Auspicious Aspiring Champion of Chaos






Wow. I knew Necrons were unpopular, but I would think that Eldar would beat us in this poll.

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Made in us
Powerful Phoenix Lord





Dallas area, TX

Eldar are at least killable and can be played without resorting to all Scatterbike & WKs. A good player can at least have an engaging game with them.

Necrons almost have to play Decurion. Even tabling them (which I have done twice) isn't very fun since you are spending the bulk of 5-7 turns just killing the same units with very slow returns.

This message was edited 1 time. Last update was at 2016/02/16 17:45:02


   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Galef wrote:
Imperial Guard is not in the poll. I would vote for them. I beat them almost every time, but plain humans are just so boring to play against, especially if they are running a static list. I have never had an interest in them, so I have to constantly ask my opponent what units do what. Even when I think I have everything down, someone brings something new I haven't seen yet.

Actually, that is what I hate the most: Having to constantly ask what does what. There are waaaaaay too many Force World armies in my local area. As FW stuff is not as easily accessible to me, I never consider it. I often skip out on games because they only options are Imp Guard, 30K Mechanicus or Renegades.

I used to know every army back in 6th, but with all the super fast releases and FW stuff becoming more acceptable, I cannot keep up with everything. This is why I will never play WarmaHordes. Too much new stuff all at once, plus constant releases.

I should point out that all the people who play these armies are people I consider my friends and great opponents, I just want to play straight "40K" on casual night, not "have to constantly think, leave with a headarch 30K". Where are all the Marines and Xenos when I need them?
ask to read the rules before the game, just like any new codex update? FW should be significantly less of a headache than normal studio releases these days, and if youve got a credit card or Internet connection, rhey should be no less accessbile than many normal studio releases, and increaingly there is less and less (or no) price difference.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Vaktathi wrote:
 Galef wrote:
Imperial Guard is not in the poll. I would vote for them. I beat them almost every time, but plain humans are just so boring to play against, especially if they are running a static list. I have never had an interest in them, so I have to constantly ask my opponent what units do what. Even when I think I have everything down, someone brings something new I haven't seen yet.

Actually, that is what I hate the most: Having to constantly ask what does what. There are waaaaaay too many Force World armies in my local area. As FW stuff is not as easily accessible to me, I never consider it. I often skip out on games because they only options are Imp Guard, 30K Mechanicus or Renegades.

I used to know every army back in 6th, but with all the super fast releases and FW stuff becoming more acceptable, I cannot keep up with everything. This is why I will never play WarmaHordes. Too much new stuff all at once, plus constant releases.

I should point out that all the people who play these armies are people I consider my friends and great opponents, I just want to play straight "40K" on casual night, not "have to constantly think, leave with a headarch 30K". Where are all the Marines and Xenos when I need them?
ask to read the rules before the game, just like any new codex update? FW should be significantly less of a headache than normal studio releases these days, and if youve got a credit card or Internet connection, rhey should be no less accessbile than many normal studio releases, and increaingly there is less and less (or no) price difference.


This is the issue though. I am used to knowing 90% of every army, but in the last 2-3 years that knowledge has dropped. In order to feel comfortable with new rules, I want some time beforehand to go over them. My opponents always have their rules available and are more than willing to show them, but I just want to play, not spend 30+ minutes going over new stuff.

I am becoming more familiar with the specific stuff my local friends are playing, but the lightening speed everything else is coming out with makes it more work than I prefer. The worst games I have every palyed had nothing to do with losing, or even a bad opponent, but by being "surprised" by something I wasn't prepared for. Knowing about something is different than "prepared" for it mentally.

This is, of course, a personal quirk and not something I think is wrong with the game. More variety is always better.

--

This message was edited 2 times. Last update was at 2016/02/16 17:54:06


   
Made in us
Nurgle Chosen Marine on a Palanquin






I have a sinking suspicion of how this will end.

Top 3 will be.... Eldar, Tau, Necrons.

I chose eldar, I've only faced them once that wasn't just terrible. where I have faced Tau several times that were not bad, and necrons quite a few times that were not terrible.

   
Made in ca
Longtime Dakkanaut




To me it's Imperial Knight. It's an army made of one unit that about only 10% of a regular army can even hope to damage while it can target and kill, some with more ease than other, all that I put against it.
   
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Insect-Infested Nurgle Chaos Lord






edition after edition, it'll always be the Eldar. They have way too many shenanigans in each edition, even if it's not some blatantly OP stuff like Gargantuan Wraithknights.

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Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


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