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Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Re: Chaos warriors on round bases - Yeah, that's the downside of some of the ranked poses being on circular bases - they were cast to fit shoulder-to-shoulder!

Unfortunately, some of the 'ard boyz (former black orcs) fit this category, too - but I think they could look better as the "little brothers" of the new sculpts. Smaller things like night goblins (see Navarro's work for these and black orcs, starting here in his blog!) might fit in even better though, as the size difference will be even more exaggerated (and justified!).

Couple of pics from Navarro's blog more at the link above or directly here:
http://www.dakkadakka.com/dakkaforum/posts/list/180/377728.page#7993973





Just need some Ironjawz to compare them to...


This message was edited 2 times. Last update was at 2016/04/26 02:54:21


 
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 Manchu wrote:
 Lockark wrote:
I can't even find these "3 ways to play" rumours because of
Conveniently someone updates the first post of this thread regularly ...


Yesterday the title was changed but not the 1st post, unless that was a glitch with Dakka on mobile.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Yeah I jumped on the first post a bit late yesterday - thread kind of blew up with the news so apologies / etc

Manchu is usually the one updating with the pics though - within the day I've found the latest pics are in the OP, which makes glancing through for them handy!
   
Made in us
[MOD]
Solahma






RVA

 Lockark wrote:
Yesterday the title was changed but not the 1st post, unless that was a glitch with Dakka on mobile.
Another mod (Reds8n) often does posters the courtesy of changing the title as soon as he is aware of any news. He's posting from an earlier timezone. I follow after him updating the first post, taking down the old news and putting up the newest stuff so that anybody can check it out even if they don't want to get into the discussion.
 RiTides wrote:
Yeah I jumped on the first post a bit late yesterday
Ah thanks RiTides. It's good for the title to get updated ASAP.
 RiTides wrote:
Unfortunately, some of the 'ard boyz (former black orcs) fit this category, too - but I think they could look better as the "little brothers" of the new sculpts.
I am really tempted to start Or(ru)ks, just getting the new stuff onward. I would be shocked if I was the only one!

This message was edited 4 times. Last update was at 2016/04/26 02:52:16


   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

As i'm working my way through my Varanguard and Slaughterpriest, I can't help but pine for a new generic chaos warrior kit.

Everything else is so tiny and diminutive compared to these guys.

I can't wait to see the new Orcs do that to my current guys this weekend, as I'll certainly be picking up a Megaboss at the very least.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Knight of the Inner Circle






I still have all my Fantasy stuff...
but as for anything to do with AoS..
It is.. to little.. to late..

 
   
Made in us
Longtime Dakkanaut




Why did people switch to round bases anyway? If you liked the look of ranks, why not keep it?

Also, these bigger orks are the bee's knees!

Points are a good thing for people who want them, the wife and I are going to continue using the original way.

Are these updates going to be added to the app?

This message was edited 1 time. Last update was at 2016/04/26 03:16:11


   
Made in us
[MOD]
Solahma






RVA

 highlord tamburlaine wrote:
I can't help but pine for a new generic chaos warrior kit.
I'm hoping for more deity-specific warriors personally - and specifically for some kind of Tzeentch worshippers as this is turning out to be the year of Tzeentch. Maybe Silver Tower will come with some kind of terrible birdlike Chaos Warriors.

   
Made in us
Regular Dakkanaut





As an owner of Orcs,and a fan of vanilla AoS and points-structure, this last week has been like christmas in April for me (not to mention the new 40k Ork jet).
   
Made in ca
Dakka Veteran




I've actually come around to think Orruk reads and sounds better than Orc. I got some Brutes to go with my Ogors. I think they've actually slightly toned down the pricing recently, as well. The brutes could easily have been Paladin price but they went Liberator, and the last campaign book knocked a few dollars off too.
   
Made in us
Legendary Master of the Chapter





SoCal

"Orruk" flows off the tongue if you say it like Shatner.

Is there any solid info on new Tzeentch stuff, because that might be what breaks my will. Chaos never quite lived up to its promise in fantasy; more elaborate plastics would really help bring some pizzazz the ruinous powers. The old plastic warriors were better used as conversion fodder for space marines or inquisitors.

   
Made in de
Longtime Dakkanaut





I don't doubt that the Chaos warriors (the 99 Ravens?) and birdmen of Tzeentch will look great and maybe be the first Tzeentch models urging me to collect an army sincy the last two setsof metal pink/blue horrors.

But

The increased AoS size is cool for a few models in your army towering over the rest, but I want miniatures, not bigatures. Sigh.

Looking for a Skaven Doomwheel banner to repair my Nurgle knights.  
   
Made in gb
Repentia Mistress





 BobtheInquisitor wrote:
"Orruk" flows off the tongue if you say it like Shatner.

Is there any solid info on new Tzeentch stuff, because that might be what breaks my will. Chaos never quite lived up to its promise in fantasy; more elaborate plastics would really help bring some pizzazz the ruinous powers. The old plastic warriors were better used as conversion fodder for space marines or inquisitors.


Last was 'bird beastmen'-esque Tzeentch followers. That was taken to mean the Arcanites would have bird heads. And be part of the Silver Tower boardgame. Was also a mention of actual Blue Horrors (again, for the boardgame).

This message was edited 1 time. Last update was at 2016/04/26 06:30:44


 
   
Made in pl
Longtime Dakkanaut




 Manchu wrote:
 H.B.M.C. wrote:
but adding it to the game harms no one.
This is simply not true. Design is a matter of mechanics. Point-costed options is one such mechanic. A game designed to incorporate mechanic is fundamentally different from a game designed excluding that mechanic. So adding points will either change the game at a fundamental level or amount to nothing more than a tacked-on veneer. The latter should and will disappoint those who want a fantasy version of 40k and the former will disappoint those who like AoS from breaking out of the pick-up game model and returning to the scenario-driven approach.


Part of the playerbase obviously wanted to play with points as shown by point systems created and tournaments played using them and GW responded. This is good, probably the best news about GW in years no matter whether it fails or not.

I also think you seriously overestimate both the amount of thought put into AoS designing process and the result itself. It's a simple game that can be easily balanced and if not, if the Stardrake in Terminator Armour on a Comet Mount brakes it completly then it wasn't a good game to begin with tbh.

Also free warscrolls are perfect for an ongoing balancing effort, intentional or not its a basic design that right there seems suited to a point system. Worst case scenario, if the black hearted jocks rampaging whfb community for decades return, GW can shake the meta on a month to month basis or otherwise destroy the super dominant builds.

Not to mention that if the scenario driven gaming is such a godsend and a breath of fresh air after years in the competitive gutter for AoS players, why would they stop playing like that. If it's that good it will live on np.

This message was edited 4 times. Last update was at 2016/04/26 06:36:39


From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
Made in fi
Locked in the Tower of Amareo





Plumbumbarum wrote:
Not to mention that if the scenario driven gaming is such a godsend and a breath of fresh air after years in the competitive gutter for AoS players, why would they stop playing like that. If it's that good it will live on np.


Especially since points only enchance it...

It's actually casual/narrative gamers that benefit MOST from points. Tournament competive players don't really benefit from points and balance from the core. It's narrative gamers who are biggest benefiters.

2024 painted/bought: 109/109 
   
Made in us
[MOD]
Solahma






RVA

Plumbumbarum wrote:
It's a simple game that can be easily balanced and if not ... then it wasn't a good game to begin with tbh.
False dilemma - either AoS is a broken pick-up game or it is worthless. This fallacy exactly sums up about 90%+ of posts on DakkaDakka concerning 'what's wrong with AoS.' IRL however AoS was clearly never designed to be this sort of game. The problem has been with the "reviewers" rather than the game, from day one to now.

There are cynical reasons GW would want to put its own comp system out there that have little/nothing to do with the alleged market of hypothetical "competitive" AoS players. For example - for years GW has shown a need to be in control of everything to do with their IP, going so far as to stomp out fan communities. In this case, releasing an official comp stands a good chance of killing all of the fan made systems people have been working on.
tneva82 wrote:
Tournament competive players don't really benefit from points and balance from the core. It's narrative gamers who are biggest benefiters.
In what world ... ?

This message was edited 4 times. Last update was at 2016/04/26 07:09:39


   
Made in at
Wondering Why the Emperor Left







Na, what do we think ?

http://battlebunnies.blogspot.co.at/
http://war-of-sigmar.herokuapp.com/ 
   
Made in us
[MOD]
Solahma






RVA

TBH Black Guard on round bases don't do much for me.

   
Made in au
Pustulating Plague Priest




GW are releasing some excellent plastic unhelmed heads, why do they insist on making so many of the AoS kits have godawful helmet designs?

There’s a difference between having a hobby and being a narcissist.  
   
Made in ca
Sagitarius with a Big F'in Gun



Edmonton, Alberta

It looks like an upgrade sprue containing heads. The bodies are stock Black Guard. Also, is it possible to keep "3 ways to play" in the title? That info is only a day old, after all
   
Made in at
Wondering Why the Emperor Left





Guys ....

The pic above is a converted unit. The text is the hint.

Wouldn't be surprised to see them finally release their multipart Khorgorath ...^^

http://battlebunnies.blogspot.co.at/
http://war-of-sigmar.herokuapp.com/ 
   
Made in us
[MOD]
Solahma






RVA

MacMuckles wrote:
is it possible to keep "3 ways to play" in the title?
Sure - FYI I keep all the "news" that is still news in the OP regardless of the thread title.

   
Made in at
Wondering Why the Emperor Left





Speaking about thread title ^^

"Subject: Age of Sigmar News & Rumours ~ Dark Aelfs Incoming?"

No. Guys, how long do they post their white dwarf studio armies now on the last site? It has nothing to do with next week xD

http://battlebunnies.blogspot.co.at/
http://war-of-sigmar.herokuapp.com/ 
   
Made in pl
Longtime Dakkanaut




 Manchu wrote:
Plumbumbarum wrote:
It's a simple game that can be easily balanced and if not ... then it wasn't a good game to begin with tbh.
False dilemma - either AoS is a broken pick-up game or it is worthless. This fallacy exactly sums up about 90%+ of posts on DakkaDakka concerning 'what's wrong with AoS.' IRL however AoS was clearly never designed to be this sort of game. The problem has been with the "reviewers" rather than the game, from day one to now.


I didn't say worthless but if something can't be properly balanced in the system then how can it be balanced without the system. Or is the idea of eyeballing and talking with opponent for the sake of balance also abandoned now for just having fun no matter hopelessly decimated or not. I can have fun with that btw but can everybody.



There are cynical reasons GW would want to put its own comp system out there that have little/nothing to do with the alleged market of hypothetical "competitive" AoS players. For example - for years GW has shown a need to be in control of everything to do with their IP, going so far as to stomp out fan communities. In this case, releasing an official comp stands a good chance of killing all of the fan made systems people have been working on. ?


I wonder if it's ironic that it's me giving GW benefit of doubt but they have quite a string of good decisions lately. But sure, you can also say that they just want to release something broken here and there for the good old boost in sales, or are just desparate or sth tbh. IDK.

From the initial Age of Sigmar news thread, when its "feature" list was first confirmed:
Kid_Kyoto wrote:
It's like a train wreck. But one made from two circus trains colliding.

A collosal, terrible, flaming, hysterical train wreck with burning clowns running around spraying it with seltzer bottles while ring masters cry out how everything is fine and we should all come in while the dancing elephants lurch around leaving trails of blood behind them.

How could I look away?

 
   
Made in no
Stealthy Grot Snipa





Undead and points?

GW is getting closer to introducing AoS to my wallet.

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in gb
Repentia Mistress





Thanks, Atia.

New zombies/Deadwalkers.

Just in time for their next AoS event at WHW too.

This message was edited 1 time. Last update was at 2016/04/26 07:50:55


 
   
Made in us
[MOD]
Solahma






RVA

 Atia wrote:
how long do they post their white dwarf studio armies now on the last site? It has nothing to do with next week
Are you bound by some kind of rumour monger code that prevents you from just posting what you mean?
Plumbumbarum wrote:
you can also say that they just want to release something broken here and there for the good old boost in sales, or are just desparate or sth tbh
I think at minimum GW wants some control over what rules are used at organized events, even if it isn't running them or even supporting them.

This message was edited 1 time. Last update was at 2016/04/26 07:53:34


   
Made in de
Experienced Maneater






 ShaneTB wrote:
Thanks, Atia.

New zombies/Deadwalkers.

Just in time for their next AoS event at WHW too.


Yeah, sure sounds like it.
   
Made in us
Douglas Bader






 Manchu wrote:
tneva82 wrote:
Tournament competive players don't really benefit from points and balance from the core. It's narrative gamers who are biggest benefiters.
In what world ... ?


In the world in which narrative players like to be able to quickly put together a scenario between roughly-equal forces instead of spending a bunch of time creating their own balance system to figure out what forces would be appropriate. For example, a narrative player who plays a good narrative game (IOW, not AoS or 40k) can say "let's play a siege game, I'll take 750 points and this fortification, you get 1000 points to attack it" and have a reasonable expectation that the game will be balanced and fun on the first attempt to play it. With AoS you can't do that, you have to negotiate specific forces that you think will be roughly equal because there's no way to determine how powerful a given unit is. It's a much harder task to do, and involves spending a lot of time on something that has nothing to do with the desired story-focused aspects of the game.

Tournament players, on the other hand, just play whatever is most overpowered if you make balance mistakes. They certainly benefit from having better balance, but it's much less essential.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
[MOD]
Solahma






RVA

 Peregrine wrote:
in which narrative players like to be able to quickly put together a scenario between roughly-equal forces
This sounds suspiciously like a pick-up game. Well, no, it sounds exactly like a pick-up game.
 Peregrine wrote:
Tournament players, on the other hand, just play whatever is most overpowered
Well sure that is the cynical end of the spectrum. I was more talking about the idealistic end, players who want to prove their skill during play as much as or moreso than while writing their lists.

This message was edited 2 times. Last update was at 2016/04/26 08:03:10


   
 
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