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2016/05/05 15:55:40
Subject: Re:Dawn of War 3 announced! Trailer inside + Steam info
deathstalker013 wrote: Anyone else notice the similarity between the Howling banshee and Predator, don't get me wrong I love it I just now wish the models looked like this.
Of course. There is no secret that GW "borrowed" the Predator Aesthetics for the minis.....
I'm really not seeing it. Some of the artwork for Striking Scorpions might be Predator-inspired (derived from their dreadlock-like helmet decorations and "stealthy hunter" theme), but that's about it, and that only really covers their posing; even Striking Scorpions, often compared to the Predator, don't really look like they were "borrowed".
deathstalker013 wrote: Anyone else notice the similarity between the Howling banshee and Predator, don't get me wrong I love it I just now wish the models looked like this.
Couldn't agree more. Right now I'm hoping so hard that GW adopt this weirdly organic looking armour if they ever redo any of the eldar models now availiable, given that the Eldar society is much more heavily based in esotherism and the occult in all aspects of life and war, than simply utilising straight-forward technology.
2016/05/05 18:58:34
Subject: Re:Dawn of War 3 announced! Trailer inside + Steam info
I just went out and got the PC Gamer Magazine, which has an exclusive look at Dawn of War 3, shows off the new bases and some story info. Made a video showing it off, enjoy smile
This message was edited 1 time. Last update was at 2016/05/05 18:58:48
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
2016/05/05 19:08:46
Subject: Dawn of War 3 announced! Trailer inside + Steam info
The Gatling Guns have flamethrowers on them because this is 40k.
Nice May put that in my sig...
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester The Gatling Guns have flamethrowers on them because this is 40k - DOW III
2016/05/05 19:13:36
Subject: Re:Dawn of War 3 announced! Trailer inside + Steam info
deathstalker013 wrote: Anyone else notice the similarity between the Howling banshee and Predator, don't get me wrong I love it I just now wish the models looked like this.
Of course. There is no secret that GW "borrowed" the Predator Aesthetics for the minis.....
I'm really not seeing it. Some of the artwork for Striking Scorpions might be Predator-inspired (derived from their dreadlock-like helmet decorations and "stealthy hunter" theme), but that's about it, and that only really covers their posing; even Striking Scorpions, often compared to the Predator, don't really look like they were "borrowed".
Don't tell me that no one sees Striking Scorpions as the real predator knock-off - hell they even have the same tactics as the preditor
9000
8000
Knights / Assassins 800
2016/05/05 19:53:17
Subject: Re:Dawn of War 3 announced! Trailer inside + Steam info
All I'm saying is that in my opinion this helmet bears a resemblance to the Predator helmet, not the Eldar just the helmet. As a huge fan of Predator I love the style of this new look I just wish that the minis looked the same, even just one, but the chances of it ever being made are slimmer than a new Ragnar Blackmane mini.
2016/05/05 19:59:40
Subject: Dawn of War 3 announced! Trailer inside + Steam info
1) The WoC faction will be free for the 1st week as an early adopter bonus - After a huge and sustained backlash because it was originally going to be pre-order only. They don't get points for doing the right thing only after they tried, deliberately and knowingly, to do the wrong thing and got called out on it.
2) PC game prices have not risen higher than inflation with the average RRP being 35-40 yet development cost has gone up 10 fold. - And what has driven that rise in costs? Marketing, which is of no benefit to customers. Incremental graphics enhancements that mostly go to waste because PC development is hamstrung by each console generation. The eradication of the silent protagonist in favour of fully-voiced player characters, a cost increase that is situational as it's dependent on genre, and again dependent on genre is of questionable value to the player. But, even if we take that 10-times figure you've pulled out of your nethers as fact and as universally applicable to all genres, that's not an argument in favour of DLC because the problem of DLC isn't that people don't want to pay what a game is worth, it's that they don't trust nickle & diming publishers - if Relic came out and said "it cost us X to make the game, and Y to market the game, so we want Z pounds for a copy and that will include all the content we will produce outside of full-size expansion packs that will justify their own cost", then fine, people can make a simple and informed decision whether or not Z pounds is worth it to them, but that's not what's happening, what's happening is games are being designed from the ground up now as platforms to extract the maximum amount of money from consumers regardless of the actual value of the core product, and so people are justifiably annoyed.
3) No one is forcing you to buy it, you can still enjoy the game IRS not like episodes where you pay £30 for 1 level (looking at you hitman). - This might be the most nonsensical argument I ever see about criticism. No, nobody is forcing you to buy it, nobody is forcing anyone to buy anything, that doesn't mean the business practices of the seller are immune to analysis and critique, nor does it mean customers aren't allowed to make a judgement of the value proposition and share their conclusion if they find it wanting. Presenting someone with a gak sandwich and then when they react with disgust yelling "Hey, at least it's not a gak and puke sandwich! Stop whining and eat up!" doesn't change the fact you want them to eat a gak sandwich.
What's even more amusing is your happy to pay £70 for a tabletop starter set yet don't bat an eye lid when paying £300 for a "DLC" army. - This is even more nonsensical than above. There's always a more expensive hobby, the fact that some people collect dozens of sports cars that cost dozens of times the amount of money an average person will earn in a year does not negate the ability to judge a product's value proposition on its own merits any more than the fact people spend hundreds of pounds on miniatures.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal
2016/05/05 20:26:37
Subject: Dawn of War 3 announced! Trailer inside + Steam info
1) The WoC faction will be free for the 1st week as an early adopter bonus - After a huge and sustained backlash because it was originally going to be pre-order only. They don't get points for doing the right thing only after they tried, deliberately and knowingly, to do the wrong thing and got called out on it.
2) PC game prices have not risen higher than inflation with the average RRP being 35-40 yet development cost has gone up 10 fold. - And what has driven that rise in costs? Marketing, which is of no benefit to customers. Incremental graphics enhancements that mostly go to waste because PC development is hamstrung by each console generation. The eradication of the silent protagonist in favour of fully-voiced player characters, a cost increase that is situational as it's dependent on genre, and again dependent on genre is of questionable value to the player. But, even if we take that 10-times figure you've pulled out of your nethers as fact and as universally applicable to all genres, that's not an argument in favour of DLC because the problem of DLC isn't that people don't want to pay what a game is worth, it's that they don't trust nickle & diming publishers - if Relic came out and said "it cost us X to make the game, and Y to market the game, so we want Z pounds for a copy and that will include all the content we will produce outside of full-size expansion packs that will justify their own cost", then fine, people can make a simple and informed decision whether or not Z pounds is worth it to them, but that's not what's happening, what's happening is games are being designed from the ground up now as platforms to extract the maximum amount of money from consumers regardless of the actual value of the core product, and so people are justifiably annoyed.
3) No one is forcing you to buy it, you can still enjoy the game IRS not like episodes where you pay £30 for 1 level (looking at you hitman). - This might be the most nonsensical argument I ever see about criticism. No, nobody is forcing you to buy it, nobody is forcing anyone to buy anything, that doesn't mean the business practices of the seller are immune to analysis and critique, nor does it mean customers aren't allowed to make a judgement of the value proposition and share their conclusion if they find it wanting. Presenting someone with a gak sandwich and then when they react with disgust yelling "Hey, at least it's not a gak and puke sandwich! Stop whining and eat up!" doesn't change the fact you want them to eat a gak sandwich.
What's even more amusing is your happy to pay £70 for a tabletop starter set yet don't bat an eye lid when paying £300 for a "DLC" army. - This is even more nonsensical than above. There's always a more expensive hobby, the fact that some people collect dozens of sports cars that cost dozens of times the amount of money an average person will earn in a year does not negate the ability to judge a product's value proposition on its own merits any more than the fact people spend hundreds of pounds on miniatures.
Exalted for Truth.
Corrected for nonsense.
Yodhrin, unless I'm missing something, please clarify for me. AAA games have always been expensive, even going back to the original Mario Brothers, PC is no exception. After several months, prices drop, PC no exception. Buy it or don't. I really don't see why this edition of Dawn of War is causing such an uproar when they've done nothing more than follow the trend of other video games. People wanted a new Dawn of War. They're delivering. What's the problem?
I dont think its Dawn of War itself but the business practices SEGA are fond of. Imagine you are playing DOW 1, you go into army painter. Oh wait nah cas every skin costs 1.99, you want Imperial Fists? Pay up. You go into custom games, the Chaos space marine race is DLC exclusive from the start.
Of course, no one knows what the business model for this game is and whilst slightly irrational to jump to conclusions now, there is nothing wrong with people voicing their concerns.
Fury from faith
Faith in fury
Numquam solus ambulabis
2016/05/05 20:53:11
Subject: Dawn of War 3 announced! Trailer inside + Steam info
Well lets just add napalm to the front of them and go to town!
No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester The Gatling Guns have flamethrowers on them because this is 40k - DOW III
2016/05/06 02:08:35
Subject: Dawn of War 3 announced! Trailer inside + Steam info
I wonder if by 'collectible' elite unites they mean something akin to the skins that are unlocked in SC2 when you get certain achievements in SP, Co-Op, or MP? I mean, the last DoW had achievements so maybe it's not a huge stretch.
Shadowkeepers (4000 points)
3rd Company (3000 points)
2016/05/06 02:13:41
Subject: Re:Dawn of War 3 announced! Trailer inside + Steam info
Director Abed Abonamous explains how the work of surrealist painter Beksinski influenced the launch trailer
Axis, in collaboration with Canadian game developer, Relic Entertainment, has proudly announced its participation in the creation of the trailer for Warhammer 40,000: Dawn of War III.
6 years after the last Dawn Of War’s release, the real-time strategy game based on Games Workshops Warhammer 40,000 universe was revealed to widespread acclaim.
Director Abed Abonamous worked closely with the Relic team to stay true to the established Warhammer 40,000 and Dawn of War lore, while continuing to push the boundaries of the art style the series has so far ecked out for itself.
Abed explains: “In game trailers, there is always a balance between daring art and commonplace expectations. Often, the art side takes second place to the expectations, it’s usually a safer bet to rely on what is already known to please the audience.
“With this trailer, both Relic and Axis consciously treaded off the beaten path as often as possible. The hope is not so much to displace more conventional types of trailer as it is to stand out as a beautiful and appealing alternative.”
With the concept of death as its narrative the trailer begins with a dark mass of a structure set in a bleak, hazy landscape. From here the film doesn’t focus on a single character’s story, instead it concentrates on the entwined narratives of all the characters and factions with no beginning or end, and loops visually back to the beginning reinforcing the never ending cycle of death in this grim dark universe.
According to Abonamous, the style is heavily influenced by the works of the surrealist painter, Beksinski. Large areas of hazy smoke mixed with sections of highly detailed structure. In terms of composing the shots, Axis avoided big sweeping camera moves and often opted for flat layouts that signify static paintings (and remind us of those top-own vistas you’d often see when playing the tabletop game the series is based on).
The soundtrack builds on the bizarre atmosphere of the piece, composed by Ivor Novello nominated Scottish composer, Paul Leonard-Morgan, who is rapidly becoming one of the most sought-after film composers in the US and UK.
The subdued, epic piece fuses orchestra with electronica, and the distorted bass lines create vague and distant tribal elements – at least, that was the aim, as far as Abonamous was concerned.
Debbie Ross, Executive Producer at Axis, explains more about the pitch: “‘A surreal lucid nightmare’ was in the first line of Abed’s treatment and Relic were brave enough to embrace this vision. The purity of the original idea combined with the essential Warhammer 40,000 elements was a balance we had to get right and Relic and Games Workshop helped steer our team to find that sweet spot. It’s both challenging and rewarding to have the chance to create something so unique in an established and cherished universe.”
Fatum Iustum Stultorum
Fiat justitia ruat caelum
2016/05/10 23:42:19
Subject: Re:Dawn of War 3 announced! Trailer inside + Steam info
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
2016/05/12 18:19:48
Subject: Dawn of War 3 announced! Trailer inside + Steam info
1. This time the Emperor statue looks like what we've seen in HH and not a giant skeleton marine with iron halo.
2. The Intro ending looks quite like that the fight took place in a daemon world.... the Chaos however, is yet to show itself.
3. and it appeard that the canon ending of the DoW II is that the Blood Ravens won... What happened to Sarge Merrick?
4. So this is the first time the Knights shown up. AFAIK the knights belong to the family and neither Titan Legions, nor IG, and not Astartes. (do I understand this correctly?)
5. The most recent versions revealed to the public looks nothing different to the DoW2, the fighting scene appears to be Typhon in the DoW2. and so the UI (actually I can't remember except that I did play this game before)
This message was edited 1 time. Last update was at 2016/05/12 18:24:04
1) The WoC faction will be free for the 1st week as an early adopter bonus - After a huge and sustained backlash because it was originally going to be pre-order only. They don't get points for doing the right thing only after they tried, deliberately and knowingly, to do the wrong thing and got called out on it.
2) PC game prices have not risen higher than inflation with the average RRP being 35-40 yet development cost has gone up 10 fold. - And what has driven that rise in costs? Marketing, which is of no benefit to customers. Incremental graphics enhancements that mostly go to waste because PC development is hamstrung by each console generation. The eradication of the silent protagonist in favour of fully-voiced player characters, a cost increase that is situational as it's dependent on genre, and again dependent on genre is of questionable value to the player. But, even if we take that 10-times figure you've pulled out of your nethers as fact and as universally applicable to all genres, that's not an argument in favour of DLC because the problem of DLC isn't that people don't want to pay what a game is worth, it's that they don't trust nickle & diming publishers - if Relic came out and said "it cost us X to make the game, and Y to market the game, so we want Z pounds for a copy and that will include all the content we will produce outside of full-size expansion packs that will justify their own cost", then fine, people can make a simple and informed decision whether or not Z pounds is worth it to them, but that's not what's happening, what's happening is games are being designed from the ground up now as platforms to extract the maximum amount of money from consumers regardless of the actual value of the core product, and so people are justifiably annoyed.
3) No one is forcing you to buy it, you can still enjoy the game IRS not like episodes where you pay £30 for 1 level (looking at you hitman). - This might be the most nonsensical argument I ever see about criticism. No, nobody is forcing you to buy it, nobody is forcing anyone to buy anything, that doesn't mean the business practices of the seller are immune to analysis and critique, nor does it mean customers aren't allowed to make a judgement of the value proposition and share their conclusion if they find it wanting. Presenting someone with a gak sandwich and then when they react with disgust yelling "Hey, at least it's not a gak and puke sandwich! Stop whining and eat up!" doesn't change the fact you want them to eat a gak sandwich.
What's even more amusing is your happy to pay £70 for a tabletop starter set yet don't bat an eye lid when paying £300 for a "DLC" army. - This is even more nonsensical than above. There's always a more expensive hobby, the fact that some people collect dozens of sports cars that cost dozens of times the amount of money an average person will earn in a year does not negate the ability to judge a product's value proposition on its own merits any more than the fact people spend hundreds of pounds on miniatures.
Exalted for Truth.
Corrected for nonsense.
Good to see you live in the real world.....
1) Steam sales, CDkey websites, humble bundles you want your customers to buy your product on day 1 because thats the day that counts then you need to give them an incentive. I know loads of people who wait until a round of steam sales to buy a game they really want because they know it will be cheaper. Hell I have done this on more than one occasion.
2) Name one product that has cost more to make but has stayed the same price to buy? Even with expert marketing Apple charge more for the new iPhone than the old one, again Audi charges more for the latest eurobox bore fest than the last one and computer hardware is more than it used to be....but that's OK because by your reckoning with a bit of TV marketing and some youtube videos you can sell them all for £10 and make millions.....
3) Nice to have a sensible debate are you 12? Your point is null and void as the customer knows what they are buying before parting with their money. Of course you would be annoyed if you ordered a tasty burger and it turned out to be a gak sandwich. Apples and oranges I feel.
2016/05/13 16:34:51
Subject: Re:Dawn of War 3 announced! Trailer inside + Steam info
deathstalker013 wrote: Anyone else notice the similarity between the Howling banshee and Predator, don't get me wrong I love it I just now wish the models looked like this.
Couldn't agree more. Right now I'm hoping so hard that GW adopt this weirdly organic looking armour if they ever redo any of the eldar models now availiable, given that the Eldar society is much more heavily based in esotherism and the occult in all aspects of life and war, than simply utilising straight-forward technology.
I thought it reminded me more of the armor from the guyver anime and movie series.
warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
2016/05/13 20:40:45
Subject: Re:Dawn of War 3 announced! Trailer inside + Steam info