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Made in ca
Nasty Nob






The walls think is kinda disappointing, Considering books have said you could move through walls specifically.

http://imgur.com/BSAOU70

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

 insaniak wrote:
 BlaxicanX wrote:
My group has been playing the grenade rules wrong this whole time then- this is great news for me because it increases the survivability of MC's and walkers by quite a bit.

Like, an armored sentinel goes from getting destroyed by a 10-man marine squad in two turns to tarpitting them for the entire game, statistically.


You weren't playing it wrong until just now. It's a very clear rules change.
Actually, it was always like that in the main rulebook. We also played it wrong and have like many others, either misread it or glossed over the bit that explicitly states that it applies to each phase and not just shooting.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ca
Nasty Nob






skarsol wrote:
 insaniak wrote:
 BlaxicanX wrote:
My group has been playing the grenade rules wrong this whole time then- this is great news for me because it increases the survivability of MC's and walkers by quite a bit.

Like, an armored sentinel goes from getting destroyed by a 10-man marine squad in two turns to tarpitting them for the entire game, statistically.


You weren't playing it wrong until just now. It's a very clear rules change.


Really? BRB looks like it says one grenade per unit per phase.

Does it not say one thrown grenade?

ERJAK wrote:


The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.

 
   
Made in us
Ancient Venerable Dreadnought





The Beach

 Ghaz wrote:
 Veteran Sergeant wrote:
 Ghaz wrote:
And I quoted where it says their Battle Brothers and you chose to ignore it. Case closed.
Instead of being snotty, why not submit this as an FAQ question.

it's painfully obvious that your point is based entirely on how you interpret a picture, and not based on language from the book. The picture is worth a thousand words. Ask them for a few words so you can figure out which thousand they are.

First of all, I wasn't being 'snotty' thank you.

Very often, that guy doesn't realize he was being that guy.

You were being that guy, and it was very clear.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 kronk wrote:
Q: I have a question about pivoting and moving a vehicle. When is the distance that a vehicle can move measured – before it pivots for the first time or after it pivots for the first time? Some vehicles may be able to gain an extra inch or two by pivoting, then measuring, then moving.
A: If a model moves, no part of the model (or its base) can finish the move more than the model’s move distance away from where it started the Movement phase.



Thank you, thank you, thank you! Also, Thank you! I hate that gak!


They ruled it as well for biokes, cavalry and other long base models.

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Nasty Nob on a Boar





Galveston County

Clearing house has to start somewhere. Be glad for the change and maybe more good things are to come!

SM will always be their bread and butter - lets just move along to 40k+1 year

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in au
[MOD]
Making Stuff






Under the couch

skarsol wrote:

Really? BRB looks like it says one grenade per unit per phase.

The rulebook says one grenade thrown per phase. You don't throw grenades in the assault phase.

 
   
Made in us
Dakka Veteran




 davou wrote:
skarsol wrote:
 insaniak wrote:
 BlaxicanX wrote:
My group has been playing the grenade rules wrong this whole time then- this is great news for me because it increases the survivability of MC's and walkers by quite a bit.

Like, an armored sentinel goes from getting destroyed by a 10-man marine squad in two turns to tarpitting them for the entire game, statistically.


You weren't playing it wrong until just now. It's a very clear rules change.


Really? BRB looks like it says one grenade per unit per phase.

Does it not say one thrown grenade?

It's vague, but that doesn't mean it's a "clear rules change".
"Some grenades can be used to make shooting attacks or attacks in the Fight sub-phase, albeit to different effect. Only one grenade (of any type) can be thrown by a unit per phase."

This message was edited 1 time. Last update was at 2016/05/04 19:44:56


 
   
Made in fi
Battlewagon Driver with Charged Engine






Finland

You take a Rhino. You extend the measuring tape to 6". You move the Rhino so no part of it is further than 6" from where it left.

Really simple to me atleast.

Regarding Knight weapons, it's quite clear. Thunderstrike Gauntlet says "fighting with this weapon" and not "equipped with this weapon" which is another thing entirely.

Therefore the Knight doesn't suffer constant I1 for having a Thunderstrike Gauntlet, only when it is fighting with the weapon. Quite clear.

Folks should remember it's a draft aswell.

This message was edited 2 times. Last update was at 2016/05/04 19:46:58


   
Made in gb
Infiltrating Broodlord




UK

 insaniak wrote:
skarsol wrote:

Really? BRB looks like it says one grenade per unit per phase.

The rulebook says one grenade thrown per phase. You don't throw grenades in the assault phase.


No. You roll them.
   
Made in us
Dakka Veteran




 insaniak wrote:
skarsol wrote:

Really? BRB looks like it says one grenade per unit per phase.

The rulebook says one grenade thrown per phase. You don't throw grenades in the assault phase.


What do you do in assault? Knock them over the head with it?
   
Made in us
Legendary Master of the Chapter






 insaniak wrote:
skarsol wrote:

Really? BRB looks like it says one grenade per unit per phase.

The rulebook says one grenade thrown per phase. You don't throw grenades in the assault phase.


What do you ask the opponent to hold the grenade nicely? (you actually kinda have to throw grenades otherwise they blow up in your hand )

but really yeah its an odd wording that should of just been changed to one grenade used per phase.


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Haemonculi Flesh Apprentice






 JimOnMars wrote:
 kronk wrote:
Q: I have a question about pivoting and moving a vehicle. When is the distance that a vehicle can move measured – before it pivots for the first time or after it pivots for the first time? Some vehicles may be able to gain an extra inch or two by pivoting, then measuring, then moving.
A: If a model moves, no part of the model (or its base) can finish the move more than the model’s move distance away from where it started the Movement phase.



Thank you, thank you, thank you! Also, Thank you! I hate that gak!
Agreed. But this means if your vehicle does ANY pivoting, it cannot move it's full movement, as measured from center to center, unless it pivots twice and these cancel each other out.


Read it again, it only says that the vehicle cannot end it's move further then it's initial position, says nothing about measuring from the EXACT same point on the model. So you can still pivot, but your final position cannot take part of the hull further away then is legal based on where it began.

   
Made in us
Lieutenant General





Florence, KY

 Veteran Sergeant wrote:
 Ghaz wrote:
 Veteran Sergeant wrote:
 Ghaz wrote:
And I quoted where it says their Battle Brothers and you chose to ignore it. Case closed.
Instead of being snotty, why not submit this as an FAQ question.

it's painfully obvious that your point is based entirely on how you interpret a picture, and not based on language from the book. The picture is worth a thousand words. Ask them for a few words so you can figure out which thousand they are.

First of all, I wasn't being 'snotty' thank you.

Very often, that guy doesn't realize he was being that guy.

You were being that guy, and it was very clear.

And if you have a problem with somebody's post, there is an 'Alert Moderator' button. Its not your place to be a moderator.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Ancient Venerable Dreadnought





The Beach

skarsol wrote:
 davou wrote:
skarsol wrote:
 insaniak wrote:
 BlaxicanX wrote:
My group has been playing the grenade rules wrong this whole time then- this is great news for me because it increases the survivability of MC's and walkers by quite a bit.

Like, an armored sentinel goes from getting destroyed by a 10-man marine squad in two turns to tarpitting them for the entire game, statistically.


You weren't playing it wrong until just now. It's a very clear rules change.


Really? BRB looks like it says one grenade per unit per phase.

Does it not say one thrown grenade?

It's vague, but that doesn't mean it's a "clear rules change".
"Some grenades can be used to make shooting attacks or attacks in the Fight sub-phase, albeit to different effect. Only one grenade (of any type) can be thrown by a unit per phase."

The wording here definitely implies that grenades are "thrown" regardless of what phase they are used in. Since "throwing" isn't a game mechanic, it's left to the players to understand that it's just the distance they are being thrown (at an enemy at shooting range vs an enemy at assault range) that changes.

It's a good clarification, but I'd have to agree that the rules were always specifically saying one grenade per phase, period, and that people were misinterpreting what "thrown" meant and assuming it referred to only shooting attacks. But there's really no justification for that belief in the text.


Automatically Appended Next Post:
 Ghaz wrote:
 Veteran Sergeant wrote:
 Ghaz wrote:
 Veteran Sergeant wrote:
 Ghaz wrote:
And I quoted where it says their Battle Brothers and you chose to ignore it. Case closed.
Instead of being snotty, why not submit this as an FAQ question.

it's painfully obvious that your point is based entirely on how you interpret a picture, and not based on language from the book. The picture is worth a thousand words. Ask them for a few words so you can figure out which thousand they are.

First of all, I wasn't being 'snotty' thank you.

Very often, that guy doesn't realize he was being that guy.

You were being that guy, and it was very clear.

And if you have a problem with somebody's post, there is an 'Alert Moderator' button. Its not your place to be a moderator.

I'm not trying to get you in trouble. I'm trying to get you to self-correct your behavior so it isn't necessary to call a moderator. We're adults here. We should be able to act like them without tattling to the forum mommy and daddy.

Now stop pouting and be polite to other posters.

This message was edited 2 times. Last update was at 2016/05/04 19:56:12


Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in us
Haemonculi Flesh Apprentice






Super happy with the FAQ so far.

Conclave took a big hit, sure you can channel to manifest on a 2+, but now that level 2 psycher (3 if tygels) can only manifest 2 powers total. So your in the end successfully casting about the same number as if you had just let them all cast powers, except they will probably have more successes which is a buff.

Really weird decision letting single MC/GMC multi assault.

Huge nerfs to grenades as well. So much to digest.

   
Made in br
Fireknife Shas'el




Lisbon, Portugal

woha, they killed the Canoptek Harvest debate about 1 or more spyders. It's only 1 model.

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in au
[MOD]
Making Stuff






Under the couch

 Red Corsair wrote:

Read it again, it only says that the vehicle cannot end it's move further then it's initial position, says nothing about measuring from the EXACT same point on the model. So you can still pivot, but your final position cannot take part of the hull further away then is legal based on where it began.

Which was the whole point - If your rhino pivots 180 degress, either end of the rhino has moved around 4" from where it started before the rhino even starts actually moving.

 
   
Made in us
Lieutenant General





Florence, KY

 Vector Strike wrote:
woha, they killed the Canoptek Harvest debate about 1 or more spyders. It's only 1 model.

Yes. I'm glad they answered the one question I was allowed to ask

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Longtime Dakkanaut





UK

Some of these are big. At least the Void Shield/Green Tide thing was nerfed even if I play Orks.

YMDC = nightmare 
   
Made in au
[MOD]
Making Stuff






Under the couch

 Veteran Sergeant wrote:
I'm not trying to get you in trouble. I'm trying to get you to self-correct your behavior so it isn't necessary to call a moderator. We're adults here. We should be able to act like them without tattling to the forum mommy and daddy.

So, instead of a mod being able to sort it out and everyone move on, we have half a page of off-topic nonsense because you wanted to play moderator. Seriously, both of you drop it and move on.

 
   
Made in us
Battlewagon Driver with Charged Engine





 Red Corsair wrote:
 JimOnMars wrote:
 kronk wrote:
Q: I have a question about pivoting and moving a vehicle. When is the distance that a vehicle can move measured – before it pivots for the first time or after it pivots for the first time? Some vehicles may be able to gain an extra inch or two by pivoting, then measuring, then moving.
A: If a model moves, no part of the model (or its base) can finish the move more than the model’s move distance away from where it started the Movement phase.



Thank you, thank you, thank you! Also, Thank you! I hate that gak!
Agreed. But this means if your vehicle does ANY pivoting, it cannot move it's full movement, as measured from center to center, unless it pivots twice and these cancel each other out.


Read it again, it only says that the vehicle cannot end it's move further then it's initial position, says nothing about measuring from the EXACT same point on the model. So you can still pivot, but your final position cannot take part of the hull further away then is legal based on where it began.
"... no part of the model (or its base) can finish...where it started" The "it" in the quote is the part of the model, not the model. So if you turn your 12" movement vehicle around, it probably can only move 6 mor inches or so, as some part of the model may then have moved more than 12 inches from it's (model part) starting point. Is this what you are saying?
   
Made in us
Repentia Mistress





If the rumour of a V2 rulebook print in September is true we can expect all of these to be clarified in it.

Actually, that makes perfect sense as to the timing of the FAQ session too.
   
Made in us
Dakka Veteran




Nod, they get a few months of page views on their FB page doing 1 FAQ per week, then make $40/person off an updated rulebook. Sounds reasonable.
   
Made in us
Longtime Dakkanaut






As someone who has no love for space marines and their drop pod silliness, the battlebrothers/transport ruling made me smile.

   
Made in us
Krazed Killa Kan





Denver, Colorado

Wow, I can't believe the grenade ruling.

That being said, the rules do kind of imply that as written.

"Only one grenade (of any type) can be thrown by a unit per phase." Not shooting phase, any phase.

Then it goes on to say "A (as in, singular) model can use such a grenade as a melee weapon".

So..............tankbustas are sad now. Though, if I'm being perfectly honest, getting bunches of melta bomb attacks in CC was a little silly for a 13 ppm.

"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in us
Battlefortress Driver with Krusha Wheel






HAHA, thanks for nerfing kustom force field on a battlewagon. Hit by a flamer? the vehicle gets a save, everyone else eats the no escape wounds. just plain stupid

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in us
Tough Tyrant Guard





I love how everyone went straight to drop pods on the BBC transport bit. NO MORE D-DCYTHE WWP RAIDERS!! TAKE THAT YAKNIFE-EARED GITS!!!

This message was edited 1 time. Last update was at 2016/05/04 20:22:42


 
   
Made in us
Stalwart Space Marine




What do you do in assault? Knock them over the head with it?


In CC you don't use them against infantry, so no you don't walk up and ask them to hold it.

However against vehicles (And sure, even large MCs) think of it like the Sticky Bombs in Saving Private Ryan used on the tank.

Run up to the tank, stick it to a place the MC or tankers can't reach/see/notice and run away.
   
Made in ca
Ork Boy Hangin' off a Trukk




Toronto, Canada

 Kap'n Krump wrote:
Wow, I can't believe the grenade ruling.

That being said, the rules do kind of imply that as written.

"Only one grenade (of any type) can be thrown by a unit per phase." Not shooting phase, any phase.

Then it goes on to say "A (as in, singular) model can use such a grenade as a melee weapon".

So..............tankbustas are sad now. Though, if I'm being perfectly honest, getting bunches of melta bomb attacks in CC was a little silly for a 13 ppm.


Also, Tankhammers make sense now.
   
 
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