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Chaplain with Hate to Spare





Sioux Falls, SD

What codex do people think will get FAQ'd next? They have been chugging through the Space Marine codexes, my guess is probably Blood Angels.

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 casvalremdeikun wrote:
What codex do people think will get FAQ'd next? They have been chugging through the Space Marine codexes, my guess is probably Blood Angels.
I wouldn't doubt it, since the dreadnought ruling mentions them.

It seems they are doing the FAQs for the 7th ed codexes first. I'm not sure what they are going to do with the yet-to-be released dexes. They probably have giant howlers that will need to be FAQ'd once they get released...but until then nobody knows what they will be. GW hasn't shown much ability to fix things before releasing.

Which is weird...will they re-issue the call for questions on the new dexes? Is the reason they are considering doing the FAQs now is because there is going to be a significant delay before another dex is released? Are the new dexes actually good, with few FAQs needed???

If they are doing the 7th ed dexes first, that means Orkies are coming soon...hopefully before July ends. I am hoping they FAQ the Green Tide back into existence in a more formal way than their flippant "take anything you want! Just ask your opponent first..." drivel.

Plus mob rule 7 & 8. Hoping they become "test passed!"





   
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 JimOnMars wrote:

Plus mob rule 7 & 8. Hoping they become "test passed!"





how are people playing that now?

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 JimOnMars wrote:
 casvalremdeikun wrote:
What codex do people think will get FAQ'd next? They have been chugging through the Space Marine codexes, my guess is probably Blood Angels.
I wouldn't doubt it, since the dreadnought ruling mentions them.

It seems they are doing the FAQs for the 7th ed codexes first. I'm not sure what they are going to do with the yet-to-be released dexes. They probably have giant howlers that will need to be FAQ'd once they get released...but until then nobody knows what they will be. GW hasn't shown much ability to fix things before releasing.

Which is weird...will they re-issue the call for questions on the new dexes? Is the reason they are considering doing the FAQs now is because there is going to be a significant delay before another dex is released? Are the new dexes actually good, with few FAQs needed???

If they are doing the 7th ed dexes first, that means Orkies are coming soon...hopefully before July ends. I am hoping they FAQ the Green Tide back into existence in a more formal way than their flippant "take anything you want! Just ask your opponent first..." drivel.

Plus mob rule 7 & 8. Hoping they become "test passed!"







They already did FAQ Green Tide back into existence when they FAQ'd 'out of print' formations and datasheets like Void Shields and the like, if I'm not mistaken.
   
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 casvalremdeikun wrote:
What codex do people think will get FAQ'd next? They have been chugging through the Space Marine codexes, my guess is probably Blood Angels.


That probably depends on whether Blood Angels are bigger than Dark Angels as a faction.

For what it's worth, I recall Dark Angels having a mini-faq at the start of the year before they asked for questions so I think Blood Angels will be next.

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Before CotW I would have said that there are no 7 and 8 on the Mob rule, but now there is a small possibility. I personaly think the next FAQ wil be for BA, since they realy need it with their BS/WS 3 Scouts and no Grav Canons. Plus there should be a clarification that any Adeptus Astartes army counts as having "Chapter Tactics" so no switching White Scars for Dark Angels.
   
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 hordrak wrote:
Before CotW I would have said that there are no 7 and 8 on the Mob rule, but now there is a small possibility. I personaly think the next FAQ wil be for BA, since they realy need it with their BS/WS 3 Scouts and no Grav Canons. Plus there should be a clarification that any Adeptus Astartes army counts as having "Chapter Tactics" so no switching White Scars for Dark Angels.


Didn't they already clarify that in the SM FAQ?
   
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No they didn't. That FaQ only made it so Vanilla SM models lose their bonuses (as only the benefits of Chapter Tactics is lost). ThunderDome lists with Tunderwolves and Ravenwing still work the exact same.
   
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 casvalremdeikun wrote:
What codex do people think will get FAQ'd next? They have been chugging through the Space Marine codexes, my guess is probably Blood Angels.


Has any non 7.5th edition codex got an FAQ draft yet? My guess could be Necrons or Orks. Not sure if Orks are a 7.5 army or not.

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Davor wrote:
 casvalremdeikun wrote:
What codex do people think will get FAQ'd next? They have been chugging through the Space Marine codexes, my guess is probably Blood Angels.


Has any non 7.5th edition codex got an FAQ draft yet? My guess could be Necrons or Orks. Not sure if Orks are a 7.5 army or not.

Orks are definitely not a 7.5ed army.

My bet is that Tyranids, Orks & CSM's will be the last, and come in that order.
Daemons will just end up forgotten about entirely!

 
   
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Well now if we can just get them to make dreadnoughts MC we would be in good shape.

Hopefully 7.5/8th edition will just make everything that isn't a tank or Titan a MC so it's more of an even playing field.

I mean my gawd they gave shipping containers T7! Why take dreads when you can take ARMORED BAWKES!

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Davor wrote:
 casvalremdeikun wrote:
What codex do people think will get FAQ'd next? They have been chugging through the Space Marine codexes, my guess is probably Blood Angels.


Has any non 7.5th edition codex got an FAQ draft yet? My guess could be Necrons or Orks. Not sure if Orks are a 7.5 army or not.
Space Wolves are not a 7.5E codex. Neither are Militarum Tempestus, SoB, Assassin's, or Inquisition.

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Dark Angels just dropped.

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beat me to it!

This settles my favorite rules argument about Deep Striking Strike Force Deathwing Land Raiders: they start in normal Reserves and drive on. Ezekiel can do the same in that Detachment.

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Another confirmation on relics for all factions.

One Model - one relic.


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Things that strike me outright:

-Grim Resolve means that Dark Angels shoot Invisible units better in Overwatch than they do in Shooting
-Ravenwing can choose rerollable Jink over armor, which is statistically better
-Clear up Land Raiders and ICs in Deathwing detachments
-Flyers force Ravenwing detachment to start in reserve
-Yes, you auto lose if you take Deathwing detachments or start your Ravenwing detachment in reserve (duh)

I like this one. Clear, concise, to the point.
   
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 Mr Morden wrote:
Another confirmation on relics for all factions.

One Model - one relic.



And yet, Tau players will blindly ignore it until their own FAQ drops.
   
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Requizen wrote:
 Mr Morden wrote:
Another confirmation on relics for all factions.

One Model - one relic.



And yet, Tau players will blindly ignore it until their own FAQ drops.


The Tau book specifically says they make take only 1 of each signature system per army. If it was meant to be 1 signature system per army then it would say only 1 signature system per army and not each signature system.

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Requizen wrote:
Yes, you auto lose if you take Deathwing detachments or start your Ravenwing detachment in reserve


But it's not auto lose if they are using deathwing assault as half of them have to come in turn one, correct?

So you can still play a pure deathwing/terminator army, but need to have something come on the table turn 1.

And glad to see they clarified the stacking benefits of ravenwing and darkshroud. Didn't make any sense for your opponent to see the chapel speeder of darkness...

Of course I don't have my ravenwing anymore...

This message was edited 1 time. Last update was at 2016/06/22 15:05:43


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Requizen wrote:
 Mr Morden wrote:
Another confirmation on relics for all factions.

One Model - one relic.



And yet, Tau players will blindly ignore it until their own FAQ drops.


Signature Systems aren't Relics.

Tau are not Space Marines.

You're setting yourself up for disappointment.

   
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Wow, that was pretty....uninspiring. Nothing really changed.

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That sucks that you can't take Masters or Interregators in the demi-company.

This message was edited 1 time. Last update was at 2016/06/22 15:11:49


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 SickSix wrote:
That sucks that you can't take Masters ... in the demi-company.


Ummm...

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Let's try and stick to the topic and make posts with real content, eh?

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Grim Resolve vs Invisibility--so much for the "opposite rules cancel each other out" shtick.

Grim Resolve wins.
   
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 JimOnMars wrote:
Grim Resolve vs Invisibility--so much for the "opposite rules cancel each other out" shtick.

Grim Resolve wins.

Cuz Dark Angels are so awesome!
   
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Overall I like the Dark Angels FAQ. It clarifies a lot of issues, such as flyers in the RWSF making the whole thing be in reserves. I guess if you want to run flyers with your Ravenwing you need to take 3 in the Silence Squadron formation (I plan to do just this at some point). I don't much care for allowing the Hatred: Chaos Marines to apply to all of the Khorne Daemonkin Chaos Marine units. To me that is a bit of a nerf to Daemonkin, which already struggles in competitive play. A small nerf, admittedly, but still...

I do love the idea of running a Lion's Blade detachment and being able to shoot full BS overwatch into an invisible unit. Invisible units need to be taken down a notch.

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Well, if they hate Chaos Marines, and your units are rolling with Chaos Marines...
   
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 Uriels_Flame wrote:
Requizen wrote:
Yes, you auto lose if you take Deathwing detachments or start your Ravenwing detachment in reserve


But it's not auto lose if they are using deathwing assault as half of them have to come in turn one, correct?

So you can still play a pure deathwing/terminator army, but need to have something come on the table turn 1.



Only if you start. In 7e, you lose if you don't have any models on the table at the end of ANY game turn.
   
 
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