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![[Post New]](/s/i/i.gif) 2016/05/25 17:35:04
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Mighty Vampire Count
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Minor thing - its Adepta Sororitas
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2016/05/25 17:40:18
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Lieutenant General
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Charistoph wrote:The alliance level of the Cult with the Tyranids was changed from Battle Brothers to Allies of Convenience. This has been pointed out as a contradiction with the original document.
Where was this stated? Its not in the downloadable Deathwatch Overkill datasheets?
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This message was edited 1 time. Last update was at 2016/05/25 17:40:40
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2016/05/25 17:45:12
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Longtime Dakkanaut
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Whoo : )
No idea why but BS0 can shoot again as long as you don't require to hit.
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Inactive, user. New profile might pop up in a while |
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![[Post New]](/s/i/i.gif) 2016/05/25 17:54:24
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Chaplain with Hate to Spare
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oldzoggy wrote:Whoo : )
No idea why but BS0 can shoot again as long as you don't require to hit.
Meaning a Jinking Biker Librarian can still use Psychic Shriek. Dark Angel's and White Scars rejoice!
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/05/25 18:03:37
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Regular Dakkanaut
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Jinking doesn't give you BS0, it gives you snapshots. The FAQ didn't say that snapshots can shoot weapons that hit automatically, it said that ballistic skill 0 can still use psychic shriek as long as they don't have to roll to hit. Snapshots will still prevent you from using psychic shriek.
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![[Post New]](/s/i/i.gif) 2016/05/25 18:08:27
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Chaplain with Hate to Spare
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NightHowler wrote:Jinking doesn't give you BS0, it gives you snapshots. The FAQ didn't say that snapshots can shoot weapons that hit automatically, it said that ballistic skill 0 can still use psychic shriek as long as they don't have to roll to hit. Snapshots will still prevent you from using psychic shriek.
Damn. Oh well. One less tactic to be used AGAINST me.
BTW, I have a quandary for the group. Can I take Gerantius in an Oathsworn detachment? I want that magnificent bastard in my high points army.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/05/25 18:08:46
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Prescient Cryptek of Eternity
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WD said something to the effect that Genestealer Cults ally in the same manner as Tyranids. A lot of people assumed that meant Battle Brothers. I thought it meant CtA with everyone, including 'Nids. Turns out we were all wrong.
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![[Post New]](/s/i/i.gif) 2016/05/25 18:16:26
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Battlewagon Driver with Charged Engine
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An interesting comment from GW:
Once you guys have fed back on all of them, well get you official ones.
We'll be trying to get you at least one codex FAQ draft a week.
which means we won't see any of the "official" ones until we cycle through all of the rough drafts. Probably not for a few months yet.
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![[Post New]](/s/i/i.gif) 2016/05/25 19:18:08
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Longtime Dakkanaut
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JimOnMars wrote:An interesting comment from GW:
Once you guys have fed back on all of them, well get you official ones.
We'll be trying to get you at least one codex FAQ draft a week.
which means we won't see any of the "official" ones until we cycle through all of the rough drafts. Probably not for a few months yet.
Well they pretty much knocked out all the little ones.
I'm assuming they will likely combine harlequins with dark eldar or eldar.
And combine the supplements (sentinels of terra, waaagh ghaz etc) with thier parent codex.
This now leaves the major codexs to be reviewed next and that should take at least 12 weeks with at least a major codex or two a week. Seeing the complaining about some of the current rules clarifications I fully expect much tears to commence starting next week with the major codex faqs.
Orks+plus supplements
Necrons
Space marines+ supplements
Tyranids
Blood Angels/dark Angels
Space wolves/greyknights
Chaos space marines
Chaos demons/korne demonkin
Eldar+ supplements
Dark Eldar/harlequin
Astra militarum
Tau+ supplements
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This message was edited 1 time. Last update was at 2016/05/25 19:20:13
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![[Post New]](/s/i/i.gif) 2016/05/25 19:37:38
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Hierarch
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The BB answer is also contradictory to how the staff where playing it; I assume that GS cults got changed in codex production. Hopefully we see a full alliance chart for them soon...
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/05/25 19:50:06
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Blood-Raging Khorne Berserker
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They probably chose allies of convenience to stop any unforeseen shenanigans since they got pretty burned already by going BB with other factions.
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![[Post New]](/s/i/i.gif) 2016/05/25 20:03:48
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Auspicious Aspiring Champion of Chaos
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Battle brothers doesn't mean as much as it used to before the FAQs. It's basically AoC with the ability to deploy closer together now.
BTW, can anyone give me a brief rundown or link the rulings? I can't access FB while at work.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2016/05/25 20:29:43
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Not as Good as a Minion
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Kriswall wrote:
WD said something to the effect that Genestealer Cults ally in the same manner as Tyranids. A lot of people assumed that meant Battle Brothers. I thought it meant CtA with everyone, including 'Nids. Turns out we were all wrong.
That would be ignoring the fact that Tyranids are Battle Brothers with themselves, though. Hence the kerfuffle.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2016/05/26 02:22:06
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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I see that all of my stances on the Imperial Questions were validated. /bow
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2016/05/26 02:27:53
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Enginseer with a Wrench
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After that post I see that all of my stances on SJ being a git were validated. /bow
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![[Post New]](/s/i/i.gif) 2016/05/26 04:25:31
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Fireknife Shas'el
Lisbon, Portugal
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I really didn't see any clarification in the OSC vs Knights interaction. I understand (pre-FAQ) that a Knight must put its shield on the rear armor to protect against the OSC shots. Did the FAQ change that? Or did it validate my view?
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2016/05/26 04:31:01
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Not as Good as a Minion
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Vector Strike wrote:I really didn't see any clarification in the OSC vs Knights interaction. I understand (pre- FAQ) that a Knight must put its shield on the rear armor to protect against the OSC shots. Did the FAQ change that? Or did it validate my view?
If I remember the question right, it was treating it like Melee Attacks against Vehicles. You can be shooting from the Front (and thus be affected by the Shield), but the Armour Penetration Roll is against the Knight's Rear Armour Value.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2016/05/26 13:57:57
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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Dramagod2 wrote:
After that post I see that all of my stances on SJ being a git were validated. /bow
Sorry, small typo, I meant Imperial Knight questions. GW ruled exactly as I have advocated in this forum on how to deal with Sanctuary and Barrage, and by extention OSC, amoung other questions.
For the record, they ruled against my interpretation of other rules, it's just that I apparently got the IK ones right.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2016/05/26 14:05:02
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Mighty Vampire Count
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Vector Strike wrote:I really didn't see any clarification in the OSC vs Knights interaction. I understand (pre- FAQ) that a Knight must put its shield on the rear armor to protect against the OSC shots. Did the FAQ change that? Or did it validate my view?
If the shots in question originate from the front or sides of the Knight, the shield will protect if it is covering that arc. If the shot gets through, it then hits the rear armour.
Seems simple
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This message was edited 1 time. Last update was at 2016/05/26 14:05:22
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2016/05/26 14:18:09
Subject: Re:40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Grim Dark Angels Interrogator-Chaplain
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One question I had about these FAQ's: if GW is bothering to do FAQ's for Genestealer Cult and Deathwatch, does that mean that they are getting an actual codex of some sort soon?
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![[Post New]](/s/i/i.gif) 2016/05/27 13:45:42
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Enginseer with a Wrench
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I'm surprised no one has really hit on the changes to knights. While the sanctuary thing was a coin tossdue to bad wording, it's not a huge deal. WHat is a pretty big deal though is the way their weapon arcs are streated now. No more 45 degrees front arcs. We now have full sponson coverage plus a guaranteed 360 on the carapce mounted weapons. That massively opens up the potential targets for knights.
Granted its not that huge for people who include one, but anyone who runs knight formations or uses them as their primary will see an exponential difference in performance, I think.
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![[Post New]](/s/i/i.gif) 2016/05/27 13:50:50
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Decrepit Dakkanaut
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It was already covered in the draft rulebook FAQ< however. This covgered superheavy walkers in general
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![[Post New]](/s/i/i.gif) 2016/05/27 19:19:09
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Nurgle Chosen Marine on a Palanquin
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oldzoggy wrote:Whoo : )
No idea why but BS0 can shoot again as long as you don't require to hit.
I mean, lore/practically speaking, if you don't have to hit something, you don't really have to aim. So then all you have to do is pull a trigger or whatever. Anything can do that! Psychick shriek is just yelling super loud with your brain. It's kind of silly to think about, "whoops, accidentally missed that dude and yelled at a rock again, dag nabit!"
I am most excited about knights having sponson mounted weapons. Though I am sure that some dude is going to say that the FAQ was only for imperial knights, and my renegade and daemon knights do not have sponson weapons.... Any who, it makes me less worried about the arms rotating mid game, as mine are magnetized.
All the Tyranid players I know are about to riot, the same players who complained about invisibility being broken and should be removed from the game, are now complaining that they can no longer have invisible carnifex broods. I just don't get people.
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This message was edited 1 time. Last update was at 2016/05/27 19:21:42
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![[Post New]](/s/i/i.gif) 2016/05/27 23:33:08
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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The issue with BS0 is that it means you cannot make a range attack. Can't throw, can't aim, can't target. The GW ruling is a patch to cover up their error in granting the Genestealer Primarch both Psychic Shriek and BS0.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2016/05/30 09:34:41
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Boosting Ultramarine Biker
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Sorry I missed the 'Tank Shocking conversation earlier. Tank shocking is not useless...
Tank shocking is a rare occasion that was eluded to that can force an enemy unit move during your player turn movement phase, therefore reducing salvo fire shots incurred during overwatch.
Also if carefully aimed can move the enemy unit closer to your assaulting unit or helping your rapid fire weapons get into range.
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![[Post New]](/s/i/i.gif) 2016/05/31 00:07:18
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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Tank shock has always been a way to group enemy models for friendlies to shoot and/or drop templates on. The fact that rules existed that allowed us to use Tank Shock to remove enemy models is the only reason why the topic keeps popping up. The surprise in GW's ruling is that the author of the FAQ appears go have failed to read their own rules, not just with this ruling but with many others. Be that as it may, Tank Shock still works as intended, the FAQ does not address what happens when a unit's models are forced out of coherency due to a well placed Tank Shock, forcing the enemy unit to break and fall back into friendlies, which eliminates the enemy unit.
Hopefully GW will read their own rules before "clarifying" massive rule changes via a late to the game FAQ.
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2016/05/31 00:10:58
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Guard Heavy Weapon Crewman
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Have there been any answers as to if Conversion Fields affect the unit they are contain in with a Blind test? (Since blind says if a unit hits itself it auto passes.... But does a save count as a hit..?)
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![[Post New]](/s/i/i.gif) 2016/06/01 15:06:18
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Lieutenant General
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Next batch of FAQs added.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2016/06/01 15:53:26
Subject: 40K FAQ first draft posted (Imperial Knights, Genestealers and Deatwatch added 5/25)
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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I loved the Immolator question. By asking how many models may shoot from the Immolator's top hatch, and getting an answer of 1 model, GW has errata'd a fire point for the Immolator, a thing that has not existed in the game since the Witch Hunter codex was replaced.
Good going GW! Not reading your own rules worked for us for a change!
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2016/06/08 18:00:48
Subject: 40K FAQ first draft posted (Codex Space Marines added 6/8)
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Lieutenant General
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Codex Space Marines added!
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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