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Just saw this on Dakka News. Let's discuss. Good bad? I don't know since I can't play, but for you guys and girls, how is it? Will it be made obsolete with the General's Hand Book next month or do you think it will work in conjunction with it?
This message was edited 5 times. Last update was at 2016/06/29 15:54:11
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
Good.
But trolls out there, remember, this FAQ is for the game as we have it now, pre-GHB. GHB will bring more styles of game play, read: MOAR OPTIONS so some will contradict this FAQ and of course, pick the ones you like with your game. GHB three rules of 1, for example, overrule/contradict the FAQ with 1 failing saves. And if you don't measure from the base...well, Sigmar bless ya, you're on yer own
But I can already see the keyboard kommandoes lining up. AND, for the record, if you give a smaller font and format in 3 columns you won't find 7.5 pages of FAQ for a 4page ruelset.
co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com
Good. Most of it is pretty obvious, and the vast majority is the same as the ones shown before on FB. The big change is in 'ward save' ability stacking; before they didn't but now they do.
Can you keep summoning slain kodels forever and ever and ever?
A yes forever
Can you tkae more the one of the same named character?
A: yes you can have more the one of the same named character
If me and an enemy agree can we change any rules we like.
A: sure do what ever ya like lol ( summerized)
Lol so in short
Bring all wizards like 5 nagash summon a greater daemon of tzeench who is allowed to summon a daemon of tzeench times forever until you have a model on ever inch of the board and can engange the enemy from every angle forever turn 1 auto win :-)
I need to go to work every day.
Millions of people on welfare depend on me.
Not in the competitive mode of play you can't. This FAQ is for the very much P&P RPG style generic mode of play.
The same reason you wouldn't put an army of high level daemons against a party of players on your first RPG session is the reason you wouldn't behave that way. It serves no purpose and wastes everyones time.
BlaxicanX wrote: A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
Can you keep summoning slain kodels forever and ever and ever?
A yes forever
Can you tkae more the one of the same named character?
A: yes you can have more the one of the same named character
If me and an enemy agree can we change any rules we like.
A: sure do what ever ya like lol ( summerized)
Lol so in short
Bring all wizards like 5 nagash summon a greater daemon of tzeench who is allowed to summon a daemon of tzeench times forever until you have a model on ever inch of the board and can engange the enemy from every angle forever turn 1 auto win :-)
Nagash can't summon a Tzeentch demon.
Bye bye Dakkadakka, happy hobbying! I really enjoyed my time on here. Opinions were always my own :-)
Can you keep summoning slain kodels forever and ever and ever?
A yes forever
Can you tkae more the one of the same named character?
A: yes you can have more the one of the same named character
If me and an enemy agree can we change any rules we like.
A: sure do what ever ya like lol ( summerized)
Lol so in short
Bring all wizards like 5 nagash summon a greater daemon of tzeench who is allowed to summon a daemon of tzeench times forever until you have a model on ever inch of the board and can engange the enemy from every angle forever turn 1 auto win :-)
Nagash can't summon a Tzeentch demon.
why not it says they do not need to be in the same army or faction.
I need to go to work every day.
Millions of people on welfare depend on me.
Can you keep summoning slain kodels forever and ever and ever?
A yes forever
Can you tkae more the one of the same named character?
A: yes you can have more the one of the same named character
If me and an enemy agree can we change any rules we like.
A: sure do what ever ya like lol ( summerized)
Lol so in short
Bring all wizards like 5 nagash summon a greater daemon of tzeench who is allowed to summon a daemon of tzeench times forever until you have a model on ever inch of the board and can engange the enemy from every angle forever turn 1 auto win :-)
Can you keep summoning slain kodels forever and ever and ever?
A yes forever
Can you tkae more the one of the same named character?
A: yes you can have more the one of the same named character
If me and an enemy agree can we change any rules we like.
A: sure do what ever ya like lol ( summerized)
Lol so in short
Bring all wizards like 5 nagash summon a greater daemon of tzeench who is allowed to summon a daemon of tzeench times forever until you have a model on ever inch of the board and can engange the enemy from every angle forever turn 1 auto win :-)
ing I'm sick of this . No one plays like that, why would anyone? If you tried this I would literally just not play. The idea is to have fun, if that's what you set out to do do then there are no real problems with AoS. WE HAVE BEEN OVER THIS OVER AND OVER AND ING OVER.
For the actual discussion. I only really paid attention for rulings that affected my army, but they changed the only thing that I really remember thinking was just wrong.
That being the ruling regarding when two abilities trigger on the same roll, I recall that the draft meant that my screamers could only use locus of change against enemies with abilities that trigger on a 6 (i.e. when I really need it) in my turn. Now modifiers trigger first, so screamers negate/counter those abilities.
Or an I reading that wrong?
This message was edited 1 time. Last update was at 2016/06/29 18:52:23
DarkBlack wrote: For the actual discussion. I only really paid attention for rulings that affected my army, but they changed the only thing that I really remember thinking was just wrong.
That being the ruling regarding when two abilities trigger on the same roll, I recall that the draft meant that my screamers could only use locus of change against enemies with abilities that trigger on a 6 (i.e. when I really need it) in my turn. Now modifiers trigger first, so screamers negate/counter those abilities.
Or an I reading that wrong?
As I see it, the sequence goes like this:
Enemy rolls to hit -> apply any +/-/misc modifiers coming from the player which turn it is -> apply any +/-/misc from the other player -> resolve current player abilities -> resolve the other player's abilities
So if a paladin rolls a natural six and there are no modifiers pending from the controlling player then your screamers would change the roll to a 1. The same would happen with a natural roll of 5 with a +1 modifier, but not with a natural 6 with a +1 modifier for example or with a 5 with +2 etc.
This message was edited 2 times. Last update was at 2016/06/29 19:09:55
Can you keep summoning slain kodels forever and ever and ever?
A yes forever
Can you tkae more the one of the same named character?
A: yes you can have more the one of the same named character
If me and an enemy agree can we change any rules we like.
A: sure do what ever ya like lol ( summerized)
Lol so in short
Bring all wizards like 5 nagash summon a greater daemon of tzeench who is allowed to summon a daemon of tzeench times forever until you have a model on ever inch of the board and can engange the enemy from every angle forever turn 1 auto win :-)
ing I'm sick of this . No one plays like that, why would anyone? If you tried this I would literally just not play. The idea is to have fun, if that's what you set out to do do then there are no real problems with AoS. WE HAVE BEEN OVER THIS OVER AND OVER AND ING OVER.
We have not been over this GW just updated it, and decreed it is a valid idea.
Also the reason it is a problem is because I enjoy trying to win, using strats and planning to see if I can out think my enemy. To try and plan for everything they can bring and counter it, to read the rules and push them as far as I can to see if I am smarter then the the other guy. If I wanted to roleplay and that crap I would be a larptard. The game is suppose to be a battle recreation tool, not a..... what ever this is.It is the reason GW is pushing this book out so fast and the launch failed.
I need to go to work every day.
Millions of people on welfare depend on me.
Can you keep summoning slain kodels forever and ever and ever?
A yes forever
Can you tkae more the one of the same named character?
A: yes you can have more the one of the same named character
If me and an enemy agree can we change any rules we like.
A: sure do what ever ya like lol ( summerized)
Lol so in short
Bring all wizards like 5 nagash summon a greater daemon of tzeench who is allowed to summon a daemon of tzeench times forever until you have a model on ever inch of the board and can engange the enemy from every angle forever turn 1 auto win :-)
ing I'm sick of this . No one plays like that, why would anyone? If you tried this I would literally just not play. The idea is to have fun, if that's what you set out to do do then there are no real problems with AoS. WE HAVE BEEN OVER THIS OVER AND OVER AND ING OVER.
We have not been over this GW just updated it, and decreed it is a valid idea.
Also the reason it is a problem is because I enjoy trying to win, using strats and planning to see if I can out think my enemy. To try and plan for everything they can bring and counter it, to read the rules and push them as far as I can to see if I am smarter then the the other guy. If I wanted to roleplay and that crap I would be a larptard. The game is suppose to be a battle recreation tool, not a..... what ever this is.It is the reason GW is pushing this book out so fast and the launch failed.
We have heard the "Age of mar is bad becuase you can just do *insert ridiculous stuff*" more than a few times.Seeing as it it leads to ridiculous conclusions, your assumption regarding what the game is supposed to be is in need of revision, you are playing the wrong game. Which is fine, there is nothing wrong with wanting different things from a wargame. Go do that though, we have had enough of people coming here to whine about a game that is obviously not for them.
This message was edited 2 times. Last update was at 2016/06/29 19:33:50
Also the reason it is a problem is because I enjoy trying to win, using strats and planning to see if I can out think my enemy. To try and plan for everything they can bring and counter it, to read the rules and push them as far as I can to see if I am smarter then the the other guy. If I wanted to roleplay and that crap I would be a larptard. The game is suppose to be a battle recreation tool, not a..... what ever this is.It is the reason GW is pushing this book out so fast and the launch failed.
I hate to be the bearer of bad news, but even with points, standard scenarios and all that coming out, AoS would not be that much of a good miniatures game to precisely measure your intellectual prowess against some other guy's. Warmachine, infinity, X-wing and Malifaux are very popular and deliver much more in this regard. AoS is a battle recreation tool, but not to the extent that you require. Pick up a more appropriate game, accept the state of AoS and move on.
This message was edited 1 time. Last update was at 2016/06/29 19:40:04
Also the reason it is a problem is because I enjoy trying to win, using strats and planning to see if I can out think my enemy. To try and plan for everything they can bring and counter it, to read the rules and push them as far as I can to see if I am smarter then the the other guy. If I wanted to roleplay and that crap I would be a larptard. The game is suppose to be a battle recreation tool, not a..... what ever this is.It is the reason GW is pushing this book out so fast and the launch failed.
I hate to be the bearer of bad news, but even with points, standard scenarios and all that coming out, AoS would not be that much of a good miniatures game to precisely measure your intellectual prowess against some other guy's. Warmachine, infinity, X-wing and Malifaux are very popular and deliver much more in this regard. AoS is a battle recreation tool, but not to the extent that you require. Pick up a more appropriate game, accept the state of AoS and move on.
I never expect age of sigmar to be anything more then a kirby game at best. But here is what confuses me, people who want points are trying to find structure and planning, people who dont like structure or what ever hate the new points.
With out more strict rules group 1 cant play group 2 can always play wing it mode. So why would group 2 not want more rules which would encourage more people to buy it and more models to be made?
But more on topoc why are some of these questions even allowed? What is a single dice called? It is called google arsehole.
This message was edited 1 time. Last update was at 2016/06/29 19:51:00
I need to go to work every day.
Millions of people on welfare depend on me.
OgreChubbs wrote: I never expect age of sigmar to be anything more then a kirby game at best. But here is what confuses me, people who want points are trying to find structure and planning, people who do t like what ever. With out more strict rules group 1 cant play group 2 can always play wing it mode. So why would group 2 not want more rules which would encourage more people to buy it and more models to be made?
If I understand you correctly, you are asking why do people that are against or don't want/need points and structure don't want the game to be more structured and has, right? I belong to that group and will give you the answer for myself. In short I think AoS as it is fills a niche group of gamers that other more complicated games don't cater to. Less structure(composition+rules) means less formal stuff to remember and eases the introductory process for new people that have never played any other miniatures games and are not that much per-disposed to them as hardcore gamers are Less structure also eases and speeds gameplay - I don't have to flip through a hundred pages rule set to find a specific interaction. Less structure leaves plenty of time and space that you are encouraged to fill yourself by various means - more rules befitting the specific battle being played, a more engaging story (perhaps a more battle deserves several pages of back story) etc. Because of things like these I want AoS to remain open, simple and "empty". It is not that you can't do these with other games by cutting out rules, making up more rules or writing detailed backstories - it is just that they have already so much in them that occupies your thoughts that such things could somehow fall behind. AoS, on the other hand, pre-disposes me to do these things naturally.
But if what they said is true and the game did not do well at launch wouldnt it be best to keep your free play add structure and keep the game alive rather then have a two year run then die out and be forgotten?
On a order question I am a bit confused here.
They say for ripperdactles and such if they are in glide mode or what ever ot is called measure from the attacking model to the ripper at a diagonal..... Wouldnt that be the same measurement as if you went straight? They are not really that tall. It says to measure to its postion on its flying stand..... So can you place one on say a 6 inch flying stand?
Wait a second a to save to hit to wound roll of a 1 is not always failed and vise vursa of a 6
Modifiers can make things auto hit wound or save.
This message was edited 4 times. Last update was at 2016/06/29 20:16:19
I need to go to work every day.
Millions of people on welfare depend on me.
OgreChubbs wrote: But if what they said is true and the game did not do well at launch wouldnt it be best to keep your free play add structure and keep the game alive rather then have a two year run then die out and be forgotten?
It probably would be better to keep the game alive though as time goes by and the game change it will be harder and harder to find players that got into AoS for the same reasons as you did and play in a like-minded manner. If I had a say in this decision I'd vote against it and hope against all hope that the game stays alive and gathers followers with its original course.
On a order question I am a bit confused here.
They say for ripperdactles and such if they are in glide mode or what ever ot is called measure from the attacking model to the ripper at a diagonal..... Wouldnt that be the same measurement as if you went straight? They are not really that tall. It says to measure to its postion on its flying stand..... So can you place on on say a 6 inch flying stand?
Which question are you referring? I can't seem to find it. The RAW say that you measure the distance between the closest points of the models.
This message was edited 1 time. Last update was at 2016/06/29 20:18:11
OgreChubbs wrote: But if what they said is true and the game did not do well at launch wouldnt it be best to keep your free play add structure and keep the game alive rather then have a two year run then die out and be forgotten?
It probably would be better to keep the game alive though as time goes by and the game change it will be harder and harder to find players that got into AoS for the same reasons as you did and play in a like-minded manner. If I had a say in this decision I'd vote against it and hope against all hope that the game stays alive and gathers followers with its original course.
On a order question I am a bit confused here.
They say for ripperdactles and such if they are in glide mode or what ever ot is called measure from the attacking model to the ripper at a diagonal..... Wouldnt that be the same measurement as if you went straight? They are not really that tall. It says to measure to its postion on its flying stand..... So can you place on on say a 6 inch flying stand?
Which question are you referring? I can't seem to find it. The RAW say that you measure the distance between the closest points of the models.
In the grand alliance order second last question page one far right. It says that if the model attacks or what ever it is considered grounded, and you measure to he model. But when it is in glide mode you measure from the attacker to where it sits on top of its fly stick. Oops it is the 4th last question.
Actually does this also anwser/fix that scenario people said about the tomb king buzzard thing?
This message was edited 2 times. Last update was at 2016/06/29 20:39:48
I need to go to work every day.
Millions of people on welfare depend on me.
Aha, got it! The answer simply states the obvious - if not swooping measure from and to the model as usual. If swooping measure as the model was placed on the ground and not on top of its flying stand. There are some really small units (rat and jungle swarms) that are affected by this rule. You are free to mount your 'dactyls on any stand that you wish (mine are older and are quite close to the ground) with the catch that distance works both ways when striking blows in combat and that generally players prefer "official" bases. I'd say it offers an interesting possibility and is in the spirit of a "true" miniatures game (as I understand it). You are basically fighting an aerial battle high above and fight only those at your level (special abilities excluded).
This answer doesn't really touch on the Carrion issue (if I remember it correctly) - it only deals with measuring. The carrion's special rules simply renders it immune to all effects and since effects generally require measuring, it never comes to it.
This message was edited 2 times. Last update was at 2016/06/29 20:46:16
CoreCommander wrote: Aha, got it! The answer simply states the obvious - if not swooping measure from and to the model as usual. If swooping measure as the model was placed on the ground and not on top of its flying stand. There are some really small units (rat and jungle swarms) that are affected by this rule. You are free to mount your 'dactyls on any stand that you wish (mine are older and are quite close to the ground) with the catch that distance works both ways when striking blows in combat and that generally players prefer "official" bases. I'd say it offers an interesting possibility and is in the spirit of a "true" miniatures game (as I understand it). You are basically fighting an aerial battle high above and fight only those at your level (special abilities excluded).
ah ok makes a little more sense still think it be cool to see model for advantage. Someone put one 8 inches in the air and fly over all units to hit the enemy in the back risk free unless shot.
I need to go to work every day.
Millions of people on welfare depend on me.
Can you keep summoning slain kodels forever and ever and ever?
A yes forever
Can you tkae more the one of the same named character?
A: yes you can have more the one of the same named character
If me and an enemy agree can we change any rules we like.
A: sure do what ever ya like lol ( summerized)
Lol so in short
Bring all wizards like 5 nagash summon a greater daemon of tzeench who is allowed to summon a daemon of tzeench times forever until you have a model on ever inch of the board and can engange the enemy from every angle forever turn 1 auto win :-)
ing I'm sick of this . No one plays like that, why would anyone? If you tried this I would literally just not play. The idea is to have fun, if that's what you set out to do do then there are no real problems with AoS. WE HAVE BEEN OVER THIS OVER AND OVER AND ING OVER.
Bottle wrote: I have a question that needs an FAQ or an Errata.
At what point in the Hero Phase must Mystical Scenery be rolled for?
Looking at it RAW = Any time, so after your wizard has cast all his spells if you wanted.
That seems to be not in the spirit of the rules however, and I have always played it being rolled before everything else. What do other people think?
Wish I had thought of this question when we could submit.
beginning before your hero phase since you are befuddled possibly and can't cast.
Exactly! but RAW the rules don't state this so an FAQ would be nice.
Dure Never occurred to me to not start with it, nor any game or opponents or those playing around us, on YouTube or garagegames or batreps... I guess it wasn't a frequently asked question.
...you aiming to powergame there...? just kidding
co-host weekly wargaming podcast Combat Phase
on iTunes or www.combatphase.com