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![[Post New]](/s/i/i.gif) 2016/08/02 22:48:47
Subject: Are Necrons no longer part of the "Big 4"?
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Longtime Dakkanaut
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EnTyme wrote: WulfenClaw wrote:
Master Chronomancer: Orikan and all models with the Reanimation Protocols special rule in his unit receive a +1 bonus to Reanimation Protocols rolls and can re-roll saving throws of a 1.
Can ICs be attached to beasts? And again, where are the Wraiths getting the re-roll on the invuln save?
Automatically Appended Next Post:
adamsouza wrote:
Reclamation Legion Formation allows re-rolls of 1's on Reanimation Protocols when within 12" of the Overlord
I was referring to his comments on Wraiths getting re-rolls. If there is a way to get a re-rollable 3+ invlun and rerolls ones for RP on my Wraiths, I want to know how.
Attach Orikan to the Wraiths and keep the Reclamation Legion Overlord within 12" of the Wraith unit.
Orikan enables the Wraiths to re-roll the 3++ when they roll a 1, so it's 50% as potent as a fully re-rollable 3++.
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![[Post New]](/s/i/i.gif) 2016/08/03 01:59:42
Subject: Are Necrons no longer part of the "Big 4"?
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Auspicious Aspiring Champion of Chaos
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Hmm. For some reason I was thinking ICs couldn't be attached to beasts. Just checked the rules, and that's not the case. You're really slowing the Wraith down this way, though.
and keep the Reclamation Legion Overlord within 12" of the Wraith unit.
That benefit only affects units in the Reclamation Legion, so the Wraiths don't get it.
Orikan enables the Wraiths to re-roll the 3++ when they roll a 1, so it's 50% as potent as a fully re-rollable 3++.
You know, I always read that as the unit can reroll RP rolls of 1. Just reread it and you're right on this one. You're still dealing with the speed issue, though, and eliminating one of the strengths of the unit. You'd be far better served attaching Orikan to Lychguard with shields in my opinion.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2016/08/03 02:00:51
Subject: Are Necrons no longer part of the "Big 4"?
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Reliable Krootox
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Wraiths aren't part of the Reclamation Legion, they don't get to reroll the RP 1s with in 12" of the Overlord.
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![[Post New]](/s/i/i.gif) 2016/08/03 06:14:34
Subject: Are Necrons no longer part of the "Big 4"?
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Regular Dakkanaut
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I usually run a Decurion with a canoptek harvest and destroyer cult. Then I'll stick the D Lord with Void Reaper with the Wraiths.
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![[Post New]](/s/i/i.gif) 2016/08/03 06:22:06
Subject: Are Necrons no longer part of the "Big 4"?
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Resolute Ultramarine Honor Guard
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I would argue that properly built daemons beat necrons on the power list.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/08/03 06:25:51
Subject: Are Necrons no longer part of the "Big 4"?
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Dakka Veteran
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I stopped playing my necrons as everyone just complains when you put them on the table....
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40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points
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![[Post New]](/s/i/i.gif) 2016/08/03 06:56:55
Subject: Are Necrons no longer part of the "Big 4"?
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Longtime Dakkanaut
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cosmicsoybean wrote:pm713 wrote:I'd say that makes no sense. Necrons are still OP they haven't gotten any weaker.
When everything gets stronger, it shifts the balance. Compaired to Chaos or nids, sure they seem op, but to space marines (biggest by far playerbase), tau, eldar and daemons, they are weaker.
Nah you are weaker compared to Marines but much stronger than Tau. Marines and their insane buffs after the new psychci powers and crazy death stars make me want to puke. An army that can take down Eldar consistently and their power creep is only going to get worse with more releases and formations as time goes by until the meta is drowned in marine combat. Bring on 8th and for the love of god let this all die in a fire.
Marines and Eldar are pushing out lots of armies now. It's getting harder and harder to win unless you play one of those two armies with their uber lists. Necrons have a better chance at that than Tau due to better mobility, objective secure, and survivability which makes you more viable in that scene. With decent firepower.
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![[Post New]](/s/i/i.gif) 2016/08/03 09:01:53
Subject: Are Necrons no longer part of the "Big 4"?
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Longtime Dakkanaut
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adamsouza wrote:Locally:
I stopped playing my Necrons when other players just automatically started cringing without even seeing what I put on the table.
Yup, this is my experience as well. I can put my best army list from either Daemons, CSM or Mechanicum on the table and no one bats an eye.
Put a single necron warrior on the table while unpacking and people are starting huffing about how OP Necrons are, regardless of the list.
Non-decurion Necrons really aren't that hard to kill and the firepower they bring is mediocre at best.
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This message was edited 1 time. Last update was at 2016/08/03 09:02:18
You don't have to be happy when you lose, just don't make winning the condition of your happiness. |
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![[Post New]](/s/i/i.gif) 2016/08/03 11:29:01
Subject: Are Necrons no longer part of the "Big 4"?
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Loyal Necron Lychguard
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Necrons are strong in a casual environment, but since they didn't give us D and took away our GC (in an edition that is handing out D and GCs/SHVs like crazy), and the lack of powerful weaponry, Necrons are lacking in a competitive environment. Take into account the lack of a supplement and lack of Forgeworld support. Necrons are stronger than a lot of codexes, but that's about it. They've fallen into purgatory, as far as I can tell.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2016/08/03 14:32:31
Subject: Are Necrons no longer part of the "Big 4"?
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Regular Dakkanaut
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krodarklorr wrote:Necrons are strong in a casual environment, but since they didn't give us D and took away our GC (in an edition that is handing out D and GCs/ SHVs like crazy), and the lack of powerful weaponry, Necrons are lacking in a competitive environment. Take into account the lack of a supplement and lack of Forgeworld support. Necrons are stronger than a lot of codexes, but that's about it. They've fallen into purgatory, as far as I can tell.
I play a lot of Necrons... I think you might be over-exaggerating on the lack of supplement stuff. Conclave of the Burning One+God Shackle seems to be fairly popular. The other formations from that book, I'm not sure, but at the very least it is there and not completely tossed aside like you're implying.
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![[Post New]](/s/i/i.gif) 2016/08/03 14:35:29
Subject: Are Necrons no longer part of the "Big 4"?
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Loyal Necron Lychguard
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Qlanth wrote: krodarklorr wrote:Necrons are strong in a casual environment, but since they didn't give us D and took away our GC (in an edition that is handing out D and GCs/ SHVs like crazy), and the lack of powerful weaponry, Necrons are lacking in a competitive environment. Take into account the lack of a supplement and lack of Forgeworld support. Necrons are stronger than a lot of codexes, but that's about it. They've fallen into purgatory, as far as I can tell.
I play a lot of Necrons... I think you might be over-exaggerating on the lack of supplement stuff. Conclave of the Burning One+God Shackle seems to be fairly popular. The other formations from that book, I'm not sure, but at the very least it is there and not completely tossed aside like you're implying.
It's the only supplement we have, and 2 of the 3 formations are worthless compared to the ones in the codex, the relics are sub-par and now can't be combined with other relics per the FAQ. It's also a shared supplement, which I'm a bit salty towards, personally. It coming out before the new codex did was a mistake in my opinion.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2016/08/03 14:43:07
Subject: Are Necrons no longer part of the "Big 4"?
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Swift Swooping Hawk
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krodarklorr wrote:Necrons are strong in a casual environment, but since they didn't give us D and took away our GC (in an edition that is handing out D and GCs/ SHVs like crazy), and the lack of powerful weaponry, Necrons are lacking in a competitive environment. Take into account the lack of a supplement and lack of Forgeworld support. Necrons are stronger than a lot of codexes, but that's about it. They've fallen into purgatory, as far as I can tell.
What about LVO 2016? 2 top 8 finishes doesn't sound like purgatory. Anyone who plays Tyranids can tell you what the definition of purgatory is...
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![[Post New]](/s/i/i.gif) 2016/08/03 14:44:16
Subject: Are Necrons no longer part of the "Big 4"?
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Loyal Necron Lychguard
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Gene St. Ealer wrote: krodarklorr wrote:Necrons are strong in a casual environment, but since they didn't give us D and took away our GC (in an edition that is handing out D and GCs/ SHVs like crazy), and the lack of powerful weaponry, Necrons are lacking in a competitive environment. Take into account the lack of a supplement and lack of Forgeworld support. Necrons are stronger than a lot of codexes, but that's about it. They've fallen into purgatory, as far as I can tell. What about LVO 2016? 2 top 8 finishes doesn't sound like purgatory. Anyone who plays Tyranids can tell you what the definition of purgatory is... When was the LVO this year? And as a Tyranid player as well, I can certainly agree.
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This message was edited 1 time. Last update was at 2016/08/03 14:44:36
40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2016/08/03 17:18:22
Subject: Are Necrons no longer part of the "Big 4"?
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Swift Swooping Hawk
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krodarklorr wrote: Gene St. Ealer wrote: krodarklorr wrote:Necrons are strong in a casual environment, but since they didn't give us D and took away our GC (in an edition that is handing out D and GCs/ SHVs like crazy), and the lack of powerful weaponry, Necrons are lacking in a competitive environment. Take into account the lack of a supplement and lack of Forgeworld support. Necrons are stronger than a lot of codexes, but that's about it. They've fallen into purgatory, as far as I can tell.
What about LVO 2016? 2 top 8 finishes doesn't sound like purgatory. Anyone who plays Tyranids can tell you what the definition of purgatory is...
When was the LVO this year?
And as a Tyranid player as well, I can certainly agree.
Here are the LVO results: https://www.frontlinegaming.org/2016/02/11/lvo-2016-40k-championships-results/
I think that while there have been new flavors of the month army-wise, a well-played Necron army still is plenty potent (especially for people who aren't expecting it, which may be part of how they do well).
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![[Post New]](/s/i/i.gif) 2016/08/03 17:24:32
Subject: Are Necrons no longer part of the "Big 4"?
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Loyal Necron Lychguard
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Gene St. Ealer wrote: krodarklorr wrote: Gene St. Ealer wrote: krodarklorr wrote:Necrons are strong in a casual environment, but since they didn't give us D and took away our GC (in an edition that is handing out D and GCs/ SHVs like crazy), and the lack of powerful weaponry, Necrons are lacking in a competitive environment. Take into account the lack of a supplement and lack of Forgeworld support. Necrons are stronger than a lot of codexes, but that's about it. They've fallen into purgatory, as far as I can tell.
What about LVO 2016? 2 top 8 finishes doesn't sound like purgatory. Anyone who plays Tyranids can tell you what the definition of purgatory is...
When was the LVO this year?
And as a Tyranid player as well, I can certainly agree.
Here are the LVO results: https://www.frontlinegaming.org/2016/02/11/lvo-2016-40k-championships-results/
I think that while there have been new flavors of the month army-wise, a well-played Necron army still is plenty potent (especially for people who aren't expecting it, which may be part of how they do well).
If you're referring to the LVO that was in February of this year, then sure, Necrons did well. Against 6th edition Eldar, Tau, Space Marines. Since then we've had quite a few new codexes/supplements come out.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2016/08/03 17:36:48
Subject: Are Necrons no longer part of the "Big 4"?
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Frightening Flamer of Tzeentch
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krodarklorr wrote: Gene St. Ealer wrote: krodarklorr wrote: Gene St. Ealer wrote: krodarklorr wrote:Necrons are strong in a casual environment, but since they didn't give us D and took away our GC (in an edition that is handing out D and GCs/ SHVs like crazy), and the lack of powerful weaponry, Necrons are lacking in a competitive environment. Take into account the lack of a supplement and lack of Forgeworld support. Necrons are stronger than a lot of codexes, but that's about it. They've fallen into purgatory, as far as I can tell.
What about LVO 2016? 2 top 8 finishes doesn't sound like purgatory. Anyone who plays Tyranids can tell you what the definition of purgatory is...
When was the LVO this year?
And as a Tyranid player as well, I can certainly agree.
Here are the LVO results: https://www.frontlinegaming.org/2016/02/11/lvo-2016-40k-championships-results/
I think that while there have been new flavors of the month army-wise, a well-played Necron army still is plenty potent (especially for people who aren't expecting it, which may be part of how they do well).
If you're referring to the LVO that was in February of this year, then sure, Necrons did well. Against 6th edition Eldar, Tau, Space Marines. Since then we've had quite a few new codexes/supplements come out.
No that was all post 7th of all the army's Tau did not make top 16. This was pre SM new buff with the godlike powers and they still did well but eldar were King
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2000 6000 with Reaver Titan guard 2k
2500 (imperial force)
2500 (trimming down in 8th)
TS 30k at 5k points
Yes I have a problem
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![[Post New]](/s/i/i.gif) 2016/08/03 17:39:45
Subject: Are Necrons no longer part of the "Big 4"?
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Auspicious Daemonic Herald
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krodarklorr wrote:
If you're referring to the LVO that was in February of this year, then sure, Necrons did well. Against 6th edition Eldar, Tau, Space Marines. Since then we've had quite a few new codexes/supplements come out.
All of those armies had their 7ed update by this year's LVO
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![[Post New]](/s/i/i.gif) 2016/08/03 17:46:20
Subject: Are Necrons no longer part of the "Big 4"?
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Loyal Necron Lychguard
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CrownAxe wrote: krodarklorr wrote:
If you're referring to the LVO that was in February of this year, then sure, Necrons did well. Against 6th edition Eldar, Tau, Space Marines. Since then we've had quite a few new codexes/supplements come out.
All of those armies had their 7ed update by this year's LVO
Wow it's been a long day. My bad, I was thinking of last year. Don't mind me.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2016/08/03 19:06:20
Subject: Are Necrons no longer part of the "Big 4"?
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Longtime Dakkanaut
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EnTyme wrote:
Hmm. For some reason I was thinking ICs couldn't be attached to beasts. Just checked the rules, and that's not the case. You're really slowing the Wraith down this way, though.
EnTyme wrote:
You're still dealing with the speed issue, though, and eliminating one of the strengths of the unit. You'd be far better served attaching Orikan to Lychguard with shields in my opinion.
Have you actually tested this out in a game? The Orikan-Wraithstar is the definitive way to run an Orikan-star competitively. The ICs don't really slow down the Wraiths. The Wraiths still get their Wraith flight and the ICs get Move Through Cover. Sure you have to lag a Wraith body to keep the ICs in coherence but they slingshot back towards the front in the charge move.
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![[Post New]](/s/i/i.gif) 2016/08/03 19:20:36
Subject: Are Necrons no longer part of the "Big 4"?
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Regular Dakkanaut
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Absolutely big 4.
Also one of the most boring armies to play against. Fired a TFC battery at a squad on 10 immortals. 26 hits. 3 died. Hit a 15 man warrior squad with 2 BA vindicators. Both direct hits. I think there were 21 wounds under a 10/2 temp. 8 of them mummy-shuffled forward without flinching. I can beat them, bet regardless of who comes out on top, it's going to be a "death by 1000 cuts" game if we're doing KP.
As a side note they can absolutely keep up with cheese. They don't have the offense of Tau or Eldae, but some of their formations are definitely facepalm inducing. Hell, they can pull some pretty stupid crap without formations. Example: D-lord, in a 20 warrior unit, with a stalker with heat ray walking up behind. The Warriors are putting out up to 40 shots a turn, none will miss and no amount of equivalent point firepower is putting a dent in that unit. The walker will always have a 5 up cover guaranteed to delete at least 1 unit a turn (ANY UNIT) for less than 350 points
Played right or played cheese they can hold their own against anything.
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This message was edited 1 time. Last update was at 2016/08/03 19:21:21
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![[Post New]](/s/i/i.gif) 2016/08/03 19:22:23
Subject: Are Necrons no longer part of the "Big 4"?
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Auspicious Aspiring Champion of Chaos
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col_impact wrote: EnTyme wrote:
Hmm. For some reason I was thinking ICs couldn't be attached to beasts. Just checked the rules, and that's not the case. You're really slowing the Wraith down this way, though.
EnTyme wrote:
You're still dealing with the speed issue, though, and eliminating one of the strengths of the unit. You'd be far better served attaching Orikan to Lychguard with shields in my opinion.
Have you actually tested this out in a game? The Orikan-Wraithstar is the definitive way to run an Orikan-star competitively. The ICs don't really slow down the Wraiths. The Wraiths still get their Wraith flight and the ICs get Move Through Cover. Sure you have to lag a Wraith body to keep the ICs in coherence but they slingshot back towards the front in the charge move.
Considering how easy it would be to kite that daisy-chained unit, I don't see how this unit is ever able to get into charge range of anything you would actually be wanting to charge.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2016/08/03 19:27:02
Subject: Are Necrons no longer part of the "Big 4"?
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Omnipotent Necron Overlord
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D lord with 20 warriors is incredibly powerful unit. Extremely hard to remove and it can remove some of the nastiest things in the game.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2016/08/03 19:34:23
Subject: Are Necrons no longer part of the "Big 4"?
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Gargantuan Gargant
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Dantes_Baals wrote:. Example: D-lord, in a 20 warrior unit, with a stalker with heat ray walking up behind. The Warriors are putting out up to 40 shots a turn, none will miss and no amount of equivalent point firepower is putting a dent in that unit. The walker will always have a 5 up cover guaranteed to delete at least 1 unit a turn (ANY UNIT) for less than 350 points
How did you get "less than 350 points" ?
Destroyer Lord 110pts
Triarch Stalker 125pts
20 Necron Warriors 260pts
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![[Post New]](/s/i/i.gif) 2016/08/03 19:37:08
Subject: Are Necrons no longer part of the "Big 4"?
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Lord of the Fleet
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I'm no mathologist, so don't quote me on this, but that's looks a lot closer to 500 than 350.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2016/08/03 19:45:39
Subject: Are Necrons no longer part of the "Big 4"?
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Loyal Necron Lychguard
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Dantes_Baals wrote:Absolutely big 4.
Also one of the most boring armies to play against. Fired a TFC battery at a squad on 10 immortals. 26 hits. 3 died. Hit a 15 man warrior squad with 2 BA vindicators. Both direct hits. I think there were 21 wounds under a 10/2 temp. 8 of them mummy-shuffled forward without flinching. I can beat them, bet regardless of who comes out on top, it's going to be a "death by 1000 cuts" game if we're doing KP.
As a side note they can absolutely keep up with cheese. They don't have the offense of Tau or Eldae, but some of their formations are definitely facepalm inducing. Hell, they can pull some pretty stupid crap without formations. Example: D-lord, in a 20 warrior unit, with a stalker with heat ray walking up behind. The Warriors are putting out up to 40 shots a turn, none will miss and no amount of equivalent point firepower is putting a dent in that unit. The walker will always have a 5 up cover guaranteed to delete at least 1 unit a turn (ANY UNIT) for less than 350 points
Played right or played cheese they can hold their own against anything.
Uhh, Triarch Stalkers are not hard to remove.
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2016/08/03 19:50:01
Subject: Are Necrons no longer part of the "Big 4"?
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Longtime Dakkanaut
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EnTyme wrote:col_impact wrote: EnTyme wrote:
Hmm. For some reason I was thinking ICs couldn't be attached to beasts. Just checked the rules, and that's not the case. You're really slowing the Wraith down this way, though.
EnTyme wrote:
You're still dealing with the speed issue, though, and eliminating one of the strengths of the unit. You'd be far better served attaching Orikan to Lychguard with shields in my opinion.
Have you actually tested this out in a game? The Orikan-Wraithstar is the definitive way to run an Orikan-star competitively. The ICs don't really slow down the Wraiths. The Wraiths still get their Wraith flight and the ICs get Move Through Cover. Sure you have to lag a Wraith body to keep the ICs in coherence but they slingshot back towards the front in the charge move.
Considering how easy it would be to kite that daisy-chained unit, I don't see how this unit is ever able to get into charge range of anything you would actually be wanting to charge.
Dude. The Wraiths aren't slowed down so the unit is just as easy to kite as a Wraith unit with no ICs attached - which is damn near impossible to kite.
You should test it out. The Orikan-Wraithstar is proven in competition.
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![[Post New]](/s/i/i.gif) 2016/08/03 20:53:03
Subject: Re:Are Necrons no longer part of the "Big 4"?
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The Hammer of Witches
A new day, a new time zone.
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adamsouza wrote:
Move through cover ? Oh so usefull when your sitting on objectives.
Relentless ? Yay, I can charge after shooting my Guass rifle ! WTF am I charging anything with my I2 A1 warriors ?
Err, that unit that is going to assault you next turn if you let it? Especially if the warriors are still near full strength, shooting, and then getting a charge off to deny the enemy their bonus attacks is a pretty decent tatic. Getting to throw near 40 attacks at a unit, after having hit them with near 40 shots, even a tough one with good saves, rerolls, and what not, is not something that can be just shrugged off.
Especially when the alternative is them getting the charge on you next turn, although near 40 over watch shots is a thing too.
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"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
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![[Post New]](/s/i/i.gif) 2016/08/03 22:17:18
Subject: Re:Are Necrons no longer part of the "Big 4"?
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Gargantuan Gargant
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No offense guys, but coming up with hypothetical situations where the stars align just right to make Necron Warriors charging feasible isn't going to change my mind about relentless being lackluster on a unit that is weak in melee and without heavy weapons. It's offensive use is situational at best, and it does nothing defensively.
I'd move them back 6", see if they can make the charge, and then take the 40 overwatch shots, because then at least Gauss does something, because I'm going to assume if my enemy is charging 20 Necron Warriors he's using something that can kill 20 Necron warriors, and not a half dozen Imperial Guardman, a lone grot, or half eaten doughnut.
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This message was edited 1 time. Last update was at 2016/08/03 22:19:56
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![[Post New]](/s/i/i.gif) 2016/08/03 22:33:19
Subject: Are Necrons no longer part of the "Big 4"?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Nobody was talking rare hypotheticals. Any time they're near most other infantry troops or rear AV10 vehicles (neither oc which are rare events) they have the opportunity to use that Relentless to great effect. I see it used almost every game I play against Necrons. And, on its own wouldnt be huge, but when combined with the resiliency factor, Gauss (when engaging vehiclrd), and open topped skimmer transports, it lends them a much greater versatility than you are acknowledging.
Lets look at an example. A 10man unit of Warriors with a Ghost Ark is fully capable of successfully weakening and then defeating a 30 strong Shoota Boy mob in CC. 10 will die from shooting on the way in on average between the Ark and Warriors,, the Orks may be lucky to kill one Warrior in Overwatch, the Warriors will kill 4 Boyz on average assuming 1 PK nob and 19boyz strike, the kill 2 Warriors back on average, Necrons win combat by 2, and then have an excellent chance to break and sweep the Orks.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2016/08/04 00:29:56
Subject: Re:Are Necrons no longer part of the "Big 4"?
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Gargantuan Gargant
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I composed and then deleted a huge response.
Warriors can charge and beat things weaker than MEQs. When my warriors get to do that someday, I'll be happy about having Relentless, but it's still going to be a rarity, since the vast majority of players field MEQs, that's what they are likely to encounter.
Since my warriors tend to hold objectives in the back field, they don't often deal with cannon fodder troops. They are more likely to encounter deep striking shock troops, FMC's, and fast attack choices.
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