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Made in us
Longtime Dakkanaut





Just for laughs, I checked, and apparently my This is Not a Test warband, made up of four Bullgryns, is actually a valid Kill Team. :-p

I'm really enjoying this strange, unexpected, little release.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Longtime Dakkanaut






We don't yet know that the new Kill Team Force Organization chart will be the same as the old, do we?

But it's very likely since so little else is changed.

I think my best Kill Team will be five Black Knight models. But I think the missions will greatly shape the meta and which units yield the best mix of mobility, range, toughness and firepower. I think about a dozen Scouts will also be great.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Decrepit Dakkanaut




MT could be super good at this level so I'm down to always see that. They've got nice models outside the dreaded Taurox.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

 BrookM wrote:
Then he's not allowed.

Once more, with feeling.

0-1 Elites
0-2 Troops
0-1 Fast Attack

200 pts maximum, no formations, no unbound, no 2+ armour saves, no models with more than 3 wounds or HP's.


I wouldn't get hung up on the 200 max We played with 250 at the tournament and it was fine.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

For me it really depends on the opponent, I just don't trust some of them where I'm from.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in au
Veteran Inquisitorial Tyranid Xenokiller




Down Under

 VictorVonTzeentch wrote:
 BrookM wrote:

200 pts maximum.


Guess I'll be using a 5 Man DW-Killteam


I was planning this myself. This is what I came up with.

Rhino Party Bus
Veteran + Watch Sarge Upgrade
Veteran + Blackshield Upgrade
Veteran + Infernus HB
Veteran + Frag Cannon
Veteran

I think that leaves me 10 points to give the Blackshield a Melee weapon of some flavour.

Glory is fleeting. Obscurity is forever.




 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Mine will be..
Sergeant with Xenophase and combi-melta
Veteran with Stalker (Relentless)
Veteran with boltgun and power weapon
Veteran with Infernus (Ignore Cover)
Veteran with shotgun and power weapon (Outflank)



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Vain wrote:
 VictorVonTzeentch wrote:
 BrookM wrote:

200 pts maximum.


Guess I'll be using a 5 Man DW-Killteam


I was planning this myself. This is what I came up with.

Rhino Party Bus
Veteran + Watch Sarge Upgrade
Veteran + Blackshield Upgrade
Veteran + Infernus HB
Veteran + Frag Cannon
Veteran

I think that leaves me 10 points to give the Blackshield a Melee weapon of some flavour.


BrookM wrote:Mine will be..
Sergeant with Xenophase and combi-melta
Veteran with Stalker (Relentless)
Veteran with boltgun and power weapon
Veteran with Infernus (Ignore Cover)
Veteran with shotgun and power weapon (Outflank)



Mine would be closer to Brooks I think, with a Frag Cannon instead of the Infernus (sometimes). Other than maybe the special rules, but Relentless was definitely what I was considering on the Stalker Boltgun. In a higher point game, maybe squeeze in a Razorback

Edit: Actually all that with a Frag Cannon instead of the Infernus would be 5 points over...

This message was edited 2 times. Last update was at 2016/08/31 16:50:15


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I thought about taking both a frag cannon and an Infernus, but decided instead to get some more choppy stuff in instead, just to act as a bigger deterrent to enemy assaults.

It also occurred to me that the Infernus will in this game type hardly ever be assaulted, as the heavy flamer will nicely grant it Wall of Death.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

Also you know the standard benefit of it hitting multiple models, if for some reason the enemy bunches up for you.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I don't think it works in this occasion, not unless you have split fire, which may not work when overwatching to begin with.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Warning From Magnus? Not Listening!



UK

You can't fire template weapons in overwatch, and split fire is for one model in a unit shooting at a different target to the rest of his unit, not one model splitting his shots between multiple enemies (although I remember Kill Team having such a rule in the past for multi-shot weapons)

*E* oh, wall of death is an actual rule! So although it says in the overwatch rule that weapons that can't fire snap shots can't fire overwatch, in templates it says they get to do wall of death instead. That's horrible writing

This message was edited 1 time. Last update was at 2016/08/31 17:06:54


Dead account, no takesy-backsies 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 BrookM wrote:
I don't think it works in this occasion, not unless you have split fire, which may not work when overwatching to begin with.


Oh I was meaning more in standard shooting. Wouldnt the template still hit everyone? If they were bunched up anyway.

This message was edited 1 time. Last update was at 2016/08/31 17:23:45


 
   
Made in fr
Inquisitorial Keeper of the Xenobanks





France

I'm going to buy this and I'll do an Inquisition warband. I wanted to do an Inquisition little force in 2017, this is even better.

And maybe even my first xenos force: genestealer cult kill team !

It is really great to see this getting some support.
I really liked the commandos ruleset too.

   
Made in us
RogueSangre





The Cockatrice Malediction

So how does this work? I take 2 units of 11 Pink Horrors. How many WC do I generate? If it's 22...
   
Made in ca
Preacher of the Emperor






Bouncing ideas around in my head...

Dominion Squad:
Superior w/ pistol and bolter (Leader, maybe)
Flamer (poison)
Flamer (sniper)
Stormbolter
Stormbolter
Sororitas Rhino

Battle Sisters Squad:
Superior w/ pistol and bolter
Bolter
Bolter
Flamer
Multi-melta (infiltrate? scout? relentless if there's no other option)

Rounds out nicely and I'm happy I can put out so many models and a vehicle. Mostly lifted from a list I saw around here or another board.

At 250 I'm able to shift focus and fit my seraphim in as well:

Battle Sisters Squad:
Superior w/ pistol and stormbolter
Bolter
Bolter
Stormbolter
Multi-melta (Infiltration or something)
Sororitas Rhino w/ extra armour

Seraphim Squad:
Superior w/ pistols
Pistols
Pistols
Pistols
Hand-flamers (Poison)
Hand-flamers (Sniper)

Maybe I could take out a seraphim and give the superior a power sword, not super-committed yet, but I did put in an order for some special weapons sisters and began converting a vindicator.

   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Edited by Moderator
 VictorVonTzeentch wrote:
 BrookM wrote:
I don't think it works in this occasion, not unless you have split fire, which may not work when overwatching to begin with.


Oh I was meaning more in standard shooting. Wouldnt the template still hit everyone? If they were bunched up anyway.
I know some who do, but nine times out of ten (my regular opponents that is) keep their models spaced out a bit, as if they fear frag grenade spam or something.


Automatically Appended Next Post:
 Bull0 wrote:
You can't fire template weapons in overwatch, and split fire is for one model in a unit shooting at a different target to the rest of his unit, not one model splitting his shots between multiple enemies (although I remember Kill Team having such a rule in the past for multi-shot weapons)

*E* oh, wall of death is an actual rule! So although it says in the overwatch rule that weapons that can't fire snap shots can't fire overwatch, in templates it says they get to do wall of death instead. That's horrible writing
The kill team wording for split fire is different. If you've got more than one shot on your ranged weapon and the model has split fire, you may fire at different targets, you just need to say so before rolling the dice.

This message was edited 4 times. Last update was at 2016/08/31 18:07:10




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Longtime Dakkanaut




 Abadabadoobaddon wrote:
So how does this work? I take 2 units of 11 Pink Horrors. How many WC do I generate? If it's 22...

Brotherhood of psychers / sorcerers doesn't work in KT (it's in one of the preview pages on BL's website).




Automatically Appended Next Post:
 axisofentropy wrote:
We don't yet know that the new Kill Team Force Organization chart will be the same as the old, do we?

I haven't seen anything on that front.
Actually, I read somewhere that one of the boxes in the "make you kill team" section on GW website was a HS choice. But I haven't checked it myself (and it could be a mistake on the website).

Edit: found it (I just had to use the filter by FOC slot…), it's the Adeptus Mechanicus Ironstrider Ballistarius. But the kit can also be built as a Sydonian Dragoon. I don't own the skiitari codex, but I could see how this stuff could be a FA choice. If it is, then all the kits on GW's website are Elites, FA or Troops, so it's very likely that the FOC stays the same as in the previous edition.

This message was edited 2 times. Last update was at 2016/08/31 17:43:48


 
   
Made in us
RogueSangre





The Cockatrice Malediction

 BrookM wrote:
 Abadabadoobaddon wrote:
So how does this work? I take 2 units of 11 Pink Horrors. How many WC do I generate? If it's 22...
Not sure whether you are fething trolling again or not. You're always such an obnoxiously unfunny asshat that it's hard to see when you are being serious or not.

I am serious. How does this work? They each have the Brotherhood of Psykers special rule so each unit is a ML1 psyker.

I'd also kindly refer you to Dakka rule #1. Thanks.


Automatically Appended Next Post:
fresus wrote:
 Abadabadoobaddon wrote:
So how does this work? I take 2 units of 11 Pink Horrors. How many WC do I generate? If it's 22...

Brotherhood of psychers / sorcerers doesn't work in KT (it's in one of the preview pages on BL's website).

Thanks! I guess that makes Horrors pretty much useless, no?

This message was edited 1 time. Last update was at 2016/08/31 17:45:24


 
   
Made in us
[DCM]
.







Yes - RULE #1 - at all times, everyone.
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 Abadabadoobaddon wrote:
 BrookM wrote:
 Abadabadoobaddon wrote:
So how does this work? I take 2 units of 11 Pink Horrors. How many WC do I generate? If it's 22...
Not sure whether you are fething trolling again or not. You're always such an obnoxiously unfunny asshat that it's hard to see when you are being serious or not.

I am serious. How does this work? They each have the Brotherhood of Psykers special rule so each unit is a ML1 psyker.


Brotherhood of Psykers/Sorcerers does nothing in Kill Team.

If you take 2 units of 11 Pink Horrors, you generate zero warp charges.

There are basically no Psykers in Kill Team, since most of them are HQ choices and the brotherhood style psykers get nerfed.



   
Made in ca
Preacher of the Emperor






 adamsouza wrote:
Brotherhood of Psykers/Sorcerers does nothing in Kill Team.


Well... Nothing beneficial.

I imagine someone packing a condemnor bolt gun would be quite happy.

   
Made in us
Longtime Dakkanaut




 adamsouza wrote:
There are basically no Psykers in Kill Team, since most of them are HQ choices and the brotherhood style psykers get nerfed.

I can think of shadowseers (who could even be ML2) and genestealer broodlords, but the list does seem pretty short.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Psykers are supposed to be more of a rarity for these missions, seen as something that is highly unsuited and a waste of a valued asset for "lowly" special operations.

The Brood Lord is a nicely fluffy exception of course.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Member of a Lodge? I Can't Say




'Murica! (again)

baritowned wrote:
 streetsamurai wrote:
Got to hand it to GW. They have remove that ridiculous MT bundle. Seems like they do read message boards.


Were people really complaining about that?


Yes, yes they were though, not entirely by AoS active/potential players. GW has started taking in feedback on FB pages but the best is to email them directly with literally anything you want to say, ask or request about their products (respectful and on topic, naturally) and ask your message to be sent to the decision maker for that item. I'm still on this kick from last year after talking to the relevant staffers at in-person events and discovering how little written feedback they actually get (and are pleasantly surprised when it actually comes in). Then because we don't necessarily know who makes the decisions (management) above the visible staff (editors, authors, designers, etc.) so ask for it to be passed on. Then they return a confirmation email so you know it was received and redirected. Seems like more feedback is coming in and combined with dedicated staff and the new social media/community outreach GW is doing this is much better than nothing. It's no magic wand but it's an effort and has better chance than just open commenting.
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 BrookM wrote:
Psykers are supposed to be more of a rarity for these missions, seen as something that is highly unsuited and a waste of a valued asset for "lowly" special operations.

The Brood Lord is a nicely fluffy exception of course.



And if you really feel like suffering, you can use some Rubric Marines and suffer through Tzeentch powers on your Aspiring Sorcerer.
   
Made in gb
Longtime Dakkanaut





 BrookM wrote:
Mine will be..
Sergeant with Xenophase and combi-melta
Veteran with Stalker (Relentless)
Veteran with boltgun and power weapon
Veteran with Infernus (Ignore Cover)
Veteran with shotgun and power weapon (Outflank)


If you have some PA Lightning claws spare, use them instead of power weapons. Same points cost as a standard power weapon, and not having a pistol as there other weapon means Vets are not penalized for only having one claw.
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

GoatboyBeta wrote:
 BrookM wrote:
Mine will be..
Sergeant with Xenophase and combi-melta
Veteran with Stalker (Relentless)
Veteran with boltgun and power weapon
Veteran with Infernus (Ignore Cover)
Veteran with shotgun and power weapon (Outflank)


If you have some PA Lightning claws spare, use them instead of power weapons. Same points cost as a standard power weapon, and not having a pistol as there other weapon means Vets are not penalized for only having one claw.


Or you know, just go with what you prefer...
   
Made in ca
Longtime Dakkanaut






NewTruthNeomaxim wrote:
I would kill for a really thoughtful, expanded Kill Team. I don't expect one, per se, but a Kill Team, given a Necromunda treatment, with campaign rules, a more thought into each armies skills, etc...

It would be a terrific introduction for newer players to the hobby, as well.


Amen my friend. Would start so many new armies if they did this

This message was edited 1 time. Last update was at 2016/08/31 21:11:11


lost and damned log
http://www.dakkadakka.com/dakkaforum/posts/list/0/519978.page#6525039 
   
Made in gb
Longtime Dakkanaut





 VictorVonTzeentch wrote:
Or you know, just go with what you prefer...

Oh absolutely, and the sword arms do look cool on the Vets. Its just that baring a FAQ points adjustment there is no downside to taking a single claw over a power weapon.
   
 
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