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Made in gb
Member of a Lodge? I Can't Say






 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.

Where?
Where does it state that the only the DC Chaplain can take it?
   
Made in us
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Where ever the Emperor needs his eyes

 commander dante wrote:
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.

Where?
Where does it state that the only the DC Chaplain can take it?


Presumably the part where its mentioned that its in the section that focus' on Armies built around using the "Infamous Death Company and includes their unique Warlord Traits, Relics, tactical objectives and The Lost Brotherhood Strike Force.

Its a Death Company Supplement.


Automatically Appended Next Post:
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.


Its 25pts for an extra 6" and Master Crafted.

This message was edited 1 time. Last update was at 2016/09/14 19:33:58


 
   
Made in gb
Longtime Dakkanaut




Macclesfield, UK

 commander dante wrote:
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.

Where?
Where does it state that the only the DC Chaplain can take it?


http://imgur.com/a/5Tk6j

Relics of the lost rule.


Automatically Appended Next Post:
 VictorVonTzeentch wrote:
[
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.


Its 25pts for an extra 6" and Master Crafted.


He gets in addition to his original as well but still, pretty pants if you ask me.

This message was edited 1 time. Last update was at 2016/09/14 19:49:24


 
   
Made in us
Ancient Venerable Black Templar Dreadnought





Where ever the Emperor needs his eyes

 DarthOvious wrote:
 commander dante wrote:
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.

Where?
Where does it state that the only the DC Chaplain can take it?


http://imgur.com/a/5Tk6j

Relics of the lost rule.


Automatically Appended Next Post:
 VictorVonTzeentch wrote:
[
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.


Its 25pts for an extra 6" and Master Crafted.


He gets in addition to his original as well but still, pretty pants if you ask me.


Being cheaper or avalible to the standard Blood Angels Forces would make it better. But it comes out to about the price of a Meltagun for the Meltagun range and the cost of Master Crafted, with the bonus of being a pistol. So I still like it, at least the idea of it. If only they'd also make Dante's Inferno Pistol back into the Perdition Pistol so it too could have 12" range.

This message was edited 1 time. Last update was at 2016/09/14 19:52:59


 
   
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Isn't it no scatter if you take the archangels Demi with Dante in. The golden host?

Detachment reduces scatter and Dantes trait reduces it to 0 right?

And the detachment has rerolling reserves from turn one, so you have a pinpoint accurate deep strike army that comes in whenever you want most likely...

Am I wrong or missing something?
   
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CountryMac wrote:
Isn't it no scatter if you take the archangels Demi with Dante in. The golden host?

Detachment reduces scatter and Dantes trait reduces it to 0 right?

And the detachment has rerolling reserves from turn one, so you have a pinpoint accurate deep strike army that comes in whenever you want most likely...

Am I wrong or missing something?

Believe so, see last page. And DoA also extends to all flyers (reroll res), jump and skimmer (reroll res and reduced scatter) anywhere else in the Angels Blade, unless I'm mistaken.
   
Made in us
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Biloxi, MS USA

 DarthOvious wrote:
 commander dante wrote:
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.

Where?
Where does it state that the only the DC Chaplain can take it?


http://imgur.com/a/5Tk6j

Relics of the lost rule.


Yes, but one of the Command Formation choices for the Lost Brotherhood is a standard Chaplain, so it's not ONLY the DC Chaplain that can take them.

This message was edited 1 time. Last update was at 2016/09/14 20:10:42


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So this book isn't perfect, but it is better. We'll see some interesting mech lists come out of it, with some hybrid mobility shenanigans with brotherhood of the lost and vehicle formations, and maybe a few assault oriented lists. Terminator/vet lists might pop up as well.

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Sioux Falls, SD

 DarthOvious wrote:
 commander dante wrote:
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.

Where?
Where does it state that the only the DC Chaplain can take it?


http://imgur.com/a/5Tk6j

Relics of the lost rule.


Automatically Appended Next Post:
 VictorVonTzeentch wrote:
[
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.


Its 25pts for an extra 6" and Master Crafted.


He gets in addition to his original as well but still, pretty pants if you ask me.
Which means he can gunslinger them. So at 6", that's two Str 8, AP1 shots, one that re-rolls misses and rolls two dice for pen. Not bad really.

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Macclesfield, UK

 Platuan4th wrote:
 DarthOvious wrote:
 commander dante wrote:
 DarthOvious wrote:
 th3maninblak wrote:
So the new pistol is just STRICTLY better than the relic plasma pistol from the main book? Lol


It's actually stupid. The only character that can take the pistol is the DC Chaplain who already has an infernus pistol as standard. So you are quite literally paying 25pts for the extra 6" range which is just absolutely stupid. It just goes to show how much thought GW actually put into this.

Where?
Where does it state that the only the DC Chaplain can take it?


http://imgur.com/a/5Tk6j

Relics of the lost rule.


Yes, but one of the Command Formation choices for the Lost Brotherhood is a standard Chaplain, so it's not ONLY the DC Chaplain that can take them.


Sure?


Automatically Appended Next Post:
 casvalremdeikun wrote:


He gets in addition to his original as well but still, pretty pants if you ask me.
Which means he can gunslinger them. So at 6", that's two Str 8, AP1 shots, one that re-rolls misses and rolls two dice for pen. Not bad really.


Nah, I'm not convinced really. Don't get me wrong, there is plenty to be joyful about in the book but I'll skip this pistol thing. I much rather have the FNP Crozius.

This message was edited 1 time. Last update was at 2016/09/14 20:27:12


 
   
Made in us
Fresh-Faced New User





French pages for DC strike force and Golden Host are up - GH can choose 'from turn 2' when to come in. Ah well.

They do get to reroll scatter though - so guaranteed arrival turn 2 onwards, rerolling a 1D6 scatter isn't the worst.

This message was edited 1 time. Last update was at 2016/09/14 20:38:22


 
   
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Homicidal Veteran Blood Angel Assault Marine






tkni wrote:
French pages for DC strike force and Golden Host are up - GH can choose 'from turn 2' when to come in. Ah well.

They do get to reroll scatter though - so guaranteed arrival turn 2 onwards, rerolling a 1D6 scatter isn't the worst.


Link?

Edit: nevermind. Got it

This message was edited 1 time. Last update was at 2016/09/14 20:47:25


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Golden Host:
Spoiler:




DC SF:
Spoiler:


   
Made in us
Blood-Drenched Death Company Marine





Mississippi

I've been looking for an excuse to get my old metal Dante miniature stripped of old paint and prepped for a grand re-paint.

Looking like I'll be dropping him into paint stripper when I get home from work. After that, some Sanguiniary Guard are in the offing. I always loved Sanguinary Guard, but never really wanted to run them as I prefer Death Company in my Elite slots, however this allows me to run them alongside my CAD with Death Company, so win/win. I'm going to need more gold paint before all is said and done.

Take it easy.

-Red__Thirst-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
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Indiana

Sanguinary priests always made me want to try NMM painting techniques lol....I need to make a dedicated effort to learn how to blend

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

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Versteckt in den Schatten deines Geistes.

Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Longtime Dakkanaut




Indiana

 H.B.M.C. wrote:
Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.


On the plus side Chaos players never have to buy glue since they keep beating that dead horse!!!

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

My Deathwatch army project thread  
   
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Infiltrating Prowler






 Leth wrote:
 H.B.M.C. wrote:
Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.


On the plus side Chaos players never have to buy glue since they keep beating that dead horse!!!


Your comment is perfect with your avatar picture.
   
Made in us
Annoyed Blood Angel Devastator





DC Metro Area

 Leth wrote:
 H.B.M.C. wrote:
Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.


On the plus side Chaos players never have to buy glue since they keep beating that dead horse!!!



10,000+ Points // 5,000+ Points
 
   
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Locked in the Tower of Amareo




 H.B.M.C. wrote:
Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.


When did they have a DC army? I personally think this is pretty dumb.
   
Made in au
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Versteckt in den Schatten deines Geistes.

Back in 3rd Ed, when everyone had special lists. Before the dark times. Before the Jervis.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Member of a Lodge? I Can't Say






Martel732 wrote:
 H.B.M.C. wrote:
Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.


When did they have a DC army? I personally think this is pretty dumb.

Back in 5th Ed where taking Astorath removed the 0-1 Restriction on Death Company (and thus allowed you to take more DC Dreads)
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Martel732 wrote:
 H.B.M.C. wrote:
Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.


When did they have a DC army? I personally think this is pretty dumb.


How is a DC army dumb? In this day and age, an assault army that can move 18in first turn and still assault is solid, but not game breaking. And that's even with 6 attack str5 init5 dudes that reroll to hit and wound on the charge.

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 commander dante wrote:
Martel732 wrote:
 H.B.M.C. wrote:
Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.


When did they have a DC army? I personally think this is pretty dumb.

Back in 5th Ed where taking Astorath removed the 0-1 Restriction on Death Company (and thus allowed you to take more DC Dreads)


No one used DC in 5th because of the insane jump pack costs. The dreads, maybe.
   
Made in ca
Fresh-Faced New User





Here are the 2 detachment scans for Angel's Blade.

I don't know about you guys, but I'm super happy about these detachment options compared to the Baal Strike Force I've been playing this year.
That being said, I'm a fresh eyed noob, but hardcore hobbyist. I have yet to see the OPness of Space Marines Gladius, or the Eldar, as my local group mostly consists of other Xenos and an unbound Grey Knights tfg (shudder).
Nor do I know how great it would be to get free points and how terrible it would be to losing (haven't seen concrete scans yet) objective secured.

The Angel's Blade Strike Force detachment with the Archangels Demi-Company as its core, lets me field 5 units of jump pack Vanguards without the need of Tactical Marines which is sweet.

I'll most likely be fielding the Death Company Detachment with the Orbital Intervention Force and work my way up building a Lucifer Armoured Task Force

Baal Strike Force detachment is still around as well!
[Thumb - unnamed-15-Copy.jpg]

[Thumb - unnamed-14-Copy.jpg]

[Thumb - unnamed-23-Copy.jpg]

This message was edited 1 time. Last update was at 2016/09/15 14:26:16


3000
Deathwatch: 2200
Imperial Knight: 450
Officio Assassinorum: 330 
   
Made in us
Longtime Dakkanaut





USA

 Leth wrote:
 H.B.M.C. wrote:
Hey look. Blood Angels got their whole Death Company army back.

I promise I won't mention Chaos Legions as a comparison.


On the plus side Chaos players never have to buy glue since they keep beating that dead horse!!!


You, good sir, are the hero we need.


Edit: Also, for the DC formation...Take three HQ chaplains plus the obligatory one included with the core choices, attach them to DC squads, watch as they pure` everything they fight.

Think I just found a reason to buy more DC.

This message was edited 1 time. Last update was at 2016/09/15 14:34:19


Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
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Boston, MA

 maku wrote:
Here are the 2 detachment scans for Angel's Blade.

I don't know about you guys, but I'm super happy about these detachment options compared to the Baal Strike Force I've been playing this year.
That being said, I'm a fresh eyed noob, but hardcore hobbyist. I have yet to see the OPness of Space Marines Gladius, or the Eldar, as my local group mostly consists of other Xenos and an unbound Grey Knights tfg (shudder).
Nor do I know how great it would be to get free points and how terrible it would be to losing (haven't seen concrete scans yet) objective secured.

The Angel's Blade Strike Force detachment with the Archangels Demi-Company as its core, lets me field 5 units of jump pack Vanguards without the need of Tactical Marines which is sweet.

I'll most likely be fielding the Death Company Detachment with the Orbital Intervention Force and work my way up building a Lucifer Armoured Task Force

Baal Strike Force detachment is still around as well!


The Core tax on the Angels Blade Detach looks really heavy... I wonder what is the minimum points you could run that at? Are Vanguards really worth using for BA? ...I've seriously never used them.

Please check out my photo blog: http://atticwars40k.blogspot.com/ 
   
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Member of a Lodge? I Can't Say






 Gunzhard wrote:
 maku wrote:
Here are the 2 detachment scans for Angel's Blade.

I don't know about you guys, but I'm super happy about these detachment options compared to the Baal Strike Force I've been playing this year.
That being said, I'm a fresh eyed noob, but hardcore hobbyist. I have yet to see the OPness of Space Marines Gladius, or the Eldar, as my local group mostly consists of other Xenos and an unbound Grey Knights tfg (shudder).
Nor do I know how great it would be to get free points and how terrible it would be to losing (haven't seen concrete scans yet) objective secured.

The Angel's Blade Strike Force detachment with the Archangels Demi-Company as its core, lets me field 5 units of jump pack Vanguards without the need of Tactical Marines which is sweet.

I'll most likely be fielding the Death Company Detachment with the Orbital Intervention Force and work my way up building a Lucifer Armoured Task Force

Baal Strike Force detachment is still around as well!


The Core tax on the Angels Blade Detach looks really heavy... I wonder what is the minimum points you could run that at? Are Vanguards really worth using for BA? ...I've seriously never used them.

Well, they can ALL take Dual Hand Flamers...
   
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Boston, MA

Hmm that is an interesting build, I do love flamers - but that probably makes them crazy expensive.

Please check out my photo blog: http://atticwars40k.blogspot.com/ 
   
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 Gunzhard wrote:
Hmm that is an interesting build, I do love flamers - but that probably makes them crazy expensive.

420 points for a squad of 10 with jump packs
   
 
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