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Perhaps Genstealer Cult members' reproductive organs are like a Clownfish. In clownfish colonies there is only ever ONE female. When that female dies (old age, disease, predation, etc.) the highest ranking male transforms into a female, and the next highest male becomes the Alpha male.
The same could be true of genestealer cults. They continue to become more and more human, and then an external influence changes their "gender" (or whatever the correct term might be), and they start popping out genestealer babies.
Charax wrote: If they bring back possessed Patriarchs and mutated Genestealers I will squee like a little girl for a solid week
Making Patriarchs and Magi able to take Malific daemonology powers and AoC with Chaos would be a compromise
They are already out. I see it as a great possibility for a cult to infiltrate, using the chaos allies as cover.
A couple of things, seeing as I saw a few of the uninitiated.
If you can, read the story- Deathwing by Bryan Ansell and William King.
Basically, the Genestealer is a forward infiltration unit/ parasite. They find an inhabited world, hitching rides on ships, infect some hosts, and evolve into a Patriarch. The latent connection to the tyranid fleet is on par with Aliens, from which they got the idea and ran with it. As the numbers continue to grow, the hosts spawn off more evolved genestealer hybrids, as they continue to bring more hosts into the fold. The Tyranid organisms are on par with spores, or diseases, and there are more then just Genestealers on Space Hulks. The Sword could be a trophy weapon, taken by a chaos cultist/ genestealer cultist...
As for a Planetary Infiltration, The idea was that the genestealers were ingrained to infiltrate the highest levels of the world, and devolve the population by infiltration, and bringing them into the fold. They were a destabilization force, for guerrilla warfare, infiltration, and prepping for the oncoming tyranid invasion, which would come when the planet was sufficiently converted, and destabilized. That was also the reason for the Inquisitors from the Ordo Xenos, and the Deathwatch.
As the Tyranid invasion comes, the Genestealer Cult is there to continue to infect and destabilize the infrastructure. Chaos allies with them to the point of using them to sow chaos, and as weapons as they hatch their plans, and will them end up killing them off, turning on them the first chance they get.
I could honestly see a chaos genesteler cult, IE Nurgle Genestealers, with nid fly clouds, infecting local water supplies, and breeding maggoty love for the hosts to wallow in, or Genestealer Tzeench cultists, who would make love into war.
They also had Ork Stealer Hybrids. I could also see a variation of the Tau, Eldar, or Humans, masquerading as rebels, and then popping the news to everyone that things aren't as they appear...
Automatically Appended Next Post:
cuda1179 wrote: Perhaps Genstealer Cult members' reproductive organs are like a Clownfish. In clownfish colonies there is only ever ONE female. When that female dies (old age, disease, predation, etc.) the highest ranking male transforms into a female, and the next highest male becomes the Alpha male.
The same could be true of genestealer cults. They continue to become more and more human, and then an external influence changes their "gender" (or whatever the correct term might be), and they start popping out genestealer babies.
They reproduce by the... thing...in the mouth. The genestealer infects the host, the offspring comes out with genestealer DNA,and the offspring continue to devolve. Everyone infected is collectively ingrained with a miniature "HIvemind" mentality, and they continuie to pull crap on the population, bring in other hosts, infect more people by procration the old fasion way, and they stay out of the public eye and use misdirection and insurgency tactics to continue to destabilize worlds. The first Genestealer is the Primarch. Then one of the later ones is a Magus.
It happens over the course of generations, BTW. If there are more then one Genestealer, they branch off to other parts of the world, spreading more cults.
This message was edited 2 times. Last update was at 2016/09/23 04:03:54
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
I guess the Genestealer Cult should have access to malefic daemonology. I mean I can't think of a reason why they wouldn't. They're still human enough.
A.) is there any fluff to support more than 1 active patriarch in a cult?
B.) does anybody suppose that there will be a restriction on the number of patriarchs that can be included in an army once the book is out? (I hope not as I have 3 from overkill along with the spawn of cryptus and a space hulk broodlord)
Been out of the game for awhile, trying to find time to get back into it.
each cult only has one Patriarch, because he's the first Genestealer to spread the infection, and there an only be one "First"
but they've never specified the range on that. is it the first one on a planet? a city? a solar system?
what happens if two cults meet up? maybe one's established on a planet and another arrives via ship. I could maybe see the cults merging and resulting in two Patriarchs that way, or maybe the Patriarchs are instinctively hostile to each other and fight until there's only one left to take over both cults
Charax wrote: each cult only has one Patriarch, because he's the first Genestealer to spread the infection, and there an only be one "First"
but they've never specified the range on that. is it the first one on a planet? a city? a solar system?
what happens if two cults meet up? maybe one's established on a planet and another arrives via ship. I could maybe see the cults merging and resulting in two Patriarchs that way, or maybe the Patriarchs are instinctively hostile to each other and fight until there's only one left to take over both cults
From the Deathwing omnibus in the 90s - it was shown that Cults will adopt 'refugees' from other cults (who may have been wiped out by imperials, or they could have gotten lost etc) but on the understanding they will never truly be part of the new cult.
If the new Cultists remain mining themed, does anyone else think Mantic may get a sales boost once their Tunneler hits retail?
Dependent on what's in the Cult Codex, I could see me subbing one of these as an armoured car proxy (partly because I have three on the way from the KS).
Depending what's in the list ( if they could have rough riders from ig) those could be interesting conversion ideas.
S.Y.
love my old Zoat minis though they were only in the Tyranid army, back in the day, iirc...
there are also original hybrid Rough Rider minis in my collection...
they are fun minis...
it will be interesting to see what makes the cut from the old days, once this new Codex drops...
If the new Cultists remain mining themed, does anyone else think Mantic may get a sales boost once their Tunneler hits retail?
Dependent on what's in the Cult Codex, I could see me subbing one of these as an armoured car proxy (partly because I have three on the way from the KS).
I hope not. Would be funny though how GW is copying Hawk Wargaming then in copying Dropfleet Commander then. Anyways that looks like something Squats/Demuirg would have instead.
This message was edited 1 time. Last update was at 2016/09/23 12:22:27
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
Might be wrong, but just looks like the current-gen back carapace style, rather than the RT-styled ones from DW:OK.
Also, there's a feeder-tendrilled chap in the background if you mess with the contrast.
Stormonu wrote: For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
Kid_Kyoto wrote: I believe this image confirms that the Genestealer Cult will be on round bases.
25 or 32mm?
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
Souleater wrote: In the original background there was just one Patriarch per cult, he was one of the genestealers that originally infected the people on the planet.
Back then he was a bit on the tubby side and wore a huge gold medallion...times may well have moved on!
This confirms that genestealers will now have access to a brand new upgrade to their rending claw - the Big, Doofy Claw! Of course, it will be Unwieldy, making Initiative an even more useless stat. Unwieldy, S: User, AP-.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
Charax wrote: each cult only has one Patriarch, because he's the first Genestealer to spread the infection, and there an only be one "First"
but they've never specified the range on that. is it the first one on a planet? a city? a solar system?
what happens if two cults meet up? maybe one's established on a planet and another arrives via ship. I could maybe see the cults merging and resulting in two Patriarchs that way, or maybe the Patriarchs are instinctively hostile to each other and fight until there's only one left to take over both cults
If they came from the same broodstock, same splinterfleet, then I'd imagine cooperation and mutual aid.
If they came from different fleets, then war, total genocide, same as their parent fleets would, to see which is stronger and which gets to summon their respective fleet to the world.
the_scotsman wrote: This confirms that genestealers will now have access to a brand new upgrade to their rending claw - the Big, Doofy Claw! Of course, it will be Unwieldy, making Initiative an even more useless stat. Unwieldy, S: User, AP-.
This trait is carried all the way to the 4th gen magus, who leads them under the guise of cult or religion on the world, as a religious leader...
You guys saying those are giant claws are aware Genestealers have two sets of arms right? It's probably just the angle of the picture that makes them look weird. If it's actually a new Genestealer kit where they can access giant claws, I'll be shocked - in a good way!
Nostromodamus wrote:Surprised there's been no leaks of the new kits yet.
Maybe GW seeing how poorly Deathwatch and Blood Angels sold they are doing what movies reviews do and will not give any pre screenings until the day of actual release so the crappness can't spread out and they get all their initial sales right away.
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".