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![[Post New]](/s/i/i.gif) 2016/09/29 18:26:15
Subject: Codex Genestealer Cult
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Regular Dakkanaut
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gungo wrote:Anyone know a good place to find a sentinel powerlifter?
eBay or China!
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![[Post New]](/s/i/i.gif) 2016/09/29 18:29:56
Subject: Re:Codex Genestealer Cult
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Fixture of Dakka
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minionboy wrote:
All of that stuff came from this thread, I know that because I made those B&W images and only posted them here, haha.
And no, Rending Claws are not AP3, they're still AP5, sorry.
And amazingly, NO ONE gave you any credit for it.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2016/09/29 18:35:58
Subject: Re:Codex Genestealer Cult
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Elite Tyranid Warrior
Pennsylvania
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rollawaythestone wrote: gorgon wrote:
Agreed...and yet I don't think we'll see it happen. There are core units whose profiles haven't changed for 4 editions, even as the game has changed dramatically and firepower has, what, tripled? The Leviathan supplement -- intended to be a patch -- added some cool stuff that's okay and other stuff that was shockingly dead on arrival. I think there are too many fixes to be made, and too much reluctance in the studio to change things with any kind of legacy behind them.
Unfortunately, I think I agree. They may have some impetus to change some things, though - making Genestealers equivalent between GSC and Tyranids, for example.
I honestly think that they're going to pull Genestealers from the next Tyranid 'dex entirely. GW's motto when it comes to bad codices seems to be "if it's broke, don't fix it...."
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![[Post New]](/s/i/i.gif) 2016/09/29 18:41:43
Subject: Re:Codex Genestealer Cult
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Regular Dakkanaut
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Davor wrote:minionboy wrote:
All of that stuff came from this thread, I know that because I made those B&W images and only posted them here, haha.
And no, Rending Claws are not AP3, they're still AP5, sorry.
And amazingly, NO ONE gave you any credit for it.
Eh, it's the internet. I mostly made them B&W to see where they would spread around the web. Next time I should put my logo for RUMBL or TheDiceAbide on it for the free advertising, haha. Though that seems kinda lame since the images were taken from screen shots from the BOLS video (who I did give credit for, haha).
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![[Post New]](/s/i/i.gif) 2016/09/29 18:58:04
Subject: Codex Genestealer Cult
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Fixture of Dakka
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Yes you did give them credit, I remember that. I gave you credit when I copied/pasted your pics, but I took them down since I wasn't sure if they were allowed on the site.
Just want to thank you for taking them and giving us info.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2016/09/29 18:58:57
Subject: Codex Genestealer Cult
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Regular Dakkanaut
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Davor wrote:Yes you did give them credit, I remember that. I gave you credit when I copied/pasted your pics, but I took them down since I wasn't sure if they were allowed on the site.
Just want to thank you for taking them and giving us info.
Haha, no problem, I wanted to read them better myself!
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![[Post New]](/s/i/i.gif) 2016/09/29 19:49:48
Subject: Codex Genestealer Cult
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Norn Queen
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Possible shenanigans here. Just want some clarification I am reading this correct.
When a unit infiltrates it CAN use cult ambush instead.
This includes deployment.
On a 6 the unit can charge the turn they arrive. I.E. first turn.
On a 5 the unit can make an out of turn shooting attack....
Does that mean the cult could shoot during deployment just before the first turn starts?
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These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
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![[Post New]](/s/i/i.gif) 2016/09/29 20:29:26
Subject: Codex Genestealer Cult
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Shadowy Grot Kommittee Memba
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It specifies the attack is during the movement phase.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2016/09/29 20:41:14
Subject: Codex Genestealer Cult
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Norn Queen
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Good to know. You never know with gws poor wording.
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These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
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![[Post New]](/s/i/i.gif) 2016/09/29 21:08:57
Subject: Re:Codex Genestealer Cult
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Infiltrating Broodlord
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gorgon wrote:
Agreed...and yet I don't think we'll see it happen. There are core units whose profiles haven't changed for 4 editions, even as the game has changed dramatically and firepower has, what, tripled? The Leviathan supplement -- intended to be a patch -- added some cool stuff that's okay and other stuff that was shockingly dead on arrival. I think there are too many fixes to be made, and too much reluctance in the studio to change things with any kind of legacy behind them.
The major issue is that most of the MEQ players I play against don't see Tyranids as protagonists - we're just there to be pulped. It feels as if GW think the same way.
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![[Post New]](/s/i/i.gif) 2016/09/29 21:39:02
Subject: Re:Codex Genestealer Cult
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Veteran Inquisitor with Xenos Alliances
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Battlesong wrote: rollawaythestone wrote: gorgon wrote:
Agreed...and yet I don't think we'll see it happen. There are core units whose profiles haven't changed for 4 editions, even as the game has changed dramatically and firepower has, what, tripled? The Leviathan supplement -- intended to be a patch -- added some cool stuff that's okay and other stuff that was shockingly dead on arrival. I think there are too many fixes to be made, and too much reluctance in the studio to change things with any kind of legacy behind them.
Unfortunately, I think I agree. They may have some impetus to change some things, though - making Genestealers equivalent between GSC and Tyranids, for example.
I honestly think that they're going to pull Genestealers from the next Tyranid 'dex entirely. GW's motto when it comes to bad codices seems to be "if it's broke, don't fix it...."
I agree, its not nearly as extreme as when Daemons got their own codex. I think it'll be interesting to see a Tyranid codex written more around choosing between only warrior and gaunts... or boring if GW is neglectful and only omits genestealers without any thematic change to the codex.
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![[Post New]](/s/i/i.gif) 2016/09/29 22:08:31
Subject: Codex Genestealer Cult
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Dakka Veteran
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Aren't they the same thing?
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![[Post New]](/s/i/i.gif) 2016/09/29 23:21:27
Subject: Re:Codex Genestealer Cult
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Member of a Lodge? I Can't Say
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![[Post New]](/s/i/i.gif) 2016/09/30 01:31:28
Subject: Codex Genestealer Cult
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Ultramarine Librarian with Freaky Familiar
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I'd love the look of the Death Watch marines that run into a fething Stormblade.
"Oh, you've got to be kidding me! I didn't sign up with the Inquisition for this!".
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2016/09/30 02:03:18
Subject: Codex Genestealer Cult
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Shrieking Traitor Sentinel Pilot
Burbank, CA
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Gotta say, the cult has really brought me back to the fold of 40k. Haven't touched 40k stuff in years, but this all looks good. Wish there was a legit 'Limo' kit for them, but I'll buy that really nice 'Genetic cult' one from Wargame exclusive instead. I love all the hybrid variants, and the usage of IG stuff as usual. I have an old Stormblade I had meant to use with my Lost and the Damned army way back when (you could reboot them too GW! hint, hint), which will now be offered to the cult.
As I look through all the stuff they're releasing, I can't help but feel they're missing (aside from the limo) some kind of MASSIVE genestealer creature. I realize we have the patriarch and the Broodlord, but, I'm thinking even BIGGER!
Yes I realize I can just ally with the nids and get a huge ol beastie there, but, it's not the same.
Oh well, still pumped!
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![[Post New]](/s/i/i.gif) 2016/09/30 04:11:29
Subject: Codex Genestealer Cult
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Mutating Changebringer
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skullking wrote:My Lost and the Damned army way back when...you could reboot them too GW! hint, hint!
They're in Imperial Armor and they're awesome.
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![[Post New]](/s/i/i.gif) 2016/09/30 05:20:03
Subject: Codex Genestealer Cult
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Dakka Veteran
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no it states you can immediately make a bonus shooting attack, nowhere does it say movement phase
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![[Post New]](/s/i/i.gif) 2016/09/30 11:28:28
Subject: Codex Genestealer Cult
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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skullking wrote:
As I look through all the stuff they're releasing, I can't help but feel they're missing (aside from the limo) some kind of MASSIVE genestealer creature. I realize we have the patriarch and the Broodlord, but, I'm thinking even BIGGER!
Yes I realize I can just ally with the nids and get a huge ol beastie there, but, it's not the same.
Oh well, still pumped!
Assuming that isn't some Brass Eye level surrealist sarcasm: No! Bad! Bad wargamer! Where's my rolled up newspaper?
The best thing about this release is GW managed to restrain themselves from sharting out some grotesque, ludicrous, oversized, cartoonish, barely-thematic atrocity of a Monstrous/Gargantuan Creature/giant bipedal walker.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2016/09/30 11:32:52
Subject: Codex Genestealer Cult
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Enigmatic Chaos Sorcerer
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Yodhrin wrote: skullking wrote:
As I look through all the stuff they're releasing, I can't help but feel they're missing (aside from the limo) some kind of MASSIVE genestealer creature. I realize we have the patriarch and the Broodlord, but, I'm thinking even BIGGER!
Yes I realize I can just ally with the nids and get a huge ol beastie there, but, it's not the same.
Oh well, still pumped!
Assuming that isn't some Brass Eye level surrealist sarcasm: No! Bad! Bad wargamer! Where's my rolled up newspaper?
The best thing about this release is GW managed to restrain themselves from sharting out some grotesque, ludicrous, oversized, cartoonish, barely-thematic atrocity of a Monstrous/Gargantuan Creature/giant bipedal walker.
But doesn't not having that automatically put them in the hole against the factions that DO have it? And therein is the problem, when you let some people have some barely-thematic giant thing that also is generally super powerful, anyone who doesn't get one is at a grave disadvantage.
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- Wayne
Formerly WayneTheGame |
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![[Post New]](/s/i/i.gif) 2016/09/30 11:36:27
Subject: Codex Genestealer Cult
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Towering Hierophant Bio-Titan
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I've been working on a Battlescribe list for stealer cults, and from the info in this thread I've been able to put most of it together. I'd like to get it ready to devise some lists this weekend, but won't get my codex until tomorrow.
Does anyone know if any photos of the Neophyte, Metamorph or Leman Russ pages have been linked anywhere?
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![[Post New]](/s/i/i.gif) 2016/09/30 12:23:11
Subject: Codex Genestealer Cult
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Huge Hierodule
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WayneTheGame wrote: Yodhrin wrote: skullking wrote: As I look through all the stuff they're releasing, I can't help but feel they're missing (aside from the limo) some kind of MASSIVE genestealer creature. I realize we have the patriarch and the Broodlord, but, I'm thinking even BIGGER! Yes I realize I can just ally with the nids and get a huge ol beastie there, but, it's not the same. Oh well, still pumped! Assuming that isn't some Brass Eye level surrealist sarcasm: No! Bad! Bad wargamer! Where's my rolled up newspaper? The best thing about this release is GW managed to restrain themselves from sharting out some grotesque, ludicrous, oversized, cartoonish, barely-thematic atrocity of a Monstrous/Gargantuan Creature/giant bipedal walker. But doesn't not having that automatically put them in the hole against the factions that DO have it? And therein is the problem, when you let some people have some barely-thematic giant thing that also is generally super powerful, anyone who doesn't get one is at a grave disadvantage. No. Nearly the entire force has rending or some other form of AP3 or AP2 weapons. 20 acoylytes with no upgrades are only 1/2 the cost of a wraithknight, and can (will) pop up and likely kill it before it can use its stomps. Purestrains can handle an imperial knight before it even gets to swing it's mega chainsword. The only thing i see that inherently would be hard to kill for this army is flyers and swooping FMCs. But the same can be said for many ground-based "deathstars" in 40K in other armies as well. Plus we have the option to ally in a flying hive tyrant for the low tax of 1 mucolid (which can also do a s8 ap3 hit on flyers, so not even really a waste). edit - the largest disadvantage i see to collecting this army is the sheer volume of models it will take to purchase and field. Anybody who got multiple sets of overkill has a nice head start, but buying metamorphs and acolytes for $8 apiece retail (5/$40 USD) will add up quickly.
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This message was edited 1 time. Last update was at 2016/09/30 12:26:30
Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2016/09/30 12:25:26
Subject: Codex Genestealer Cult
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Shadowy Grot Kommittee Memba
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WayneTheGame wrote: Yodhrin wrote: skullking wrote:
As I look through all the stuff they're releasing, I can't help but feel they're missing (aside from the limo) some kind of MASSIVE genestealer creature. I realize we have the patriarch and the Broodlord, but, I'm thinking even BIGGER!
Yes I realize I can just ally with the nids and get a huge ol beastie there, but, it's not the same.
Oh well, still pumped!
Assuming that isn't some Brass Eye level surrealist sarcasm: No! Bad! Bad wargamer! Where's my rolled up newspaper?
The best thing about this release is GW managed to restrain themselves from sharting out some grotesque, ludicrous, oversized, cartoonish, barely-thematic atrocity of a Monstrous/Gargantuan Creature/giant bipedal walker.
But doesn't not having that automatically put them in the hole against the factions that DO have it? And therein is the problem, when you let some people have some barely-thematic giant thing that also is generally super powerful, anyone who doesn't get one is at a grave disadvantage.
Considering that the basic 40-point groobly squad puts out 1.66 auto-wounds against anything at AP2, and you can have LOTS of those charging unexpectedly at any MC, I doubt they'll have too much of an advatnage.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2016/09/30 12:39:47
Subject: Codex Genestealer Cult
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Pustulating Plague Priest
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Note to self, if ever investigating WayneTheGame for possible cult activity, look for the blatantly obvious gigantic dead giveaway monstrosity, as his definition of secret cult is not the same as everyone else's.
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There’s a difference between having a hobby and being a narcissist. |
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![[Post New]](/s/i/i.gif) 2016/09/30 13:13:32
Subject: Codex Genestealer Cult
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Implacable Black Templar Initiate
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So, is this weeks Cadian/Neophyte kit just going to be a box of Shock Troops and an upgrade sprue (the one with mostly heads and symbols)?
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![[Post New]](/s/i/i.gif) 2016/09/30 13:16:36
Subject: Codex Genestealer Cult
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The Last Chancer Who Survived
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It's been a long time (few years) since I've played 40k. Last rulebook I read was probably 2 editions ago. Is 1850 pts still the norm?
I'm starting off my army with 1 box of Deathwatch Overkill. Theme wise I'd like to stick to more of the genestealer side than the imperium (tanks) side, though I do plan to get 1 or 2 of the new trucks. I have like 30 genestealers, so I plan to have at least 1 or 2 units of them running around.
So.. anyone that's read/analyzed the new rules.. what else should I consider adding to get a nicely balanced list?
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![[Post New]](/s/i/i.gif) 2016/09/30 13:27:40
Subject: Codex Genestealer Cult
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Towering Hierophant Bio-Titan
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Marshal86 wrote:So, is this weeks Cadian/Neophyte kit just going to be a box of Shock Troops and an upgrade sprue (the one with mostly heads and symbols)?
Yeah it's a 10-man squad, 1 heavy weapons team and an upgrade sprue.
Next week it's:
* 10-man squad / Chimera / upgrade sprue.
* Leman Russ / upgrade sprue.
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![[Post New]](/s/i/i.gif) 2016/09/30 13:29:56
Subject: Codex Genestealer Cult
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Huge Hierodule
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Horde mode. Get tons of acolytes. Neophytes are good too.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2016/09/30 13:47:20
Subject: Codex Genestealer Cult
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Fresh-Faced New User
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Hey - joining just because I've been lurking for weeks catching up on the Cult news/leaks, and now my codex has arrived early - so "giving something back"!
Any questions - ask. No scans/photos though just in case copyright (especially as it's not officially out until tomorrow)
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![[Post New]](/s/i/i.gif) 2016/09/30 13:48:30
Subject: Codex Genestealer Cult
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Auspicious Aspiring Champion of Chaos
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I ready to see some Cultist Commisar conversions.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2016/09/30 13:52:38
Subject: Codex Genestealer Cult
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Ork-Hunting Inquisitorial Xenokiller
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