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Where ever the Emperor needs his eyes

 Ketara wrote:
 Matt.Kingsley wrote:
That happened after the Heresy though.

The Battle at Phall however... sweet, sweet void-based combat.


Another event that could work is the Thramas Crusade (DA vs Night Lords).
Most of the other events that come to my mind featured multiple legions against each other or feature UM/WB/SW again (Shadow Crusade, Battle of the Furious Abyss, 2nd Battle of Propero), though I suppose if GW wanted to they could do a Drop Site Massacre or Istvaan III themed box with each unit being of a different legion.


The last MK is II though. So they'd most likely base it around the legions that would be likely to still be using that set, or look good in it. By that measure, the remaining loyalists which would qualify are Iron Hands, Raven Guard, Salamanders & Imperial Fists, and their counterparts would be Iron Warriors, Death Guard or World Eaters.


Going by what FW has released for the Loyalists the Dark Angels and the White Scars use Mk II the most still and the Iron Warriors and the World Eaters uses Mk II for the Traitors.
   
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Liche Priest Hierophant







And White Scars. MKII is also very heavily used by them (if only because they were too busy/too far out to get resupplied with MKIV, and MKIII didn't really suit their lightning fast attack style).

Prospero 2: Electric Boogaloo with WS vs DG? Yeah I know that won't happen...
   
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 Matt.Kingsley wrote:
And White Scars. MKII is also very heavily used by them (if only because they were too busy/too far out to get resupplied with MKIV, and MKIII didn't really suit their lightning fast attack style).

Prospero 2: Electric Boogaloo with WS vs DG? Yeah I know that won't happen...


Good point actually.

I could totally see a MK II equipped White Scars squad with two backup units of Outriders and a Javelin against two squads of MK II equipped Iron Warriors/Death Guard backed by a few rapier batteries. Give each side a named plastic hero and you're in business!


 
   
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Ohio

 Ketara wrote:
 Matt.Kingsley wrote:
That happened after the Heresy though.

The Battle at Phall however... sweet, sweet void-based combat.


Another event that could work is the Thramas Crusade (DA vs Night Lords).
Most of the other events that come to my mind featured multiple legions against each other or feature UM/WB/SW again (Shadow Crusade, Battle of the Furious Abyss, 2nd Battle of Propero), though I suppose if GW wanted to they could do a Drop Site Massacre or Istvaan III themed box with each unit being of a different legion.


The last MK is II though. So they'd most likely base it around the legions that would be likely to still be using that set, or look good in it. By that measure, the remaining loyalists which would qualify are Iron Hands, Raven Guard, Salamanders & Imperial Fists, and their counterparts would be Iron Warriors, Death Guard or World Eaters.


While all Legions had plenty of MkII still around at the outbreak of the Horus Heresy, we can get some idea of which Legions are most associated with which armor marks by Forgeworld's legion-specific torsos. White Scars, Dark Angels, World Eaters, Iron Warriors are all based off MkII. MkIII are Death Guard, Salamanders, Iron Hands, Imperial Fists, and Space Wolves. Raven Guard are MkVI, and everyone else has MkIV torsos (yes, even 1K Sons). So if you're assuming they're coming out with another box next year, and that it'll have MkII armor, look to famous encounters with at least 1 of White Scars, Dark Angels, World Eaters, and/or Iron Warriors. Phall would be really nice, or they could go with an encounter that was part of the Thramas Crusade. They could also return to the Shadow Crusade. I'm not all that sure what the White Scars were up to before Terra, but I'm sure a game could be made around them, too. If I had to bet, since the first one had Ultramarines and the second had Space Wolves (both have a major codex in 40K), would be Dark Angels fighting Night Lords. But that's a little self-serving since I have a I Legion army
   
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Mk2 might work for emperors children due to them not adopting Mk3 fully. I don't care bough i just want the armor
   
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Lake County, Illinois

Soon enough there will be lore reasons to field custodes and sister of silence in 40K anyway.
   
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Regular Dakkanaut






Anyone played this yet?

I've watched some videos on the rules and some gameplay examples and it was very deflating (specifically the flipping cards for the psychic phase portion). The variant dice is a neat little twist, but I am kind of wondering if I need to know more about what the cards actually do. Maybe therein lies the actually "game".
   
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Erren wrote:
. So if you're assuming they're coming out with another box next year, and that it'll have MkII armor, look to famous encounters with at least 1 of White Scars, Dark Angels, World Eaters, and/or Iron Warriors.


Probably Zepath or Catallus then. Or Prospero 2: Electric Boogaloo, as previously stated.

http://wh40k.lexicanum.com/wiki/Battle_of_Zepath

http://wh40k.lexicanum.com/wiki/Battle_of_Catallus

This message was edited 2 times. Last update was at 2016/10/28 20:51:00



 
   
Made in us
Longtime Dakkanaut



Las Vegas

 Ketara wrote:
 Matt.Kingsley wrote:
That happened after the Heresy though.

The Battle at Phall however... sweet, sweet void-based combat.


Another event that could work is the Thramas Crusade (DA vs Night Lords).
Most of the other events that come to my mind featured multiple legions against each other or feature UM/WB/SW again (Shadow Crusade, Battle of the Furious Abyss, 2nd Battle of Propero), though I suppose if GW wanted to they could do a Drop Site Massacre or Istvaan III themed box with each unit being of a different legion.


The last MK is II though. So they'd most likely base it around the legions that would be likely to still be using that set, or look good in it. By that measure, the remaining loyalists which would qualify are Iron Hands, Raven Guard, Salamanders & Imperial Fists, and their counterparts would be Iron Warriors, Death Guard or World Eaters.

The question is, what other kits would be made into plastic at the same time? We've had the two generic marks of termie armour and the contemptor. Since they'd be keeping it small (I doubt we'll suddenly see superheavies in plastic), the logical choices would be the Scimitar Jetbikes, the Javelin speeders, the Outrider bikes, a jetpack unit of some kind, a breacher unit of some kind, or a rapier battery. I'd be inclined to bet on the Rapier, because there's a lot of variants they could squeeze onto one sprue, and it'll double up with the Solar Auxilia.


I hadn't thought of the jetbikes, but I'm not sure they want to open that can of worms in 40k. While BoP does break the mold a little bit more by including a Plasma Blaster and a Volkite Charger, I would doubt the jetbikes. But perhaps a Deimos Predator/Rhino kit in place of the Contemptor or SoS/Custodes combo, and a Rapier in place of the Termies? Perhaps with a Techmarine as one of the characters, so that the 40k buyer could use the Techmarine and Rapier (with quad mortar) in place of a TM and Thunderfire Cannon? Or they could really surprise us and drop the flying sofa style Landspeeder on us, which could go to either 30k or 40k, as a substitute for either the Contemptor or termies.

Speculation is fun, but to be honest, I have a feeling that Mk II is the least selling late-crusade/early-heresy armor mark, and I'm skeptical of a third set at this point. But, in the event that they do go to capitalize on the popularity of both of these boxes with another iteration, I'd be very happy about it.
   
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Charleston, SC, USA

Just got my copy. It's so awesome.
   
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Sioux Falls, SD

I am happy the Sisters and Custodes got formations. I might look into fielding one or the other now. Probably going to make my SoS all Nuns-with-Guns since they can't get a Transport to make the swords worth it.

I really doubt we will need another armor Mk. GW might make another game using the existing models just with a different combination and some special characters.

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are formations unique? ie can i take the same formation more than once (eg if i wanted to run 5 squads of sisters, could i take 2 null-maiden task forces with 3 squads in one and 2 in the other)?

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If you have space in your overall meta-formation, you can take duplicates of individual sub-formations.

   
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North Coast, NSW, Australia

Did I dream it, or did the Custodes go from having a 5+ invulnerable save standard in the original PDF file to only having it if you have 3+ squads on the field in the formation?

I'm pretty sure it said they had a 5++ on the original appendix / armoury page.

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Not if you had spears...

   
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You're probably thinking of the 30k rules in WD, where they do have a 2+/5++. They never had a 5++ in the 40k pdf rules.
   
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RogueSangre





The Cockatrice Malediction

I would have preferred mk2 over mk3 so another boxset based on mk2 would be awesome. Throw in plastic autocannons and they can have all my money.

I'm also really hoping for plastic Deimos Rhinos since so many vehicles are be based on it.

Also, plastic Dreadclaws so they can give them 40k rules. For loyalists only of course.
   
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You can take a formation as often as you want to.
   
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Florence, KY

Warhams-77 wrote:
You can take a formation as often as you want to.

As long as said formation doesn't require a Unique model...

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Requizen wrote:
On one hand, I'm sad and a little upset they backpedaled just due to public outcry.


What's far, far, far more likely is that they released the original rules not realising that they could only be included in Unbound lists.

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 H.B.M.C. wrote:
Requizen wrote:
On one hand, I'm sad and a little upset they backpedaled just due to public outcry.


What's far, far, far more likely is that they released the original rules not realising that they could only be included in Unbound lists.


Exactly.

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Redondo Beach

tomorrow cannot come soon enough!!!
i wanna crack open my box of goodies

i really hope that we get a set, one day, with plastic MKV...
the plastic MKIV and MKIII are so crisp!!!
so much better than the majority of the resin pieces i've worked on...
i've always wanted to paint up some Space Sharks in MKV

cheers
jah

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 H.B.M.C. wrote:
Requizen wrote:
On one hand, I'm sad and a little upset they backpedaled just due to public outcry.


What's far, far, far more likely is that they released the original rules not realising that they could only be included in Unbound lists.


If we are being honest 99.9% of gamers don't follow fluff.

Taudar? Lame.

Marine armies with unfluffy compositions, wrong markings, inaccurate paint schemes and load outs, etc.? The norm

Etc., etc.


The only time most gamers pay ANY attention to the fluff is when they want to use it As a weapon to try to ridicule or invalidate someone els's army selection:/ choices.

Glass houses...







Automatically Appended Next Post:
 bubber wrote:
are formations unique? ie can i take the same formation more than once (eg if i wanted to run 5 squads of sisters, could i take 2 null-maiden task forces with 3 squads in one and 2 in the other)?


If you play by the rules themselves You can take as many formations as you want in your army, and can duplicate them
Unless a formation has a stated restriction/limit.

If you play using various tournament formats like ITC (house rules essentially), you have to abide by their arbitrary restrictions Concerning number of sources in an army, etc.

This message was edited 2 times. Last update was at 2016/10/29 12:17:42


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Birmingham

 H.B.M.C. wrote:
Requizen wrote:
On one hand, I'm sad and a little upset they backpedaled just due to public outcry.


What's far, far, far more likely is that they released the original rules not realising that they could only be included in Unbound lists.

Actually I reckon they've been surprised to find so many people don't like playing unbound.
   
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 Crimson wrote:
Now that people seem to be getting their boxes could some of you perhaps take some size comparison pictures?

Ideally I'd like to see a Cadian and Deathwatch marine next to the models from the Prospero box, but anything would be nice.

Not cadians but I took this Wednesday.
[Thumb - IMG_5293.JPG]


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Colorado Springs, CO

So it seems like in the fluff description of the Custodes formation they just opened the door to allowing Custodes in 40K...

"They have no mercy for those who would seek to do the throne of Terra harm."

To me that implies that if they get an Alpha-level threat notice of some evil baddie that could POTENTIALLY threaten Terra in the future then they could get their deployment papers.

Just my two cents though. I honestly don't know enough about them. I'll let the real knowledge keepers discuss...

One of them filthy casuals... 
   
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I've seen both boxed sets today.


Color me impressed, I might be looking into this one. It is amazing to see the figures that they have, I thought that the Ultramarines were neat, then to see the look of those heavy weapons... I really like the look of the old school marines, they will really look great alongside some of the newer models in mix-matched armor. (Not to mention the batch of bits that you get alongside the, for additional chaos marine additions.)

Don't know about the game set, itself, but the figures look great.

I could see a detachment of Custodes alongside an inquisition retinue, BTW...



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'Murica! (again)

 godswildcard wrote:
So it seems like in the fluff description of the Custodes formation they just opened the door to allowing Custodes in 40K...

"They have no mercy for those who would seek to do the throne of Terra harm."

To me that implies that if they get an Alpha-level threat notice of some evil baddie that could POTENTIALLY threaten Terra in the future then they could get their deployment papers.

Just my two cents though. I honestly don't know enough about them. I'll let the real knowledge keepers discuss...


I would not be surprised if the current 40K fluff progression sees Terra with the custodes and SoS in play...

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Upstate, New York

To be fair, the battles we play on the table are the exception, not the rule, for combat in the universe. Unless your local meta is 95% guards and orks. How many fights can a named chapter master be in? He’s just one guy in a vast universe.

It makes just about as much sense for a small unit of SoS/custodes to be sent on a critical, secret, mission then it does for abbadon to fight the farsight enclaves.

   
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We'll find out soon enough eh.



GW did Sisters and Custodes rules which were Unbound on the basis they're not common in 40K, and a few people expressed positive sentiments that they were putting the IP above the chance to score a few extra sales. Then they decided actually, they want those extra sales and put out "proper" 40K rules.

 Mymearan wrote:
That must be a record - GW responding to overwhelming feedback within two days giving people exactly what they wanted, and Yodhrin finding a way to complain about it anyway!


Ah yes, I forgot you speak for all gamers everywhere, and so anything you personally like is also supported by "overwhelming" numbers.

 Nevelon wrote:
To be fair, the battles we play on the table are the exception, not the rule, for combat in the universe. Unless your local meta is 95% guards and orks. How many fights can a named chapter master be in? He’s just one guy in a vast universe.

It makes just about as much sense for a small unit of SoS/custodes to be sent on a critical, secret, mission then it does for abbadon to fight the farsight enclaves.


Yeah, see, that excuse works for a special scenario, or an event game, not the provision of rules that let you use something anytime, anywhere. Or else you have yourself a Star Trek Online situation.

Can you conceive of a story that would see a Constitution-class ship, a Wells timeship, a Ferengi cruiser, and the Defiant to all be flying together on a mission? Sure, why not, wierd one-offs like that can be fun. As wierd one-offs, once in a while. Warping in to Earth orbit and seeing that and much, much more much, much wierder stuff, every day, all the time though defeats the entire point of making a Star Trek game, because it doesn't look or feel like Star Trek any more. In seeking to satisfy every little fan demand, to let everyone play the version of Star Trek they want all at the same time, the result is that nobody gets to play Star Trek at all because the integrity of the IP is just gone.

Is this Custodes nonsense on that scale? No, but an extreme example seems to be the only way to get some people to grasp the concept - the limits are as much a part of the IP as everything else, and they do matter.

This message was edited 1 time. Last update was at 2016/10/29 05:24:20


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