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Made in us
Dakka Veteran





Columbia, MO USA

I am working on learning how to 3D model and I am doing a Sister of Battle as my learning exercise. I have downloaded Autodesk 123D Design, a free cad style prorgram to do the mechanical stuff. I am working in pieces. This is what I have so far. Any feedback or suggestions?













   
Made in us
Gore-Soaked Lunatic Witchhunter







I'm going to try and get in and be constructive before the inevitable boob-armour derailment hits.

You're off to a good start and you've got most of the key components; I'd suggest making the main casing of the bolter bigger and the clip smaller or less curved. I'd also suggest trying to distinguish the shoulder pads from the upper torso, it looks a little awkward with the straight bar across the top and the second shoulder pad sticking down beneath.

I look forward to seeing more of this as it develops.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
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Made in us
Dakka Veteran





Columbia, MO USA

Thanks for the feedback, I'll look into those suggestions. Separate shoulder pieces so I can get better poses would be nice. I have not been able to get the shape of the shoulder pads quite right I admit.

BTW, Sisters of Battle are supposed to have boob armor, anyone who complains would be like someone complaining about a Space Marine having huge shoulder pads.
   
Made in us
Gore-Soaked Lunatic Witchhunter







 SQRT(-2) wrote:
BTW, Sisters of Battle are supposed to have boob armor, anyone who complains would be like someone complaining about a Space Marine having huge shoulder pads.


Just don't say I didn't warn you when the firestorm begins.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Dakka Veteran





Columbia, MO USA

Ok, better shoulder pads I believe.



This message was edited 1 time. Last update was at 2016/11/20 04:58:30


 
   
Made in us
Dakka Veteran





Columbia, MO USA

Some new parts:













   
Made in fr
Longtime Dakkanaut






 SQRT(-2) wrote:
Ok, better shoulder pads I believe.





I like this a lot. The only thing I would say is the shoulder pads are a touch too long. I'd shorten them by about a fifth. a good place think would be just under the "I" of the inquisition symbol. Maybe just leaving a small gap between it and the end of the pad.
   
Made in fr
Imperial Agent Provocateur





Pretty nice work! I just feel the grip of the bolter is a bit too flat, looks like it would juste slide from your hand.
   
Made in ca
Dakka Veteran





The bolter's key problem is no actual visible/defined magazine well, it's just put there, including intruding into the foregrip.

This message was edited 2 times. Last update was at 2016/11/24 07:00:24


 
   
Made in us
Dakka Veteran





Columbia, MO USA

Here is the Bolter MKII I am addressing some of the issues mentioned here and others.








Automatically Appended Next Post:
New Chestpiece, worked on size of shoulders.





This message was edited 1 time. Last update was at 2016/11/24 23:31:03


 
   
Made in us
Dakka Veteran





Columbia, MO USA

What about this? Any feedback? Still a lot of work to do. Rivets, seams between panels, and details to make it look big.





   
Made in us
Dakka Veteran





Columbia, MO USA
















   
Made in us
Dakka Veteran





Columbia, MO USA

















   
Made in us
Dakka Veteran





Columbia, MO USA

The finished model:



I am going to have it printed out next and I will paint it. I am looking into a selfleveling coating to make the surface smooth. I will have to distress the ruins manually.
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

Looks good, but wouldn't it have been easier to do the ruins as separate pieces? Or is the whole thing being done as separate pieces which you will assemble afterwards? I don't know much about 3d printing (other than the tiny bit that we touched on in my Manufacturing Methods class in college).

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 40 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Dakka Veteran





Columbia, MO USA

 ZergSmasher wrote:
Looks good, but wouldn't it have been easier to do the ruins as separate pieces? Or is the whole thing being done as separate pieces which you will assemble afterwards? I don't know much about 3d printing (other than the tiny bit that we touched on in my Manufacturing Methods class in college).


I don't know if it is easier, I don't think so. Also the ruins are structural and I would rather they be one piece.
   
Made in us
Dakka Veteran





Columbia, MO USA

Broke it into 5 pieces so it will be easier to print in a coworker's printer. He is starting on it this weekend
   
Made in us
Powerful Phoenix Lord





I suppose it's a bit late now...but in the future, torso armour should never end in a point at the bottom. At some point during her life, the Sister is going to have to sit in a Rhino without gutting herself or rupturing her femoral arteries.
   
Made in us
Dakka Veteran





Columbia, MO USA

 Elbows wrote:
I suppose it's a bit late now...but in the future, torso armour should never end in a point at the bottom. At some point during her life, the Sister is going to have to sit in a Rhino without gutting herself or rupturing her femoral arteries.


That is part of the reason I decided to make it a knight. Inhuman anatomy is the order of the day with a robot.


Automatically Appended Next Post:

This message was edited 1 time. Last update was at 2016/12/03 23:44:35


 
   
 
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