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Made in us
Longtime Dakkanaut




Ceann wrote:
If advanced rules are in the units section why does the index say advanced rules are on page 13?
If the source of advanced rules are on page 13 that makes advanced rules, basic rules, as advanced rules are located in the core rules section.
ALL basic rules are located in the core rules section.


The Basic Versus Advanced rule is a basic rule that is applied to all models but you will find the actual advanced rules outside of the Core Rules section.


Summary

Spoiler:
1) Basic rules are in the Core Section.

2) "Advanced rules apply to specific types of models, whether because they have a special kind of weapon (such as a boltgun), unusual skills (such as the ability to regenerate), because they are different to their fellows (such as a unit leader or a heroic character), or because they are not normal infantry models (a bike, a swarm or even a tank)."

Advanced rules are any rules that distinguish a model from the most basic infantry model using the basic rules for movement, shooting, combat, or morale (the basic rules are found in the Core Rules section)

Advanced rules are found in the Unit Type section and all sections thereafter in the BRB.

That is where we find the rules for bikes, characters, tanks, boltguns, among other things.

3) Special Rules are in the Special Rule section. All Special Rules are Advanced Rules but not all Advanced Rules are Special Rules.


When an Army Entry List mentions 'grenades', the reader of the Codex is fully aware of and applies the advanced rules from the Grenades section. The Codex does not insert its own definition of 'grenades' since it has none. Those advanced rules include the rules for Unusual Grenades.

This message was edited 2 times. Last update was at 2017/04/19 06:43:54


 
   
Made in us
Judgemental Grey Knight Justicar




And don't your precious advanced rules say they apply to models?

2) "Advanced rules apply to specific types of models, whether because they have a special kind of weapon (such as a boltgun), unusual skills (such as the ability to regenerate), because they are different to their fellows (such as a unit leader or a heroic character), or because they are not normal infantry models (a bike, a swarm or even a tank)."

Units are not models.
Units contain models.
Units are not advanced rules.
Units are located in the core rules section.
Unit types are a characteristic of Units.
Unit types are Units.
Advanced rules apply to specific MODELS.
Advanced rules cannot apply to Units, they apply to specific models.
Unit types are not advanced rules.




The Appendix has a compendium of advanced rules.
A compendium is... a collection of concise but detailed information about a particular subject, especially in a book or other publication
Or also... a full list or inventory.

We are looking for a list of one subject.
The special rules list, is a list of one subject.
The weaponry is a list of three subjects.
The ability's is multiple subjects.

If the contents of the appendix are a full inventory, then unit types are not advanced rules, as they are not in the contents of the full inventory.
The appendix is described as having three sections, the first section is advanced rules, the second is weaponry and the third is ability's.

We are looking for advanced rules.
Using the following criteria...

""""""Advanced rules apply to specific types of models, whether because they have a special kind of weapon (such as a boltgun), unusual skills (such as the ability to regenerate), because they are different to their fellows (such as a unit leader or a heroic character), or because they are not normal infantry models (a bike, a swarm or even a tank)." """""

We find that the rules of the first section of the appendix called special rules fits the description of advanced rules and are also a single subject.
We have found the compendium of advanced rules.

Boltgun - Combimelta, unusual skills such as the ability to regenerate - IWND, they are different from to their fellows - IC, even a tank - relentless. These also all apply to a specific model.

The first section of the appendix is the special rules section, therefore advanced rules are special rules.
The list of special rules satisfy's providing a full list or inventory.
The special rules section states...
"We’ve presented them all in a single section to make your life easier when trying to track down the effect of a particular special rule."

This also coincides with a compendium.
As they are in a single section, therefore all advanced rules in the BRB are located in one section.

This is also stated...

Most of the more commonly used special rules in Warhammer 40,000 are listed here, but this is by no means an exhaustive list. Many troops have their own unique abilities, which
are laid out in their codex or Army List Entry.

We understand that there are OTHER special rules as the list is not exhaustive, however in regards to the BRB it is, because all the rules have been presented in a single section, other special rules are located in their codex or Army List Entry.

Therefore we have all advanced rules "special rules" in the BRB accounted for and located, they are in the "Special Rules" section of the BRB.



Automatically Appended Next Post:
Special Rules...

Acute Senses
If a unit contains at least one model

Adamantium Will
A unit that contains at least one model

And They Shall Know No Fear
unit that contains at least one model

Blind
Any unit hit by one or more models

Brotherhood of Psykers/Sorcerers
A unit containing at least one model

Bulky
Bulky models count as two models

Daemon
Models

Eternal Warrior
If a model

Fearless
Units containing one or more models



Looks pretty accurate to me.
"""Advanced rules apply to specific types of models""

This message was edited 8 times. Last update was at 2017/04/19 12:17:48


 
   
Made in gb
Longtime Dakkanaut



Glasgow

Ceann I salute your trolling 16 pages is truely impressive I didn't think youd make it past ten

stop falling for it he's never going to admit he's wrong this thread is 49% 1 person telling everyone else there wrong and obscuring anything meaningfull
   
Made in us
Judgemental Grey Knight Justicar




I don't want your stupid salute, I am not trolling.
I claim to have an understanding of the rules that you do not and rather than attempt to see my point of view you post nonsensical statements about trolling.

He is wrong and I know he is wrong and I can demonstrate rules wise that he is wrong. HE is trying to find a loophole in the rules to allow him to use unusual grenades to apply them to rad grenades. Clearly you have nothing to add to the discussion.

This message was edited 1 time. Last update was at 2017/04/19 12:26:18


 
   
Made in gb
Fully-charged Electropriest






It's not a loophole, the word 'grenades' has been spotted so we've gone to look at 'grenades' in the rulebook (we don't ever need permission to look in that book); in this section there is writing that explains that grenades without a profile are Unusual Grenades so we deduce that what we're looking at may well be an Unusual Grenade. This further explains that these Unusual Grenades will outline their own Special Rules so we conclude that the text for Rad Grenades is likely to be a Special Rule and as such does not stack. Even if you don't subscribe to that train of thoughts and don't treat the text as a Special Rule the wording of Rad Grenades doesn't seem to allow them to stack anyway. If my unit has charged or been charged by 10 units​ with Rad Grenades it is still just a turn in which I have charged or been charged by a unit with Rad Grenades, and as such I -1 from my Toughness.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Ceann wrote:
I don't want your stupid salute, I am not trolling.
I claim to have an understanding of the rules that you do not and rather than attempt to see my point of view you post nonsensical statements about trolling.

He is wrong and I know he is wrong and I can demonstrate rules wise that he is wrong. HE is trying to find a loophole in the rules to allow him to use unusual grenades to apply them to rad grenades. Clearly you have nothing to add to the discussion.


If you can demonstrate he is wrong then do so.

Near as I can tell your arguments go against the rulebook.
col_impact has quoted verbatim from the rulebook what constitutes advance rules. You say he is wrong, Give me a rules quotes proving him wrong.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Judgemental Grey Knight Justicar




Please stop.

It is not an unusual grenade. If it was then it has a special rule, if it has a special rule it does not stack.

Hence this entire trip by col to attempt to prove it is.
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Ceann wrote:
Please stop.

It is not an unusual grenade. If it was then it has a special rule, if it has a special rule it does not stack.

Hence this entire trip by col to attempt to prove it is.


Then what is it? What IS an Unusual Grenade?
Not the rule. I know what the rule says. I want an example of an Unusual Grenade.

This message was edited 1 time. Last update was at 2017/04/19 13:40:10


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Judgemental Grey Knight Justicar




I have already done so.

Advanced rules apply to a specific model.

Is a unit a model?

No.

Is a unit type a model?
A unit type is an extension of the profile which is a basic rule.


Automatically Appended Next Post:
Unusual grenades tell you to see below.

Do you see a grenade without a profile? Assault grenades.
A grenade used as a melee weapon without a melee profile. Melta bombs, haywire grenades.
A grenade with its own special rules. Haywire, melta.

The grenades listed below are unusual grenades.



Automatically Appended Next Post:
Section 8 of the army list entry states that wargear is owned by the unit, not by a specific model.
Units purchase grenades, models do not purchase grenades.
Units are not advanced rules, advanced rules are for specific models.

Wargear are not advanced rules.

This message was edited 3 times. Last update was at 2017/04/19 14:01:06


 
   
Made in gb
Longtime Dakkanaut



Glasgow

Ceann wrote:
I don't want your stupid salute, I am not trolling.
I claim to have an understanding of the rules that you do not and rather than attempt to see my point of view you post nonsensical statements about trolling.

He is wrong and I know he is wrong and I can demonstrate rules wise that he is wrong. HE is trying to find a loophole in the rules to allow him to use unusual grenades to apply them to rad grenades. Clearly you have nothing to add to the discussion.


You do have a different understanding, everyone else''s arguments are correct as demonstrated by there arguments yours differs from theirs on that point we all can agree

I understand your viewpoint you made it clear on pages 1 and 2 that point was clearly incorrect then and still is. Your problem isn't that we don't understand your point of view its that we "all"! don't agree with it and you can't handle that and or fail to see the consensus of everyone else

He is right and you have failed to demonstrate time and again he is wrong while repetedly demonstrating that you are wrong. The only correct thing you have stated is that you "know he is wrong" unfortunately as all your post demonstrate your knowledge differs from everyone else's. And from what I have read more than a half dozen people have proven you wrong again and again since rad grenades are unusual grenades as proven repeatedly in the past 16 pages he does not need a loop hole.

You can tell me I have nothing to add because you don't agree with me all you want and may do so for the next 16 pages but that won't make you right it just shows your failur to understand others and the rules and the reason I call you trolling was you added comments in pages 1 and 2 and have not added anything additional since then. However no doubt you will continue to repeat the same statements incorrectly till everyone gets bored of responding to you that is trolling

This message was edited 3 times. Last update was at 2017/04/19 14:27:11


 
   
Made in au
Speed Drybrushing





Newcastle NSW

Ceann you don't want to admit your wrong, you don't want anyone joining your "discussion" (another thing you need to look up the meaning of). 16 pages of you repeating the same flawed point, expecting a different result, a perfect example of the meaning of insanity.

Not a GW apologist  
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Ceann wrote:
I have already done so.

Advanced rules apply to a specific model.

Is a unit a model?

No.

Is a unit type a model?
A unit type is an extension of the profile which is a basic rule.


Automatically Appended Next Post:
Unusual grenades tell you to see below.

Do you see a grenade without a profile? Assault grenades.
A grenade used as a melee weapon without a melee profile. Melta bombs, haywire grenades.
A grenade with its own special rules. Haywire, melta.

The grenades listed below are unusual grenades.



Automatically Appended Next Post:
Section 8 of the army list entry states that wargear is owned by the unit, not by a specific model.
Units purchase grenades, models do not purchase grenades.
Units are not advanced rules, advanced rules are for specific models.

Wargear are not advanced rules.


So you are claiming that Haywire grenades and Melta Bombs are Unusual Grenades despite the fact they have a melee profile?
Why are you referencing the Unusual Grenades rules for Assault grenades? What specific wording is present in Assault grenades that gives you permission to use the rules for Unusual Grenades that is missing from Rad Grenades?

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Not as Good as a Minion





Astonished of Heck

Ceann wrote:
I have already done so.

Advanced rules apply to a specific model.

Is a unit a model?

No.

Is a unit type a model?
A unit type is an extension of the profile which is a basic rule.

Unit Type is not a Characteristic, though. Unit Type rules do apply to a model. In fact many of the Unit Type rules that are exclusive to that Type state "model", not "unit".

The only information that we have on Unit Types before its own section is that it exists and provides more special rules.

Ceann wrote:
Unusual grenades tell you to see below.

No, they do not. Nothing in Unusual Grenades tells you to see below. That is outside of the section of "Unusual Grenades". The "explained below" is talking about a grenade that can be used as a Melee Weapon, as noted by the first sentence of that paragraph.

Ceann wrote:
Do you see a grenade without a profile? Assault grenades.
A grenade used as a melee weapon without a melee profile. Melta bombs, haywire grenades.
A grenade with its own special rules. Haywire, melta.

Meltabombs and Haywire Grenades are not Unusual Grenades. They have a profile. The key identifier of an Unusual Grenade is that they do not have a profile. Meltabombs and Haywires do have a profile. Assault Grenades do not have a profile while in Assault, though..

Ceann wrote:
Section 8 of the army list entry states that wargear is owned by the unit, not by a specific model.
Units purchase grenades, models do not purchase grenades.
Units are not advanced rules, advanced rules are for specific models.

Wargear are not advanced rules.

Incorrect. Every legend for Army List Entries states the Wargear section as: "This section details the weapons and equipment the models in the unit are armed with, many of which are described in more detail in the Appendix of this book. The cost for all the unit’s basic equipment is included in its points cost."

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Judgemental Grey Knight Justicar




Unusual grenades is list of criteria.

Assault with assault grenades does not have a melee profile, so you follow the specific rules stated for assaulting.

Haywire and meltabombs do not have a MELEE profile.
Look at their weapon type, look at the weaponry pages.
Chainsword type melee.

Unusual grenades rule allows you to perform a melee attack with haywire or melta bombs. Also in the case of these two you follow their special rules. They have the special rules haywire and melta.

Plasma grenades state they can be used in assault against vehicles or emplacements.

The specifications of unusual grenades permit the grenades LISTED below to be used in these fashions.



Automatically Appended Next Post:
Do you see anywhere in your description on section 8 of an army list entry that states a specific model charistoph? I dont.

This message was edited 1 time. Last update was at 2017/04/19 14:57:48


 
   
Made in gb
Longtime Dakkanaut



Glasgow

Same incorrect argument please see the previous 4 comments before you for clarification please no more trolling by repeating the same incorrect statement

This message was edited 1 time. Last update was at 2017/04/19 15:01:13


 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Ceann wrote:
Unusual grenades is list of criteria.

Assault with assault grenades does not have a melee profile, so you follow the specific rules stated for assaulting.

Haywire and meltabombs do not have a MELEE profile.
Look at their weapon type, look at the weaponry pages.
Chainsword type melee.


From the main rulebook:
Range
If the weapon’s range contains a ‘-’, it is (unless otherwise stated) a Melee weapon.

What is the range of a melta bomb? '-'. Does it state it is not a Melee weapon? No. Therefore per the rules it is a melee weapon.
What is the range of a Haywire grenade in the assault phase? '-'. Does it state it is not a Melee weapon? No. Therefore per the rules it is a melee weapon.

This message was edited 1 time. Last update was at 2017/04/19 15:11:59


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Judgemental Grey Knight Justicar




Really, it's a melee weapon. So you get an extra attack when charging right? For having a melta bomb?
If you attack a cultist, you can declare a melta bomb as your melee weapon, correct?
   
Made in us
Longtime Dakkanaut




GodDamUser wrote:
I'm waiting for the moment they start making out =D


Honestly I thought they were the same person until Col joined in by the way they argue. Funny how Ceann's best defense is correcting my "Your"

Clearly shows his argument is invalid since he wont even address the question that proves him wrong.
   
Made in us
Judgemental Grey Knight Justicar




Type

Weapons with the melee type can only be used in close combat.

Does it have the type melee?
No?




Automatically Appended Next Post:
Fragile wrote:
GodDamUser wrote:
I'm waiting for the moment they start making out =D


Honestly I thought they were the same person until Col joined in by the way they argue. Funny how Ceann's best defense is correcting my "Your"

Clearly shows his argument is invalid since he wont even address the question that proves him wrong.


Your question is to all grenades give -1 T.
No, they dont.

Explain to me why your question matters.


Automatically Appended Next Post:
The core rules splash page states it contains ALL basic rules.
ALL.

Page 8 states that wargear is given permission to modify stats.
Is this a basic rule?
Yes.

Is rad grenades a type of wargear?
Yes.

Are rad grenades permitted by a basic rule to modify stats?
Yes.

This message was edited 2 times. Last update was at 2017/04/19 15:28:37


 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Ceann wrote:
Really, it's a melee weapon. So you get an extra attack when charging right? For having a melta bomb?


If the rules for grenades did not specifically state you do not get a bonus attack when attacking with a grenade in melee.

If you attack a cultist, you can declare a melta bomb as your melee weapon, correct?


No, because there are other rules in play besides the basic rules for attacking in melee.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Judgemental Grey Knight Justicar




Do all grenades modify stats?
No.

Does it matter in regards to rad grenades?
No.

Tell me why your question mattered now and how it proved everything wrong.
   
Made in us
Not as Good as a Minion





Astonished of Heck

Ceann wrote:Unusual grenades is list of criteria.

No, it is not. It only states one criteria, and it is not in list form.

Ceann wrote:Assault with assault grenades does not have a melee profile, so you follow the specific rules stated for assaulting.

Haywire and meltabombs do not have a MELEE profile.
Look at their weapon type, look at the weaponry pages.
Chainsword type melee.

They do not have a profile which has the type Melee, but the rules attending to them do tell you to use them in Melee. This is a combination of their Assault rules and the paragraphs of Vehicles, Gun Emplacements and Monstrous Creatures, where it states in bold, "A model can use such a grenade as a Melee weapon, but can only ever make one attack, regardless of the number of Attacks on its profile or any bonuses."

Ceann wrote:Unusual grenades rule allows you to perform a melee attack with haywire or melta bombs. Also in the case of these two you follow their special rules. They have the special rules haywire and melta.

No, they do not. Unusual Grenades are specifically about grenades that do not have a profile. "these grenades cannot be thrown or used as a Melee weapon."

Ceann wrote:Do you see anywhere in your description on section 8 of an army list entry that states a specific model charistoph? I dont.

That does list models specifically. It does not state that the unit carries the Wargear.

Ceann wrote:Really, it's a melee weapon. So you get an extra attack when charging right? For having a melta bomb?
If you attack a cultist, you can declare a melta bomb as your melee weapon, correct?

No, you follow the instructions provided, one of which has been quoted above.

Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
 
   
Made in us
Judgemental Grey Knight Justicar




 Happyjew wrote:
Ceann wrote:
Really, it's a melee weapon. So you get an extra attack when charging right? For having a melta bomb?


If the rules for grenades did not specifically state you do not get a bonus attack when attacking with a grenade in melee.

If you attack a cultist, you can declare a melta bomb as your melee weapon, correct?


No, because there are other rules in play besides the basic rules for attacking in melee.


Why does any of this matter?
We are not told in the codex to reference the grenades section of the BRB.

Basic vs advanced rules tell us that we follow all basic rules, for movement shooting assault and morale. That we follow the army list entry and the codex and that they have precedence.

What in the codex is telling us to reference the rules?
   
Made in lu
Rampaging Khorne Dreadnought






Ceann wrote:
Type

Weapons with the melee type can only be used in close combat.

Does it have the type melee?
No?



The melee type has nothing to do with defining what a melee weapon is.
Only the range matters. Melee weapons are defined by having a range of '-'.
Having the melee type on a weapon means it can only ever be used in close combat. It is not a necessity to have.

Without the melee type and only range '-', you would still be able to use those weapons in close combat.
So grenades like melta bombs do indeed have melee profiles, they just don't have the melee type.

You seem to have a trouble understanding that concept in general.
All weapons with the melee type are melee weapons, but not all melee weapons have the melee type.

This message was edited 2 times. Last update was at 2017/04/19 15:46:12


 
   
Made in us
Judgemental Grey Knight Justicar




 Charistoph wrote:
Ceann wrote:Unusual grenades is list of criteria.

No, it is not. It only states one criteria, and it is not in list form.

Ceann wrote:Assault with assault grenades does not have a melee profile, so you follow the specific rules stated for assaulting.

Haywire and meltabombs do not have a MELEE profile.
Look at their weapon type, look at the weaponry pages.
Chainsword type melee.

They do not have a profile which has the type Melee, but the rules attending to them do tell you to use them in Melee. This is a combination of their Assault rules and the paragraphs of Vehicles, Gun Emplacements and Monstrous Creatures, where it states in bold, "A model can use such a grenade as a Melee weapon, but can only ever make one attack, regardless of the number of Attacks on its profile or any bonuses."

Ceann wrote:Unusual grenades rule allows you to perform a melee attack with haywire or melta bombs. Also in the case of these two you follow their special rules. They have the special rules haywire and melta.

No, they do not. Unusual Grenades are specifically about grenades that do not have a profile. "these grenades cannot be thrown or used as a Melee weapon."

Ceann wrote:Do you see anywhere in your description on section 8 of an army list entry that states a specific model charistoph? I dont.

That does list models specifically. It does not state that the unit carries the Wargear.

Ceann wrote:Really, it's a melee weapon. So you get an extra attack when charging right? For having a melta bomb?
If you attack a cultist, you can declare a melta bomb as your melee weapon, correct?

No, you follow the instructions provided, one of which has been quoted above.


Do you know why col is not making these arguments? Because I disproved them all already.
That is why he is now trying to find some way to word soup advanced rules to grenades so he can claim all grenades are special rules.

There is no need to discuss the grenades section because we are not told by the army list entry or the codex IA to consult the BRB for any of those rules.

Until you can demonstrate that we are forced to look at that section there is no reason to discuss it.
   
Made in us
Not as Good as a Minion





Astonished of Heck

Ceann wrote:Type

Weapons with the melee type can only be used in close combat.

Does it have the type melee?
No?

Does this state that only Melee Weapons can be used in close combat? No. It is restricting Melee Type Weapons from being used in other situations.

Ceann wrote:Why does any of this matter?
We are not told in the codex to reference the grenades section of the BRB.

Basic vs advanced rules tell us that we follow all basic rules, for movement shooting assault and morale. That we follow the army list entry and the codex and that they have precedence.

What in the codex is telling us to reference the rules?

What in the codex tells us to ignore those rules? Codex rules only trump BRB rules when they conflict. We are always to be refering to the BRB for general rules and advanced rules except where the Codex comes in and says otherwise.

Rad Grenades are a point. They are a codex Wargear. Wargear carry Special Rules. Special Rules cannot stack unless they state otherwise.

The rest is correcting your consistent misconceptions you try to use to support your position.


Automatically Appended Next Post:
Ceann wrote:
Do you know why col is not making these arguments?

You mean besides the fact I have him on Ignore and he usually makes crap arguments I would never make? No.

Ceann wrote: Because I disproved them all already.

No, you have not. You have taken sentences out of context and attempted to use them as directions in situations they were not meant to be used.

Ceann wrote:That is why he is now trying to find some way to word soup advanced rules to grenades so he can claim all grenades are special rules.

I honestly do not care what he is or is not trying to do. That is part of the reason why I put him on Ignore, so I wouldn't be tempted to care.

Ceann wrote:There is no need to discuss the grenades section because we are not told by the army list entry or the codex IA to consult the BRB for any of those rules.

Until you can demonstrate that we are forced to look at that section there is no reason to discuss it.

There is a need because you are interpreting them incorrectly and that type of interpretation is what is causing much of the errors in your assertions.

This message was edited 2 times. Last update was at 2017/04/19 15:48:13


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Really a special rule.

The BRB states ALL special rules are presented in the special rules section.

It does also state the list is not exhaustive which you have pointed out. What you failed to do was finish reading the rest of the words. The rest of the words tell you to find other special rules in CODEX and army list entry sheets.

Therfore ALL special rules contained in the BRB are included in the special rules section. Are grenades in the special rules section? No?

So unusual grenades are a basic rule for grenades not a special rule.

Do we see a special rule for rad grenades in the BRB section?
No.

Do we see a special rule for rad grenades in the codex?
No.

Therefore rad grenades do not have a special rule, rad grenades stack.
   
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Buffalo, NY

Ceann wrote:
The BRB states ALL special rules are presented in the special rules section.

No it does not. It says it contains the more common special rules. Or are you claiming Chapter Tactics, Reanimation Protocols and Battle Focus are not special rules?

It does also state the list is not exhaustive which you have pointed out. What you failed to do was finish reading the rest of the words. The rest of the words tell you to find other special rules in CODEX and army list entry sheets.

And where can I find Rad Grenades? In a codex.

Therfore ALL special rules contained in the BRB are included in the special rules section. Are grenades in the special rules section? No?

Neither are Unit type, or weapons, which we know from previous quotes from the rulebook are advanced rules.

So unusual grenades are a basic rule for grenades not a special rule.

Are you not the one who claimed that basic rules were found in the "Core rules section" and Advanced rules were found in the Appendix? Where are grenades found, Core Rules or Appendix?

Do we see a special rule for rad grenades in the BRB section?
No.

Obviously not, it is a codex specific item.

Do we see a special rule for rad grenades in the codex?
No.

When we take all the applicable rules together, yes we do.

Therefore rad grenades do not have a special rule, rad grenades stack.

And this is your conclusion based on ignoring the written rule.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
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Add ne to the list saying ceann is wrong rad grenades are fairly clearly a weapon as defined under special rules regardless of this one mans tirade.
   
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 Happyjew wrote:
Ceann wrote:
The BRB states ALL special rules are presented in the special rules section.

No it does not. It says it contains the more common special rules. Or are you claiming Chapter Tactics, Reanimation Protocols and Battle Focus are not special rules?

It does also state the list is not exhaustive which you have pointed out. What you failed to do was finish reading the rest of the words. The rest of the words tell you to find other special rules in CODEX and army list entry sheets.

And where can I find Rad Grenades? In a codex.

Therfore ALL special rules contained in the BRB are included in the special rules section. Are grenades in the special rules section? No?

Neither are Unit type, or weapons, which we know from previous quotes from the rulebook are advanced rules.

So unusual grenades are a basic rule for grenades not a special rule.

Are you not the one who claimed that basic rules were found in the "Core rules section" and Advanced rules were found in the Appendix? Where are grenades found, Core Rules or Appendix?

Do we see a special rule for rad grenades in the BRB section?
No.

Obviously not, it is a codex specific item.

Do we see a special rule for rad grenades in the codex?
No.

When we take all the applicable rules together, yes we do.

Therefore rad grenades do not have a special rule, rad grenades stack.

And this is your conclusion based on ignoring the written rule.


Sorry wrong.

Advanced rules apply to specific MODELS.
Is unit type a model?
No. Models are models.

Are grenades a model?
No. Models are models.

The other special rules you notated are located in their codex which is exactly what I already said. How can I claim the opposite of what I just said?
Garbage argument. Read my statement again.

Are rad grenades located in the special rules section of their army list entry? No.




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You must be confusing what I have said with what col has said and that is a problem.

I consider NOTHING a special rule unless I am told it is a special rule.

Where are you told rad grenades are a special rule?
They are not in the special rules section of the brb.
They are not listed as having a special rule on their army list entry or codex.

Why are rad grenades a special rule?
For what reason?

This message was edited 1 time. Last update was at 2017/04/19 16:53:37


 
   
 
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