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Made in us
Sneaky Lictor




I like a lot of armies, so it is hard for me to pick just one and since it doesn't really make a difference I will just make a post about my most played.

Tyranids: When people complaining about MCs being so overpowered next to vehicles I often just sigh and want to make a long post about how only CERTAIN MCs are really the problem, but I know that it will just get shouted down cause Flyrants are a thing...I wish that most of my units weren't just horrible. Warriors, Raveners, Haruspex, Genestealers, Primes, Tyrannofex, etc. So much of the codex is just terrible and there is very little coherency in the units themselves. It is also one of the armies that exist in the old paradigm that any buff must be offset by a flaw, IB is along the lines of Mob Rule and forced challenges/boon table. It is a super minor buff with a major downside. Also, we need a Decurion style detachment. There are six elites choices and only three elite slots, I would love to run Pyrovores despite how bad they are but that would mean giving up Venomthropes, Zoanthropes, Hive Guard, or Lictors. Tyranids are the only army where I struggle with filling out my points because I start to run out of Force Org.

Orks: Why no special weapons? Why no invul saves? Why such awful melee units? Why does a nob with a power klaw cost more than a meganob? Why are there so many damned HQ choices and no formations that allow me to run them?! I want to have a painboy, a warboss, and two weirdboys but I can't do it unless I run double cad. Painboys should be like Meqs and be a one per HQ or something like that or at least let me take lesser HQs as apart of our "Decurion" formation. New models would be nice too for some things like Tankbustas and Kommandos.

Sisters of Battle: Some new models please.

Chaos: More Traitors Legion with better rules and I will be happy. Also new models.
   
Made in gb
Agile Revenant Titan






 CthuluIsSpy wrote:
kpatterson14206 wrote:
I am a Tyranid player, and for me it's the "Hive Mind" aspect of the army. I am currently reading through the Horus Heresey and sometimes I get jealous of all the cool characters involved. Outside of the Special Characters given to us in the codex, sometimes I wish my army wasn't a swarm of mindless killing machines. But then I look at my Tyrannofexes and feel all warm and fuzzy about them again.


As a necron player, I would have loved for all of the cool characters to go away*, and go back to good ol fashioned murderbots.

* Except for Trazyn. Because he's special.


This would fix Necrons for me.

Keep Anrakyr though. He's the only one of the new Overlords that I feel fits properly with proper Oldcrons.

Trazyn can stay. Because he's special

Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Oh yeah, Anrakyr kind of works. His lore reminds me of Ghroth the harbinger from the cthulhu mythos, except not quite as ominous (unfortunately)

[A] nineteenth century British cult believed in [a] comet-god who sang to the stars and planets as it passed by them in its orbit. They said it destroyed those worlds it passed, by waking up demons or ancient gods ... who slept on each world.
—Kevin A. Ross, "The Music of the Spheres"

This message was edited 2 times. Last update was at 2017/01/03 00:24:22


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Agile Revenant Titan






Hell yeah anything that helps bring the Lovecraft back to 40k is fine by me

Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in us
Irked Necron Immortal



Colorado

The fact that I need a supplement and a handful of formations to make my army slightly competitive.
   
Made in cn
Regular Dakkanaut







Really unhappy with the salamanders formations; we're supposed to not have.many speeders/scouts but all our aux. choices are focussed around them... our battle company is the one with movement buff... we're not supposed to be that mobile either.


It means every army I make that makes best use of the formations is terrible unfuffy.

I suspect he did this because most salamander players don't have a lot of speeders/scouts.

where is my firedrake formation?!
   
Made in ca
Excellent Exalted Champion of Chaos






Grim Forgotten Nihilist Forest.

The lack of respirators on the GW Plague Marine kit. I might get some of the Forgeworld ones. But I already own like forty Plague marines, seems a bit overkill now.


I've sold so many armies. :(
Aeldari 3kpts
Slaves to Darkness.3k
Word Bearers 2500k
Daemons of Chaos

 
   
Made in us
Decrepit Dakkanaut




 Shadowbrand wrote:
The lack of respirators on the GW Plague Marine kit. I might get some of the Forgeworld ones. But I already own like forty Plague marines, seems a bit overkill now.


Speaking of which, they need to do a steed for each big 4 of the Chaos Marines Leaders. Ahriman gets access to a disc, so why not give Kharn a Juggernaught or Typhus a Palanquin or Lucius a Seeker?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Honestly I'm kinda just disillusioned with the whole system they exist in.

For a game that seems to be built to be so narrative focused my in game experiences have the crunch getting in the way of a cool story far too often.

The divide between how the Tyranids are depicted in the background and the Flyrant or hot garbage tabletop performance is definitely my biggest faction specific gripe.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Consigned to the Grim Darkness





USA

Sisters: The lack of updates. We've had basically the same list since third edition with minor tweaks. And that did not change with C:IA.

Guard: Assembling lots of infantry.

Orks: Painting lots of infantry.

This message was edited 2 times. Last update was at 2017/01/03 06:05:04


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Battlewagon Driver with Charged Engine





I don't like how biker nobs are 28 points and nob bikers are 43 points.
   
Made in us
Regular Dakkanaut





Tyranids, I don't mind that they aren't competitive in tournaments, I mind that majority of the units aren't good at doing much. The biggest offender to me is the tyrannofex. A massive creature toting around one big weapon system ... which can kill almost nothing. And is even worse in close combat.I suppose the maleceptor is actually worse, but it really frustrates me that what seems to be a platform for a powerful ranged weapon (like wraithknights and riptides) is a platform for very mediocre/weak weapon systems.
   
Made in ch
Dakka Veteran




 CthuluIsSpy wrote:


The same modeler, or perhaps a kindred spirit, would go on to design the centurion. Which is also a ridiculous design.


I think you mean "Spiritual Liege".
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Things like Cadre Fireblade in an army supposed to be mobile. -.-

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
Agile Revenant Titan






 CthuluIsSpy wrote:


The same modeler, or perhaps a kindred spirit, would go on to design the centurion. Which is also a ridiculous design.


Oh god are they the Marines in fat-suits? Hate those models.

As an avid Eldar converter. I'd say the finecast Aspect Warriors (and Incubi). If they came out with proper updated plastic Aspect Warrior kits (with proper separate arms and torsos and legs and heads, rather than the mono-pose 2-parter kits) then I'd probably sell my car to buy the lot

Check out may pan-Eldar projects http://www.dakkadakka.com/dakkaforum/posts/list/702683.page

Also my Rogue Trader-esque spaceport factions http://www.dakkadakka.com/dakkaforum/posts/list/709686.page

Oh, and I've come up with a semi-expanded Shadow War idea and need some feedback! https://www.dakkadakka.com/dakkaforum/posts/list/726439.page

Lastly I contribute to a blog too! http://objectivesecured.blogspot.co.uk/ Check it out! It's not just me  
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

Another thing which irritates me to not end with tau
Tau technology is supposed to be solo much more advanced than the imperium with the exception of one thing
They can give any marine veteran either terminator armour or artificer.
Meanwhile the Tau cab only give one guy in the army iridium armour
Like really gw
   
Made in us
Decrepit Dakkanaut





Hyperspace

Tau only have a limited quantity of the iridium alloy used to make Iridium armor. They used it all to make the hundreds of thousands of Riptides that they clearly have, judging by the typical competitive Tau list.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

 Verviedi wrote:
Tau only have a limited quantity of the iridium alloy used to make Iridium armor. They used it all to make the hundreds of thousands of Riptides that they clearly have, judging by the typical competitive Tau list.

Those are supposed to be rare too
As are terminators and dreadnoughts
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Champion of Slaanesh wrote:
Another thing which irritates me to not end with tau
Tau technology is supposed to be solo much more advanced than the imperium with the exception of one thing
They can give any marine veteran either terminator armour or artificer.
Meanwhile the Tau cab only give one guy in the army iridium armour
Like really gw


That's actually something of a misconception; the Tau are not more advanced than the Imperium, its just that due to the differences in logistics, its easier for the Tau to equip their forces with expensive, high tier gear. The Tau army isn't as large as the Imperium's, and they have a smaller empire, allowing for a more even distribution of advanced technologies.
The Imperium has to supply millions of soldiers over great distances with weapons. They need to make something cheap and easy to produce. They do have powerful stuff en par with the Tau, its just they can't give it to everyone.

Think of the pulse rifle as a stg 44 and the lasgun as an AK47.
You can't supply an army with the stg 44 but you certainly can with an AK47.

This message was edited 3 times. Last update was at 2017/01/03 12:22:03


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Jovial Plaguebearer of Nurgle




Leicester

 CthuluIsSpy wrote:
Champion of Slaanesh wrote:
Another thing which irritates me to not end with tau
Tau technology is supposed to be solo much more advanced than the imperium with the exception of one thing
They can give any marine veteran either terminator armour or artificer.
Meanwhile the Tau cab only give one guy in the army iridium armour
Like really gw


That's actually something of a misconception; the Tau are not more advanced than the Imperium, its just that due to the differences in logistics, its easier for the Tau to equip their forces with expensive, high tier gear. The Tau army isn't as large as the Imperium's, and they have a smaller empire, allowing for a more even distribution of advanced technologies.
The Imperium has to supply millions of soldiers over great distances with weapons. They need to make something cheap and easy to produce. They do have powerful stuff en par with the Tau, its just they can't give it to everyone.

Think of the pulse rifle as a g11 and the lasgun as an AK47.
You can't supply an army with the g11 but you certainly can with an AK47.

Yes but look at what happens whenever the imperium encounter the Tau they lose. So one could argue their technology is superior look at their plasma weapons for example look at their Ion and Rail technology.
Another case in point is their use of the various battle suits
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Champion of Slaanesh wrote:
 CthuluIsSpy wrote:
Champion of Slaanesh wrote:
Another thing which irritates me to not end with tau
Tau technology is supposed to be solo much more advanced than the imperium with the exception of one thing
They can give any marine veteran either terminator armour or artificer.
Meanwhile the Tau cab only give one guy in the army iridium armour
Like really gw


That's actually something of a misconception; the Tau are not more advanced than the Imperium, its just that due to the differences in logistics, its easier for the Tau to equip their forces with expensive, high tier gear. The Tau army isn't as large as the Imperium's, and they have a smaller empire, allowing for a more even distribution of advanced technologies.
The Imperium has to supply millions of soldiers over great distances with weapons. They need to make something cheap and easy to produce. They do have powerful stuff en par with the Tau, its just they can't give it to everyone.

Think of the pulse rifle as a g11 and the lasgun as an AK47.
You can't supply an army with the g11 but you certainly can with an AK47.

Yes but look at what happens whenever the imperium encounter the Tau they lose. So one could argue their technology is superior look at their plasma weapons for example look at their Ion and Rail technology.
Another case in point is their use of the various battle suits


You may want to look up the Damocles Crusade. The Imperium managed to pierce deep into Tau territory. You don't do that by losing battles.
There's also the fact that the Tau have even greater plot armor than marines, as if they were to lose any serious engagement they would be wiped from the setting.

Rail technology isn't actually that impressive. The US military already has a prototype of a rail gun in the works. What is impressive is laser tech, as it requires an absurd amount of power to create a laser beam powerful enough to damage anything.
The imperium managed to do that to a small arms weapon. That's some tech right there.

This message was edited 3 times. Last update was at 2017/01/03 13:13:31


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

There isn't a formation that allows me to take Crusader Squads for my Black Templars.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in gb
Lethal Lhamean




Birmingham

 kronk wrote:
There isn't a formation that allows me to take Crusader Squads for my Black Templars.

I can see that one getting fixed in the next couple of weeks though.
   
Made in au
Lady of the Lake






Bling spam on horrors.

   
Made in za
Jovial Plaguebearer of Nurgle





South Africa

Least favorite thing about orks is the lack of weapon options.

Facts are chains that bind perception and fetter truth. For a man can remake the world if he has a dream and no facts to cloud his mind. 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

For me as an Eldar player, its the lack of a dedicated cc unit.
There are several Aspects but none really dedicated to cc.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Locked in the Tower of Amareo




Arbiter_Shade wrote:
I like a lot of armies, so it is hard for me to pick just one and since it doesn't really make a difference I will just make a post about my most played.

Tyranids: When people complaining about MCs being so overpowered next to vehicles I often just sigh and want to make a long post about how only CERTAIN MCs are really the problem, but I know that it will just get shouted down cause Flyrants are a thing...I wish that most of my units weren't just horrible. Warriors, Raveners, Haruspex, Genestealers, Primes, Tyrannofex, etc. So much of the codex is just terrible and there is very little coherency in the units themselves. It is also one of the armies that exist in the old paradigm that any buff must be offset by a flaw, IB is along the lines of Mob Rule and forced challenges/boon table. It is a super minor buff with a major downside. Also, we need a Decurion style detachment. There are six elites choices and only three elite slots, I would love to run Pyrovores despite how bad they are but that would mean giving up Venomthropes, Zoanthropes, Hive Guard, or Lictors. Tyranids are the only army where I struggle with filling out my points because I start to run out of Force Org.

Orks: Why no special weapons? Why no invul saves? Why such awful melee units? Why does a nob with a power klaw cost more than a meganob? Why are there so many damned HQ choices and no formations that allow me to run them?! I want to have a painboy, a warboss, and two weirdboys but I can't do it unless I run double cad. Painboys should be like Meqs and be a one per HQ or something like that or at least let me take lesser HQs as apart of our "Decurion" formation. New models would be nice too for some things like Tankbustas and Kommandos.

Sisters of Battle: Some new models please.

Chaos: More Traitors Legion with better rules and I will be happy. Also new models.


So which MC can immobilize itself on a shrub and which one can be one-shotted by melta?


Automatically Appended Next Post:
Champion of Slaanesh wrote:
 Verviedi wrote:
Tau only have a limited quantity of the iridium alloy used to make Iridium armor. They used it all to make the hundreds of thousands of Riptides that they clearly have, judging by the typical competitive Tau list.

Those are supposed to be rare too
As are terminators and dreadnoughts


Terminators are rare because they are all dead.

This message was edited 1 time. Last update was at 2017/01/03 14:32:21


 
   
Made in us
Discriminating Deathmark Assassin




Roswell, GA

I wish you can take an apothecary in other units or it was a IC type choice you can put in other squads.
   
Made in gb
Fixture of Dakka




 wuestenfux wrote:
For me as an Eldar player, its the lack of a dedicated cc unit.
There are several Aspects but none really dedicated to cc.

How are they not dedicated to cc?

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 wuestenfux wrote:
For me as an Eldar player, its the lack of a dedicated cc unit.
There are several Aspects but none really dedicated to cc.


What are Banshees and Scorpions?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
 
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