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Made in ie
Deranged Necron Destroyer





If everything was 33% cheaper e.g. Scarabs went from 13pts to 9pts, Destroyers(without guns) went from 43pts to 30pts, Monolith went from 381pts to 250-281pts etc we would actually be quite a solid army as we could field a lot more models meaning we won't be as restricted and our combos like Zandrekh, Obyron+Lychguard, Deceiver won't cost as much to field meaning we can actually do said combo and still have points to put into more models.

Imo, rues wise we are solid and only a few things need re-wording but it's our pts cost that drastically need changing and GW knows this so hopefully we might get our codex soon so we don't feel as F'd over and actually have a chance in tournaments we play in because I'm going to Blood and Glory in November and as much as I want to bring my Necrons I feel like I will have to bring a different army if our issue are not sorted by then :(

This message was edited 1 time. Last update was at 2017/08/10 12:38:23


I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in us
Freaky Flayed One




Read the Chapter Approved sneak peak on the community site. It is supposed to hold players of Ork, Necron, Deldar ect. over for a while. It comes out in December so we are not seeing our Codex till 2018 some time.
The only up side that can possibly come from this is maybe will will got some model releases with it. Not holding my breath tho.

This message was edited 1 time. Last update was at 2017/08/10 13:48:30


 
   
Made in us
Decrepit Dakkanaut




One thing that's needed is that Destroyer Lords don't provide such a measly benefit. How about Preferred Enemy for wounding, and Destroyers straight up get Shred again in the bubble instead? Then you'd have incentive to use him in the back or as support/counter charge, rather than being the beatstick only.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in no
Grisly Ghost Ark Driver





 Odrankt wrote:
If everything was 33% cheaper e.g. Scarabs went from 13pts to 9pts, Destroyers(without guns) went from 43pts to 30pts, Monolith went from 381pts to 250-281pts etc we would actually be quite a solid army as we could field a lot more models meaning we won't be as restricted and our combos like Zandrekh, Obyron+Lychguard, Deceiver won't cost as much to field meaning we can actually do said combo and still have points to put into more models.

Imo, rues wise we are solid and only a few things need re-wording but it's our pts cost that drastically need changing and GW knows this so hopefully we might get our codex soon so we don't feel as F'd over and actually have a chance in tournaments we play in because I'm going to Blood and Glory in November and as much as I want to bring my Necrons I feel like I will have to bring a different army if our issue are not sorted by then :(


What about the either-or nature of RP, wouldn't that still be a problem?

If you kill 19 warriors leaving one alive, RP is immensely valuable, bringing back 9-10 models with a cryptek around next turn. Kill that last model too, and RP is suddenly worthless. This makes balancing and scaling really hard, and it won't be about point reductions. (Don't get me wrong, its needed regardless)
   
Made in ie
Deranged Necron Destroyer





torblind wrote:
 Odrankt wrote:
If everything was 33% cheaper e.g. Scarabs went from 13pts to 9pts, Destroyers(without guns) went from 43pts to 30pts, Monolith went from 381pts to 250-281pts etc we would actually be quite a solid army as we could field a lot more models meaning we won't be as restricted and our combos like Zandrekh, Obyron+Lychguard, Deceiver won't cost as much to field meaning we can actually do said combo and still have points to put into more models.

Imo, rues wise we are solid and only a few things need re-wording but it's our pts cost that drastically need changing and GW knows this so hopefully we might get our codex soon so we don't feel as F'd over and actually have a chance in tournaments we play in because I'm going to Blood and Glory in November and as much as I want to bring my Necrons I feel like I will have to bring a different army if our issue are not sorted by then :(


What about the either-or nature of RP, wouldn't that still be a problem?

If you kill 19 warriors leaving one alive, RP is immensely valuable, bringing back 9-10 models with a cryptek around next turn. Kill that last model too, and RP is suddenly worthless. This makes balancing and scaling really hard, and it won't be about point reductions. (Don't get me wrong, its needed regardless)


With a point reduction we could comfortably field a Monolith or 2 Night Scythe and have 4-6 of Warriors as well so we could field 2 units of warriors and as they get depleted we could keep deploying more warriors. I think GW intended for us to have our crons both on the field and off as it would be fluffy having a set amount of them at the beginning and as the war goes on more units start to apper from eternity gates.

RP does need a fix as well but I am unsure of how that will happen. Death Guard basically have our 7th edition RP with Rolling 5-6 to ignore wounds so be pointless having 2 armies d the exact same thing.

Maybe if GW let us "resurrect" our fallen units using CP? or if the whole unit is gone on a roll of 6+ you get to RP those models from that unit instead of a natural 5+? I miss the days of 4+re-rolling 1s tbh.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I miss the days of Spyders bringing back wiped squads.
They could actually learn a lot of from the 3rd ed codex.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Longtime Dakkanaut




Ute nation

Lots to catch up on, like pyrothem said, Chapter approved more or less states that we won't have a codex by December, but we are getting enough in CA 2017 to help us limp along until we do. Examples included obsec for our troops, because otherwise we might not take them. We can also expect points changes, and rules changes, as well as some stratagems (because without stratagems we rightly don't care about CP). With any luck some of the requests we've made here and elsewhere will make it in. I'm not holding my breath though since the Nova Open in a three weeks will be using the rules, which implies they've already been completed. They could be use Nova open as a beta test, in which case we are in the maybe category, but I can't see a major tournament like Nova putting it's reputation on the line to do some footwork for GW.

As for Reece saying Necrons were borderline OP, I don't know, I think that's just hype. First I doubt he's had access to all of the codexes yet, even if we assume only 20 factions (which we know is wrong because marines alone could be almost half of that) and 2 codexes dropping a month, we are still middle of next year until the final codexes drop. So there is no way they had the anything near release ready rules done a year and a half before the shelf date. Maybe necrons are near the front of the queue, and Reece has had a chance to look at the near final product, but if they are devoting chunks of CA to us to help us limp along until a codex, I doubt that's the case.

Second Reece has some odd ideas about necrons, that might hint that he is used to a meta we are not familiar with, or it might just hint that he is not into Necrons enough to play them at the level he plays the other armies. No shame or offense intended, we all have armies that we find uninteresting (mine is Tau, one trick pony has only one trick) and just never bother looking more deeply into. If he has insights into a meta we don't it is a very different meta, were things like unsupported foot slogging by slow melee units can win games. All of the FLG Necron lists have been head scratchers, at least for me.

Finally if he thought something is was complete and utter gak, do you think his contract and NDA would allow him to come out and say it?

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Wicked Canoptek Wraith



United States

 Grimgold wrote:
Lots to catch up on, like pyrothem said, Chapter approved more or less states that we won't have a codex by December, but we are getting enough in CA 2017 to help us limp along until we do. Examples included obsec for our troops, because otherwise we might not take them. We can also expect points changes, and rules changes, as well as some stratagems (because without stratagems we rightly don't care about CP). With any luck some of the requests we've made here and elsewhere will make it in. I'm not holding my breath though since the Nova Open in a three weeks will be using the rules, which implies they've already been completed. They could be use Nova open as a beta test, in which case we are in the maybe category, but I can't see a major tournament like Nova putting it's reputation on the line to do some footwork for GW.

As for Reece saying Necrons were borderline OP, I don't know, I think that's just hype. First I doubt he's had access to all of the codexes yet, even if we assume only 20 factions (which we know is wrong because marines alone could be almost half of that) and 2 codexes dropping a month, we are still middle of next year until the final codexes drop. So there is no way they had the anything near release ready rules done a year and a half before the shelf date. Maybe necrons are near the front of the queue, and Reece has had a chance to look at the near final product, but if they are devoting chunks of CA to us to help us limp along until a codex, I doubt that's the case.

Second Reece has some odd ideas about necrons, that might hint that he is used to a meta we are not familiar with, or it might just hint that he is not into Necrons enough to play them at the level he plays the other armies. No shame or offense intended, we all have armies that we find uninteresting (mine is Tau, one trick pony has only one trick) and just never bother looking more deeply into. If he has insights into a meta we don't it is a very different meta, were things like unsupported foot slogging by slow melee units can win games. All of the FLG Necron lists have been head scratchers, at least for me.

Finally if he thought something is was complete and utter gak, do you think his contract and NDA would allow him to come out and say it?


Reece has lost all credibility as far as I'm concerned. He's either being deliberately obtuse, he's a corporate sell out, or he's such a fanboy that he can't be honest about a faction he's not a fan of. Makes no difference to me which it is. Completely worthless
   
Made in us
Longtime Dakkanaut




Ute nation

Reece has been a great popularizer of the hobby, and it's hard to overestimate the impact he has had on the competitive scene. With that said, I'm not taking list advice from him, because he is very cautious and measured when he speaks about such things. For instance he won't come straight out and say X is trash don't bother with it, and that lack of candor makes him a lot less helpful. I don't know if it's fair to say that he is a fanboy or a corporate sellout, I think it's just as possible that he is worried about the effect his negativity could have, as he has quite a following.

Whatever the reason I honestly have no idea how he does it, I would have slipped up and said something by this point, like calling people out for flyer spam, or questioning GWs plan for the campaign disaster we are in.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

Their latest podcast he talked quite a bit about the length between the index release and the codex release, and he said in a round about way that the indexes were written WELL before the codexes, and that the fast release between index and these codexes was not indicative of the actual length of time between them being written. FLG has stated multiple times that everything will be a lot better once all the codexes are out, and that there is a lot of stuff that is only a problem due to the imbalance created in the indexes being released at the same time.

Holding out hope that we get a big ol' present in our codex. Until then I've really lost enthusiasm for Necrons :/

12,000
 
   
Made in no
Grisly Ghost Ark Driver





So is GW holding back codexes just to maximize sales then? Having a space marine focus now, with new models and shiny codex, and then to move on to maximize impact on some other faction? (when I think about it - why wouldn't they). Just sucks to be last one out then, as we are.
   
Made in ie
Deranged Necron Destroyer





Holding out hope that we get a big ol' present in our codex. Until then I've really lost enthusiasm for Necrons :/
.

I feel the same way. I'm only going to play my necrons against my friends and gaming club and use a different army for competitive play.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

I will always be a big Necron fanboy.
I have never been that interested in the tournament competitive scene, as I like to focus on nice fun games.
Besides the positive effect of being bottom tier, is that not everyone is playing crons, just because they are a powerful cheese army. I never liked those kind of 'powergamers' that just jump from OP to OP.
I liked being the only cron player around, like I was back in 3rd. everyone said they were not a very strong army, but I still managed to win most of my games. I never mind being the underdog.

This doesn't mean I don't want gw to give us a more balanced army with some point reductions and more toys to play around with. I'm most annoyed with the fact that the only unit we have where we can play a bit around with equipment and points are the TB. We'll just have to wait and see.

- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
Made in us
Freaky Flayed One




Like I have said before a good game can be had at 1000 points. Nobody is building the most WAAC lists at 1000 points Becuase no tournament I know of runs points that low. So when you ask for a 1000point game you run into fluffier/not fine tuned list and a true back and forth game can be had.

Besides why do you want to play a higher point list? To pay for the laughable point sink distraction Monolith? Or piss poor flyers? Pay twice what other factions pay for a "ok" melee wing? Our dex is over costed and the higher the point game goes the more disadvantaged we are.

This message was edited 1 time. Last update was at 2017/08/11 14:27:16


 
   
Made in ie
Deranged Necron Destroyer





Pyrothem wrote:
Like I have said before a good game can be had at 1000 points. Nobody is building the most WAAC lists at 1000 points Becuase no tournament I know of runs points that low. So when you ask for a 1000point game you run into fluffier/not fine tuned list and a true back and forth game can be had.

Besides why do you want to play a higher point list? To pay for the laughable point sink distraction Monolith? Or piss poor flyers? Pay twice what other factions pay for a "ok" melee wing? Our dex is over costed and the higher the point game goes the more disadvantaged we are.


What is the best we can field at 1000pts?

I usually only do local tournaments as it is mostly people I know that go to them bar a few people up and down the country.

I am going to my 1st "proper" event called Blood & Glory in the UK during 5-8th of November. Its 2000pts ITC/GW package so I am in the process of getting an army ready and playing against super cheesy lists so I can get some practice in and find a way to maybe beat all the 40k armies.

I just like seeing the best of what every army has and I like the challenge of beating those armies

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in us
Freaky Flayed One




My list I am using and have gone 6/0 with them So far.

2 overlords with warscyths

9 Tesla Imm
5 Tesla Imm
10 warriors

T Stalker heat ray (switch to the P Beam when going against P marines)
5 Tomb Blades with vanes, nebs, and G blasters

Save CPs for rerolls to make sure the stalker gets work done and blast away with 2 MWBB on the troops.

This message was edited 1 time. Last update was at 2017/08/11 16:16:58


 
   
Made in ca
Proud Triarch Praetorian





Pyrothem wrote:
Spoiler:
2 overlords with warscyths

9 Tesla Imm
5 Tesla Imm
10 warriors

T Stalker heat ray (switch to the P Beam when going against P marines)
5 Tomb Blades with vanes, nebs, and G blasters
Why bother with Warriors at that point?

If I were running it I'd be tempted to try-
Spoiler:
Battalion Detachment +3CP (Necrons) [52 PL, 999pts]

HQ
Overlord (Warscythe) [7 PL, 112pts]
Overlord (Hyperphase Sword) [7 PL, 104pts]

Troops
8x Immortals (Tesla) [8 PL, 136pts]
8x Immortals (Tesla) [8 PL, 136pts]
5x Immortals (Tesla) [4 PL, 85pts]

Elites
Triarch Stalker (Heat Ray) [8 PL, 171pts]

Fast Attack
5x Tomb Blade (Nebuloscope, Shieldvanes, Gauss Blasters) [10 PL, 255pts]
Almost want to drop a TB to add 4 Scarabs.

Or better yet-
Spoiler:
Outrider Detachment +1CP (Necrons) [49 PL, 1000pts]

HQ
Overlord (Warscythe) [7 PL, 112pts]

Troops
8x Immortals (Tesla) [8 PL, 136pts]

Elites
Triarch Stalker (Heat Ray) [8 PL, 171pts]

Fast Attack
5x Canoptek Scarabs [4 PL, 65pts]
3x Destroyers (+1 Heavy Destroyer) [12 PL, 264pts]
5x Tomb Blades (4 Scopes, 5 Shields, 5 Gauss) [10 PL, 252pts]

This message was edited 1 time. Last update was at 2017/08/11 17:14:39


 
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

I'd go for the 3x immortals list I think. Or switch the destroyers for some heavy destroyers. In the second list, since I wouldn't be sure the destroyers would have decent targets to shoot at.

The 1000 p list I made a while back had
OL vb, crypt, 30 gaussmortals, 4 Scarabs and 3 heavy destroyers.

It did pretty well vs a DS grey knights list with that special character and a stormraven.
Unfortunately I don't really have the time to play more :(

- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
Made in us
Freaky Flayed One




 skoffs wrote:
Pyrothem wrote:
Spoiler:
2 overlords with warscyths

9 Tesla Imm
5 Tesla Imm
10 warriors

T Stalker heat ray (switch to the P Beam when going against P marines)
5 Tomb Blades with vanes, nebs, and G blasters
Why bother with Warriors at that point?

If I were running it I'd be tempted to try-
Spoiler:
Battalion Detachment +3CP (Necrons) [52 PL, 999pts]

HQ
Overlord (Warscythe) [7 PL, 112pts]
Overlord (Hyperphase Sword) [7 PL, 104pts]

Troops
8x Immortals (Tesla) [8 PL, 136pts]
8x Immortals (Tesla) [8 PL, 136pts]
5x Immortals (Tesla) [4 PL, 85pts]

Elites
Triarch Stalker (Heat Ray) [8 PL, 171pts]

Fast Attack
5x Tomb Blade (Nebuloscope, Shieldvanes, Gauss Blasters) [10 PL, 255pts]
Almost want to drop a TB to add 4 Scarabs.

Or better yet-
Spoiler:
Outrider Detachment +1CP (Necrons) [49 PL, 1000pts]

HQ
Overlord (Warscythe) [7 PL, 112pts]

Troops
8x Immortals (Tesla) [8 PL, 136pts]

Elites
Triarch Stalker (Heat Ray) [8 PL, 171pts]

Fast Attack
5x Canoptek Scarabs [4 PL, 65pts]
3x Destroyers (+1 Heavy Destroyer) [12 PL, 264pts]
5x Tomb Blades (4 Scopes, 5 Shields, 5 Gauss) [10 PL, 252pts]


I really like that outrider with destroyers.

I have kept the warriors in becuase after the tesla rips the troops off enough for me to shoot their warlord warriors are great. Almost all warlords have a 4++ so the warriors -1 ap is more cost effective to stack wounds on. So far it works for me, people see the masive amout of shots the Tasla pump out and leave my warriors alone enought for them to get into rapid fire and smoke or cripple characters.
   
Made in us
Loyal Necron Lychguard




punisher357 wrote:
 Grimgold wrote:
Lots to catch up on, like pyrothem said, Chapter approved more or less states that we won't have a codex by December, but we are getting enough in CA 2017 to help us limp along until we do. Examples included obsec for our troops, because otherwise we might not take them. We can also expect points changes, and rules changes, as well as some stratagems (because without stratagems we rightly don't care about CP). With any luck some of the requests we've made here and elsewhere will make it in. I'm not holding my breath though since the Nova Open in a three weeks will be using the rules, which implies they've already been completed. They could be use Nova open as a beta test, in which case we are in the maybe category, but I can't see a major tournament like Nova putting it's reputation on the line to do some footwork for GW.

As for Reece saying Necrons were borderline OP, I don't know, I think that's just hype. First I doubt he's had access to all of the codexes yet, even if we assume only 20 factions (which we know is wrong because marines alone could be almost half of that) and 2 codexes dropping a month, we are still middle of next year until the final codexes drop. So there is no way they had the anything near release ready rules done a year and a half before the shelf date. Maybe necrons are near the front of the queue, and Reece has had a chance to look at the near final product, but if they are devoting chunks of CA to us to help us limp along until a codex, I doubt that's the case.

Second Reece has some odd ideas about necrons, that might hint that he is used to a meta we are not familiar with, or it might just hint that he is not into Necrons enough to play them at the level he plays the other armies. No shame or offense intended, we all have armies that we find uninteresting (mine is Tau, one trick pony has only one trick) and just never bother looking more deeply into. If he has insights into a meta we don't it is a very different meta, were things like unsupported foot slogging by slow melee units can win games. All of the FLG Necron lists have been head scratchers, at least for me.

Finally if he thought something is was complete and utter gak, do you think his contract and NDA would allow him to come out and say it?


Reece has lost all credibility as far as I'm concerned. He's either being deliberately obtuse, he's a corporate sell out, or he's such a fanboy that he can't be honest about a faction he's not a fan of. Makes no difference to me which it is. Completely worthless


I think the FLG people play in a very different meta. Even though they're competitive players, they don't seem to use/test things like spam or mass Knight or whatever. They like balanced lists or thematic ones, and Necrons are fine there. But then you go to one of their own tournaments and there are 120 Brimstones on the table and it's not quite the same.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

By the way, was there any consensus on whether Triarch Praetorians were worth it?

I was wondering about using 2 squads of 10 (or maybe 4 squads of 5?), each escorted by a Destroyer Lord. Does this sound viable or just a waste of points?


 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

A few pages back, I wrote a battle report when I used a squad of 10 Praets to great effect vs a (weirdly enough) shooty BA list. I always loved the TP. Fluff wise and what they could do. And they are much more viable I think this edition than last.

They are definitely not a unit that has a place in every list, but with their powerblades (now with +1 A) or power staves they can be tailored better vs more lists than before. Against anything in powerarmor they are great.
They might not fair as well vs anything with a stormshield or too high invul save. And they probably can't kill enough of the horde not to get a LOT of attacks back to worry them, but other than that they should win most combats they charge in to. And fast enough so they should get the charge off most of the time.

Long story short: if you know what they can and cannot beat, they are worth it.

Edit: Oh and 2 of 10 are much better than 4 of 5. Scoring 10 wounds is doable for quite a few lists with the dakka they can put out. Even vs T5 3+.

This message was edited 1 time. Last update was at 2017/08/11 20:53:34


- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
Made in se
Freaky Flayed One





 vipoid wrote:
By the way, was there any consensus on whether Triarch Praetorians were worth it?

I was wondering about using 2 squads of 10 (or maybe 4 squads of 5?), each escorted by a Destroyer Lord. Does this sound viable or just a waste of points?



Praetorians are in the same weird place as Destroyers. They are optimal against T4 elite infantry and not much more. So if your army lacks that then they are a decent choice. Necrons however rarely lack that. Also units receive damage in both turns in CC and you can only RP in your own turn so thd most elite units should be avoided.

Praetorians with War Scythes would be awesome.
   
Made in ca
Proud Triarch Praetorian





I'm always of the opinion that "Whatever Praetorians want to kill, Destroyers can probably do better".
Not sure if it's true or not, but it seems about right.

 
   
Made in au
Battle-tested Knight Castellan Pilot





Perth

I've played them against orks.... not a good idea. I can envisage them being good against power armour, but again Destroyers are just as good. A good list against marines I would see having both Destroyers and praets. But against most other armies, leave them on the bench.

1 damage just doesn't have enough punch to do much work at all.

12,000
 
   
Made in nl
One Canoptek Scarab in a Swarm




Holland

I don't think destroyers do stuff better than praets. Their D3 damage is waisted on most units.
1 destroyer is 63 p. You get 2 S5 Ap-3 D D3 hits mov 10 3 W. 3+
2 Praets is 70 p. You get 2 S5 Ap-3 D 1 shots mov 10 4 W 3+ AND 4 S5 ap-3 D1 melee.

The range is 24 vs 12/melee. But I still don't think they do the same job better.

- Power corrupts, Absolute power.... is a whole lot of fun...- 
   
Made in nz
Dakka Veteran




I think a full unit of 10 Praets with MWBD is very solid.

Means you have to take Imotekh/Anraykr, but they're good HQs anyway.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Halfpast_Yellow wrote:
I think a full unit of 10 Praets with MWBD is very solid.

Means you have to take Imotekh/Anraykr, but they're good HQs anyway.


How do either of those keep up with Praetorians?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in ie
Deranged Necron Destroyer





 vipoid wrote:
Halfpast_Yellow wrote:
I think a full unit of 10 Praets with MWBD is very solid.

Means you have to take Imotekh/Anraykr, but they're good HQs anyway.


How do either of those keep up with Praetorians?


Just keep them within their MWBD range and Anrakyr +1 Attack. Move the Praetorians 8 inches, move Anrakyr/Imotekh their full 5 and your still able to get the above buffs.

Praetorians can move 10 inches but I usually move them less then that if there getting buffs by any HQ.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

That seems a waste of the Praetorians' movement though.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
 
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