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Made in jp
Proud Triarch Praetorian





 Arachnofiend wrote:
There's also rumors of a Necrons vs AdMech box set coming out
> Trazyn helps Cawl
> Necrons vs AdMech

Of course.
Makes perfect sense.

 
   
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Auspicious Aspiring Champion of Chaos






Well, Trazyn just helped him so he could get a key to a vault on Mars.

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Trazyn's Museum Curator





on the forum. Obviously

What if it isn't a Necron vs Admech box, but Necron + Admech box?
Admech cultists for necrons?

What I have
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Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in no
Grisly Ghost Ark Driver





 EnTyme wrote:
Well, Trazyn just helped him so he could get a key to a vault on Mars.


Perhaps releasing something that is hidden, imprisoned there?
   
Made in nl
Regular Dakkanaut





torblind wrote:
 EnTyme wrote:
Well, Trazyn just helped him so he could get a key to a vault on Mars.


Perhaps releasing something that is hidden, imprisoned there?


Man, can you Imagine a C'tan Shard of the Void Dragon model?!
   
Made in us
Freaky Flayed One





New Westminster, BC - Canada

Why a Shard? Why not the real deal?

-- Arhurt
Wargaming Rebel - My Personal Blog

Dakhma Dynasty - My Necron army with unique convertions
 
   
Made in nl
Regular Dakkanaut





arhurt wrote:
Why a Shard? Why not the real deal?


Caauusse I'd like to field it on the table at my LFGS, if it would be a full C'tan we'd be talking a 3000p model (and thate being modest!) which we could only field in apocalypse games.
   
Made in us
Irked Necron Immortal



Colorado

Doctoralex wrote:
torblind wrote:
 EnTyme wrote:
Well, Trazyn just helped him so he could get a key to a vault on Mars.


Perhaps releasing something that is hidden, imprisoned there?


Man, can you Imagine a C'tan Shard of the Void Dragon model?!

Yes please!!!
   
Made in us
Auspicious Aspiring Champion of Chaos






Trazyn - "So you know that 'Machine Spirit' you guys are always going on about? Turns out you're all Xeno cultists. Oh btw, we're taking all those weird, emotionless guys you keep around to combat psykers. I think we'll call them 'Pariahs'. Has a nice ring to it, don't you think?"

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1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
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Longtime Dakkanaut




Ute nation

We have a few sources saying march for a codex, right after tau.

We also know there is a Tau vs. Admech campaign coming up (we've seen the slides), so unless Necrons and Tau put a ring on it, I don't think the Necron vs admech will happen because two admech campaigns that close together would be weird.

The idea of Tau and Necrons teaming up is interesting, and both two of them have unfinished business with the admech. There are some issues with who is joining whose side, and both Tau and Necrons are planning on being top dog after the IoM goes down, so it would be very much an alliance of convenience. Game wise it would be wonderful, both two of them don't have allies and both of them need allies in order to compete with imperial soup.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in nl
Regular Dakkanaut





I'd like to hear what you guys think of the upcoming Custodes codex and what we can do against them. Two of my friends at the local club said that they were gonna collect them.
While I wouldn't tailor my list against them, maybe it's good to have a look at what we have that might work against these boys in gold:

-Destroyers. While I'm normally not a big fan of the regular Destroyer, their weapons are ideal for taking down the regular Custodians. The T6 bikes on the other hand will require something a bit tougher. Also, anything higher than AP-2 is wasted against all their invuln saves.

-The Nightbringer, I'm not too sure. While he can absolutely shred multiple-wound infantry, his high AP is wasted against all those invuln saves. Not to mention that he will probably only last one turn in close combat against them.
Anti-matter Meteor is a nice source of Mortal Wounds though, who are precious against the Custodes and are not a psychic power, thus they won't get a 6+ FnP.

-Deathmarks. Again, Mortal Wounds will be our friend. Since the Custodes will no doubt be deep-striking in a lot of their units, the Deathmarks could take care of one of the standard-bearers. Be it the -1 to hit or the +1 attack one.
Although, with 3-4 wounds (don't know if the bearers get an extra one) and T5, it will be quite difficult for the Deathmarks to land a kill....

-Triach Stalker /w Particle Caster. An unsual gun choice for the Stalker, but the high S, low AP and D3 damage will make it ideal for taking down the Custodian Bikers. The reroll 1's to hit will also be a warm welcome, since you will be focusing firing on a squad.

-Tesla weapons: I'm not too sure about these ones. As I mentioned before, high AP weaponry is wasted against the Custodes. However, since they will no doubt blob up near the -1 to hit banner, Tesla can become useless as well.

-Warrior screen vs Scarabs: I also think we should use Warriors instead of Scarabs as a screen unit. All their weapons do multiple wounds, so that will be a lot of damage wasted on a regular Warrior. Throw in Szeras and give them +1 S (+1 T is wasted, since all of them will be at least S6 or higher) and they might actually take down a Custodian or two.
Orikan could work too, giving the Warriors a 5++ in close combat and eventually becoming pretty beefy in close-combat himself.

What do you guys think?



This message was edited 2 times. Last update was at 2018/01/24 00:13:44


 
   
Made in us
Regular Dakkanaut




Bay area, CA

I think warriors are way to go. They are not useless in melee with S4 and nice durability. If we would add Traveller they'll have 2 attacks each. Scarabs are nice vs single damage weapons.
I have 40 warriors and making 20 more so will end up 3x20 warriors blobs

This message was edited 1 time. Last update was at 2018/01/24 01:17:23


 
   
Made in us
Longtime Dakkanaut




Ute nation

You need a Minimum AP -1 to fight custodes, 1 in 6 is too painful. Str 5 is helpful, so maybe tomb blades? fast enough to kite foot custodes, and as long as you can avoid CC they will have pretty meh shooting.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in gb
Hungry Little Ripper





Started collecting Necrons recently, The worrying factors of how Necrons stand in the current meta is... slightly worrying.

Personally the only rumor I have heard in regards to Necron codex is December... Are Necrons really that bad in 8th?

Order. Unity. Obedience. We taught the galaxy these things long ago, and we will do so again. 
   
Made in gb
Decrepit Dakkanaut




UK

Harley the main news from GW is that they expect most codex to be out by mid-way this year. There were rumours/hopes of a Christmas and then a January release but they've passed and right now hopes are pinned on March being the rough release month for Necron codex .

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Scotland, UK

Got my first proper solo game in last night! I've got back into 40k with 8th after 10+ years, but have only played little skirmishes and multiplayer games as we all build our armies up.

It was a 1k game against Drukhari, and we rolled up the No Mercy mission. Bit of a bloodbath to be honest, at the end of it my opponent conceded as they were down to their 2 HQ choices and I had lost 3 Immortals and a single Deathmark!

Appreciate Necrons are in a tough place overall at the moment, I was lucky to get a good match up and mission (and my opponent had more than their helping of bad luck; watching 12 splinter cannon hits ping off and cause just 1 wound which was saved was particularly rough). Got a handful more models on order (CCB and GA) so hopefully might even be able to push the point values of our games up soon!
   
Made in fi
Freaky Flayed One





Necrons are in a rough spot right know and we might get an anouncement for the codex at the Las Vegas Open this weekend. Considering the Custodes realease backlash GW will most likely try to release at least one Xenos codex next.

For me personally I don't mind having to wait for a few months. It's better that they take their time and give us a good codex. During that time I can focus more on the hobby side.

Unitled:
Good to hear about your succesful game.
The CCB is a good unit and the GA is ok so they are both good buys. Remember to magnetize the GA so that you can turn it into a DDA.

I would not buy too many models before the codex is released.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Eh, I personally wouldn't bother with magnetizing. Way too much effort on a model that's already a real bitch to paint and build.
You're probably going to want to have a GA and a DDA anyway, one for warrior support and one for AT.

Its as if GW really hates necron players, so they gave us new vehicles that are an exercise in frustration to build. At least the end product looks nice, if inconsistent and illogical with their background.

This message was edited 1 time. Last update was at 2018/01/24 14:05:46


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
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Lone Wolf Sentinel Pilot






Texas

Any army without a codex is going to be in a "tough Spot". Give it time, they will come in line.


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Scotland, UK

Yup, I've focused on stuff that is generally useful (warriors/immortals etc.) and stuff I think looks cool so I would want to buy/paint/use no matter how 'good' it is (stalker/deathmarks). I only have 1.5k points all told mind, so it's not like I've gone *fully* in!
   
Made in se
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 unitled wrote:
Yup, I've focused on stuff that is generally useful (warriors/immortals etc.) and stuff I think looks cool so I would want to buy/paint/use no matter how 'good' it is (stalker/deathmarks). I only have 1.5k points all told mind, so it's not like I've gone *fully* in!

Sounds like a good plan. Soon you will have 5000 points of unpainted and partially built models
   
Made in gb
Decrepit Dakkanaut




UK

 CthuluIsSpy wrote:

Its as if GW really hates necron players, so they gave us new vehicles that are an exercise in frustration to build. At least the end product looks nice, if inconsistent and illogical with their background.


I think that's why as GW has expanded and adjusted the background they've brought more of the living mindset back to the Necrons. It seems clear that whilst they can produce robots which think and operate for themselves (canoptek) the Necrons themselves still think and act like living creatures. Hence why many of their units have pilots.

As for logic (ergo why have a transport that has no physical protection of its occupants) lets face it - most fantasy/scifi wargame stuff is pretty illogical It's rule of cool all the way!

Also i'm sure when the ghost ark was dreamt up someone was watching Phantom Menace

This message was edited 1 time. Last update was at 2018/01/25 10:24:34


A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Except for when you consider the monolith, which is what how a race who is obsessed with self-preservation would design a vehicle. Even as a "living" mindset it still isn't consistent with their theme, as you'd think they would incorporate themselves into the vehicle, being machines / AI and all. If SHODAN can control a space station, a necron can too. Its why I like the concept of Destroyers and Tomb Blades (though not necessarily the tomb blade model), as they reflect that concept.

I wouldn't mind it if they came out and said that the ark / barge varients were repurposed civilian vehicles (like the ghost ark), as that would make sense to me. As the necrontyr / necrons were engaged in a brutal and desperate war with the Old Ones, it would make sense they would adapt their civilian vehicles to be on the battlefield.
But as dedicated combat vehicles? Nonsense.

This message was edited 3 times. Last update was at 2018/01/25 11:28:08


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Tail-spinning Tomb Blade Pilot




The Ghost Ark is clearly an homage to the Battlestar Galactica resurrection ship.

I suspect the intent behind their new fluff is a similar melodic symmetry to the Cylon initiatives (though obviously different genesis).
   
Made in fr
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on the forum. Obviously

sieGermans wrote:
The Ghost Ark is clearly an homage to the Battlestar Galactica resurrection ship.

I suspect the intent behind their new fluff is a similar melodic symmetry to the Cylon initiatives (though obviously different genesis).




Huh, that does look similar.
Funnily enough, the Cylon craft looks more necron to me than the ghost ark
Just a bit more plating and its good to go.

This message was edited 1 time. Last update was at 2018/01/25 13:06:32


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Loyal Necron Lychguard





St. Louis, MO

There was a gap between the release of the rules and the models for the scythes. I almost bought these really nice cylon models for them. I'm still considering replacing my current scythes with them depending on the new codex and availability.

11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die.
++

Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless.
 
   
Made in fr
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on the forum. Obviously

Oh wow, yeah. I can see how a Cylon raider can pass for a scythe



Even more so than the death glider from SG1, which I originally thought was their source of inspiration.
And none of them have that stupid hole in their cockpits.
I don't care if they are robots. Its still stupid, and a race of logical machines who are derived from a race obsessed with avoiding death should know better.
It is possible to cover up the hole, at least, which is what I did...poorly
Forge World's design is better, imo.

Anyway, tactics.
So I've been thinking, shouldn't C'tan be nearly auto-include now that units like Custodes are getting introduced, with their high defences? It seems that mortal wounds are a good solution to them, and C'tan are the only reliable source of Mortal wounds in the necron arsenal, unless you want to play the lottery with deathmarks.
Most factions use psykers for that purpose, and necrons use C'tan instead. Which is an interesting little bit of convergence. Maybe Cryteks will fulfil the same role as psykers in the next codex, in that they are given something to do in the psychic phase. Hopefully without warp charges.

This message was edited 2 times. Last update was at 2018/01/25 18:10:18


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in se
Freaky Flayed One





I don't think we have to worry too much about Custodes, weight of fire with ap-1 -2 will grind them down.

As for Cryptecs I'd rather see them do stuff in the other phases and perhaps only deny the witch with some gear in the psychic phase.

I really hope they do something interesting with C'tans. Perhaps introduce a weaker and stronger variant of each shard.

   
Made in us
Longtime Dakkanaut




Ute nation

I honestly don't mind gloom prisms on spyders, they are an interesting utility unit, able to repair vehicles, reinforce scarab units, and able to deny the witch. My biggest wish for them is that other canoptek units could act as bodyguards for them. Imagine scarabs working for spyders like drones do for tau. It's that or you could make spyders characters.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in ie
Deranged Necron Destroyer





 Grimgold wrote:
I honestly don't mind gloom prisms on spyders, they are an interesting utility unit, able to repair vehicles, reinforce scarab units, and able to deny the witch. My biggest wish for them is that other canoptek units could act as bodyguards for them. Imagine scarabs working for spyders like drones do for tau. It's that or you could make spyders characters.


Could just give them a rule that acts like the Character rule e.g. can only be targeted if it's the closest model to an enemy unit.

Issue with Spyders atm is that they are an easy "First Blood" target, don't spawn Scarabs like they used to, don't bring an buffs or healing for Canoptek units and only denying 1 pysker power for an 81pt model w/ Gloom Prism.

If they denied 3 powers, healed/buffed Canoptek units, reproduced Scarabs without taking damage and weren't to easily killed then I imagine a lot more people would take them.

They are just not viable with the Index.

I have a Youtube. Rage Against The Imperium. Here is the link if you are interested - https://www.youtube.com/channel/UC0WxDMsMyI7WcChiSfApB4Q

Necrons - Legion of The Silent King - [756-809 PL, 15038-16076pts]
Spoiler:

Unbound Army (Faction) (Necrons)
HQ
Anrakyr the Traveller
Catacomb Command Barge
Selections: Gauss Cannon, Warscythe - 3
Cryptek
Selections: Canoptek Cloak, Staff of Light - 2
Cryptek
Selections: Chronometron, Staff of Light - 3
Destroyer Lord
Selections: Warscythe
Destroyer Lord
Selections: Staff of Light
Illuminor Szeras
Imotekh the Stormlord
Lord
Selections: Warscythe
Nemesor Zahndrekh
Orikan the Diviner
Overlord
Selections: Resurrection Orb, Voidscythe
Overlord
Selections: Resurrection Orb, Warscythe - 3
Overlord
Selections: Resurrection Orb, Staff of Light
Overlord
Selections: Hyperphase Sword, Resurrection Orb
Trazyn the Infinite
Vargard Obyron

Troops

Immortals
Selections: Gauss Blaster, 15x Immortal
Immortals
Selections: 15x Immortal, Tesla Carbine
Immortals
Necron Warriors
Selections: 100x Necron Warrior
Necron Warriors

Elites

C'tan Shard of the Deceiver
C'tan Shard of the Nightbringer
Canoptek Tomb Stalker
Deathmarks
Selections: 25x Deathmark
Flayed Ones
Selections: 20x Flayed One
Lychguard
Selections: Hyperphase Sword and Dispersion Shield, 10x Lychguard
Lychguard
Selections: 6x Lychguard, Warscythe
Triarch Praetorians
Selections: Rod of Covenant, 10x Triarch Praetorian
Triarch Stalker
Selections: Heat Ray*
Triarch Stalker
Selections: Particle Shredder*
Triarch Stalker
Selections: Twin Heavy Gauss Cannon*

Fast Attack

Canoptek Scarabs
Selections: 63x Canoptek Scarab Swarm
Canoptek Scarabs
Canoptek Tomb Sentinel
Canoptek Wraiths
Selections: 3x Canoptek Wraith
Canoptek Wraiths
3x Canoptek Wraith w/ Transdimensional Beamer
Selections: 3x Transdimensional Beamer
6x Canoptek Wraith w/ Whip Coils
Selections: 6x Whip Coils
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Destroyers
5x Destroyer
Selections: 5x Gauss Cannon
Tomb Blades
Selections: Shadowloom, Shieldvanes
Two Gauss Blasters - 9
Heavy Support
Annihilation Barge
Selections: Gauss Cannon - 3*
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Canoptek Spyder
Selections: Fabricator Claw Array, Gloom Prism
Doomsday Ark
Doomsday Ark
3x Heavy Destroyer
Monolith
Tesseract Ark
Two Tesla Cannons
Selections: 2x Tesla Cannon
Transcendent C'tan

Flyer
Doom Scythe - 4*
Night Scythe - 4*


Dedicated Transport
Ghost Ark - 3*

Lord of War
Gauss Pylon
Obelisk

* - This unit is magnetized so can be either model e.g. Doomscythe or Nightscythe
 
   
 
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