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if you play Mortarion or Magnus against IK good luck they cancel them in 1 single turn, actually they are the worst unit to send against IK's, imho
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blackmage wrote: if you play Mortarion or Magnus against IK good luck they cancel them in 1 single turn, actually they are the worst unit to send against IK's, imho
There have been a number of players that have been succesful running our bigs, or a knight themselves. I think if you run 1, you should also have other elements that are just as scary, in the same vein. If a IK player has to go against a Magnus, there is a good chance he will either kill it or make the knight rather useless if the Chaos player has turn one.
Also we don't know what the FAQ will bring next month, there is a good chance the knights will be toned down in terms of power level in some shape or form I think.
if you build a list with hope to have turn 1, good for you but im used play competitive matches and i cant consider bring a model which NEED first turn almost every time i play, btw i can agree maybe we will see some "nerf" to IK
This message was edited 1 time. Last update was at 2018/08/20 19:52:58
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Well, he only stated like twenty times that his meta is not very competitive
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
Jidmah wrote: Well, he only stated like twenty times that his meta is not very competitive
if it is not very competitive he can bring any list/model he likes, without worry about competitiveness, i was trying to explain how things works if you are going to build a competitive list... period
This message was edited 1 time. Last update was at 2018/08/20 22:29:33
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The world isn't black and white like that.
In my meta there are zero top tournament lists running around, and I don't have to worry about knight armies because no one plays more than a single knight and two armingers - but I still get my but handed if I don't bring proper anti-tank or anti-horde solutions because there are tanks and hordes in almost every game.
7 Ork facts people always get wrong: Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other. A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot. Orks meks have a better understanding of electrics and mechanics than most Tech Priests. Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books. Gharkull Blackfang did not even come close to killing the emperor. Orks can be corrupted by chaos, but few of them have any interest in what chaos offers. Orks do not have the power of believe.
Whilst this is specifically Death Guard tactica, with all this talk of allies I feel it’s worth noting that MBH have decent Epidemius synergy. If you’re bringing a Battalion based around Nurglings, they have decent odds on fishing for a KO (and Epi himself is a competent counter to modest deep insertion forces)
Whilst this is specifically Death Guard tactica, with all this talk of allies I feel it’s worth noting that MBH have decent Epidemius synergy. If you’re bringing a Battalion based around Nurglings, they have decent odds on fishing for a KO (and Epi himself is a competent counter to modest deep insertion forces)
Yeah, Epidemius is pretty scary in CC this edition. He went from wet blanket to psuedo daemon prince, especially with his own buffs maxed out. I've had a good amount of people toss some troops at him, or one lone terminator, expecting the old epidemius, and then get shut down by the new one.
Death Guard / Daemons for a pseudo nurgle daemonkin list is a very fun way to play. I've ran it a few times and always had a ton of fun. Daemons can bring all the CP you could ever want, as well as a ton of area denial and harassment units, while DG can bring some very useful daemon engines and heavy hitters. Toss in Decimators if you want so extra fun. Bring CSM with oblits if the points are high enough. Epidemius in apoc games is silly good.
This message was edited 1 time. Last update was at 2018/08/22 15:20:29
helverins for me are superior, 3 straight damage 2+wounds 14" mov. and 60" range makes big difference
This message was edited 1 time. Last update was at 2018/08/22 19:39:40
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gwarsh41 wrote: I think Helvarines have made butcher cannon decimators and contemptors a little obsolete. The extra range that helvarines get is nothing to scoff at.
Is there any room for a melee based Armiger?
The thermal spear and reaper chain cleaver just... -scream- chaos to me.
This message was edited 2 times. Last update was at 2018/08/22 19:48:39
darthryan wrote: Rule of cool always makes room for anything that looks good
Haha, yes, I might make/convert one just for this reason anyway, I just mean for the points vs say... a melee helbrute or contemptor etc, if the Armiger is a decent option.
I was about to buy a leviathan dread, but now I’m wondering whether I’d be better off buying a knight and putting two Gatling cannons on it. I can’t figure out which would be better for the points or tactically more useful though.
Atlatl Jones wrote: I was about to buy a leviathan dread, but now I’m wondering whether I’d be better off buying a knight and putting two Gatling cannons on it. I can’t figure out which would be better for the points or tactically more useful though.
key factor are keywords, not stats/weapons. Levy has Heretic Astartes and can take Death Guard, Knight don't. So Levy can be made a synergetic part of your army (pure DG or DG+CSM), while Knight is kind of on its own which is not exactly bad (but I often miss that Miasma or aura rerolls on him). I've got both (Levy with double butchers and a double-gatling Knight) and like both. From army list building perspective, I'd rather go with a single Levy (which fits anywhere in DG army) or at least 3 knights (gatling knight + 2 helverings) in separate super-heavy detachment
This message was edited 1 time. Last update was at 2018/08/28 07:06:02
I am considering anti-armor options for Death Guard. I know our options are few... I've been running 5x Blightlords with Flail + 4x Combi-Melta along with a Terminator Lord with Combi-Melta. I took a Magnus down to 4 wounds in one round, so it works, but against something like Imperial Knights or a bunch of Tau suits I seem to need more.
My list otherwise will be 3x Daemon Princes (talons) and 3x Foetid Bloat Drones (spitters), with remaining points (after the anti-armor) going to whatever troops I can afford for a Batallion (probably 3x 10 Poxwalkers). I plan on trying to zoom into my opponent's face ASAP while my few troops cap objectives.
These are the anti-armor options I have come up with so far:
1. 1x Leviathan Dread (either double butcher or butcher + drill since we have Inexorable Advance), with a PBC (with spitters, I'm not sold on the entropy cannons with BS 4+) replacing one of my Foetid Bloat Drones.
2. 2x Armigers with Meltas
3. Mortarion, probably with a Hereticus Discipline Sorceror for Warp Time (likely Supreme Command Detachment).
These 3 options seem to leave me with just enough points to squeeze in some troops for CP/objectives, or with options 1 or 2 I could forgo troops and still use my Blightlords as well, either with melta or plasma (I love Bligthlords so much). I'd like to have my list be as TAC as possible while not being rolled by Imperial Knights, if possible. Which option would you prefer? Or, do you have an option that you like better? Thanks!
A couple of levies with butcher cannons or a levy plus two helverings armigers will do the job most times, unless you face all-armour list like knights. Having threat saturation is a thing, though
Yesterday I played my first game in years. I 20-0'd my opponent in a 1000 point kill points mission. It was brutal and fun.
I quickly gathered that the local play group did not play to WAAC. Hard lists were not disincentived but going full on cheese would definitely not increase my popularity in the group.
As such I have created a 2000 point list running the models I currently have. I tried to weave close combat elements into the list as well as some short to medium range AT.
The idea behind the list is for the flying DPs alongside the Bloat-Drones to fly up the flank, threatening infantry and light tanks.
The Armiger and Leviathan are there to be a threat center field with their combibation of CC prowess and shooting. The DP on foot will accompany them.
Ahriman is a general support piece while the plague marines with the lord are the objective sitters with medium ranged guns.
What do you guys think?
The list
Spoiler:
+++ Death Guard2k (Warhammer 40,000 8th Edition) +++
I am considering anti-armor options for Death Guard. I know our options are few... I've been running 5x Blightlords with Flail + 4x Combi-Melta along with a Terminator Lord with Combi-Melta. I took a Magnus down to 4 wounds in one round, so it works, but against something like Imperial Knights or a bunch of Tau suits I seem to need more.
My list otherwise will be 3x Daemon Princes (talons) and 3x Foetid Bloat Drones (spitters), with remaining points (after the anti-armor) going to whatever troops I can afford for a Batallion (probably 3x 10 Poxwalkers). I plan on trying to zoom into my opponent's face ASAP while my few troops cap objectives.
These are the anti-armor options I have come up with so far:
1. 1x Leviathan Dread (either double butcher or butcher + drill since we have Inexorable Advance), with a PBC (with spitters, I'm not sold on the entropy cannons with BS 4+) replacing one of my Foetid Bloat Drones.
2. 2x Armigers with Meltas
3. Mortarion, probably with a Hereticus Discipline Sorceror for Warp Time (likely Supreme Command Detachment).
These 3 options seem to leave me with just enough points to squeeze in some troops for CP/objectives, or with options 1 or 2 I could forgo troops and still use my Blightlords as well, either with melta or plasma (I love Bligthlords so much). I'd like to have my list be as TAC as possible while not being rolled by Imperial Knights, if possible. Which option would you prefer? Or, do you have an option that you like better? Thanks!
I'm not sure you'll need more anti-armour with 3 princes in the list already It's usually my prince that goes after the big targets and brings them down, I'm using him with a sword, though, which has a bit more damage.
if opponent has good screening units and long range firepower pretty hard take down many veichles with just Dp's
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Just a quick update: played Ultramarines using the Michigan GT tournament primer mission #1. Got turn 1 and used giant LOS blocking terrain to screen Morty vs Killshot Preds, got first turn anyways and Miasma'd him too. Lost a bloat drone and another severely damaged on bottom of one. Turn 2 had my Prince, Morty and my deepstriking Terminator Lord making his Deep Strike 9 inch charge... Death to the False Emperor indeed.
First game in a while without Blight Haulers and frankly didn't miss them. Plague Marines and Pox Walkers held objectives and my forward forces made it pretty easily into the thick of it. Good stuff!
Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/
If I ran a Heretic Astartes Outrider detachment consisting of a chaos sorcerer and 3 FBD, would I gain access to the Chaos Space Marine stratagems?
I can't see why this wouldn't be possible but thought it best to check first. Thought it would be a cheap way to access Chaos Familiar, allowing Morty to warptime himself.
lare2 wrote: If I ran a Heretic Astartes Outrider detachment consisting of a chaos sorcerer and 3 FBD, would I gain access to the Chaos Space Marine stratagems?
I can't see why this wouldn't be possible but thought it best to check first. Thought it would be a cheap way to access Chaos Familiar, allowing Morty to warptime himself.
No, the Detachment would have to *exclusively* consist of units with the faction keywords of the seven not-got-their-own-Codex Legions (or Renegade Chapters, or Fallen). Buuuut such a Detachment *would* open up using CF to give DG Psykers WT - until an FAQ closes the loophole.
lare2 wrote: If I ran a Heretic Astartes Outrider detachment consisting of a chaos sorcerer and 3 FBD, would I gain access to the Chaos Space Marine stratagems?
I can't see why this wouldn't be possible but thought it best to check first. Thought it would be a cheap way to access Chaos Familiar, allowing Morty to warptime himself.
No, the Detachment would have to *exclusively* consist of units with the faction keywords of the seven not-got-their-own-Codex Legions (or Renegade Chapters, or Fallen). Buuuut such a Detachment *would* open up using CF to give DG Psykers WT - until an FAQ closes the loophole.
Thanks for the quick response. That's a crying shame. Looks like I'm back to running Alpha Legion cultists in a patrol.
Hello everyone, my friend is selling me his Death Guard, so I am thinking of trying out some sort of nurgle soup list. I am wondering if any more experienced players could tell me if this would be a good set up for an army? I normally play Necrons, but have been itching to try something different.
Renegade Armigers [9 PL, 174pts] . Renegade Armiger: Heavy stubber, Two armiger autocannons
Renegade Armigers [9 PL, 174pts] . Renegade Armiger: Heavy stubber, Two armiger autocannons
Renegade Knight [25 PL, 489pts]: Heavy stubber, Ironstorm Missile Pod
. Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer
. Avenger gatling cannon and heavy flamer: Avenger gatling cannon, Heavy flamer
So a couple questions on a set up like this, would the Daemons battalion Daemon Prince be able to cast fleshy abundance on the Plagueburst Crawlers? Are the nurglings and Plaguebearers enough units to hold objectives? And lastly, I have never run a Lord of War before, but my friend who plays Ad Mech just added a knight to his army and I just fell in love with the model, but is it TOO much in a 2,000 point army? I want to play something strong, so I have a chance of winning, but I don't want to lose friends or hurt feelings over it.
This message was edited 1 time. Last update was at 2018/09/04 01:02:01
That list looks viable to me. Casting FA on a Heretic Astartes Daemon Nurgle unit is perfectly valid. You might find yourself wanting a tree, so as to allow the crawlers to fall back and shoot all their weapons and the Plaguebearers to advance and charge. Main obstacle you might encounter is armies that are heavy on the armour - but you’ll probably be able to crack most nuts.