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Made in th
Fresh-Faced New User




how about our helbrute with DR and march with blighbringer with relic that give invul 5++, is it worth?
if they do then which weapon they should equip?
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






I don't know, I'd rather give them ML/twin lascannon, provide them with DR and have them sit in the back.

The Chaos Decimator with dual butcher cannons looks nice though, you can give it DR for 1 CP and it's a daemon engine in the elite slot.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in au
Sword-Wielding Bloodletter of Khorne






I'm interested as to what people think are the most effective Plague Marine squad arrangements for 9th. My questions are mainly about:

i) Are MSU, mid-size, or large squads viable?. Looking through lists people have been proposing for 9th, I see many 5 man squads, but I've yet to see anyone thinking about 7-10 mid-size, or even larger.

ii) Regarding a ranged squad, are people thinking plasma guns, blight launchers, or just bolters?

iii) Regarding CC squads, what kind of load outs will people go for? Do people prefer plague axes or double combat knives, or a mixture of both? And is it the case that Flails are the only more expensive items worth getting? Do people still think some of the flamer weapons are good on such a squad? Does squad size affect this?

I'll be. intrigued as to what people think.

Sisters of Battle: 55430pts
Imperial Agents: 500pts
Tyranids: 5680pts

Gloomspite Gitz: 7630pts
Skaven: 6510pts
Destruction Mercenaries: 480pts 
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

My two cents: surprisingly I think the sacred number 7 is the right squad size for not only fluff, but for actual efficiency. I have played both triple plasma and double blight launcher / plasma champion. When I ran 5 man squads in the beginning of the edition, they were rarely shot at and when they were, they required a lot more fire than the opponent expected. Now, you can’t hide behind that they will just be ignored: the opponent has to shoot your ob sec units or they lose. So I recommend some meat on the unit, keep those extra bodies as bullet catchers and keep the guys with real guns shooting.

When it comes to which weapons, I think Blight Launchers are better about every situation, especially since you end up getting a plasma every squad on the champion anyways. Blight Launchers are plague weapons and get buffed by so many things in our army that we end up taking.

Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/ 
   
Made in us
Pestilent Plague Marine with Blight Grenade





Are there any advantages to using a regular Chaos lord in a DG army? I was going to have one possibly for my warlord, but with the PA rules, is that still worth it?
   
Made in gb
Jovial Plaguebearer of Nurgle






 ArcaneHorror wrote:
Are there any advantages to using a regular Chaos lord in a DG army? I was going to have one possibly for my warlord, but with the PA rules, is that still worth it?


They're cheap. If you need a reroll 1 aura and you're running low on pts they're perfect. It's not always a necessity to give him DR as well so he might not be costing you a CP.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Brymm wrote:
My two cents: surprisingly I think the sacred number 7 is the right squad size for not only fluff, but for actual efficiency. I have played both triple plasma and double blight launcher / plasma champion. When I ran 5 man squads in the beginning of the edition, they were rarely shot at and when they were, they required a lot more fire than the opponent expected. Now, you can’t hide behind that they will just be ignored: the opponent has to shoot your ob sec units or they lose. So I recommend some meat on the unit, keep those extra bodies as bullet catchers and keep the guys with real guns shooting.

When it comes to which weapons, I think Blight Launchers are better about every situation, especially since you end up getting a plasma every squad on the champion anyways. Blight Launchers are plague weapons and get buffed by so many things in our army that we end up taking.


I can echo this. Originally, I started playing them as 7 for fluff reasons, but whenever I went down to 5 to save points I lost my special weapons too quickly, not enough grenades to make the combo worthwhile or failed to have enough punch to retaliate after getting charged.
I am looking into fielding units of 10 though, as the bolter stratagems combo (plague weapons/rapid fire 2/VotLW) is pretty sweet and becomes a lot better with every additional marine you have.
A single units of 20 has worked well for me in the past, and with daemon's toll and the improved apothecary they might have become even more difficult to shift. Will try them again eventually.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in it
Contagious Dreadnought of Nurgle





for the few feedback and playtest guess there will be two main way to run DG, plague marines spam (40-50 plague mixed in rhino and foot) and pure demonic engines kind of Don Hooson list.

3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
12-09-2018
3rd place league tournament
01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 
   
Made in gb
Been Around the Block




With the War of the Spider changes alongside 9th, has anyone looked at foot daemon princes?
Given the objective focus of 9th, I feel less of a need to have the extra mobility but am wondering if I'm missing something. Don't have any wingless models to try it out with...
   
Made in ca
Monstrously Massive Big Mutant






The funny part is i've been doing Engine spam with a GUO for 2 years now (not constantly, just a side list) and now that my usual list has became garbage in 9th, this list is suddenly incredible!

What would people say about Bloat Drones with flamers? A lot of people are stuck using them due to the mono-build dark imperium ones. Are they even remotely as good as the melee or heavy options?

This message was edited 1 time. Last update was at 2020/07/25 12:42:14


 
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

Of course they are. The only benefit they lost in 9th is related to FLY, in that they can’t fall back and shoot, which affects both the flamer drones and blight launcher drones. But now the flamers can fire in combat, reducing the need to fall back and flame. The bloat drone can still advance and fire , giving it that 20-25” threat range. The points went up a little bit but I think they are fairly priced.

The thing is the Fleshmower drones are priced VERY competitively.

Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/ 
   
Made in gb
Cultist of Nurgle with Open Sores




Birmingham, UK

New Character? teased at the end of the reveal - looks to be another flamer wielder. Time for.some rampant speculation!
An alternative FB or something new?
   
Made in gb
Jovial Plaguebearer of Nurgle






 Dedwoods42 wrote:
New Character? teased at the end of the reveal - looks to be another flamer wielder. Time for.some rampant speculation!
An alternative FB or something new?


I hope daemon prince but reckon it'll be something completely new.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in it
Contagious Dreadnought of Nurgle





 vaklor4 wrote:
The funny part is i've been doing Engine spam with a GUO for 2 years now (not constantly, just a side list) and now that my usual list has became garbage in 9th, this list is suddenly incredible!

What would people say about Bloat Drones with flamers? A lot of people are stuck using them due to the mono-build dark imperium ones. Are they even remotely as good as the melee or heavy options?

nothing to do with a GUO that list, but epidemius eventually

3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
12-09-2018
3rd place league tournament
01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 
   
Made in gb
Jovial Plaguebearer of Nurgle






Am i right in thinking our nurglings are more expensive than the daemon ones? Why's that then?

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in gb
Cultist of Nurgle with Open Sores




Birmingham, UK

 lare2 wrote:


I hope daemon prince but reckon it'll be something completely new.


Hadn't considered that to be honest, that would be wonderful.

This message was edited 1 time. Last update was at 2020/07/25 17:36:57


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Personally I hope it's a replacement for our failcast prince.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Fresh-Faced New User



Slovakia

One guess that I saw which made sense was a Lord of Poxes, alternative to LoC with a plague Spewere and power fist in terminator armor (based on the rumor engine pics)

New daemon prince would be sweet, because both official versions are... meh... but it doesn't look like one at all. I'll go with the new Lord guess.
   
Made in ca
Monstrously Massive Big Mutant






 blackmage wrote:
 vaklor4 wrote:
The funny part is i've been doing Engine spam with a GUO for 2 years now (not constantly, just a side list) and now that my usual list has became garbage in 9th, this list is suddenly incredible!

What would people say about Bloat Drones with flamers? A lot of people are stuck using them due to the mono-build dark imperium ones. Are they even remotely as good as the melee or heavy options?

nothing to do with a GUO that list, but epidemius eventually


Oh, not the tourny list, no. My list basically swaps out Mortarian and the defilers for 6 Blight Hauelrs and a GUO.
   
Made in gb
Jovial Plaguebearer of Nurgle






Has anyone made a list of all our blast weapons? I mean, I know I could do it but I'm inherently lazy and thought I'd ask here first.


Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in ca
Monstrously Massive Big Mutant






 lare2 wrote:
Has anyone made a list of all our blast weapons? I mean, I know I could do it but I'm inherently lazy and thought I'd ask here first.



Auspex Tactics on youtube did one.
   
Made in us
Nurgle Chosen Marine on a Palanquin





Livermore, Ca

for MSU deathguard spam.... I get this feeling that all my melta dudes might as well as stay in the box. Anyone else feeling too?
   
Made in ca
Monstrously Massive Big Mutant






 Sazzlefrats wrote:
for MSU deathguard spam.... I get this feeling that all my melta dudes might as well as stay in the box. Anyone else feeling too?


I have a feeling that the meta will shift towards a lot of vehicles, so meltas not the worst.
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

I agree, I get a feeling melta will be good in a lot of armies, including ours. They play into the Rhino-objective-rush strategy where you could run a squad or two of minimum sized PMs with double melta and plasma champ to support the main thrust, turn 2 they can hop out 3 in front of the rhino and melta range some juicy vehicles, but most likely enemy transports .

Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/ 
   
Made in us
Quick-fingered Warlord Moderatus




for MSU deathguard spam.... I get this feeling that all my melta dudes might as well as stay in the box. Anyone else feeling too?


A lot of our games are becoming 3rd ed style "Rhino Rush" type games, so I would say melta may be on the verge of a come-back.


I can echo this. Originally, I started playing them as 7 for fluff reasons, but whenever I went down to 5 to save points I lost my special weapons too quickly, not enough grenades to make the combo worthwhile or failed to have enough punch to retaliate after getting charged.
I am looking into fielding units of 10 though, as the bolter stratagems combo (plague weapons/rapid fire 2/VotLW) is pretty sweet and becomes a lot better with every additional marine you have.
A single units of 20 has worked well for me in the past, and with daemon's toll and the improved apothecary they might have become even more difficult to shift. Will try them again eventually.


Me 3. I was playing with 5 man squads so that blast weapons wouldn't get the extra push (for the squad being above 6), but I've gone back to 7 as well for all the same reasons as above.

Edit: I just googled ablutions and apparently it does not including dropping a duece. I should have looked it up early sorry for any confusion. - Baldsmug

Psiensis on the "good old days":
"Kids these days...
... I invented the 6th Ed meta back in 3rd ed.
Wait, what were we talking about again? Did I ever tell you about the time I gave you five bees for a quarter? That's what you'd say in those days, "give me five bees for a quarter", is what you'd say in those days. And you'd go down to the D&D shop, with an onion in your belt, 'cause that was the style of the time. So there I was in the D&D shop..." 
   
Made in gb
Jovial Plaguebearer of Nurgle






I'll be heading to Warhammer World next month and feel the need to buy my first piece of resin. What do people think about Leviathans these days? Dual butcher seems crazy expensive now. Was thinking of maybe one and basic melee with the other arm. The intention is to have it sit in my deployment, protecting an objective and pumping out dakka.

Chaos | Tau | Space Wolves
NH | SCE | Nurgle
 
   
Made in us
Longtime Dakkanaut





The biggest issue is our IA already allowed dreadnaughts to ignore the move and hit penalty which at times made them a value. However, now that everyone gets it, we have to pay lots of extra points for it and the value has decrease.

On a side note, IA is now officially the most useless chapter trait in the game.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






broxus wrote:
On a side note, IA is now officially the most useless chapter trait in the game.


Word Bearers kindly disagree. And they haven't even been affected by 9th

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Huge Hierodule






Nottingham (yay!)

 vaklor4 wrote:
For a Blighthauler and PBC spam list (alongside a bell GUO) is Epidemus worth it? It seems like giving all my engines rerolls of 1 to hit and +1 toughness is TASTY.

He’s a sideways step. Different. He’s a decent aura generator in his own right, and scarecrows most deep insertion units that lack a melee beatstick. You’ve got one fewer actual attack unit, but your DP’s become disposable missiles as he can cover all your daemon engines. My DG-Word Bearers-ND Daemonkin list used him and he was perfectly viable. Better in big games, though - in smaller games, that one fewer fast/shooty unit matters and he often fails to reach critical mass.

   
Made in fi
Raging-on-the-Inside Blood Angel Sergeant





Had couple of practise games 500/1000 points yesterday, few takes.

I used the Mortarion's chosen sons and got access to vomixtrix relic flamer on foul blightspawn, made him the warlord with arch contaminator and drove around with plague marines in a rhino. That's a nice flamer have to say. My blightlord termies I deep struck to get some shots against priority targets, but lacking the ability to move, my last 3 turns with 4" move was way too slow. You need to deep strike them on or atleast near an objective. The rapid fire 3 stratagem was nice though. They bumb a lot of shots. Eradicators are a curse for plague burstcrawlers, 30" range with their 6 melta shots, ultarmarines Tigurius giving them -1 to hit aura and chapter master and lieutenant for rerolls was a castle hard to breach. Eradicators downed my plague burstcrawler into 1 wound from the first volley of shots. I'll certainly will look into bringing more plague burstcrawlers in bigger games and giving a try for entropy cannons. In the smaller 500 game the foetid bloat-drone tanked and overwatch sanguinary guard's charge and finishing them off on the following shooting phase. Both games I had a myphitic blight hauler, but it didn't do anything before it died.
   
 
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