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![[Post New]](/s/i/i.gif) 2017/08/23 18:39:39
Subject: Death Guard Tactica
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Raging-on-the-Inside Blood Angel Sergeant
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Hi,
I swapped my unbuild primaris models from double DI and singular KNF & FS starter sets for DG equivalent. I want to paint something else, I got tons of BA and DA models.
I'm loving the paint theme of nurgle SM and want to try out the DG stuff.
I want to build a fluffy DG list, so I have ordered few new kits and waiting for the DG codex and the new releases..
What do you guys think, will there be their own transports for PM or can I just buy couple chaos rhino's and build them transports for PM? In the released picture there seems to be more nurglish rhino's in the background.
For the fluffy list I'm thinking..
Typhus
Mortarion (will he be LoW?)
Daemon prince with wings
Malignant plaguecaster
3x 15++ blobs of poxwalkers
2x 5man PM with 3x plasma gun
1x 8man PM with 2x flails and 2x blight launchers with rest CC kitted
Noxious blight bringer
(group of deathshroud if my long range dakka is sufficient)
3x bloat drones
2x new tanks (I feel they will be like vindicator equivalent)
2x chaos rhino (or new transport model?)
I have a loyalist land raider unbuild but with green stuff I could add some tentacles etc to make it nurgle..
Does the above sound fluffy and still competitive? Atleast they would be fun to paint and only the tanks, transports and a box of termies (or deathshroud) is missing..
I want to do this army with the best quality paint job I can bring so I don't want to make any wasted purchases.
Hope you guys can help!
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![[Post New]](/s/i/i.gif) 2017/08/23 19:45:40
Subject: Death Guard Tactica
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Longtime Dakkanaut
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It is hard to speculate on any lists until the codex is released next month. There seems to be lots of extra options.
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![[Post New]](/s/i/i.gif) 2017/08/27 07:13:50
Subject: Death Guard Tactica
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Frothing Warhound of Chaos
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Any rumors saying they will have ALL of the Nurgle Daemons, not just Plague Bearers, included on the upcoming Death Guard Codex?
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![[Post New]](/s/i/i.gif) 2017/08/27 07:32:13
Subject: Death Guard Tactica
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Longtime Dakkanaut
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I see no reason why they would have All daemons in the non daemon codex, but they are pretty consistently shown alongside plague drones.
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![[Post New]](/s/i/i.gif) 2017/08/27 10:08:12
Subject: Death Guard Tactica
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Ship's Officer
London
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I expect it will be all or nothing with daemons, and personally I'd bet on nothing. Daemons with a legion keyword would be weird and it would go against the principle that all the previous codices have had, which reward you for taking detachments only from that chapter, legion etc.
It will be interesting to see when the daemon codex comes whether it gives out that bonus for all-daemon detachments or if it goes further and rewards single-god detachments.
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![[Post New]](/s/i/i.gif) 2017/08/28 21:51:56
Subject: Death Guard Tactica
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Frothing Warhound of Chaos
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Some of the new DG info leaked from the new White Dwarf. There will be a webstore exclusive set of 3 new Death Guard models that look really cool.
There's clearly a new DG Apothecary model in one of the leaked pictures.
New Strategem: 3CP
Nurgle's Rot- Can be played once a battle in the shooting phase. You pick a character and roll a D6 for every unit within 7" of them. For every 4+ that unit takes D3 mortal wounds. Nurgle units can't be hurt
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This message was edited 1 time. Last update was at 2017/08/28 21:54:20
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![[Post New]](/s/i/i.gif) 2017/08/28 22:04:17
Subject: Death Guard Tactica
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Wicked Warp Spider
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Ebolatheripe wrote:Some of the new DG info leaked from the new White Dwarf. There will be a webstore exclusive set of 3 new Death Guard models that look really cool. That's 40 US dollars for three, my friend.
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This message was edited 1 time. Last update was at 2017/08/28 22:09:58
Generic characters disappearing? Elite units of your army losing options and customizations? No longer finding that motivation to convert?
Your army could suffer Post-Chapterhouse Stress Disorder (PCSD)! If you think that your army is suffering one or more of the aforementioned symptoms, call us at 789-666-1982 for a quick diagnosis! |
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![[Post New]](/s/i/i.gif) 2017/08/29 00:00:41
Subject: Death Guard Tactica
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Frothing Warhound of Chaos
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Kaiyanwang wrote: Ebolatheripe wrote:Some of the new DG info leaked from the new White Dwarf. There will be a webstore exclusive set of 3 new Death Guard models that look really cool.
That's 40 US dollars for three, my friend.
Yeah I saw that and proceeded to throw up in true Nurgle style.
I don't know what they were thinking. The models don't look any more detailed than the three in the easy to build kit.
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![[Post New]](/s/i/i.gif) 2017/08/29 01:41:51
Subject: Death Guard Tactica
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Khorne Veteran Marine with Chain-Axe
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So does this mean no new PM kit? Seems like a real missed oppertunity after giving PMs all those cool new options, then not giving them models for it.
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![[Post New]](/s/i/i.gif) 2017/08/29 02:37:35
Subject: Death Guard Tactica
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Hooded Inquisitorial Interrogator
New York, USA
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TasadarTheMadBear wrote:So does this mean no new PM kit? Seems like a real missed oppertunity after giving PMs all those cool new options, then not giving them models for it.
Oh there's definitly gonna be a new kit!
Look at all the previews in News and Rumors thread; https://www.dakkadakka.com/dakkaforum/posts/list/732375.page
The new previews from today show a lot more options: Giant ax-swinging plague marine, sword-bearing terminators etc. We even see the terminator from the March preview who's got the Blight Spewer and appears to have cyclone missile launcher. Not to mention there are at least a dozen new PM sculpts visible throughout, you just have to pick them out form the DI ones.
These 3 "unique models" are just a cash grab and are in fact mirror reflections of DI mini's with some minor details altered. Best to ignore them and wait for the proper kit next month I say.
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![[Post New]](/s/i/i.gif) 2017/08/29 02:45:39
Subject: Death Guard Tactica
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Khorne Veteran Marine with Chain-Axe
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Awesome! So glad to hear that. Cant see the DG apothecary some people said were in the pics though.
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![[Post New]](/s/i/i.gif) 2017/08/29 06:09:31
Subject: Death Guard Tactica
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Longtime Dakkanaut
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I hope they did enough play testing. Right now, you would need a really really resilient army to survive all the shooting a 2000 point shooty army can throw your way. And nurgle usually moves more slowly compared to normal CSM. So, you may need one more round to get into CC.
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![[Post New]](/s/i/i.gif) 2017/08/29 23:34:30
Subject: Death Guard Tactica
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Frothing Warhound of Chaos
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TasadarTheMadBear wrote:Awesome! So glad to hear that. Cant see the DG apothecary some people said were in the pics though.
This guy has the little light looking thing on his backpack, and all the syringes and every thing.
Clearly an Apothecary
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![[Post New]](/s/i/i.gif) 2017/08/29 23:42:17
Subject: Death Guard Tactica
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Oozing Plague Marine Terminator
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awesome. I had my doubts about (completing) my Death Guard army for 8th, but these new units have me reinterested.
At least with an Apoth we can potentially get a better DR roll, or something similar. I had assumed we would get a buff with a Strategem, or a Mortarion aura. Maybe stacking DR buffs on top of eachother?
MMMMMM.
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![[Post New]](/s/i/i.gif) 2017/09/07 17:26:29
Subject: Re:Death Guard Tactica
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Grim Dark Angels Interrogator-Chaplain
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Okay, new preview articles are out for Death Guard:
Part 1: Stratagems, Relics, and Warlord Traits: https://www.warhammer-community.com/2017/09/05/death-guard-warlord-traits-stratagems-and-relicsgw-homepage-post-2/
Part 2: Special Rules and Psychic Powers: https://www.warhammer-community.com/2017/09/07/codex-focus-death-guard-part-2-special-rules-and-psychic-powers-sep-7gw-homepage-post-2/
I'm seeing a few really good things, as well as a few stinkers (and not in the delightful Nurgly way). Stratagemwise, I could see the Cloud of Flies one being really good for protecting a shooty Plague Marine unit, especially with the newly previewed DG "Legion Tactic" of shooting Rapid Fire weapons twice up to 18" away. Nurgle's Rot could be a fun one for a "jihad character" to run into a group of opposing units and pop the stratagem to hand out some mortal wounds, potentially hurting even a Character or two. I don't see it being used very often, especially for 3 CP. Putrid Explosion could really punish your opponent for using melee units to kill your vehicles, as you can make them automatically explode! That could be a fun one for a Zangiefbrute that's down to its last wound or two to run into a bunch of stuff, get its attacks in, then die and blow up in your opponent's face. As for Relics that were previewed, the Suppurating Plate looks great for a Daemon Prince, but the Pandemic Staff looks very meh. +1 on the test for casting Smite, one of the easiest powers to get off, is just not that exciting. Likewise, I don't find the Dolorous Knell terribly exciting either. It's just too situational.
One thing I did like is that they hinted that our Daemon Princes will in fact get Disgustingly Resilient, as they stated that the new warlord Trait called Revoltingly Resilient will make them potentially unstoppable when combined with the Suppurating Plate. Sounds spicy! Most of the time I'll probably be using Mortarion as my Warlord, though. The other previewed traits seemed kind of meh.
The Inexorable Advance rule seems really legit, letting DakkaBrutes move and shoot their big guns without penalty, and allowing Plague Marines and the new Termies to double tap with rapid fire up to 18" as I mentioned above. Plus you can advance and fire Assault weapons without penalty, which could be good for Melta PMs. The new Psychic powers seemed okay as well, allowing Plague Weapons to potentially dish out mortal wounds or adding 1 to the strength and toughness of an infantry unit (which might be really funny on Poxwalkers that are already benefitting from Typhus and/or Necrosius).
They also hinted at the number of units we will get, and stated that we will keep all the regular CSM units that we had access to in the Index, although said units will not be getting Disgustingly Resilient (but most if not all of the new stuff will!). Plus there will be some Nurgle Daemons in the DG codex as well, presumably for summoning.
TL;DR: Death Guard are going to be a fun army, even if not top-tier competitive. I'm looking forward to spreading the joy of Nurgle's corruption soon!
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![[Post New]](/s/i/i.gif) 2017/09/07 17:37:21
Subject: Death Guard Tactica
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Longtime Dakkanaut
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Tempted to sell off Thousand Sons and start Death Guard.
Just hoping they get access to the Helldrake (probably won't but please GW make it so)
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2017/09/07 17:43:50
Subject: Death Guard Tactica
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Longtime Dakkanaut
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I am thinking Typhus is better in a footslogging DG army while Mortarion will be better with deep striking DG terminators. Mortarion moves 12 inches. That will outpace all of the rest of the DG army by quite a lot. The only thing that can keep pace with Mortarion are deep striking Terminators, or possibly the bloat drones.
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![[Post New]](/s/i/i.gif) 2017/09/07 18:19:10
Subject: Death Guard Tactica
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Regular Dakkanaut
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Frozocrone wrote:Tempted to sell off Thousand Sons and start Death Guard.
Just hoping they get access to the Helldrake (probably won't but please GW make it so)
Sadly someone already asked that in the comments and Warhammer 40k responded only way to have heldrakes is in a separate detachment and Mark them nurgle. But not technically dg :(
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![[Post New]](/s/i/i.gif) 2017/09/07 18:59:56
Subject: Death Guard Tactica
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Moustache-twirling Princeps
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Ecdain wrote: Frozocrone wrote:Tempted to sell off Thousand Sons and start Death Guard.
Just hoping they get access to the Helldrake (probably won't but please GW make it so)
Sadly someone already asked that in the comments and Warhammer 40k responded only way to have heldrakes is in a separate detachment and Mark them nurgle. But not technically dg :(
Air Wing. Done!
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![[Post New]](/s/i/i.gif) 2017/09/07 19:28:44
Subject: Death Guard Tactica
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Longtime Dakkanaut
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Plus our blight drones are, in practice, very similar to heldrakes, both have fly, flamers or a longer range gun, decent melee ability. Arguably drones are better as they don't officially count as flyers and avoid the annoying post stormraven rule changes, though they aren't as fast. But that's DG for you.
As for tactics, I so far see two areas we should do well in:
First, I think we might be the best chaos gun line. The CT works well with foot slogging infantry, we should have good screening troops of poxwalkers get a price cut, and the new tank has potential, plus the arch contaminator warlord trait for some strong synergy. We've got most of what we need, though some way to reroll all missed shots would both be nice and is unlikely to be a thing.
We've also got potential as a mechanized melee army. We've basically got a better version of melee chosen in the PM, loading two squads in a rhino could work wonders. The deathshroud look like they are made to be tossed in a land raider with an HQ or two, I don't see them being useful out of deepstrike unless they break the 9" rule or have a bonus to charge/longer range than what I'd assume the hand flamers have. Plus morty works best with such a build, and can keep up with the tanks well.
Those are the two ways I can see to build the army for now, though I'm sure that'll change as we get more info.
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This message was edited 1 time. Last update was at 2017/09/07 19:29:24
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![[Post New]](/s/i/i.gif) 2017/09/07 20:49:43
Subject: Death Guard Tactica
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Flashy Flashgitz
Armageddon
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what are we thinking about for helbrute loadouts? long range high damage weaponry (lascannon/missle) is something that a lot of plague units lack, but then again a melee variant might be strong with the exploding vehicle strategem. >_> gah I can't decide.
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"People say on their first meeting a Man and an Ork exchanged a long, hard look, didn't care much for what they saw, and shot each other dead." |
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![[Post New]](/s/i/i.gif) 2017/09/08 04:52:33
Subject: Re:Death Guard Tactica
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Grim Dark Angels Interrogator-Chaplain
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I'm just brainstorming ideas for how to convert myself a good "counts-as" Necrosius. Maybe a regular CSM body or a Plague Marine, with a Grey Knight's force halberd, plus some kind of back banner (which I could make from Greenstuff in a pinch). Although, since his profile references "The Tainted", he might actually break a Death Guard detachment (neutering its legion tactics) unless he's allied in with another detachment (maybe with some Nurgle Daemons perhaps?).
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![[Post New]](/s/i/i.gif) 2017/09/08 05:11:13
Subject: Death Guard Tactica
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Oozing Plague Marine Terminator
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Don Savik wrote:what are we thinking about for helbrute loadouts? long range high damage weaponry (lascannon/missle) is something that a lot of plague units lack, but then again a melee variant might be strong with the exploding vehicle strategem. >_> gah I can't decide.
The correct answer is "take both".
So far I had success with one Lascannon/Missile brute and one Fist/Scourge. One of them won't survive first turn. With the upcoming changes it could go either way: Enemy decides to focus on helbrutes as they are one of the few units without DR and therefore quite vulnerable to multidamage weapons and giving up first blood. Or they decide to leave them alone and concentrate on the nasty more killy things, like Termis, Drones, Morti and what you have in your Rhinos.
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![[Post New]](/s/i/i.gif) 2017/09/08 05:33:47
Subject: Death Guard Tactica
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Longtime Dakkanaut
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This is one reason why if I was using hellbrutes, I would be inclined to make them cheap. At 8 wounds, with no invul or DR, they die quite easily. An expensive hellbrute that dies to two hits of lascannon just isn't worth it.
So, for me, I would equip them with missile launcher and the heavy bolter configuration because its the cheapest. At least if it gets blown up, its not so many points.
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![[Post New]](/s/i/i.gif) 2017/09/08 08:26:21
Subject: Re:Death Guard Tactica
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Longtime Dakkanaut
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ZergSmasher wrote:I'm just brainstorming ideas for how to convert myself a good "counts-as" Necrosius. Maybe a regular CSM body or a Plague Marine, with a Grey Knight's force halberd, plus some kind of back banner (which I could make from Greenstuff in a pinch). Although, since his profile references "The Tainted", he might actually break a Death Guard detachment (neutering its legion tactics) unless he's allied in with another detachment (maybe with some Nurgle Daemons perhaps?).
He's been FAQd to have the deathguard keyword.
Still waiting confirmation on what 'The Tainted are meant to be. He's good even if you don't use that ability. Automatically Appended Next Post: Join the Death Guard Facebook group and search for Necrosius, there are lots of examples
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This message was edited 1 time. Last update was at 2017/09/08 08:27:19
DFTT |
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![[Post New]](/s/i/i.gif) 2017/09/08 17:46:21
Subject: Death Guard Tactica
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Longtime Dakkanaut
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Don Savik wrote:what are we thinking about for helbrute loadouts? long range high damage weaponry (lascannon/missle) is something that a lot of plague units lack, but then again a melee variant might be strong with the exploding vehicle strategem. >_> gah I can't decide.
Power scourge+ twin las is my current choice given our CT. We can actually move and fire at full accuracy at tanks, and honestly your melee ability barely suffers for losing the helbrute fist except vs tanks, who are generally better dealt with using the lascannon as getting into melee with one is a pain right now.
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![[Post New]](/s/i/i.gif) 2017/09/09 10:14:49
Subject: Death Guard Tactica
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Longtime Dakkanaut
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Myphitic Blight-haulers .. Biologus Putrifiers.. Plague surgeons .. foetid BLightspawn.. Lots of new units in the codex..
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![[Post New]](/s/i/i.gif) 2017/09/09 10:26:06
Subject: Death Guard Tactica
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Oozing Plague Marine Terminator
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The Elite slot seems rather crowded - I count 10 choices, 9 if you leave the Beasts out. 5 of these seem to be single characters, though. Not sure about Foul Blightspawn, could also be the beast from the big picture.
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This message was edited 1 time. Last update was at 2017/09/09 20:45:02
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![[Post New]](/s/i/i.gif) 2017/09/09 16:51:22
Subject: Death Guard Tactica
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Longtime Dakkanaut
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So, anyone see anything that jumps out at them in the new info?
Personally, the new blight haulers look very useful to me. Gives us some more anti armor outside the HS slot and has a really solid aura ability that works well with PMs. I can see them trundling up the field with some plasma and melee PM while blight crawlers provide covering fire.
I also agree the elite slot is crowded but, honestly, I can't say I find most of those units very useful. Deathshroud looks like a one per army choice at best, I struggle to imagine using half the characters, tallyman is probably a one per army unless you run a lot of melee units. It's the most crowded slot yet seems to have very few options which grab me.
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This message was edited 1 time. Last update was at 2017/09/09 16:54:24
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![[Post New]](/s/i/i.gif) 2017/09/09 16:52:27
Subject: Death Guard Tactica
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Longtime Dakkanaut
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It all looks good. Just.. finding efficiency will be the challenge
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