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So keeping in line with a strictly DG list how do you suggest to deal with flyer spam? As in 2 Stormravens and 1 Stormtalon. They can chew up both infantry and vehicles very fast.
A DP with wings helps but is there any other suggestions? The options on dealing with flyers seems weak.
Bloat drones with fleshmowers can deal some decent dmg, they are basically discount daemon princes. Aside from that you are probably looking at some FW goodies like a deredo dreadnought.
Plague drones can fly, but no ap on their weapons just isn't all that reliable.
Foul Bloughtspawns destroyes flyers, MCs, and vehicles. It may be worth trying to get 2-3 in a list. Since their weapons are assault and have 9” range they have a 15-20” threat range. If they hang out mid table they can burn down flyers easy. My single model has killed multiple Stormravens.
What would you pair a foul blight spawn with? A rhino and 5 plague marines? Two blightspawn and 5 plague marines? Just wondering since my want a bit more firepower in my list and I am struggling to find a place for them.
I run pox walkers but I usually have a five man pm squad in a land raider. I was thinking about adding 2 blightspawn to them so that capping objectives would be a thing.
Aleister_Dakka wrote:Isn't crawler a liability vs. fliers due to the 4+ BS? I guess the range is useful though.
This is exactly what I was thinking. Hitting on 5's even with a Lord re-roll does not seem effective.
broxus wrote:Foul Bloughtspawns destroyes flyers, MCs, and vehicles. It may be worth trying to get 2-3 in a list. Since their weapons are assault and have 9” range they have a 15-20” threat range. If they hang out mid table they can burn down flyers easy. My single model has killed multiple Stormravens.
I kind of see what you mean, I just have a hard time seeing it actually work in my games. It would be really easy for a Stormraven, or 2, avoid this unit and still be able to pick and choose targets. Or even focus the supporting units then turn on the character. With a 9 inch range I have a hard time seeing it effective. This happens to my Bloat Drones all the time. 2 Stormravens and a Stormtalon are tough to deal with.
I am kind of starting to see why DG is along the lines of a supplement army and not a stand alone. Dont get me wrong I love the new flavor of this army, but slim selection of flyers and heavy weapons seems to kind of box them in. I think I will forgo the full DG army and keep focusing on my Renegades + DG together. Not for strictly competitiveness, but to have some more flavor to list building.
Kzraahk wrote: I'm running a DP with 2 FBD and a Plaguecaster with 3x5 PM w/2 Blight Launchers each. Should I put Arch-Contaminator on the DP or the Caster?
I think the prince since he will likely be running up with the fbd. Also, give him supturating plate. Just my two cents.
Kzraahk wrote: I'm running a DP with 2 FBD and a Plaguecaster with 3x5 PM w/2 Blight Launchers each. Should I put Arch-Contaminator on the DP or the Caster?
I think the prince since he will likely be running up with the fbd. Also, give him supturating plate. Just my two cents.
Giving the Prince AC just because of the two Drones isn't worth it. In your list the Drones aren't meant to deal a lot of damage, their job is to get the Prince into assault at full wounds, be a Distraction Carnifex and tie up any high value shooty dudes of your opponent in melee. One of them is most likely going to get blown up while you advance up the board so that's just one Drone it's going to affect for more than 1 or 2 turns. If you play it smart you could get value out of putting it on your Plaguecaster but I'd go with a defensive Trait on your DP. Then take Miasma of Pestilence on him to get an infuriatingly hard to kill Prince. Or maybe even Living Plague, Suppurating Plate + Living Plague can dish out a significant amount of mortal wounds together.
And yes, Suppurating Plate on your DP is mandatory. Don't let Papa Nurgle catch him without it.
This message was edited 5 times. Last update was at 2017/11/07 09:10:38
Vaxx wrote: So keeping in line with a strictly DG list how do you suggest to deal with flyer spam? As in 2 Stormravens and 1 Stormtalon. They can chew up both infantry and vehicles very fast.
A DP with wings helps but is there any other suggestions? The options on dealing with flyers seems weak.
Ignore the fliers and mop up his ground force while getting a hefty lead in VP's. That is the best solution 9 times out of 10.
Pestilens wrote: Is somebody using summoning daemons like plague drones in their list???
I have been using 20 plague bearers in my list
It lets me summon them on top of the relic Or a nearby objective. They are super hard to kill and provide bodies for pox walkers. Plus they reroll all wounds in melee.
I really like the Tainted regeneration trait - so so good on an aggressive Warlord like the Demon Prince or a Lord of Contagion. It's like Necron living metal on crack - 1 wound on *each players* turn is amazing
This message was edited 1 time. Last update was at 2017/11/07 17:49:08
I'm playing a small 500 pt Tourny this weekend, a fast 4 player per table kill points match. Gonna be using Death Guard as they are the most painted. Rules are simple, 1 HQ, 1 Troops minimum, No more than 10 wound models. No FW. Unique Strategems are one use only.
I expect to see tzeentch daemons, genestealer cult, Guard, Eldar/Ynarri, and Primaris.
Alliances are discouraged, but... I'm sure it will happen. With that in mind, it is a 4 player death match, so other forces will be contributing damage. So the theme is Death Guard resiliency.
I've made several lists, some with as little as 9 models, (Plagues in a rhino), some with 50, 60 (chaff cultist pox spam).
Daemon Prince or Plague Caster?
Plague Marines or Pox walker?
Bloat drone or Spawn?
Quality... or Quantity?
Nightlord1987 wrote: I'm playing a small 500 pt Tourny this weekend, a fast 4 player per table kill points match. Gonna be using Death Guard as they are the most painted. Rules are simple, 1 HQ, 1 Troops minimum, No more than 10 wound models. No FW. Unique Strategems are one use only.
I expect to see tzeentch daemons, genestealer cult, Guard, Eldar/Ynarri, and Primaris.
Alliances are discouraged, but... I'm sure it will happen. With that in mind, it is a 4 player death match, so other forces will be contributing damage. So the theme is Death Guard resiliency.
I've made several lists, some with as little as 9 models, (Plagues in a rhino), some with 50, 60 (chaff cultist pox spam).
Daemon Prince or Plague Caster?
Plague Marines or Pox walker?
Bloat drone or Spawn?
Quality... or Quantity?
Pox walkers. Great screening units and cultists, they put out a ton of shooting
Battalion +3 cp Sorcerer 102 pestilential vitality miasma of pestilence
20 pox walkers 120
20 cultists 80
22 cultists 88
Malignant plague caster blades of pestilence gift of contagion 110
Gives you a really tough nut to crack as long as you screen the pox walkers so that they don’t get shredded up front by enemy fire. Your foe would be smart to shoot all the pox walkers right out of the gates. If you can hide your walkers behind a vehicle like a rhino so that they at least live through the enemy shooting then you can hopefully grow them into a blob of 30-40. Make them T4, -1 to hit and they can be pretty unstoppable. Use cp maybe once to keep a unit of cultists from fleeing from moral. 500 pts is tough though. You won’t kill much unless you can make it to melee or the cultists being something done with shooting.
Or
3 foetid bloat drones with flesh mowers 408
Lord with power fist 88 Arch contaminator, helm
It would be pretty fast, super tough and if your lord RAN and was able to keep up with or at least support the drones, they would be reroll inf 1s in melee and rerolling all the wounds. Could be really hard to deal with.
This message was edited 2 times. Last update was at 2017/11/08 05:16:38
Nightlord1987 wrote: I'm playing a small 500 pt Tourny this weekend, a fast 4 player per table kill points match. Gonna be using Death Guard as they are the most painted. Rules are simple, 1 HQ, 1 Troops minimum, No more than 10 wound models. No FW. Unique Strategems are one use only.
I expect to see tzeentch daemons, genestealer cult, Guard, Eldar/Ynarri, and Primaris.
Alliances are discouraged, but... I'm sure it will happen. With that in mind, it is a 4 player death match, so other forces will be contributing damage. So the theme is Death Guard resiliency.
I've made several lists, some with as little as 9 models, (Plagues in a rhino), some with 50, 60 (chaff cultist pox spam).
Daemon Prince or Plague Caster?
Plague Marines or Pox walker?
Bloat drone or Spawn?
Quality... or Quantity?
I'd go neither HQ, but pick Lord of Contagion with Supperating plate and Tainted Regeneration WL trait. So hard to put him down and Tainted Regeneration is just bananas in a 4 player game with a wound back in each player turn. He's slower than the DP but with 4 players on the table there isn't much room to outmaneuver him without running into another player and he'll just walk through everything he touches.
DP is okay but the 4++ is money, as is the ability to use CP on VotLW and the boon table.
New chapter approved rumours from naftka say Death Shroud are getting 15 points cheaper and plague marines are going down to 17 points per model. Hope its true, would make them a competitive choice.
Eldenfirefly wrote: So, have anyone tried to spam Plague burst crawlers in a list before? How did it go?
Had a 2V1 8K game last weekend. My partner and I both took 3 and put them all within 6" of a lord of chaos. They were supposed to get the epidemius tally going on the first turn, but they were really kinda all or nothing. We were shooting them at big stuff though, like a mastadon and brass scorpion though, as there were not many smaller targets. When they were shooting at rhinos and such, it still felt very hit or miss. one would wiff horribly, then the next would deal 10+dmg to it's target, then another complete miss of everything, and then the next was 7 or so dmg. Throughout the entire game they were never targeted though, opponent just figured it wasn't worth wasting shots on them.
I know games that big are terrible for tactica discussions, but I will be trying 3 of them in 2K games in the future as well.
Eldenfirefly wrote: So, have anyone tried to spam Plague burst crawlers in a list before? How did it go?
Had a 2V1 8K game last weekend. My partner and I both took 3 and put them all within 6" of a lord of chaos. They were supposed to get the epidemius tally going on the first turn, but they were really kinda all or nothing. We were shooting them at big stuff though, like a mastadon and brass scorpion though, as there were not many smaller targets. When they were shooting at rhinos and such, it still felt very hit or miss. one would wiff horribly, then the next would deal 10+dmg to it's target, then another complete miss of everything, and then the next was 7 or so dmg. Throughout the entire game they were never targeted though, opponent just figured it wasn't worth wasting shots on them.
I know games that big are terrible for tactica discussions, but I will be trying 3 of them in 2K games in the future as well.
.
Same here, will be using 3 + Chaos Lord support + Poxwalker bodyguard in a small tournament (17th november) in a 2K list, will be 3 games so will get back after that.
12pt drop for deathshroud terminators. Might actually use all 6 I own now. Quite a few decent drops across the board. Though I am not sure how reliable rumors are these days.
12pt drop for deathshroud terminators. Might actually use all 6 I own now. Quite a few decent drops across the board. Though I am not sure how reliable rumors are these days.
Most of those seem suspiciously wishlisty. Not as outrageous as the Dark Angels rumors that had the Lion being way more powerful than any 2 of the other Primarchs, but still highly suspect. Most of the units mentioned are ones that are well known to need a price adjustment, hence why I think it is just someone's wishlist. That and the fact that only like 2 armies are mentioned.
My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 21 | Current main painting project: Warhammer 40k Leviathan set
Mad Doc Grotsnik wrote: You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
Thinking of this as a 1500 point "starter" list that seems fun and strong. Not sure what I'd add to expand to 2000; probably some of the heroes and maybe a third Plague Marine squad.
Spoiler:
Death Guard - Battalion Detachment
+ HQ +
Daemon Prince of Nurgle (Warlord) - 180
- Wings
- 2x Malefic Talons
- The Suppurating Plate
- Power: Putrescent Vitality
- Warlord Trait: Arch-Contaminator
Malignant Plaguecaster - 110
- Power: Gift of Contagion, Miasma of Pestilence
+ FAST ATTACK +
Foetid Bloat-Drone 158
- 2x Plaguespitters
Foetid Bloat-Drone 158
- 2x Plaguespitters
I find that most of my lists have started with adding the Blightlords (their configuration is set as that's how they are assembled) and Deathshroud, since there's something really appealing about having two terminator squads in the list.
Wayniac wrote: Thinking of this as a 1500 point "starter" list that seems fun and strong. Not sure what I'd add to expand to 2000; probably some of the heroes and maybe a third Plague Marine squad.
Spoiler:
Death Guard - Battalion Detachment
+ HQ +
Daemon Prince of Nurgle (Warlord) - 180
- Wings
- 2x Malefic Talons
- The Suppurating Plate
- Power: Putrescent Vitality
- Warlord Trait: Arch-Contaminator
Malignant Plaguecaster - 110
- Power: Gift of Contagion, Miasma of Pestilence
+ FAST ATTACK +
Foetid Bloat-Drone 158
- 2x Plaguespitters
Foetid Bloat-Drone 158
- 2x Plaguespitters
I find that most of my lists have started with adding the Blightlords (their configuration is set as that's how they are assembled) and Deathshroud, since there's something really appealing about having two terminator squads in the list.
Couple of things:
- Personally I'd swap Miasma of Pestilence from the Plaguecaster to the DP and Putrescent Viutality from the DP to the Caster so the DP can use it on himself and the Plaguecaster can buff your Terminators or himself (PV doesn't work on the Prince).
- 20 random poxwalkers aren't going to do much of anything. They don't synergize with anything in your list so I'd get another squad of Plague Marines to meet your batallion requirement.
- You really need a plan to get most out of the Deathshroud. I don't see a valuable enough target for them to protect in your list (a.k.a. Typhus or Morty) so I'm not sure of their value in your list given their high price and difficulty of getting them into melee. Not entirely sure what to replace them with though. Maybe you could swap the Poxwalkers + Deathshroud for an extra DP and a third kitted-out squad of marines?
- Blightlords are best when they go full combi-plasma (if you are willing to keep something that reroll 1s within 6" at all times, deepstriking a vanilla Terminator lord next to them would be ideal for this) or combi-melta + one with Flail (although I run my 5 man squad without it, but they sacrifice a lot of versatility in exchange for extra specialist ranged firepower, so not sure what the best option is here). Their melee isn't the best besides the dude with the flail so they need the plasma's or melta's to be threatening enough for their rather high price.
edit: As for your Blightlord assembly, no one is going to have a problem with running combi-bolters as combi-something else. You only get one bit for each special combi-weapon in the Blightlords box so if someone starts being That Guy you can point to GW being the culprit and use Counts As anyway.
This message was edited 2 times. Last update was at 2017/11/09 21:18:38