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2017/04/21 22:17:57
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
nudibranch wrote: Aye, their rules are available to download on the NZ right now. They're pretty interesting, especially the Inquisition ones, lots of customisation there.
Got a link? I can't seem to find them on the NZ site.
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/04/21 22:33:20
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Yeah, I'm pleasantly surprised they have access to Executioner Greatblades - a SoS weapon. That's out of left field but certainly not unwelcome
Ok, so only the Deathcult Assassin has it... but it's still a shock since they've only had 2 power swords rules-wise for as long as I've been playing 40k, and they have metal models.
2017/04/21 22:44:43
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote: Forcing a 40k player to keep playing 7th is basically a hate crime.
2017/04/21 22:48:34
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
So, question for everyone. Are people going to put faith in GW to eventually release lists for all of the other models in most of the armies - or are they going to go with home-brew stuff? I'm just debating firing up the ole' noggin' and fleshing out a much larger Eldar Kill Team list.
2017/04/21 23:03:16
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Matt.Kingsley wrote: Yeah, I'm pleasantly surprised they have access to Executioner Greatblades - a SoS weapon. That's out of left field but certainly not unwelcome
Ok, so only the Deathcult Assassin has it... but it's still a shock since they've only had 2 power swords rules-wise for as long as I've been playing 40k, and they have metal models.
Elbows wrote: So, question for everyone. Are people going to put faith in GW to eventually release lists for all of the other models in most of the armies - or are they going to go with home-brew stuff? I'm just debating firing up the ole' noggin' and fleshing out a much larger Eldar Kill Team list.
Nah, I'm pretty sure this is it. Remember SWA was a one-and-done release. In fact, it was such a "fire and forget" style release that they didn't even plan a digital release of the original rulebook, and they do digital releases for just about everything.
Only reason this new book exists is because GW spent so much energy hyping this release up, forgetting that they didn't make enough to sell to everyone, and never planned to keep it around, that everyone started complaining that they missed out.
This message was edited 2 times. Last update was at 2017/04/21 23:24:00
Also, does anyone find it amusing that GW likes to skip around all the Deathwatch stuff, with them being made available as special agents all over the place, but still refuse to give them an actual kill team in a ruleset that's basically tailor made for them? I have no interest in the Deathwatch myself, but man, it must feel like a real kick in the teeth for those that do care.
This message was edited 1 time. Last update was at 2017/04/21 23:12:42
2017/04/21 23:23:22
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Fango wrote: So, 200 page softback. I was hoping for a hardback book. :(
Dunno why - since it was announced as a softcover.
H.B.M.C. wrote: Only reason this new book exists is because GW spent so much energy hyping this release up, forgetting that they didn't make enough to sell to everyone, and never planned to keep it around, that everyone started complaining that they missed out.
GW responds to customer demand and ... you still find a way to be negative ... Well, at least one of you is changing.
Fafnir wrote: I have no interest in the Deathwatch myself, but man, it must feel like a real kick in the teeth for those that do care.
I have a feeling DW will get rules eventually.
Pretty happy with Sisters at first glance. Love the mini Faith power and how it interacts with specops. I will definitley be making a SoBKT.
This message was edited 6 times. Last update was at 2017/04/21 23:40:51
Not that it isn't an easy fix via house ruling, but seems so bizarre that the only basic weapon for Inquisition is an autogun. I would have thought if anything lasguns would have been the only option, but not autoguns. Not even laspistols in the pistols either.
Well I guess the acolytes I've built with hot shot lasguns will have to be rolled into an Imperial Guard kill team instead. That said, I'm really tempted go to town on a radical ordo Xenos team. Those Kharadrons are begging to be added as a squat merc acolyte.
Edit: Well I guess I should have read the list more closely. Odd they​ don't show other weapon profiles in the equipment list for basic weapons other than autogun. Still happy they have a bunch of basic weapon options though!
This message was edited 2 times. Last update was at 2017/04/22 01:12:52
You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
2017/04/22 00:02:15
Subject: Re:Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Well, Ordos Xenos list is pretty flexible and cool. Though Carapace armor is an odd omission, considering when GW tends to show models that are "Warrior Acolytes" they tend to be wearing it. I think when I get home from work i may email them about that.
2017/04/22 01:39:42
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Sabotage! wrote: Well, Ordos Xenos list is pretty flexible and cool. Though Carapace armor is an odd omission, considering when GW tends to show models that are "Warrior Acolytes" they tend to be wearing it. I think when I get home from work i may email them about that.
Every normal member of an Inquisitional kill team starts with carapace armour.
EDIT: Holy crap, how did I miss that. Wow GW, what the hell? Missing options are one thing, but none of the missing options here even make sense.
This message was edited 1 time. Last update was at 2017/04/22 02:40:53
2017/04/22 01:46:46
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Inq models are extremely specific with what they have. Last I check GW doesn't like to have rules for models that don't exist. Logic says that GW should, in theory, be hording a multi kit for henchmen. But this is GW..
2017/04/22 02:13:48
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
The Inquisition rules are not bad, though missing carapace armour upgrade for the acolytes.
Pretty amusing that inquisitors get plasma and needle pistols but not inferno pistols, yet Inferno is the one modeled on the figure - guess he's a Ordo Hereticus guy.
Kinda miss the lack of servitors - not for the current models but the conversion opportunity. Oh and servo-skulls/familiars.
2017/04/22 02:59:44
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Dravis wrote: The Inquisition rules are not bad, though missing carapace armour upgrade for the acolytes.
Pretty amusing that inquisitors get plasma and needle pistols but not inferno pistols, yet Inferno is the one modeled on the figure - guess he's a Ordo Hereticus guy.
Kinda miss the lack of servitors - not for the current models but the conversion opportunity. Oh and servo-skulls/familiars.
Other things I've noticed Of note:
-Basic Troopers can buy special weapons, but 2/3 of them is only for the Inquisator. So just the Storm Bolter
-Only the Crusader and Inquisator wear Carapace/come with it.
-Only the Inquisitor gets access to shooting skills, the go to tree for alot of people.
-The crusader who is their "specialist" does not get access to basic rifles or special weapons
Storm bolters are fairly good, and being able to take as many as you want will mean they could put down ALOT of hurt on people when in range.
I'm finding myself drawen more to the sisters of Battle Gang. Things of note:
-Their leader gets acess to everything except heavy weapons like old-school necromunda gangs. (meaning she gets to carry special weapons!)
-The trooper and recruits get acess to pistols and HtH weapons.
-Everyone is rocking power armour!
The sister Superior feels like she gets the most options of ANY shadow wars model I'm aware of.
This message was edited 2 times. Last update was at 2017/04/22 03:05:45
2017/04/22 03:04:18
Subject: Games Workshop - Shadow War Armageddon - stand alone rules coming pg 107
Manchu wrote: GW responds to customer demand and ... you still find a way to be negative ... Well, at least one of you is changing.
If they'd done any attempt at market research they wouldn't need to react to customer demand. Don't piss on my leg and tell me it's raining.
Fafnir wrote: EDIT: Holy crap, how did I miss that. Wow GW, what the hell? Missing options are one thing, but none of the missing options here even make sense.
I know right? It's almost as if they never planned to write these rules and slapped them together in the space of a weekend because of overwhelming demand from a fanbase they never bothered to check existed.
*ahem*
This message was edited 2 times. Last update was at 2017/04/22 03:06:31
The Inq list is pretty interesting. The theme seems to be a tough core of the Inq and his Specialist bodyguard supported by lighter operatives. Crusaders translate as nicely into Stormtroopers as they do actual Crusaders. I guess we are meant to use Guards as the New Recruit and Trooper mooks but ... I'd rather not. TBH really sick of the Cadian kit.
Inapt euphemism there, HBMC. You already know (a) I agree that GW screwed up on guaging demand and (b) that is not what we're talking about anyhow. GW did a nice job listening and fixing here. But I guess all rain is piss, for some.
Didn't notice the lack of shooting skills, no gunslingers then.
Though your entire band can equip plasma pistols and power swords - I get the feeling your meant to be more combat orientated.
Seems the only reason to list the sniper rifle under basic is for the Inquisitor, the only one with access to the shooting skill table.