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Made in de
Huge Bone Giant






ch4ncy wrote:
so maybe another couple of weeks for those of us who went all in. I can live with that,


I like to think everything will work flawlessly and mine will dispatch end of next week.

Not that optimism has ever worked out for me.


Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Infiltrating Prowler





Portland, OR

Well, it is a good thing I upgraded to resin then because I definitely would not have been happy with the plastic pieces. The mould lines are horrible on them. They aren't the worst board game plastic but they aren't the best either, just slightly below average in my opinion. It could have been the video though so I'll reserve final judgment for when they come.
   
Made in gb
Fresh-Faced New User





 Geifer wrote:
I like to think everything will work flawlessly and mine will dispatch end of next week.

Not that optimism has ever worked out for me.



Be optimistic of the optimism.
   
Made in de
Huge Bone Giant






That way madness lies!

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Nurgle Predator Driver with an Infestation






Queen Creek, AZ

I got my starter box in the mail! I couldn't sleep, I was a like a little kid on christmas morning.

The mold lines are not terrible, Think Reaper PVC quality. The scale is really close to infinity. The detail isn't as crisp as the resin but looks great none the less. The tokens were a little finicky to get out, like not completely punched all the way through. The quick look through the rule books looks awesome.

I cant wait for my LGS to stock up, I need more minis lol.

When is Wave 2?
   
Made in gb
Fresh-Faced New User





Not gonna lie, I am just a tad jealous. good to hear about the PVC, as i have gone all in, i don't think I'll be using the PVC models apart from the deathclaw as all others have alternatives/dupes in the other box, but it is good to know they aren't terrible PVC.
I am hoping someone does an acrylic token set at some point along with an App for settlement/army building.
   
Made in us
Nurgle Predator Driver with an Infestation






Queen Creek, AZ

Modiphius has acrylic tokens, not all for solo but for battle. Yeah I think we will see some 3rd party stuff soon.


Automatically Appended Next Post:
Modiphius has acrylic tokens, not all for solo but for battle. Yeah I think we will see some 3rd party stuff soon.

This message was edited 1 time. Last update was at 2018/08/10 06:37:08


 
   
Made in gb
Fresh-Faced New User





 Maddok_Death wrote:
Modiphius has acrylic tokens, not all for solo but for battle. Yeah I think we will see some 3rd party stuff soon.


Automatically Appended Next Post:
Modiphius has acrylic tokens, not all for solo but for battle. Yeah I think we will see some 3rd party stuff soon.


Do they? i cant find them, all they seem to have are the ranged rulers (and of course the awesome bottlecaps)
   
Made in gb
Bane Knight






ch4ncy wrote:
 Maddok_Death wrote:
Modiphius has acrylic tokens, not all for solo but for battle. Yeah I think we will see some 3rd party stuff soon.


Automatically Appended Next Post:
Modiphius has acrylic tokens, not all for solo but for battle. Yeah I think we will see some 3rd party stuff soon.


Do they? i cant find them, all they seem to have are the ranged rulers (and of course the awesome bottlecaps)


No acrylic tokens (yet ) but yes we have acrylic rulers.

Wave 2 will be announced once we wrap up shipping wave 1 and get the game into retail.


The last of the raider sculpts are in (and awesome) and are off to be 3D printed.

...and you will know me by the trail of my lead... 
   
Made in gb
Fresh-Faced New User





 JonWebb wrote:


No acrylic tokens (yet ) but yes we have acrylic rulers.

Wave 2 will be announced once we wrap up shipping wave 1 and get the game into retail.


The last of the raider sculpts are in (and awesome) and are off to be 3D printed.


I am going to be all over those raiders. what do you think the likely turn around time between pre-orders starting and deliveries will be on wave 2?
   
Made in gb
Bane Knight






ch4ncy wrote:
 JonWebb wrote:


No acrylic tokens (yet ) but yes we have acrylic rulers.

Wave 2 will be announced once we wrap up shipping wave 1 and get the game into retail.


The last of the raider sculpts are in (and awesome) and are off to be 3D printed.


I am going to be all over those raiders. what do you think the likely turn around time between pre-orders starting and deliveries will be on wave 2?


Much faster than wave 1!

One of the things I have done it reduce wave 2 down from another wave 1 style epic, to smaller, faster bites.

This means wave 2 will only be raiders, with a few extra bits of scenery and creatures.

As such, we can get things out of manufacturing faster, and into your hands faster.

This will continue in future waves, and should see people playing new stuff a lot sooner, vs another massive wave with the next three factions, that doesn't ship for another year.

...and you will know me by the trail of my lead... 
   
Made in gb
Fresh-Faced New User





 JonWebb wrote:


Much faster than wave 1!

One of the things I have done it reduce wave 2 down from another wave 1 style epic, to smaller, faster bites.

This means wave 2 will only be raiders, with a few extra bits of scenery and creatures.

As such, we can get things out of manufacturing faster, and into your hands faster.

This will continue in future waves, and should see people playing new stuff a lot sooner, vs another massive wave with the next three factions, that doesn't ship for another year.


Awesome news. Sounds like my wallet wont scream quite so loudly when I open it to buy all of wave 2 if it is a smaller wave.

Thanks for all the info

This message was edited 1 time. Last update was at 2018/08/10 10:13:16


 
   
Made in de
Huge Bone Giant






ch4ncy wrote:
 Maddok_Death wrote:
Modiphius has acrylic tokens, not all for solo but for battle. Yeah I think we will see some 3rd party stuff soon.


Automatically Appended Next Post:
Modiphius has acrylic tokens, not all for solo but for battle. Yeah I think we will see some 3rd party stuff soon.


Do they? i cant find them, all they seem to have are the ranged rulers (and of course the awesome bottlecaps)


On topic of the caps, "Set of 50 authentic distressed Nuka-Cola bottle caps with sheet of stickers to add game token symbols on the reverse...". No idea if all tokens from the starter set are covered by this, but it's a way of getting stylish tokens for sure.

 JonWebb wrote:
One of the things I have done it reduce wave 2 down from another wave 1 style epic, to smaller, faster bites.


Sound choice. I like that Fallout starts with a bang, but once the first wave is out people have a good core selection of models and factions and getting out factions one by one, or one off stuff like Liberty Prime or some scenery, is going to make for an attractive addition. Doesn't have to be wave 1 all over again to appeal.

 JonWebb wrote:
This means wave 2 will only be raiders, with a few extra bits of scenery and creatures.


Yay, Raiders. The only thing that gets in the way of total happiness is that I need the various power armors for my player characters, most notably Hellfire and T-51. Aside from that I'm looking forward to have these fine Wasteland ladies and gentlemen in my collection.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Bane Knight






 Geifer wrote:


 JonWebb wrote:
This means wave 2 will only be raiders, with a few extra bits of scenery and creatures.


Yay, Raiders. The only thing that gets in the way of total happiness is that I need the various power armors for my player characters, most notably Hellfire and T-51. Aside from that I'm looking forward to have these fine Wasteland ladies and gentlemen in my collection.


X01 is coming in wave 2, the power armour expansion is shifting to wave 3.

Enclave power armour is a little further out, but its sculpted and looking good.

...and you will know me by the trail of my lead... 
   
Made in de
Huge Bone Giant






Oh, sure. Go ahead, take your time. I'll wait over here and get a glow tan in the meantime. Everyone loves those, right?

But seriously, good to see we'll be getting the X-01 in wave 2. Thanks for the info. I need that one, too (perhaps you're seeing a pattern emerge there ).

At least this time around I'll have wave 1 to keep me busy while I wait. Can't wait to transplant some Minutemen heads on some combat armored BoS Knights and a T-60 guy and make the Minutemen that tiny bit less of a joke. No worries, though. I'll still have Preston...

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Fresh-Faced New User





I really hope that we get weekly scenarios where Preston sends us out on a mission.........(please dont actually do this!)
   
Made in gb
Bane Knight






ch4ncy wrote:
I really hope that we get weekly scenarios where Preston sends us out on a mission.........(please dont actually do this!)


Well, you asked for it...


...and you will know me by the trail of my lead... 
   
Made in de
Huge Bone Giant






It's not like we have to ask. There's no question another settlement needs our help!

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Fresh-Faced New User





 JonWebb wrote:


Well, you asked for it...



Don't be THAT guy Jon
   
Made in us
Nurgle Predator Driver with an Infestation






Queen Creek, AZ

I think I'm going to blow through the starter box quick as far as painting goes, only because I'm playing on Sunday. I'm going to put Nora in a Sack Hood helmet, an maybe spike armor. I still need to read the rules lol. I'm waiting for the battle reports mainly.

I thought about getting preston to make raider terrain... that guy.

Side note I started a second play through and got to SWAN and that would be awesome for a named character for Super Mutants!
   
Made in de
Huge Bone Giant






 Maddok_Death wrote:
I think I'm going to blow through the starter box quick as far as painting goes, only because I'm playing on Sunday. I'm going to put Nora in a Sack Hood helmet, an maybe spike armor. I still need to read the rules lol. I'm waiting for the battle reports mainly.

I thought about getting preston to make raider terrain... that guy.

Side note I started a second play through and got to SWAN and that would be awesome for a named character for Super Mutants!


Nice. Have fun.

I'm looking forward to playing myself. The rules look good from reading them. Can't wait.

I was afraid they'd put Garvey in the starter set. If they had, I'd have duplicates of him (the horror...) and I would have definitely turned him into Raider terrain.

I imagine we'll get Swan eventually. They're doing somewhat obscure named Raiders. No reason to not then go and do the much more notable Swan for Super Mutants.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in us
Dakka Veteran





I can't remember...are we eventually getting a weapons sprue for conversion purposes? Wasn't that mentioned at some point?

If so, when are we likely to see it? I'd love to be able to do some weapon swaps and repositioning on duplicate minis!
   
Made in us
Nurgle Predator Driver with an Infestation






Queen Creek, AZ

My first game was shakey, and first impressions of doing battle mode wasn't well. The rules are slightly confusing or unclear.
The quick start rules are just for single player. Are the updated rules in the box or online only?
How do you build your force for battle?
Are there scenarios for pvp? I could find deployment charts anywhere.
What equipment each model had was confusing.
I couldn't find anything for models dual wielding weapons.
Piling into close combat, I couldn't find rules for it but remember it happening in the video.
For activation can you double shoot or double melee?
During painting the mutants they had some bad flash lines that I couldn't get easily and left them. The modiphious forums has a bad link also.
Hopefully it was just new game learning, I was slaughtered. I killed the tech slave and that was it, I was tabled by turn 3. The power armor took reduced so many hits, I had a hound and the brute fighting it with no avail.
   
Made in gb
Fresh-Faced New User





 Psychopomp wrote:
I can't remember...are we eventually getting a weapons sprue for conversion purposes? Wasn't that mentioned at some point?

If so, when are we likely to see it? I'd love to be able to do some weapon swaps and repositioning on duplicate minis!


There was definitely talk of the possibility of sprues. when/if we get them though they havent confirmed.


Automatically Appended Next Post:
 Maddok_Death wrote:
My first game was shakey, and first impressions of doing battle mode wasn't well. The rules are slightly confusing or unclear.
The quick start rules are just for single player. Are the updated rules in the box or online only?
How do you build your force for battle?
Are there scenarios for pvp? I could find deployment charts anywhere.
What equipment each model had was confusing.
I couldn't find anything for models dual wielding weapons.
Piling into close combat, I couldn't find rules for it but remember it happening in the video.
For activation can you double shoot or double melee?
During painting the mutants they had some bad flash lines that I couldn't get easily and left them. The modiphious forums has a bad link also.
Hopefully it was just new game learning, I was slaughtered. I killed the tech slave and that was it, I was tabled by turn 3. The power armor took reduced so many hits, I had a hound and the brute fighting it with no avail.


My understanding is that Modiphius will be releasing cap costs for units asap for army building, I am hoping some amazing human being releases an app for settlements and army lists. I think it was the campaign book that I downloaded that did have pvp missions in them, we played several of those as a test. I'd say grab the online PDF to confirm the rules you are using and also play more games as it is always confusing when starting a new game system.

This message was edited 1 time. Last update was at 2018/08/13 06:45:09


 
   
Made in de
Huge Bone Giant






 Maddok_Death wrote:
My first game was shakey, and first impressions of doing battle mode wasn't well. The rules are slightly confusing or unclear.
The quick start rules are just for single player. Are the updated rules in the box or online only?
How do you build your force for battle?
Are there scenarios for pvp? I could find deployment charts anywhere.
What equipment each model had was confusing.
I couldn't find anything for models dual wielding weapons.
Piling into close combat, I couldn't find rules for it but remember it happening in the video.
For activation can you double shoot or double melee?
During painting the mutants they had some bad flash lines that I couldn't get easily and left them. The modiphious forums has a bad link also.
Hopefully it was just new game learning, I was slaughtered. I killed the tech slave and that was it, I was tabled by turn 3. The power armor took reduced so many hits, I had a hound and the brute fighting it with no avail.


Can't say what's in the box because I don't have my stuff yet, but from reading the rule book (which is free for download on Modiphius's website, and if you ordered from them you should have gotten an E-Mail with download link, too) I remember thinking the rules were written well, using elegant mechanics.

Modiphius said they would release a battle mode PDF today. Now normally people only talk about points, but it has previously been stated there would be army lists with unit and equipment restrictions. This leads me to believe that they'll also cover battle mode scenarios in the document, although that' speculation on my part. The stated goal was to be able to update battle mode as necessary and provide it for free.

How is equipment confusing, if I may ask? You should have a unit card with equipment cards right beside it, similar to how FFG does things.

What do you mean by piling in? You can just wander into base contact with a normal move (which should be covered in the charge rules section) and you can slide around the enemy base after fighting (if I recall - it's been a while since I read the rules and I've had a lot of other stuff on my mind since) to get into a different position (while still remaining in base contact with the original model) to get into base contact with another nearby enemy.

You can shoot and fight twice. Unless you have a weapon (like a missile launcher for instance, if I recall) that restricts this. That's a special rule attached to the weapon though, and should be easy to find.

I'm not a fan of PVC models and had the displeasure of working with some in the last couple of months. The only reason I look forward to the starter set miniatures is to see the quality of Modiphius's PVC for myself. The best thing you can do for fiddly bits, in my experience anyway, is to use a scalpel with a fine, sharp tip so you get even into the toughest spots and the cut and scrape away. Can take a lot of patience, though.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
Made in gb
Bane Knight






Battle Mode should be up for download today. It contains 5 scenarios for pure combat, as well as army lists (with restrictions) for the three factions so far.

Dual Weilding isn't a thing in the game (yet) though it is noted that its missing (though you don't dual wield in Fallout, so its not an omission by fault, but by design).

PVC is what it is. Its pretty well known how I feel about it in the office, but it does help us get product into new players hands in a more friendly way. I avoid it myself, and luckily we have resin for everything that is in the 2P box, but its certainly a friendlier entry point to the hobby for some, especially given Fallout has a reach beyond us 20 year vets who know how to handle resin etc. Ultimately, the options are there to go either way and we support both.

Equipment is open, though each AI card has a baseline option for those looking to play quick games. More free PDFs are in approval that continue to support the 2P box and give you extra tips on AI/Co-Op play using the core box as a jumping off point.

I'll go poke people about getting the rules up (not in the office as I am on holiday post GenCon. Don't say I don't do anything for you guys :p)

...and you will know me by the trail of my lead... 
   
Made in gb
Decrepit Dakkanaut




UK

Reposting from facebook in case any UK based users could benefit

MODIPHIUS

1 min ยท
...

UK REVIEWERS / BLOGGERS - Reminder we have our launch party for Fallout: Wasteland Warfare with Bethesda in London tomorrow at Loading Bar in Shepherds Bush, London. It's currently SOLD OUT but we have some guest list left for press and reviewers so if you can make it please message us ASAP! [on facebook]

There will be a team on hand to demo the various game game modes (solo, co-op, vs) whether you want a quick try or an in-depth narrative adventure, you could win an Alien Zetan miniature or authentic Nuka Cola caps and Modiphius will be exclusively unveiling exciting new Fallout: Wasteland Warfare releases! We are also bringing down some Fallout themed backdrops for all kinds of post-apocalyptic selfie fun and there's a painting competition for people to show of their handiwork.


 
   
Made in us
Nurgle Predator Driver with an Infestation






Queen Creek, AZ

So Is the 2 player box meant for coop?

My question about the equipment is who has what, since there isn't a point value on the cards we use what the models had.

I'll check to see if I can find the battle mode. Just like Bethesda to have a day1 patch, I'll re download the rulebook pdf and take a look for differances.

Maybe I'm used to a GW format for the rules, but even last days zombie apocalypse has a better format in the book. Having to bounce around to find stuff shouldn't be the case. But once again it will become muscle memory once I have a few more games under my belt.

The game did feel one sided though for the human side having the setters upgraded armor plus power armor to deal with.

I'll wait and see what other peoples opinions are on it, it could be me, I'm pretty sure it's just me lol.
   
Made in gb
Bane Knight






 Maddok_Death wrote:
So Is the 2 player box meant for coop?

My question about the equipment is who has what, since there isn't a point value on the cards we use what the models had.

I'll check to see if I can find the battle mode. Just like Bethesda to have a day1 patch, I'll re download the rulebook pdf and take a look for differances.

Maybe I'm used to a GW format for the rules, but even last days zombie apocalypse has a better format in the book. Having to bounce around to find stuff shouldn't be the case. But once again it will become muscle memory once I have a few more games under my belt.

The game did feel one sided though for the human side having the setters upgraded armor plus power armor to deal with.

I'll wait and see what other peoples opinions are on it, it could be me, I'm pretty sure it's just me lol.


In the open format, anyone can have anything. This includes the extra gear you get as you pick up more boxes.

In battle mode, you would need to pay caps for each item you give, within the restrictions provided (it will make more sense when you see Battle Mode)

Points are provided for everything, and designed to be used in any version of the game you prefer to use.

Plan is still on that they go up today, I've radioed into HQ to make sure.

There is an extra PDF of Co-Op help coming, just waiting for the approval nod before we can release it. The 2P box is designed to let you try out a little bit of any of the different ways of playing (narrative, Co-Op, Solo vs AI, Battle Mode or Settlement) or any combination thereof.


Wasteland Warfare is a toolbox that you use to build the game experience you want.


...and you will know me by the trail of my lead... 
   
Made in de
Huge Bone Giant






 JonWebb wrote:
Points are provided for everything, and designed to be used in any version of the game you prefer to use.


Good to see you take that approach.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
 
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