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Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

 Imateria wrote:
By the looks of things people wont be happy with the Battle cannon until it's one shotting Titans. It's had a noticable boost to it's ability to hit and people are complaining that it's bad.


Oh I'm fairly happy with the Battlecannon - never has it been less of a threat to my marines

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in fi
Locked in the Tower of Amareo





 Lithlandis Stormcrow wrote:
tneva82 wrote:
Unless other rules say other(and note battlecannon has no special rules...) they work same way.


Which would no doubt be the logical way to go. However I have long learned not to always expect logic from GW. So I prefer clarifications right off the bat.


So what would separate heavy bolter and battlecannon to identify which causes automatic hits and which not? We have the stat lines so answer must be there.

2024 painted/bought: 109/109 
   
Made in au
Grizzled Space Wolves Great Wolf





 thenewgozoku wrote:
Battlecannon is like a better lasscanon now. Why is that a bad thing?
Because it's the turret weapon of the main battle tank of the Imperial Guard and has a calibre so large you could fit a dozen grots down the barrel?

If it was slightly better than a lascannon while being a sponson weapon or a hull weapon or something a heavy weapons team might use, sure, but it's the main cannon of the main tank of the Imperial Guard that's only slightly better than something 2 guardsmen or a single marine can wander around on foot with?

As someone who loves the Leman Russ, that's pretty underwhelming.
   
Made in gb
Courageous Grand Master




-

 JohnU wrote:
 Nah Man Pichu wrote:
I like how every leak brings with it it's own lasgun vs. land raider argument.
And if the rules allow conscripts and scorpions to be fielded together... Gork help us all.


Yeah, that's the dread fear that keeps me awake at night: mass ranks of conscripts blowing away Landraiders, and Striking Scorpions hacking everybody down with mortal wounds.

The game hasn't even been realised yet, and already, it's broken...

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in gb
Longtime Dakkanaut




 Do_I_Not_Like_That wrote:
 JohnU wrote:
 Nah Man Pichu wrote:
I like how every leak brings with it it's own lasgun vs. land raider argument.
And if the rules allow conscripts and scorpions to be fielded together... Gork help us all.


Yeah, that's the dread fear that keeps me awake at night: mass ranks of conscripts blowing away Landraiders, and Striking Scorpions hacking everybody down with mortal wounds.

The game hasn't even been realised yet, and already, it's broken...


Or people are already making nonsense statements about balance.
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

tneva82 wrote:
 Lithlandis Stormcrow wrote:
tneva82 wrote:
Unless other rules say other(and note battlecannon has no special rules...) they work same way.


Which would no doubt be the logical way to go. However I have long learned not to always expect logic from GW. So I prefer clarifications right off the bat.


So what would separate heavy bolter and battlecannon to identify which causes automatic hits and which not? We have the stat lines so answer must be there.


As far as i read its just a GW fb comment that suggests its one roll to hit with the BC. It could be that with any weapon with random shots (HB is not random) you make one roll to hit.
Unless anyone has anything more concrete then its a bit up in the air

 
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

Spoiler:
 Latro_ wrote:
tneva82 wrote:
 Lithlandis Stormcrow wrote:
tneva82 wrote:
Unless other rules say other(and note battlecannon has no special rules...) they work same way.


Which would no doubt be the logical way to go. However I have long learned not to always expect logic from GW. So I prefer clarifications right off the bat.


So what would separate heavy bolter and battlecannon to identify which causes automatic hits and which not? We have the stat lines so answer must be there.


As far as i read its just a GW fb comment that suggests its one roll to hit with the BC. It could be that with any weapon with random shots (HB is not random) you make one roll to hit.
Unless anyone has anything more concrete then its a bit up in the air


They could have up their sleeve a rule that says that, unless otherwise noted, you only need to roll to hit once for weapons that have a random number of shots. If you hit, all shots rolled hit.

Saves some dice rolling.

This message was edited 2 times. Last update was at 2017/05/12 11:40:54


"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

 Lithlandis Stormcrow wrote:
Spoiler:
 Latro_ wrote:
tneva82 wrote:
 Lithlandis Stormcrow wrote:
tneva82 wrote:
Unless other rules say other(and note battlecannon has no special rules...) they work same way.


Which would no doubt be the logical way to go. However I have long learned not to always expect logic from GW. So I prefer clarifications right off the bat.


So what would separate heavy bolter and battlecannon to identify which causes automatic hits and which not? We have the stat lines so answer must be there.


As far as i read its just a GW fb comment that suggests its one roll to hit with the BC. It could be that with any weapon with random shots (HB is not random) you make one roll to hit.
Unless anyone has anything more concrete then its a bit up in the air


They could have up their sleeve a rule that says that, unless otherwise noted, you only need to roll to hit once for weapons that have a random number of shots. If you hit, all shots rolled hit.

Saves some dice rolling.


Yea, the flamer wording sort of suggests this in a way:
'This weapon automatically hits its target'

If it was random and you rolled to hit with each normally you'd maybe expect this to read more like:
'All shots from this weapon automatically hit its target'

but both sentences make sense either way i'm just specuating

 
   
Made in ie
Norn Queen






Dublin, Ireland

Whats todays update going to be about?

Dman137 wrote:
goobs is all you guys will ever be

By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.

"Feelin' goods, good enough". 
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

That's all we do nowadays

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in gr
Tough-as-Nails Ork Boy




Athens

points

Stomp soflty and carry a big choppa.

-Winstork churchill- 
   
Made in us
Fixture of Dakka






 Ratius wrote:
Whats todays update going to be about?


Supposedly points and power levels.

I'm really liking the direction 8th is heading, I'm especially interested in the power level balancing. Today will be a good day!

"The Omnissiah is my Moderati" 
   
Made in gb
Mighty Vampire Count






UK

 Rippy wrote:
Deadawake1347 wrote:
Spoiler:


Datasheets
Q: Warhammer 40,000 How many of you man this page? Or is did some poor guardsmen just get locked up in a room to field the unending wave of questions?
A: Just one of us... One soul standing against the tide. Much like Sly Marbo, but somewhat less heroic and chiseled.

Q: Warhammer 40,000 hey can we have the slightest hint of necron stuff in the next teaser please? the red harvest must begin!
A: *This message has been formatted so only true Necrontyr can read it.

Q: Hey guys @Warhammer 40,000, would you consider doing deep strike rules preview ?
A: We can consider it...

Q: You guys are savage and have no chill when it comes to absolutely destroying people, how can I become a member of the community team?
A: You should have seen the quadra-savage reply we typed out... but then thought better of it...!

Q: will weapons have point value's?
also if an aspiring sorcerer can move 6" and the rest of hits unit can move 5" doesn't that mean the sorcerer can only move 5"?
A: It means he can move slightly faster, so long as he stays with his unit.

Q: Give me the new protocols for my Necron minions or you will be harvested.
A: Errrr.....sure thing! We'll get right on it!

Q: Hey GW, will you release a datasheet for khorne berzerkers anytime soon?? (Hopefully before 8th hits) Ever since the CSM faction focus, i am super hyped to see what you have in mind with those lobotomised nutjobs
A: We haven't released anything yet.... but by Jimminy.... they are just as good in combat as you hope them to be....

Q: Well.. definitely will take some getting used too. I do like the effort to balance out the game.
A: It's just not the same without your Marbo memes.

Q: Love all the articles! We would love you to throw us a little more Xenos examples. We have heard a ton about the factions of Man, and just a splash about Orks. Can we please have more splashs of Xenos? <3
A: We like splashing Xenos.... all over the wall with a boltgun.

More Xenos bits on the way REAL soon...

Q: I have only one burning question for 8th -
Will Shadow Captain Shrike's new datasheet reflect his ascension to Chapter Master of the Raven Guard?
A: If that's your only question, we're doing something right. Not sure on that specific detail right now - we will have wait for the rules to appear.

Q: So given that the Rubric Marines have no special ability that allows them to charge after using Rapid Fire and Heavy weapons in the shooting phase, am I correct to assume all units can do that now?
A: Assumptions are a dangerous thing, Oliver...!

Q: That is a seriously better format than how it was handled in the past, very well done.

BUT, are the point costs cropped out of the datasheet or are there going to be multiple versions? Might get bloaty..
A: No bloaty-ness here. Loads more on points coming tomorrow.

Q: I didn't get to post this in time yesterday to be relevant but here we go. First, I'd like to say the new rules are cool. But, I do have a concern. As a chaos player who favors his dinobots and dragons, I'm concerned that the weapon loadouts for the forgefiends (2 hadesautocannons and plasma cannon at +25pts) and heldrakes (with either a baleflamer, whos profile no longer works in 8th, or a single hadesautocannon) were somewhat wanting for the 175 point costs but now units that are cheaper with more weapon sets and/or twinlinked weapons will not only be better (as they kinda were with upgrade capabilities) but completely outshine them or render them useless?
A: Fair comment, James. Chances are that our exstensive group of playtesters will have looked at this and a new, appropriate points value assigned. We aren't just about to change how good a model is without changing it's points value.

Q: Hello new(tm) games workshop, i'd like to ask a badly worded question about whether you'll answer this question and if you do do so will this question be answered? Also if you're doing an article on points values could you tell us how many points my personal favourite, the haruspex, will cost. (How can you not love that face?)
A: Hello, Peter - we'd like to provide a suitably vague yet teasing response about being more than happy to answer your question.

The Haruspex definitely has a points value, but we haven't revealed it yet. As such,we can't mention it yet, despite your obviously adorable face.

Q: This all looks great!!! *Oliver Twist-style pleading request* Adeptus sororitas faction feature/teaser?? cough cough 'obligatory plastic sisters comment' cough cough
A: The Faction Focus article is on it's way for sure.

Q: Love the articles!
Can we expect to see some info on the inquisition? Really want to know how they will be in 8th, like are they a full force on their own, or are they more of an add-on to other armies?
A: Indeed - there will be a focus article on the Imperial Agents for sure.

Q: I assume that point costs is kept separate from unit profiles in order to facilitate easier updates in the future, without invalidating the entire book, or are points supposed to be kept completely outside the codices, in a dedicated book?
A: Assuming is a dangerous past time, Marcin! Check out tomorrow's article on points for more.

Q: On the data sheet it doesn't say what an icon of flame does (unless I missed it), will there be a section of banners and such that all armies have access to?
A: Maybe! It wouldn't be a teaser if we just flat our told you everything, now would it?!

Q: I feel like the page is very busy. And I'm curious about the power rating.... Are the matched play points cost going to be a big list like in AoS's General's Handbook?
A: You will find out loads more in tomorrow's points article.

Q: Nice. So much info on one sheet. Loving it.
First look at melee weapons too. No range - so who gets to fight in cc?
A: More on that real soon.

Q: Will there be a points version of these data sheets for more balanced games?
A: Sounds like you need to tune in to tomorrow's article all about points!

Q: Nice. So the aspiring champion only knows smite? Or will there be another table / sheet for what powers he has access to ?
A: We haven't covered that yet; more on psychic powers coming later.

Q: But GW, where oh where will the points values be listed for matched play?
A: There's every chance that will be covered by tomorrow's "points and power levels" article...

Q: DANGEROUS ASSUMPTION ALERT

I'm assuming that psychic powers will be assigned from a book via keyword as I see no other reference there?
A: DANGEROUS ASSUMPTION DETECTED
Fear not, Assumptee... loads more information will be coming. Enlightenment is coming to these dark times.

Q: the lack of points scares the bejesus out of me... and i'm still not happy about losing templates!... going to need a lot more detail before i'm sold
A: What up, Leigh; Guildford represent! Points are still a thing, my fellow Baboon Samurai. Watch out for more on those tomorrow in the "points and power level" article.

Q: Power ranking besides points? Ohhh no.... "We finally really did it. You maniacs! You blew it up!"
A: There will be both! Tune in to the article all about points tomorrow.

Q: Rubrics! Huzzah! I have to wonder... what does the Icon of Flame do...?
A: Looks like you'll have to wait to find out that one!

Q: Awesome job! Any chance you'll go over the difference between Force weapons & Power weapons in a future article?
A: Of course we can. More articles planned in the future about melee weapons.

Q: Will these sheets be available in cards similar to Psychic Power cards?
A: No news on that right now. .

Q: What exactly is power rating? Is it the same thing as power level that you wrote later in the article?
A: All will be covered in tomorrow's article, fear not.

Q: If the Matched play points aren't going to be on the sheets where will they be? Will we need another book to view these?
A: Tune in tomorrow for the points and power level article and all will be revealed...

Q: Will there be another Datasheet for competitive game?
A: If you mean a points value, then looks like you need to tune into tomorrow's article entitled "points and power levels"....

Q: You tell us what... Death to the False Emperor does? **cheeky grin
A: Not yet...

Q: Will we have a look at the real points system before the release ?
A: Hey Quentin - sure thing - watch out tomorrow for an article all about points.

Q: Great article!!! Will you make an article about Renegades ?
A: You mean the Forge World models? We are focusing on the main Citadel factions for the articles.

Q: I thought invulnerable saves were gone?
A: Not at all - they are right there!

Q: Great stuff but why not call them "dataslates"
A: ...because they are on a sheet. We wanted to put them on slate but it made the rules too heavy...

Q: Can we get a look at Ork boyz?? Please!!
A: There are literally hundreds of units in the game and we wish we had the time to sho...*SMACK*.

"Give us da roolz,you puny 'umie! Don't make 'im ask again else I'll krump yer good"

Eldar Faction Focus
Q: If you say Banshees will be one of the fastest troops in the game then i really wonder what you guys have in store for Harlequins!
Can i expect my fellow clowns to be at the same speed or even faster?!
A: We shall but see!

Q: Are we going to be seeing Aspect Warriors in plastic any time soon, or are we still going to be relegated to Finecast?
A: We have no news on models right now, Andrew - if we ever do hear anything, you will see it here first!

Q: Wait, didn't Fulgrim kill an Avatar by putting it in a headlock and strangling it to death? If so, Guilliman shouldn't fear anything.
A: Besides... Guillian kills three Avatars every day before breakfast. For fun. With a butter knife.

Or so we heard.

Q: You guys better release a skitarii or cult mech (or maybe both) faction focus or the might of the Omnissiah shall make all your computer's unbearably slow.
A: We were wondering why the internet was dropping like a Guardsman in a trench. Now we know.

Q: I'm hoping the Wraithseer will get a datasheet and awesome rules.
A: Guys -with models like that, we are not sure about what is coming yet as FW haven't released information on their rules. As soon as we have it, we will be able to let you know.

Q: When we will have some love for the Custodian Guard?

Soonâ„¢, Really Soonâ„¢...?

And also, will we have this articles until release? Or will they continue after 8th is available?
A: There will indeed be some more articles coming Real, Real Soon!â„¢

Q: I think Warhammer 40,000 is holding off on the Ork faction preview trying to build up the Waaagh...
A: Savin' da best fer later!

Q: Isn't Reece Robbins the Frontline gaming guy with them awesome Youtube batrep videos?
A: It is indeed him. He has the coolest voice!

Q: This information is completely wrong ... please see the Imperial Infantryman's Uplifting Primer for correct info on the Eldar. If you see anyone reading this info please report them to your Commisar!
A: That's how you get promoted around here, trooper!

Q1: Any chance of seeing a Necron profile soon?
A1: You mean.... like this?
Q2: Oh...
Games Workshop.
A2: I know what you're thinking. You're thinking "These guys are better than that, right?!".

But we're not. If there is a pun to be had, we will take it.

Q: Will Ynnari remain or have that army just been discarded?
A: You will 100% be able to use that army.


Is anyone else getting tired of the... Hmm... since I don't want to trigger the language filter, let's go with "wise" responses from GW to people's questions? The standout here being the Necron profile one, but there have been several examples in the recent FAQs, including the 8th edition announcements. Once or twice with obviously joking questions might be cute, but this has quickly become annoying to me.

No, I think they are funny. It is better than them being ignored, or "can't say yet" copied and pasted 1000 times.

Agreed - I am enjoying their responses and interaction.

Job well done within the confines of what they can say.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Dakka Veteran





This may be because of playing mainly Antares, DzC, Batman and Infinity for the time period of 6/7th ed. 40k, and being spoiled by the alternating activation and reaction mechanisms.


One of the main drawbacks to GW games in my opinion is that they have still not moved past I go, You go. Alternating activation makes for a MUCH more dynamic game.
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






So will points levels work as before, but power levels allow for more relevant balance. So you have a 2000 pt game where anything goes, but you could have a 2000pt game with no units over a power level of say 15? So you can't have triple knights showing up with a grav-start etc.

My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog 
   
Made in gb
Courageous Grand Master




-

Justyn wrote:
This may be because of playing mainly Antares, DzC, Batman and Infinity for the time period of 6/7th ed. 40k, and being spoiled by the alternating activation and reaction mechanisms.


One of the main drawbacks to GW games in my opinion is that they have still not moved past I go, You go. Alternating activation makes for a MUCH more dynamic game.


Which is why people like me have been banging the drum for Bolt Action and Maelstrom's Edge for ages.

They're not perfect games, but they're far superior to anything GW seems to cook up these days.

Bolt Action is the game 40k should have been.

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in fi
Locked in the Tower of Amareo





endlesswaltz123 wrote:
So will points levels work as before, but power levels allow for more relevant balance. So you have a 2000 pt game where anything goes, but you could have a 2000pt game with no units over a power level of say 15? So you can't have triple knights showing up with a grav-start etc.


No power level is simply less granular point system for open/narrative game.

So rather than X models for Y points with extra models for +Z with heavy weapon for +K points you have like in rubrics 8 points for 4 rubrics+aspiring champion and 6 points for additional 5 rubrics for up to 20 rubrics(so 26 points total). Upgrades like heavy weapon don't cost anything.

Quicker to make up roughly equal armies but less granularity means that imperfect points(as they always will be. Perfect points is impossibility) will be even more compounded. For rubrics for example unit without heavy weapon is same price as unit with. Bolter is NOT equilavent of the heavy weapon...

So you sacrifice some balance for quicker army building.

2024 painted/bought: 109/109 
   
Made in us
Longtime Dakkanaut




 Do_I_Not_Like_That wrote:
Justyn wrote:
This may be because of playing mainly Antares, DzC, Batman and Infinity for the time period of 6/7th ed. 40k, and being spoiled by the alternating activation and reaction mechanisms.


One of the main drawbacks to GW games in my opinion is that they have still not moved past I go, You go. Alternating activation makes for a MUCH more dynamic game.


Which is why people like me have been banging the drum for Bolt Action and Maelstrom's Edge for ages.

They're not perfect games, but they're far superior to anything GW seems to cook up these days.

Bolt Action is the game 40k should have been.


Yup. Very few games today are I go you go. This style of play is very outdated and takes a ton of strategy out of it. Not that it would be difficult to play 40k with bolt action activation if people really wanted to
   
Made in us
Decrepit Dakkanaut





 Lithlandis Stormcrow wrote:

They could have up their sleeve a rule that says that, unless otherwise noted, you only need to roll to hit once for weapons that have a random number of shots. If you hit, all shots rolled hit.

Saves some dice rolling.


It saves rolling, but i'd much rather roll for the individual shots as it is less swingy that way, which I'm pretty sure is the way it will be.
   
Made in dk
Horrific Howling Banshee




Finland

 Do_I_Not_Like_That wrote:
Justyn wrote:
This may be because of playing mainly Antares, DzC, Batman and Infinity for the time period of 6/7th ed. 40k, and being spoiled by the alternating activation and reaction mechanisms.


One of the main drawbacks to GW games in my opinion is that they have still not moved past I go, You go. Alternating activation makes for a MUCH more dynamic game.


Which is why people like me have been banging the drum for Bolt Action and Maelstrom's Edge for ages.

They're not perfect games, but they're far superior to anything GW seems to cook up these days.

Bolt Action is the game 40k should have been.


Well, I would say that Gates of Antares would be the game as it's sci-fi and all, but yeah, I agree. Still, 40k will be the king no amtter what, as the spread, background, plastic model production and marketing is way beyond the competitors.

This message was edited 1 time. Last update was at 2017/05/12 12:59:09


Feel the sunbeams shine on me.
And the thunder under the dancing feet. 
   
Made in pt
Skillful Swordmaster




The Shadowlands of Nagarythe

Daedalus81 wrote:
 Lithlandis Stormcrow wrote:

They could have up their sleeve a rule that says that, unless otherwise noted, you only need to roll to hit once for weapons that have a random number of shots. If you hit, all shots rolled hit.

Saves some dice rolling.


It saves rolling, but i'd much rather roll for the individual shots as it is less swingy that way, which I'm pretty sure is the way it will be.


Well, when it's all said and done they will do whatever they want to do. I was just providing an answer to tneva's question.

"Let them that are happy talk of piety; we that would work our adversary must take no account of laws." http://back2basing.blogspot.pt/

 
   
Made in gb
Mighty Vampire Count






UK

Should be next reveal any time?

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Deranged Necron Destroyer




 Mr Morden wrote:
Should be next reveal any time?

Usually about 15 mins from now.
   
Made in gb
Courageous Grand Master




-

 jamopower wrote:
 Do_I_Not_Like_That wrote:
Justyn wrote:
This may be because of playing mainly Antares, DzC, Batman and Infinity for the time period of 6/7th ed. 40k, and being spoiled by the alternating activation and reaction mechanisms.


One of the main drawbacks to GW games in my opinion is that they have still not moved past I go, You go. Alternating activation makes for a MUCH more dynamic game.


Which is why people like me have been banging the drum for Bolt Action and Maelstrom's Edge for ages.

They're not perfect games, but they're far superior to anything GW seems to cook up these days.

Bolt Action is the game 40k should have been.


Well, I would say that Gates of Antares would be the game as it's sci-fi and all, but yeah, I agree. Still, 40k will be the king no amtter what, as the spread, background, plastic model production and marketing is way beyond the competitors.


If this new edition of 40k had alternate unit activation and suppression markers for shooting at units, I would have been all over it like a bad rash!

And here's the irony: months ago, Yakface was saying that Maelstrom's Edge was influenced by Epic 40,000 and its use of the suppression marker/token when shooting at units.

It's funny how things come full circle...

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
Made in us
Archmagos Veneratus Extremis




On the Internet

tneva82 wrote:
 ClockworkZion wrote:
I'm imagining Mandiblasters won't be as broken as they sound. Maybe something like something you use if the unit got to charge, and it gets the Mortal Wound profile on a to-hit roll of a 6.


Why people assume complains are always about balance? They could be useless and still bad change. Some people care about fluff and don't want it arbitarly changed without good reason. What good reason there is for this change?

I mentioned it a few times but Mortal Wounds may be taking the place of rending. mandiblasters rendingnthrough he weak points of armour is super duper fluffy.
   
Made in gb
Deranged Necron Destroyer




 ClockworkZion wrote:
I mentioned it a few times but Mortal Wounds may be taking the place of rending. mandiblasters rendingnthrough he weak points of armour is super duper fluffy.

But we already saw a rending weapon in the soulreaper cannon. It just had -1 AP more than expected; none of this mortal wounds nonsense.
   
Made in gb
Mighty Vampire Count






UK

Hopefully Eldar Pseudo rending is not they all do Mortal Wounds on a 6+

That would be .......unhealthy.

On Bolt Action -much prefer Konflict 47- especially the superior Reaction mechanics and options

This message was edited 1 time. Last update was at 2017/05/12 13:52:57


I AM A MARINE PLAYER

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As I said, in AoS, they put Mortal Wounds whenever they think they are gonna be... I assume, balanced. It has 0 to do with some fluff coherence.
Not saying this to "defend" that aplication of Mortal Wounds, just so people have that in mind.

 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
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Eyjio wrote:
 ClockworkZion wrote:
I mentioned it a few times but Mortal Wounds may be taking the place of rending. mandiblasters rendingnthrough he weak points of armour is super duper fluffy.

But we already saw a rending weapon in the soulreaper cannon. It just had -1 AP more than expected; none of this mortal wounds nonsense.

Because all weapons never change rules like how sniper weapons never lost rending or pinning. Oh wait.

New edition, new rules, weapons based more on their fluff to determine their crunch.
   
 
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