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Made in us
Longtime Dakkanaut







ERJAK wrote:
God no, let this monstrosity die. Sorry you don't get 5000pts of free daemons every game now but you being butthurt about having to play fair isn't a very good reason to keep going with the dumpster fire 7th ended up as.


5000 points...projecting much?

This message was edited 1 time. Last update was at 2017/05/16 18:56:05


 
   
Made in de
Mighty Chosen Warrior of Chaos






Nope.

Can't wait to play Nu-hammer
   
Made in us
Consigned to the Grim Darkness





USA

Nah. Seventh wasn't that great.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Mutilatin' Mad Dok






7th is definitely the worst edition I've played. No way am I sticking with this garbage. I think 8th looks pretty darn good, so far.

   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

lol no.

If I'm going to play an older edition of 40k, it'll be 5th. 8th looks like it'll be playable, though I'm waiting on full point listings to see if the balance is any good. I'm enormously pleased formations died.

Mordian Iron Guard - Major Overhaul in Progress

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Made in us
Regular Dakkanaut




Nope, 7th is rather terrible IMO. The reality that an AoS version of 40k is probably several times over more playable than 7th is rather sad but just speaks to how little it gets played anymore where I'm at. It makes a lot more sense to AoS 40k than it did with fantasy. Besides, the background is still there, and it's at least the same type of game still.
   
Made in us
Regular Dakkanaut




Played 5th and 7th. 5th was fun but I feel most people here are looking through rose tinted glasses. It had many of its own problems.

I don't know if I will switch to 8th ed or drop out though.

Things I'm excited for in 8th ed
Model Degradation
Movement skill
AOS style morale losses
The removal of gargantuans and SHVs
The new cover system
Multiple Damage system

Things I dislike about AOS
The loss of Armor facings (could've just given vehicles different toughness's for facings

The weapon skill hit mechanic, a grot now hits a marine the same as it hits a bloodthirster.

I dislike the loss of the initiative stat

The loss of templates also makes me sad (muh salamander flamers ;_

So I'll give it a try, but I dunno
   
Made in us
Beautiful and Deadly Keeper of Secrets





My Emperor's Children's think 8th is going to be such sweet cacophony compared to the dirge of despair that was 7th!
   
Made in be
Courageous Beastmaster





No, I won't miss being eiter OP (eldar) or underpowered (CSM/GK (pure no allies).

I really hope they buffed power armour CSM because I just don't like cultists.




 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

8th edition this far has better rules then anything we've seen in 7th thus far, so nah.
   
Made in us
Longtime Dakkanaut




Northridge, CA

If Word Bearers are the army that gets hit the worst in 8th, I think I can live with that.

But seeing as we don't know if they have or not it would be better to wait and see.
   
Made in us
Longtime Dakkanaut







 andysonic1 wrote:
If Word Bearers are the army that gets hit the worst in 8th, I think I can live with that.

But seeing as we don't know if they have or not it would be better to wait and see.


...so...you can live with what has been arguably one of the worst Legions of what was arguably one of the worst armies in 40k getting hit the worst. Sounds reasonable enough.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

This should be a Poll.

YES - I hate tactics, sticking with 7E
NO - I'm moving to 8E
NO - if I'm doing Oldhammer, I'm playing 3E-5E
NO - if I'm really doing Oldhammer, I'm playing RT/2E
NO! - Ima ragequit and burn my modelz

I'll probably be playing 8E for when we still play 40k.

This message was edited 1 time. Last update was at 2017/05/16 21:53:30


   
Made in gb
Regular Dakkanaut




As a tyraniid player ill definitely be getting into 8th. Finally looks like ill be able to get mileage out of monstrous creatures that dont fly and gaunt units could be really useful. Plus i think the command point system is a fantastic idea if implemented correctly.
   
Made in us
Calculating Commissar




pontiac, michigan; usa

I think i would stick with 7th if things go as they are. Perhaps play on tabletop simulator and do genestealer cults or something (right now i do dark eldar).

I think the game needs some serious house rules. Disallow Gargantuan and Super-heavy, no Gathering Storm models, no Formations, no inter-faction armies (imperial bro-force, tau-dar and all eldar factions i'm looking at you) and only allow Bound armies. That would actually probably balance the game out considerably even with a bunch of riptides. Really depends on what the players agree with.

This message was edited 2 times. Last update was at 2017/05/16 22:01:51


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Made in us
Contagious Dreadnought of Nurgle






 flamingkillamajig wrote:
Disallow Gargantuan and Super-heavy, no Gathering Storm models, no Formations, no inter-faction armies (imperial bro-force, tau-dar and all eldar factions i'm looking at you) and only allow Bound armies.


Sooooo basically you would stay with 7th, as long as it doesn't include any of the things that make it 7th?

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 Luciferian wrote:
 flamingkillamajig wrote:
Disallow Gargantuan and Super-heavy, no Gathering Storm models, no Formations, no inter-faction armies (imperial bro-force, tau-dar and all eldar factions i'm looking at you) and only allow Bound armies.


Sooooo basically you would stay with 7th, as long as it doesn't include any of the things that make it 7th?


Would hull points for tanks still be super bad? Sides formations and super huge models aren't a good thing for 40k. Gargantuan and super-heavy were never meant to be in normal 40k. I'd only do customized 7th because then most of the army book rules can stay fairly the same and currently it's what people are playing so not much going back in 40k history. We also still get plenty of options.

Course doing this would probably nerf tau a lot but not so much for space wolves. I suppose a friendlier game would be nice with certain restrictions. Keep the stupid units at home.

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Made in us
Terminator with Assault Cannon





jade_angel wrote:I'm cautiously optimistic about 8e. I'll be looking things over pretty closely, and I'll give it a few test games even if my reaction to seeing the full rules in print is "this is garbage-flavored garbage with dumpster-fire icing". That's what I thought of Age of Sigmar, after all, but once the GHB came out I actually rather enjoy it.


That's my assessment of 7th edition.

And Shadow Wars.

That game is terrible.

This message was edited 1 time. Last update was at 2017/05/16 22:29:37


 
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Even with those changes you'd still have at the very least:

-Almost all vehicles are completely useless
-melee armies are heavily disadvantaged against gunlines
-psychic powers are unreliable and inconsistent in strength, ranging from total dogshit (pyromancy) to game changingly broken (invisibility, summoning)
-warlord traits and formations are inconsistent in strength, ranging from total dogshit (your warlord has fear) to game changing (give half your army infiltrate!)
-USR bloat, with some straight up overlapping or referencing other USRs

7th edition really was a piece of gak with basically no redeeming qualities.

This message was edited 1 time. Last update was at 2017/05/16 22:36:28


 
   
Made in es
Brutal Black Orc




Barcelona, Spain

morgoth wrote:
Breng77 wrote:
No 7th was my least favorite of all the editions I have played. To the extent where I took almost a 2 year break in playing. The down turn for me started at the end of 6e with more RPS match-ups, deathstars, and uber shooting. I can't wait for 8th. I think the game needs a reset. Will things be perfect right away? no. But they have a much better chance than sticking with 7e. Throw in that I think moving away from the codex model was a much needed change for balance and I will change tomorrow if the edition drops.


7th hasn't been out for two years.
In which alternate timelines do all you 7th-haters live?


The one where we can actually do math and figure out that there's 3 years between may 2014 and may 2017.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 BlaxicanX wrote:
7th edition really was a piece of gak with basically no redeeming qualities.


QFT!

It's unbelieveable that anybody is defending 7E when it's obviously gak.

   
Made in us
Furious Fire Dragon




A forest

Considering the rules are bloated, certain armies are clearly better than others, certain units and play styles are just unusable...no I will definitely play 8th. Plus rules are free and will be updated
   
Made in us
Longtime Dakkanaut







 BlaxicanX wrote:
Even with those changes you'd still have at the very least:

-Almost all vehicles are completely useless
-melee armies are heavily disadvantaged against gunlines
-psychic powers are unreliable and inconsistent in strength, ranging from total dogshit (pyromancy) to game changingly broken (invisibility, summoning)
-warlord traits and formations are inconsistent in strength, ranging from total dogshit (your warlord has fear) to game changing (give half your army infiltrate!)
-USR bloat, with some straight up overlapping or referencing other USRs

7th edition really was a piece of gak with basically no redeeming qualities.


Obsec versus binary scoring. Diminishing returns on psykers. Allowing armies to get past non-scalable Force Organization charts (Lictorshame, Realspace Raider lists, etc, would have been impossible in previous editions). A consolidated Psyker Phase cleaned up warp charge bookkeeping while allowing "move-shoot-move" options to armies besides Tau or Eldar. Summoning itself is "good" but was never a gamebreaker (no LVO or NOVA top list for 7th was won due to summons), and focus/Primaris remain usable. Vehicles became far more usable compared to 6th, simply because troops can actually score in transports; the largest complaint here would be that the game favors HP-scrubbing over smaller numbers of hi-strength AP weapons, and that's fairly easy to tweak otherwise.

Plus this was an edition that brought back Genestealer Cults and added Admech armies.

This message was edited 1 time. Last update was at 2017/05/17 00:49:06


 
   
Made in us
Pious Palatine




 MagicJuggler wrote:
ERJAK wrote:
God no, let this monstrosity die. Sorry you don't get 5000pts of free daemons every game now but you being butthurt about having to play fair isn't a very good reason to keep going with the dumpster fire 7th ended up as.


5000 points...projecting much?


1000pts a turn. If you don't do it it's certainly not because you CAN'T.


 
   
Made in ca
Junior Officer with Laspistol





London, Ontario

Whoopedy feth.

7th edition caused me to quit 40k, having played since late 2nd. I'm not one of the "2nd's the best thing evvah!" because it wasn't. It was a poor game. 3rd was a better game. I liked 5th / Pre-Knights 6th edition best, myself. I liked the small bit of allies that made armies more flavourful.

But 7th edition is just the worst, steamiest, pile-iest of gak to have come from a company known for making nice models and turd-smeared rules. The game made me start Warmahordes. Which I'm grateful for, because it's a fun game. 7th is just a ball-breaking chore of a way to spend time. It is not fun.

If 8th bombs, I'd play 8th. If my friends wanted something else, I'd suggest a mix of 5th / 6th rules, and creating a point-modifier for formations... but I would NEVER play 7th again. I liked the separate Psychic phase but all of the rest of the rules were garbage.
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium

Just so that i don't have to endure the horrid experience it is to just wait while the other guy plays his Psychic phase with nothing to do, i'd switch to 8th right now if i could.




   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 MagicJuggler wrote:
Obsec versus binary scoring.
Did nothing positive for the game- all it did was make codices with strong or spammable troops choices stronger then codices without, furthering the divide in balance. It was a poorly made bandaid for a problem that it itself created- if troops were actually good units then players wouldn't need an arbitrary incentive to take them.

Diminishing returns on psykers... a consolidated Psyker Phase cleaned up warp charge bookkeeping
Addressing a problem that didn't exist. Psykers were fine in 5th edition.

Allowing armies to get past non-scalable Force Organization charts (Lictorshame, Realspace Raider lists, etc, would have been impossible in previous editions).

Every edition has its unique builds- ultimately meaningless- and 7th edition at competitive levels was just as "Metahammer 40K" as any other.

while allowing "move-shoot-move" options to armies besides Tau or Eldar.
MSM is a cancerous mechanic that should never have existed- this is not a plus.

Summoning itself is "good" but was never a gamebreaker (no LVO or NOVA top list for 7th was won due to summons),
It was absolutely a game-breaker- banned in many tournaments and probably THEE most complained about mechanic in the edition.

Vehicles became far more usable compared to 6th, simply because troops can actually score in transports
Only for factions that could get them for free, ala Marines, and transports becoming marginally more useful does nothing for the tanks and walkers, which make up more then half the vehicles in the game.


God, thanks for reminding me how gak it was. I'm somehow even more optimistic for 8th.

This message was edited 2 times. Last update was at 2017/05/17 01:51:07


 
   
Made in gb
Shas'la with Pulse Carbine




Eastern Fringe

7th has become bigger and more bloated than a plague-grandmother's ankles on an 24 hour long flight. Type to pop the cyst and jump into 8th.

The first rule of unarmed combat is: don’t be unarmed. 
   
Made in us
Longtime Dakkanaut







BlaxicanX wrote:It was absolutely a game-breaker- banned in many tournaments and probably THEE most complained about mechanic in the edition.

That's odd. I'd imagine that would be universal Ranged D on Eldar (hence ITC D), or unmodified Invisibility. Or unmodified Maelstrom. And it was not banned for LVO or Nova.

BlaxicanX wrote:Addressing a problem that didn't exist. Psykers were fine in 5th edition.

The last 5e Nova tournament ended with Draigo dying to Jaws of the World Wolf, and Njal single-handedly destroyed most of Dash of Dashofpepper's Venom spam army with a single Chain Lightning. So...yeah.

Not to forget No Retreat rules from that edition, or 50% cover allowing for absurd conga-lines. Thanks for actually making me take off the rose-tinted 5e glasses.

This message was edited 2 times. Last update was at 2017/05/17 02:20:22


 
   
Made in us
Longtime Dakkanaut





not sticking with 7th, dont much care for it. but from what I have seen of 8th, no way in hell I am going over to that "AoS style" turd fest. gonna stick with SW:A
   
 
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