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![[Post New]](/s/i/i.gif) 2017/06/23 22:31:53
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Lord Commander in a Plush Chair
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All transports allow the unit to move after disembarking.
The Valkyrie is great because IT can move before the unit disembarks.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2017/06/23 22:36:53
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Junior Officer with Laspistol
Manchester, UK
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Kommissar Kel wrote:All transports allow the unit to move after disembarking.
The Valkyrie is great because IT can move before the unit disembarks.
Yeah that's what I meant. I really won't be surprised if it goes. I can see a "cannot move after using grav-chute" rule easily being added.
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![[Post New]](/s/i/i.gif) 2017/06/23 22:41:50
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Member of a Lodge? I Can't Say
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Trickstick wrote: NivlacSupreme wrote:So the Death Korps take vanilla tank commanders but have to take their own weird tanks?
They take the normal tank commander datasheet. None of the tanks in the book can be tank commanders, which is a shame.
Yeah but then the only russes they can have are Mars-alpha pattern ones. The only difference seems to be that they can take co-axial weapons but still.
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![[Post New]](/s/i/i.gif) 2017/06/23 22:43:11
Subject: Re:Astra Militarum 8th ed. Discussion and Rumor Roundup
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Master Engineer with a Brace of Pistols
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Wouldn't that render the grav chute deployment useless?
Also the Malcador tank is sweet looking. It's the sensible looking sponsons that really do it for me. If it had a full turret version I'd go mad.
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![[Post New]](/s/i/i.gif) 2017/06/23 22:43:17
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Storm Trooper with Maglight
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Trickstick wrote:Colonel Cross wrote:I acquired 2 Valkyries and a Vendetta in 7th. Shame they are trash now, they're such amazing models!
Valkyries are possibly the best transport in the game now. No other transport can have a unit move after disembarking. It could get FAQed though. Vendettas are still pretty good they just have to hover now. Basically they have gone back to how they worked in 5th. They have 1 less toughness than a russ, yet 2 more wounds. Hardly made of paper.
Very true. I feel like a child, haha. I just really enjoyed the model and wanted it to actually be able to hit targets. I did try 2 of them out in a game, with lascannon, heavy bolters, and multiple rocket pods. They spit out a ton of firepower but with practically BS 5+, tended to only be a nuisance. I suppose they are great to stay supersonic until point grabs at the end of the game ...
How's the Vulture and Vendetta looking though? Those are probably the only reason for me to buy IA.
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5k Imperial Guard
2k Ad Mech |
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![[Post New]](/s/i/i.gif) 2017/06/23 22:44:50
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Dakka Veteran
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Thunderer Siege tank has been mispointed I think. 210 pts for essentially +1 wound (and minus a Heavy Bolter) when compared to a Leman Russ Demolisher, (which is 30 pts cheaper!) and can't receive orders either.
Feels like it should be 170 pts which is its base cost but someone forgot it pays for the 40pt cannon separately. Shame as I have one, reckon some kind of coupla Heavy Bolter is in order to make it a Russ for now!
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![[Post New]](/s/i/i.gif) 2017/06/23 22:45:53
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Junior Officer with Laspistol
Manchester, UK
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Well they are allowed to use the Tank Commander sheet, so they at least can take all of the variants listed on that one. You can't take a mars pattern tank commander.
Also, mars patterns get the "+1 save against st4 or lower" rule, which is a nice free buff. Automatically Appended Next Post: MaxT wrote:Thunderer Siege tank has been mispointed I think. 210 pts for essentially +1 wound (and minus a Heavy Bolter) when compared to a Leman Russ Demolisher, (which is 30 pts cheaper!) and can't receive orders either.
Feels like it should be 170 pts which is its base cost but someone forgot it pays for the 40pt cannon separately. Shame as I have one, reckon some kind of coupla Heavy Bolter is in order to make it a Russ for now!
Honestly, I would just run it at 170 and explain the situation to your opponent. A reasonable person familiar with this FW book should allow it. Against random pickup opponents who don't play FW, could go either way.
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This message was edited 1 time. Last update was at 2017/06/23 22:47:36
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![[Post New]](/s/i/i.gif) 2017/06/23 22:48:44
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Member of a Lodge? I Can't Say
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Also commissar tanks are gone.
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![[Post New]](/s/i/i.gif) 2017/06/23 22:49:09
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Kid_Kyoto
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Trickstick wrote:
Yeah that's what I meant. I really won't be surprised if it goes. I can see a "cannot move after using grav-chute" rule easily being added.
While it is strange that it comes so close to the new "deep strike" rule and yet doesn't cover that edge case, it wouldn't ever be worth taking with that change unless they also dropped the points by at least 50. And even then I'm not certain.
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![[Post New]](/s/i/i.gif) 2017/06/23 22:57:20
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Member of a Lodge? I Can't Say
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Death Korps lost their cool rule which let them recycle infantry platoons.
I still think that it should have been called "into the meat grinder"
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![[Post New]](/s/i/i.gif) 2017/06/23 23:00:00
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Junior Officer with Laspistol
Manchester, UK
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daedalus wrote: Trickstick wrote:
Yeah that's what I meant. I really won't be surprised if it goes. I can see a "cannot move after using grav-chute" rule easily being added.
While it is strange that it comes so close to the new "deep strike" rule and yet doesn't cover that edge case, it wouldn't ever be worth taking with that change unless they also dropped the points by at least 50. And even then I'm not certain.
I don't know, it would still be the only unit that could drop after moving. It would just be used for getting squads into good firing positions/cover instead of right up in their face and assaulting.
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![[Post New]](/s/i/i.gif) 2017/06/23 23:05:07
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Fully-charged Electropriest
UK
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So a fully kitted out Baneblade with Baneblade Cannon, Twin Heavy Bolter, Demolisher Cannon, 4x Lascannon / Twin Heavy Flamers sponsons comes out at 674.
A Stormhammer with a Stormhammer Cannon, Twin Battle Cannon, Lascannon, 2x side Lascannons and 4x side Heavy Flamers comes out at 518.
So you save 150+ points for roughly the same amount of firepower.
Why take a Baneblade?
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![[Post New]](/s/i/i.gif) 2017/06/23 23:10:35
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Decrepit Dakkanaut
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Loopstah wrote:So a fully kitted out Baneblade with Baneblade Cannon, Twin Heavy Bolter, Demolisher Cannon, 4x Lascannon / Twin Heavy Flamers sponsons comes out at 674.
A Stormhammer with a Stormhammer Cannon, Twin Battle Cannon, Lascannon, 2x side Lascannons and 4x side Heavy Flamers comes out at 518.
So you save 150+ points for roughly the same amount of firepower.
Why take a Baneblade?
Thanks for noticing. I already have a company of stormhammers and they're my go-to tanks in this edition for fielding a company  .
FWIW apparently demolisher cannons are super duper awesome and cost more than a twin battlecannon.
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![[Post New]](/s/i/i.gif) 2017/06/23 23:38:05
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Regular Dakkanaut
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Loopstah wrote:So a fully kitted out Baneblade with Baneblade Cannon, Twin Heavy Bolter, Demolisher Cannon, 4x Lascannon / Twin Heavy Flamers sponsons comes out at 674.
A Stormhammer with a Stormhammer Cannon, Twin Battle Cannon, Lascannon, 2x side Lascannons and 4x side Heavy Flamers comes out at 518.
So you save 150+ points for roughly the same amount of firepower.
Why take a Baneblade?
Mainly because 4 twin heavy flamers are extremely potent against hordes, it can almost solo entire melee armies on its own
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![[Post New]](/s/i/i.gif) 2017/06/23 23:39:39
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Junior Officer with Laspistol
Manchester, UK
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ThePie wrote:Mainly because 4 twin heavy flamers are extremely potent against hordes, it can almost solo entire melee armies on its own
Well the Stormhammer can take 6 singles so it's still pretty good.
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![[Post New]](/s/i/i.gif) 2017/06/24 04:16:15
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Humorless Arbite
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Forgeworld index owners ---
How are sabre defence batteries? (The ones with weapons etc.)
How are Tarantula sentry guns?
Thanks!
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![[Post New]](/s/i/i.gif) 2017/06/24 06:15:03
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Decrepit Dakkanaut
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Trickstick wrote: ThePie wrote:Mainly because 4 twin heavy flamers are extremely potent against hordes, it can almost solo entire melee armies on its own
Well the Stormhammer can take 6 singles so it's still pretty good.
7 if you count the co-axial as a multilaser.
Also the stormhammer makes up for having a lack of heavy flamers by having essentially two main guns for 100 points cheaper than a Baneblade
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![[Post New]](/s/i/i.gif) 2017/06/24 06:32:04
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Regular Dakkanaut
Denmark
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Loopstah wrote:So a fully kitted out Baneblade with Baneblade Cannon, Twin Heavy Bolter, Demolisher Cannon, 4x Lascannon / Twin Heavy Flamers sponsons comes out at 674.
A Stormhammer with a Stormhammer Cannon, Twin Battle Cannon, Lascannon, 2x side Lascannons and 4x side Heavy Flamers comes out at 518.
So you save 150+ points for roughly the same amount of firepower.
Why take a Baneblade?
Isen't the stormhammer a FW model, and only in the FW book? If so, then that's an argument against it
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![[Post New]](/s/i/i.gif) 2017/06/24 07:10:27
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Dakka Veteran
Stockholm
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FunJohn wrote:Loopstah wrote:So a fully kitted out Baneblade with Baneblade Cannon, Twin Heavy Bolter, Demolisher Cannon, 4x Lascannon / Twin Heavy Flamers sponsons comes out at 674.
A Stormhammer with a Stormhammer Cannon, Twin Battle Cannon, Lascannon, 2x side Lascannons and 4x side Heavy Flamers comes out at 518.
So you save 150+ points for roughly the same amount of firepower.
Why take a Baneblade?
Isen't the stormhammer a FW model, and only in the FW book? If so, then that's an argument against it
Why would that be an argument against it?
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~5000 points of IG and DKoK
I'm awful at reading private messages, so just reply to the threads I'm visiting. |
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![[Post New]](/s/i/i.gif) 2017/06/24 07:27:05
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Junior Officer with Laspistol
Manchester, UK
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Aenarian wrote:FunJohn wrote:Loopstah wrote:So a fully kitted out Baneblade with Baneblade Cannon, Twin Heavy Bolter, Demolisher Cannon, 4x Lascannon / Twin Heavy Flamers sponsons comes out at 674.
A Stormhammer with a Stormhammer Cannon, Twin Battle Cannon, Lascannon, 2x side Lascannons and 4x side Heavy Flamers comes out at 518.
So you save 150+ points for roughly the same amount of firepower.
Why take a Baneblade?
Isen't the stormhammer a FW model, and only in the FW book? If so, then that's an argument against it
Why would that be an argument against it?
No! Not a Forge World legality argument! I beg of you, I have seen enough to last a lifetime. Many a good thread had been derailed by "it's not official", "yes it is", multiplied by ten pages.
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![[Post New]](/s/i/i.gif) 2017/06/24 10:29:29
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Worthiest of Warlock Engineers
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Does anyone have rules for the Colossus and/or the Bombard?
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2017/06/24 11:15:04
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Dakka Veteran
Stockholm
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Leman Russ body, Colossus Siege Mortar is Heavy 2D6 S6 AP-2 Dd3 No LoS, no cover saves. 158 points with weapon and mandatory heavy bolter. Explodes, Smoke Launchers and Vehicle Squadron. Actually looks pretty cool, I should get one.
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This message was edited 2 times. Last update was at 2017/06/24 11:19:55
~5000 points of IG and DKoK
I'm awful at reading private messages, so just reply to the threads I'm visiting. |
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![[Post New]](/s/i/i.gif) 2017/06/24 11:37:56
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Worthiest of Warlock Engineers
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Well, I am thinking of scratch building my own, using the spare Tremor Cannon I have from the Baneblade kit.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2017/06/24 17:57:59
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Hardened Veteran Guardsman
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The Vulture's missile loadouts are looking pretty interesting now, though it will be hard to pass up Heavy 40 Punisher Cannons. 2 lascannons with 6 of the AA missiles seems pretty good because those missiles will still hit ground targets on 4s due to strafing run while hitting <Fly> models on 3s, 2 Lascannons and 6 missiles per turn seems pretty good no?
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![[Post New]](/s/i/i.gif) 2017/06/24 18:07:47
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Junior Officer with Laspistol
Manchester, UK
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Vulture + skyshield + trojan is what I was thinking. Stick some searchlights up there too, and a few infantry to keep things away and you have a nice fire base. Probably wouldn't want to take the punishers though, they are short range. Automatically Appended Next Post: As an aside, can bombs target characters? I don't think it would be an efficient use of them but I think it is possible by the rules.
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This message was edited 1 time. Last update was at 2017/06/24 18:19:04
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![[Post New]](/s/i/i.gif) 2017/06/24 19:33:11
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Member of a Lodge? I Can't Say
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The Death Korps heavy stubbers that HWTs can take aren't twin linked anymore.
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![[Post New]](/s/i/i.gif) 2017/06/24 19:39:48
Subject: Re:Astra Militarum 8th ed. Discussion and Rumor Roundup
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Member of a Lodge? I Can't Say
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And this guy is no longer legal
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![[Post New]](/s/i/i.gif) 2017/06/24 20:50:40
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Regular Dakkanaut
Denmark
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wat. So it's just a regular heavy stubber? Why would you take that over a heavy bolter? Unless they are free in the DKOK list
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![[Post New]](/s/i/i.gif) 2017/06/24 20:55:35
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Member of a Lodge? I Can't Say
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FunJohn wrote:
wat. So it's just a regular heavy stubber? Why would you take that over a heavy bolter? Unless they are free in the DKOK list
4 points. Well I can use the Anvil maxim guns and have it be WYSIWYG now. Automatically Appended Next Post: So it is half the price of a heavy bolter
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This message was edited 1 time. Last update was at 2017/06/24 21:01:42
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![[Post New]](/s/i/i.gif) 2017/06/25 12:46:28
Subject: Astra Militarum 8th ed. Discussion and Rumor Roundup
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Worthiest of Warlock Engineers
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Well that is bollocks. Heavy Stubbers are an integral part to the theme of the Death Korps, if anything regular Guard should be able to take them as well.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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