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Made in fr
Chosen Baal Sec Youngblood



New York

 greyknight12 wrote:
We had a couple players with GK as primary do well at NOVA (Tyler Devries and Brad Townsend), anyone know what they were running?


They were majority AM with some GK. Here was Tyler's list:
Tyler Devries

Patrol detachment

170 grand master- terminator psylencer, soul glave (warlord) (first to the fray)
214 x10 strikes, x8 storm bolters, x8 falchions, x2 psilencers
214 x10 strikes, x8 storm bolters, x8 falchions, x2 psilencers
113 x5 purgation squad, x1 falchion, x4 psilencers

Brigade detachment

45 elysian commander, plasma pistol
40 elysian commander, krak gernads
40 elysian commander, krak gernads
58 elysian command squad, x4 plasma guns
58 elysian command squad, x4 plasma guns
58 elysian command squad, x4 plasma guns
21 x3 elysian sniper teams, x1 sniper rifle
21 x3 elysian sniper teams, x1 sniper rifle
21 x3 elysian sniper teams, x1 sniper rifle
21 x3 elysian sniper teams, x1 sniper rifle
21 x3 elysian sniper teams, x1 sniper rifle
50 x10 elysian guard, krak gernads
50 x10 elysian guard, krak gernads
50 x10 elysian guard, krak gernads
107 x5 strikes, x4 storm bolters, x4 falchions, x1 psilencer
107 x5 strikes, x4 storm bolters, x4 falchions, x1 psilencer
107 x5 strikes, x4 storm bolters, x4 falchions, x1 psilencer
27 x3 heavy weapon team, x3 mortars
27 x3 heavy weapon team, x3 mortars
27 x3 heavy weapon team, x3 mortars
15 cyber wolf
15 cyber wolf
15 cyber wolf

Spearhead detachment

150 celestine
27 x3 heavy weapon team, x3 mortars
27 x3 heavy weapon team, x3 mortars
27 x3 heavy weapon team, x3 mortars
27 x3 heavy weapon team, x3 mortars
15 x1 astropath
15 x1 astropath
   
Made in us
Terrifying Wraith






Are mortars that strong this edition?

 
   
Made in us
Omnipotent Necron Overlord






 TheMostWize wrote:
Are mortars that strong this edition?

27 points for 3d6 str 4 shots at 48" range with no LOS required? pretty strong.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Terrifying Wraith






 Xenomancers wrote:
 TheMostWize wrote:
Are mortars that strong this edition?

27 points for 3d6 str 4 shots at 48" range with no LOS required? pretty strong.



Didn't realize that was the profile. Thats definitely pretty good.

 
   
Made in fr
Chosen Baal Sec Youngblood



New York

The other GK list towards the top (Brad Townsend) can be found here (https://mismatchedplay.com/2017/09/06/nova-gt-lists/). Fairly similar to the other one.
   
Made in nz
Unshakeable Grey Knight Land Raider Pilot




 TheMostWize wrote:
 Xenomancers wrote:
 TheMostWize wrote:
Are mortars that strong this edition?

27 points for 3d6 str 4 shots at 48" range with no LOS required? pretty strong.



Didn't realize that was the profile. Thats definitely pretty good.


For 9 points per mortar?!?! Holy hell, why bother with storm bolter spam when you can do it for cheaper, from behind a wall 48 inches away. The ludicrousness of IG balance never ceases to astound me.
   
Made in us
Omnipotent Necron Overlord






Spartacus wrote:
 TheMostWize wrote:
 Xenomancers wrote:
 TheMostWize wrote:
Are mortars that strong this edition?

27 points for 3d6 str 4 shots at 48" range with no LOS required? pretty strong.



Didn't realize that was the profile. Thats definitely pretty good.


For 9 points per mortar?!?! Holy hell, why bother with storm bolter spam when you can do it for cheaper, from behind a wall 48 inches away. The ludicrousness of IG balance never ceases to astound me.
No kidding - for the cost of a strike squad you can have 12 d6 str4 no LOS shots with 48 inch range. Almost twice the firepower for 0 risk 24 wounds compared to 5 too. The guard index is a joke of balance - if the codex comes out and they don't address this stuff - I'm just going to quit and sell my armies.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Damsel of the Lady




So my buddy played against Devries and his list. His remark to me was that the biggest problem when facing it was that there were no great targets to shoot. Everything was cheap and a bit of a waste for the firepower. Basically, nothing could be killed efficiently.
   
Made in us
Regular Dakkanaut




well The list preformed well at nova and i liked it for what it did. Im Tyler DeVries the one that was running GK and the guard. my only true loss was to alan pajamapants but we only played 3 turns and if there was more time i would have one. my game vs brad chester came to a draw but he had more points left on the field so got the tie breaker.

Fought some good players. Nick Nanivati twice, once in the invite and then in the open, alan, brad chester, alex fennel and reece robbins. it is a mix of cheep units to maximize effectiveness and have plenty of board control. i have already made changes for the iron Halo GT if i run the list out there.

One of my regular gaming friends is Brad Townsend which also lives by me which we worked on tweeking out lists together and adding in our own play style. the list originated from ETC this year.

This message was edited 1 time. Last update was at 2017/09/07 04:24:39


 
   
Made in us
Damsel of the Lady




IVIOOSE wrote:
well The list preformed well at nova and i liked it for what it did. Im Tyler DeVries the one that was running GK and the guard. my only true loss was to alan pajamapants but we only played 3 turns and if there was more time i would have one. my game vs brad chester came to a draw but he had more points left on the field so got the tie breaker.

Fought some good players. Nick Nanivati twice, once in the invite and then in the open, alan, brad chester, alex fennel and reece robbins. it is a mix of cheep units to maximize effectiveness and have plenty of board control. i have already made changes for the iron Halo GT if i run the list out there.

One of my regular gaming friends is Brad Townsend which also lives by me which we worked on tweeking out lists together and adding in our own play style. the list originated from ETC this year.


What'd you think of your Round 1 match? The guy with the AM and the Relic Falchion, if you don't mind my asking?

This message was edited 1 time. Last update was at 2017/09/07 04:39:47


 
   
Made in us
Regular Dakkanaut




he did not have the best target priority, brought down his plasma squads too early so they did not have good targets as none of the grey knights were on the board. personally i dont like big expensive units and that tank he took was like 800 points which is a lot and against my army does not do much as i dont have vehicles for it to kill to make its points back. he should have blocked the big tank and the two taurox more behind guard. if he did that i would not have been able to drop in and just nuke them with plasma. just needs work on placing models and target priority and he will do much better.
   
Made in us
Damsel of the Lady




Ha! I'll have to let him know. It was his first GT. He was saying in his own post mortem your list was hard to Target prioritize.
   
Made in gb
Regular Dakkanaut




I am right in thinking that I don't need to roll to see if my reserves come in? I just choose and turn when the shown up, and then they so automatically right?

In a recent game only my 2nd of 8th my opponent insisted I had to roll to see if they showed up or not a la deep strike reserves form 7th is this correct?
   
Made in gb
Regular Dakkanaut





Your opponent was wrong, that random mechanic went out with 7th edition. You just pick the turn and things come in at the end of the movement phase
   
Made in au
Fresh-Faced New User




Hey so, what's people's thoughts on Demon hammers on units.
Is it worth putting them in some? Pt's V effectiveness
   
Made in gb
Regular Dakkanaut





L0adedDice wrote:
Hey so, what's people's thoughts on Demon hammers on units.
Is it worth putting them in some? Pt's V effectiveness


Other people have done the math, but to sum up,

Yesterday on paragons, apothecaries and librarians (anything with ws+2) and falchions on everything else
   
Made in gb
Regular Dakkanaut




Godeskian wrote:
Your opponent was wrong, that random mechanic went out with 7th edition. You just pick the turn and things come in at the end of the movement phase


I thought this most be the case, thanks for the clarification.

My alpha strike felt a bit hamstrung when it didn't show up until the top of turn 3 lol.
   
Made in gb
Regular Dakkanaut





Fantome wrote:
Godeskian wrote:
Your opponent was wrong, that random mechanic went out with 7th edition. You just pick the turn and things come in at the end of the movement phase


I thought this most be the case, thanks for the clarification.

My alpha strike felt a bit hamstrung when it didn't show up until the top of turn 3 lol.


Been there
   
Made in pl
Horrific Howling Banshee




Are there any good/semi good range anti-tank models apart from Stormraven/Ven Dread?

"I'm rather intrigued to discover that my opponent, who looks like a perfectly civilised person, is in fact mathematically capable" 
   
Made in us
Neophyte undergoing Ritual of Detestation




so I see all your optimized lists and everything and that's great and al....

but what do you all think of an all paladin list? I have 2k list of paladins, apothecaries (because I hate when my special silver boys die) draigo, voldus, storm ravens and a dreadknight.

what do you think? basically its an alpha strike tear the throat out type army. prolly just get tabled but dang it will be fun.

 
   
Made in us
Decrepit Dakkanaut




I'm just not sold on the Apothecary. Focus fire would make his ability too useless.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Neophyte undergoing Ritual of Detestation




Slayer-Fan123 wrote:
I'm just not sold on the Apothecary. Focus fire would make his ability too useless.


so I have yet to use him (or even play 8th ed) but from what I understand I can give one the cuirass for frizzle if I make him my warlord. which if nothing else makes him one tough SOB.

waddya think?

 
   
Made in us
Decrepit Dakkanaut




Nah I'd rather just use that on a regular Grandmaster or Librarian.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Neophyte undergoing Ritual of Detestation




well so the thing is you can have voldus or dragio or whoever. give the cuirass to the apothecary and give him first to the fray. so he can heal himself and is a super support character.

 
   
Made in gb
Regular Dakkanaut





I love my apothecary. Won't build a list without them as it forces people to put huge amounts of firepower into Paladins, and with a hammer and the ability to fix himself he's a beast in close combat. Ws2+ for the win
   
Made in au
Fresh-Faced New User




As it's usually the squeaky wheel that gets the grease...
Can we talk more about how Terminators are literally pointed so high they are unplayable?
   
Made in us
Neophyte undergoing Ritual of Detestation




L0adedDice wrote:
As it's usually the squeaky wheel that gets the grease...
Can we talk more about how Terminators are literally pointed so high they are unplayable?


terminators not including paladins? from what I here paladins are worth it. but yes from what I understand regulare termies are overcosted.

 
   
Made in pl
Regular Dakkanaut




 Xenomancers wrote:
Spartacus wrote:
 TheMostWize wrote:
 Xenomancers wrote:
 TheMostWize wrote:
Are mortars that strong this edition?

27 points for 3d6 str 4 shots at 48" range with no LOS required? pretty strong.



Didn't realize that was the profile. Thats definitely pretty good.


For 9 points per mortar?!?! Holy hell, why bother with storm bolter spam when you can do it for cheaper, from behind a wall 48 inches away. The ludicrousness of IG balance never ceases to astound me.
No kidding - for the cost of a strike squad you can have 12 d6 str4 no LOS shots with 48 inch range. Almost twice the firepower for 0 risk 24 wounds compared to 5 too. The guard index is a joke of balance - if the codex comes out and they don't address this stuff - I'm just going to quit and sell my armies.


Hold on dude, don't sell your stuff - codex may even buff them further.

It's pretty accurate that all codexes were finished long time ago. And have been printed in fact already.

But don't lose your hope - I think what is really going to decide what is strong and what is not in 8th 40k will be Chapters Approved in December. Until then well nothing in this edition can be said to be balanced or not. Chapters Approved are supposed to be balancing factor that for first time takes into account actual performance of armies and playtesting.


Automatically Appended Next Post:
L0adedDice wrote:
As it's usually the squeaky wheel that gets the grease...
Can we talk more about how Terminators are literally pointed so high they are unplayable?


You talking about GK terminators there ? As I wouldn't extend this statement to all terminators around.

Problem with Terminators now is that it's so easy to remove them with plasma etc. Or just sheer amount of attacks . And deepstriking is denied by wraps of cannon fodder that even if they kill is still bad - since they will kill some conscripts and you lose 300 points of terminators back.

Now imagine terminators with 18" rapid fire range who are mathematically proved to be around 150% more durable against OH plasma and at same time thanks to 18" rapid fire can melt with plasma themselves something far away even protected by bubblewrap.

Pro tip if you are into terminators - time to turn heretic .

This message was edited 1 time. Last update was at 2017/09/14 11:24:22


 
   
Made in us
Decrepit Dakkanaut




The problem with Terminators is they went up 2 points instead of being decreased by 2 points. Paladins are only 7 points more for the extra attack and wound and heavy weapon saturation.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Fresh-Faced New User




Does anyone here take an Imperial Knight with their Grey knight forces?
If so, what kind and what kind of load out?

I'm considering picking one up, purely for the rule of cool factor as they look killer.
   
 
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