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![[Post New]](/s/i/i.gif) 2018/08/06 19:30:17
Subject: 8th ed CHAOS tactica
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Longtime Dakkanaut
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Oh, I guess, at 85 points each it's a fair cost though.
Also not a huge advantage... it's 85 points, and only allows an advance+charge if the Engine starts its turn next to the tree. And the tree has to be in the deployment area. So you basically only gain D6 inches (so 3.5" on average) of range for one turn, for 85 points.
Khorne gives you re-rollable charge ranges, which I haven't done the math for but I imagine it'll end up giving you at least an extra few inches on average, and it works from anywhere on the board (near a HQ) and for every turn, and costs nothing as you'd already have HQs in your list anyway.
Personally the trees seem... ok. They seem like they could be pretty decent, but only if you tailor your list around them. Its interesting to have a terrain piece to put down with area denial for 85 points. I dunno, seems like a lot of points for what it does. If you could place them anywhere on the table turn 1, to prepare for future turns, then it would be decent, but you need the slugman for that and thats an even bigger investment.
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![[Post New]](/s/i/i.gif) 2018/08/06 23:20:28
Subject: 8th ed CHAOS tactica
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Huge Hierodule
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Slaanesh also give advance and charge - it’s a Locus, there. Throw in Warptime on your Defiler or such and it’s a 21” move before charging. If you’ve taken a bunch of Fiends, it’s not impossible to execute your pile ins in such a fashion that you tarpit an enemy and not only deny them a fall back and shoot against your stompy angry crab, you get to thump them in their own turn. If the pile in after that goes ok, there’s even an opportunity to cast hysteria and get another round of stomps in in your own psychic phase. If my last opponent hadn’t rolled a preposterous amount of 6’s on her overwatch, my Forgefiend would have been an absolute nightmare to deal with turn one.
If there’s a nice vantage point just outside your deployment zone, having an Obliterators unit trot onto it and remain within range of a tree can also be decent. Especially if it is or is near something your opponent can’t just kite - like a key objective.
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This message was edited 1 time. Last update was at 2018/08/06 23:20:47
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![[Post New]](/s/i/i.gif) 2018/08/07 00:09:30
Subject: 8th ed CHAOS tactica
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Longtime Dakkanaut
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lindsay40k wrote:Slaanesh also give advance and charge - it’s a Locus, there. Throw in Warptime on your Defiler or such and it’s a 21” move before charging. If you’ve taken a bunch of Fiends, it’s not impossible to execute your pile ins in such a fashion that you tarpit an enemy and not only deny them a fall back and shoot against your stompy angry crab, you get to thump them in their own turn. If the pile in after that goes ok, there’s even an opportunity to cast hysteria and get another round of stomps in in your own psychic phase. If my last opponent hadn’t rolled a preposterous amount of 6’s on her overwatch, my Forgefiend would have been an absolute nightmare to deal with turn one.
If there’s a nice vantage point just outside your deployment zone, having an Obliterators unit trot onto it and remain within range of a tree can also be decent. Especially if it is or is near something your opponent can’t just kite - like a key objective.
Hmm, I'm still not sure which God to devote to. Khorne has some nice buffs, and the Skullreaver axe on a prince is ever so tempting. Slaanesh seems to have a decent array of stratagems and psychic powers though. And Nurgle is Nurgle!
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![[Post New]](/s/i/i.gif) 2018/08/07 00:28:27
Subject: 8th ed CHAOS tactica
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Huge Hierodule
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If you’re shy of monolatrism on your vehicles, make your icons switchable. Magnet at the base of a banner pole does the trick to WYSIWYG your Mark.
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![[Post New]](/s/i/i.gif) 2018/08/07 01:18:21
Subject: 8th ed CHAOS tactica
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Towering Hierophant Bio-Titan
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Niiru wrote: SHUPPET wrote:I want
Automatically Appended Next Post:
It feels hard to make a fluffy but good Alpha Legion list anything other than very vanilla tournament style. Any suggestions on how to add some spice?
I'm struggling in the same way. I wanted to run Alpha Legion for fluff reasons (it fits the 'story' of my army), but a lot of my units don't hugely benefit from the trait and a lot of the list options end up very vanilla-y. I considered changing to the Renegades trait, but then I lose out on relics like the Hydra.
Forgeworld and Codex  aemons are two obvious options for adding some variety to a list though.
I love Alpha Legion, and already started painting them, and I want a less Daemonic style list to suit who they are. I'm using Primaris models to reflect their larger side and their lesser inclination to chaos.
Feels like I grab some cultist bombs (fluffy), throw in some Havocs to support from distance (fluffy), make some cool Obliterators conversions (extra dope), and then from there I basically have the makings of a tournament list while all the spice is basically restricted to Chaos Gods or Daemon crap.
I think I'm going to throw the 30k AL contemptor in as a 40k contemptor. Might style up some Chosen in Rhino's or something too.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2018/08/07 03:45:46
Subject: 8th ed CHAOS tactica
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Longtime Dakkanaut
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SHUPPET wrote:Niiru wrote: SHUPPET wrote:I want
Automatically Appended Next Post:
It feels hard to make a fluffy but good Alpha Legion list anything other than very vanilla tournament style. Any suggestions on how to add some spice?
I'm struggling in the same way. I wanted to run Alpha Legion for fluff reasons (it fits the 'story' of my army), but a lot of my units don't hugely benefit from the trait and a lot of the list options end up very vanilla-y. I considered changing to the Renegades trait, but then I lose out on relics like the Hydra.
Forgeworld and Codex  aemons are two obvious options for adding some variety to a list though.
I love Alpha Legion, and already started painting them, and I want a less Daemonic style list to suit who they are. I'm using Primaris models to reflect their larger side and their lesser inclination to chaos.
Feels like I grab some cultist bombs (fluffy), throw in some Havocs to support from distance (fluffy), make some cool Obliterators conversions (extra dope), and then from there I basically have the makings of a tournament list while all the spice is basically restricted to Chaos Gods or Daemon crap.
I think I'm going to throw the 30k AL contemptor in as a 40k contemptor. Might style up some Chosen in Rhino's or something too.
...your post has some mixed signals here, but yes like I suggested Forgeworld is a good place for some extra options for CSM.
Personally I'm considering a Leviathan conversion using a Thanatar, but Contemptors are pretty well costed too for their strengths. I believe Sicarans are also meant to be pretty decent, and they have a cool model too (better than the predator for sure).
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![[Post New]](/s/i/i.gif) 2018/08/07 04:47:20
Subject: 8th ed CHAOS tactica
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Towering Hierophant Bio-Titan
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Niiru wrote: SHUPPET wrote:Niiru wrote: SHUPPET wrote:I want
Automatically Appended Next Post:
It feels hard to make a fluffy but good Alpha Legion list anything other than very vanilla tournament style. Any suggestions on how to add some spice?
I'm struggling in the same way. I wanted to run Alpha Legion for fluff reasons (it fits the 'story' of my army), but a lot of my units don't hugely benefit from the trait and a lot of the list options end up very vanilla-y. I considered changing to the Renegades trait, but then I lose out on relics like the Hydra.
Forgeworld and Codex  aemons are two obvious options for adding some variety to a list though.
I love Alpha Legion, and already started painting them, and I want a less Daemonic style list to suit who they are. I'm using Primaris models to reflect their larger side and their lesser inclination to chaos.
Feels like I grab some cultist bombs (fluffy), throw in some Havocs to support from distance (fluffy), make some cool Obliterators conversions (extra dope), and then from there I basically have the makings of a tournament list while all the spice is basically restricted to Chaos Gods or Daemon crap.
I think I'm going to throw the 30k AL contemptor in as a 40k contemptor. Might style up some Chosen in Rhino's or something too.
...your post has some mixed signals here, but yes like I suggested Forgeworld is a good place for some extra options for CSM.
Personally I'm considering a Leviathan conversion using a Thanatar, but Contemptors are pretty well costed too for their strengths. I believe Sicarans are also meant to be pretty decent, and they have a cool model too (better than the predator for sure).
Hmmm. I'm not sure what got lost in translation, but I was mostly just agreeing with you and talking about my goals for the army.
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P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2018/08/07 12:05:28
Subject: Re:8th ed CHAOS tactica
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Pete Haines
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Khornate25 wrote:Hi people !
Besides Obliterators (because of courses these jerks need to be everywhere), which units would you recommend for an Iron Warriors list ?
Well Iron Warriors have some of the best cultists due to the IW warlord trait (fearless bubble). Aside from that obviously obliterators like ignoring cover as their guns have variable AP.
I have used a IW havoc squad with heavy bolters a few times and not felt it was a waste.
Although they gain no advantage from the trait, the usual units like sorcerers, dark apostle, exalted champion, chaos lord and berzerkers are still good units.
The IW relic and stratagem aren't bad either. I was a bit down on them at the start, but IW have some stuff going for them.
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![[Post New]](/s/i/i.gif) 2018/08/07 13:38:42
Subject: Re:8th ed CHAOS tactica
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Despised Traitorous Cultist
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Bryan01 wrote: Khornate25 wrote:Hi people !
Besides Obliterators (because of courses these jerks need to be everywhere), which units would you recommend for an Iron Warriors list ?
Well Iron Warriors have some of the best cultists due to the IW warlord trait (fearless bubble). Aside from that obviously obliterators like ignoring cover as their guns have variable AP.
I have used a IW havoc squad with heavy bolters a few times and not felt it was a waste.
Although they gain no advantage from the trait, the usual units like sorcerers, dark apostle, exalted champion, chaos lord and berzerkers are still good units.
The IW relic and stratagem aren't bad either. I was a bit down on them at the start, but IW have some stuff going for them.
This is pretty spot on. I run 1 squad of oblits and at minimum 40 cultists around a DP. I didn't believe the hype at first, but 40 average joes firing twice cuz strategems is no joke. Last game my buddy left his HQ open in the back field. 1 "Tide of Traitors" and 1 "Endless Cacophony" later and his whole HQ squad was gone.
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![[Post New]](/s/i/i.gif) 2018/08/07 23:28:51
Subject: Re:8th ed CHAOS tactica
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Drooling Labmat
Canada
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Hello!!! I am a complete newbie. I have played one game only. There were many armies that tempted me, but after reading about the fluff and having played the Astra Mechanus against the thousand sons, I decided I wanted terminators and space marines. I didn't want to play the empire, finding it too much the main hero faction. My friend who introduced and with who I'll be playing a lot, already has a thousand sons army. At the time I wasn't attracted to the Death Guard at all and so it was the CSM who won me. My 1st idea was to go Black Legion, chaos undivided. However, I am finding from what I read here among other things, that a specific Chaos God aligned army is very interesting.Specialy since most known warbands of the black legion are aligned with a specific god. So my problem is that Khorne seems like the only good option: the Thousand Sons have better options with Tzeentch, the Death Guard has better options with Nurgle and the CSM offer interesting options with Khorne like the berserkers and the Lord of Skulls. What about Slanesh? Is there anything beyond noise marines?
For now, I have a 10 men CSPM squad, equiped with bolters, a plasma gun and a heavy gun, a yet unbuilt Hellbrute because awaiting magnets, and a Sorcerer in terminator armor. I'm wondering if by having my CSM equipped with bolters, did I close the door for a Khorne army?
So I'm wondering what you would recommend as a Chaos God specialisation and the army that goes with it Even though my initial though was to go with Black Legion, I could always change my mind,
Heres what I'm thinking of doing: go Chaos Undivided. My warband would be all about thinking they are using Chaos as a tool. They would be convincing themselves that the Imperium is corrupted and leading humanity astray. They want to destroy the empire to make place for a better one. They don't realise that they are far too decadent, violent and mad to be made an examplle. They cherry pick philosophies like Nihilism and Anarchy to make up a viewpoint in witch they are the heroes.
I would build an army that has troops dedicated to each Chaos Gods. I'm thinking about getting rubric, plague and noise marines as well as berserkers
Whatever happens, I will take chaos terminators, but I'm wondering if I should take 5 or 10
I know I want either or both raptors/warp talons and chaos bikers. Really wondering if one of the two is better and if its a bad idea to have both.
For heavy support, I'm thinking about Obliterators
for additional HQs I'm thinking of Abbadon
I would like to be somewhat competitive, but I'm mostly about the fluff and fun.
Looking foward to your suggestions!
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This message was edited 1 time. Last update was at 2018/08/07 23:30:49
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![[Post New]](/s/i/i.gif) 2018/08/08 02:02:23
Subject: Re:8th ed CHAOS tactica
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Longtime Dakkanaut
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Nomis wrote:Hello!!! I am a complete newbie. I have played one game only. There were many armies that tempted me, but after reading about the fluff and having played the Astra Mechanus against the thousand sons, I decided I wanted terminators and space marines. I didn't want to play the empire, finding it too much the main hero faction. My friend who introduced and with who I'll be playing a lot, already has a thousand sons army. At the time I wasn't attracted to the Death Guard at all and so it was the CSM who won me. My 1st idea was to go Black Legion, chaos undivided. However, I am finding from what I read here among other things, that a specific Chaos God aligned army is very interesting.Specialy since most known warbands of the black legion are aligned with a specific god. So my problem is that Khorne seems like the only good option: the Thousand Sons have better options with Tzeentch, the Death Guard has better options with Nurgle and the CSM offer interesting options with Khorne like the berserkers and the Lord of Skulls. What about Slanesh? Is there anything beyond noise marines?
For now, I have a 10 men CSPM squad, equiped with bolters, a plasma gun and a heavy gun, a yet unbuilt Hellbrute because awaiting magnets, and a Sorcerer in terminator armor. I'm wondering if by having my CSM equipped with bolters, did I close the door for a Khorne army?
So I'm wondering what you would recommend as a Chaos God specialisation and the army that goes with it Even though my initial though was to go with Black Legion, I could always change my mind,
Heres what I'm thinking of doing: go Chaos Undivided. My warband would be all about thinking they are using Chaos as a tool. They would be convincing themselves that the Imperium is corrupted and leading humanity astray. They want to destroy the empire to make place for a better one. They don't realise that they are far too decadent, violent and mad to be made an examplle. They cherry pick philosophies like Nihilism and Anarchy to make up a viewpoint in witch they are the heroes.
I would build an army that has troops dedicated to each Chaos Gods. I'm thinking about getting rubric, plague and noise marines as well as berserkers
Whatever happens, I will take chaos terminators, but I'm wondering if I should take 5 or 10
I know I want either or both raptors/warp talons and chaos bikers. Really wondering if one of the two is better and if its a bad idea to have both.
For heavy support, I'm thinking about Obliterators
for additional HQs I'm thinking of Abbadon
I would like to be somewhat competitive, but I'm mostly about the fluff and fun.
Looking foward to your suggestions!
I dont think you'd be able to fit units of all 4 of the cult options (rubrics/berzerkers/noise/plague) in a single 2000 point list very easily, unless you only take a single unit of 5 or maybe 10 of each unit and don't take any transports... I mean maybe you can, but it won't leave a lot of points for everything else you'd want. Lets see -
(approximate points values only)
Chaos Lord - 120
Obliterators - 200
10x Noise - 180
10x Plague - 180
10x Rubric - 180
10x Berzerkers - 180
4x Rhinos - 360
10x Raptors - 260
10x Warp Talons - 270
This all equals 1930 points. Huh, not too terrible really. The points costs above include plasma guns on everything that can take them, and blastmasters and plasma pistols and lightning claws and all the upgrades for the rhinos etc. You'll still be short on anti-tank, though the obliterators and the raptors can help out there. Might be a workable list, should look pretty good on the table at least and I do like variety in units.
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![[Post New]](/s/i/i.gif) 2018/08/08 02:55:31
Subject: 8th ed CHAOS tactica
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Regular Dakkanaut
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Sounds like Black Legion to me.
Marines should be bolt gun if anything. There are 73264 better ways to get melee than basic CSM with chain swords. Also, your bolt gun marines can double as the 6+th havoc to pad some dmg taken once you get specialists and heavy weapons.
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![[Post New]](/s/i/i.gif) 2018/08/08 05:51:24
Subject: 8th ed CHAOS tactica
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Decrepit Dakkanaut
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And OBVIOUSLY those Cult Marines would be at the dedicated Chaos numbers. Because, ya know, why not at that point?
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2018/08/08 12:04:54
Subject: 8th ed CHAOS tactica
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Monstrously Massive Big Mutant
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Anyone tried the Hellforged Mastodon? Just got my hands on one and im wondering how it is post-CA. I have total intentions of btinging it in a 2k list just for the memes btw.
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![[Post New]](/s/i/i.gif) 2018/08/08 12:21:53
Subject: 8th ed CHAOS tactica
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Huge Hierodule
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@Nomis
Hiya, welcome to Dakka and the hobby
Slaanesh Marines have three good plays besides Noise Marines:
- heavy gunner or massed fire infantry unit can use Command Points to shoot twice (Lascannons Havocs, Obliterators, and a horde of Cultists with Autoguns are popular options)
- a Daemon Prince with wings and two sets of Claws can take an Intoxicating Elixir to hit really hard in melee (quite a popular accompaniment for Obliterators or Noise Marines, as it can give them some re-rolls)
- an allied detachment of Slaanesh Daemons can enable Daemon Engines to charge after advancing, for a surprise fast rushdown (a rather complicated army build and tactic that’s slightly gimmicky)
Pure Khorne armies are something of a short-ranged ‘glass cannon’; hit like a sledgehammer, but not difficult to kill. They also lack Sorcerers, which is a shame as Dark Hereticus is a really powerful psychic discipline. They really benefit from character support, especially the Dark Apostle and Exaclted Champion giving nearby units massed rerolls on melee attacks.
The Raptor/Warp Talon kit is fantastic, but currently Warp Talons are a very unreliable unit. Small units of Raptor gunners are ok; Nurgle is a pretty good alignment for them, as the Icon of Despair stacks with their existing superpower.
In defence of non- TS Tzeentch and non- DG Nurgle, those specialised Legions don’t have access to Obliterators, Havocs, Bikers, and characters with Jump Packs. Also, Death Guard can’t use Dark Hereticus.
I’m sorry to say that Terminators of all kinds are struggling at present. The Chaos Terminator traditional niche as a small deep insertion suicide squad has been heavily disrupted. Death Guard Blightlords have recently been shown to work, but they have several advantages over other Legions. Powerful combi-weapon, cheap power weapon, and Mark of Slaanesh is probably the best way to field regular Termies - but they’ll probably need high volume anti-horde support (ie, Noise Marines) to clear a landing zone for their arrival near a key target.
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This message was edited 1 time. Last update was at 2018/08/08 12:25:13
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![[Post New]](/s/i/i.gif) 2018/08/09 04:50:13
Subject: 8th ed CHAOS tactica
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Longtime Dakkanaut
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In a mostly CSM based army, with a small daemons detachment, where would you put a daemon prince?
Both detachments require HQs, and I’ll have two princes, but not sure whether to have:
Both CSM - give CSM rerolls (but a lord can do that), gets hereticus power, no particularly good relics though, no god buffs.
Both Daemons - god buffs, like a 5+++, are a big deal. Good relics too. Skullreaver axe alone makes it tempting to have a tank destroying prince.
One of Each - the middle ground, probably the sensible option, though I’m considering that two princes of Nurgle and khorne with the god buffs and relics might be better than bothering with a CSM one... not sure.
Hence asking here. One of my prince conversions is almost halfway through being painted, and he currently has a big axe so I need to figure out if I need to alter him haha.
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![[Post New]](/s/i/i.gif) 2018/08/09 05:40:32
Subject: 8th ed CHAOS tactica
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Grim Dark Angels Interrogator-Chaplain
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Niiru wrote:In a mostly CSM based army, with a small daemons detachment, where would you put a daemon prince?
Both detachments require HQs, and I’ll have two princes, but not sure whether to have:
Both CSM - give CSM rerolls (but a lord can do that), gets hereticus power, no particularly good relics though, no god buffs.
Both Daemons - god buffs, like a 5+++, are a big deal. Good relics too. Skullreaver axe alone makes it tempting to have a tank destroying prince.
One of Each - the middle ground, probably the sensible option, though I’m considering that two princes of Nurgle and khorne with the god buffs and relics might be better than bothering with a CSM one... not sure.
Hence asking here. One of my prince conversions is almost halfway through being painted, and he currently has a big axe so I need to figure out if I need to alter him haha.
I like the CSM Prince of Slaanesh with double Talons, Wings, Intoxicating Elixir, and casting Diabolic Strength on himself. He isn't optimized to kill vehicles like the Khorne Daemons one with Skullreaver, but he murders elite infantry like it's going out of style! Plus he gives rerolls of 1's to CSM of the same legion, so there's that. To answer your question, it really depends on the rest of your list. Both CSM and Daemons princes grant their rerolls to Daemons of the matching god, but how badly do you want Dark Hereticus powers? And do you want them to grant rerolls of 1's to your CSM, or will you just take a Lord for that? How much do you care about the god buffs (DR, etc.)? All this will depend on exactly what is in the rest of your list.
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![[Post New]](/s/i/i.gif) 2018/08/09 06:48:39
Subject: 8th ed CHAOS tactica
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Huge Hierodule
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Hmm. This might be a bit YMDC, buuut... Elixir Prince with Talons and the MW warlord trait. Aren’t all attack rolls, even when rolled in groups, considered to occur sequentially? Soooo...if you’re attacking a unit of 2W models, each attack that successfully inflicts a MW will occur before the next attack, which will finish off the model that takes the MW, right? Automatically Appended Next Post: Still useful if true, as elite infantry and such tends to have good saves, so could potentially survive hits which inflict MWs... plus, 3W units are a thing.
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This message was edited 1 time. Last update was at 2018/08/09 06:50:12
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![[Post New]](/s/i/i.gif) 2018/08/09 15:25:39
Subject: 8th ed CHAOS tactica
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Longtime Dakkanaut
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lindsay40k wrote:Hmm. This might be a bit YMDC, buuut... Elixir Prince with Talons and the MW warlord trait. Aren’t all attack rolls, even when rolled in groups, considered to occur sequentially? Soooo...if you’re attacking a unit of 2W models, each attack that successfully inflicts a MW will occur before the next attack, which will finish off the model that takes the MW, right?
Automatically Appended Next Post:
Still useful if true, as elite infantry and such tends to have good saves, so could potentially survive hits which inflict MWs... plus, 3W units are a thing.
You mean Flames of Spite? I didn't see that as a particularly good trait, as it's only on 6+ to wound rolls. So you'd probably only get 1 mortal wound per fight phase on average. Not a bad thing, but I would have expected something like Unholy Fortitude giving your warlord a FnP would have more impact. Though again, it's hard to know for sure on paper.
EDIT - Also, Skullreaver gives you D3 mortal wounds on every wound of a 6+ anyway, so the relic alone is already giving the Prince a better version of the Flames warlord trait.
Automatically Appended Next Post:
ZergSmasher wrote:
I like the CSM Prince of Slaanesh with double Talons, Wings, Intoxicating Elixir, and casting Diabolic Strength on himself. He isn't optimized to kill vehicles like the Khorne Daemons one with Skullreaver, but he murders elite infantry like it's going out of style! Plus he gives rerolls of 1's to CSM of the same legion, so there's that. To answer your question, it really depends on the rest of your list. Both CSM and Daemons princes grant their rerolls to Daemons of the matching god, but how badly do you want Dark Hereticus powers? And do you want them to grant rerolls of 1's to your CSM, or will you just take a Lord for that? How much do you care about the god buffs (DR, etc.)? All this will depend on exactly what is in the rest of your list.
Rest of the list is along the lines of -
Leviathan Dread
Giant Chaos Spawn
Obliterators
Nurglings
Berzerkers or Noise Marines in a Rhino
Maulerfiend
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This message was edited 2 times. Last update was at 2018/08/09 17:41:25
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![[Post New]](/s/i/i.gif) 2018/08/09 18:13:51
Subject: 8th ed CHAOS tactica
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Monstrously Massive Big Mutant
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Only time ive ever had success with FoS warlord trait is on a chaos lord with duel lightning claws, due to the fact I can reroll wound rolls.
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![[Post New]](/s/i/i.gif) 2018/08/10 03:52:11
Subject: 8th ed CHAOS tactica
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Regular Dakkanaut
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I had flames of spite on a khorne prince with prescience cast on him. He has the sword, not the talons, but still put out a reliable 3 MW each fight phase on top of his normal dmg. Very effective for the rounds before he was too far out of range of the sorcerer. Without prescience on him the MW was still 1-2 thanks to the reroll of 1s into a 6. Lucky i guess.
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![[Post New]](/s/i/i.gif) 2018/08/10 12:54:11
Subject: 8th ed CHAOS tactica
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Monstrously Massive Big Mutant
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Dactylartha wrote:I had flames of spite on a khorne prince with prescience cast on him. He has the sword, not the talons, but still put out a reliable 3 MW each fight phase on top of his normal dmg. Very effective for the rounds before he was too far out of range of the sorcerer. Without prescience on him the MW was still 1-2 thanks to the reroll of 1s into a 6. Lucky i guess.
...Flames of Spite is wounds, not hits, my dude.
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![[Post New]](/s/i/i.gif) 2018/08/10 17:12:29
Subject: 8th ed CHAOS tactica
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Regular Dakkanaut
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Has anyone used Hellforges Leviathan Dreds, or Blood Slaughterers of Khorne? If so how do they perform?
Double grav cannon on the dred seems strong if short ranged, but also expensive.
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![[Post New]](/s/i/i.gif) 2018/08/10 20:13:33
Subject: 8th ed CHAOS tactica
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Longtime Dakkanaut
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weaver9 wrote:Has anyone used Hellforges Leviathan Dreds, or Blood Slaughterers of Khorne? If so how do they perform?
Double grav cannon on the dred seems strong if short ranged, but also expensive.
Leviathan dreads are all expensive, but they're pretty tough and killy too. The grav cannon is great against hordes and vehicles, but the Butcher Array is often talked about as being the best all-rounder weapon as you get a lot of shots from it as standard and they all do 2 damage so it can still murder vehicles pretty well.
Automatically Appended Next Post:
Which of these two Daemon Prince loadouts would you say was the better setup?
Take it as a solo character, without factoring in the rerolls to wound for khorne/slaanesh daemons.
Prince of Khorne (+1A, +1S +1A on charge)
Prince of Slaanesh (Fights first sometimes)
Strangely enough, the Khorne version seems to be a lot more survivable, even though it has no psychic buffs. Offensive abilities seem about even, though the Slaanesh Prince is able to possibly gain a couple attacks as well as healing itself in combat.
Until just now, I had assumed delightful agonies was the same as the CSM version. Finding out that it's worse has lowered my opinion of Slaanesh a bit. Actually more tempted by Cacaphonic Choir or Symphony of Pain. Consider the Slaanesh version, but with some Night Lords Raptors as backup and Cacophonic Choir to increase the mortal wounds...
Edit: Because of the Slaanesh DA nerf, I've added Nurgle to the contest -
Prince of Nurgle ( FnP)
So is a bit tougher to kill potentially, with the -1/-2 to hit and the FnP, but no heals and less attacks. Could give him Fleshy abundance for a heal instead of Miasma though.
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This message was edited 4 times. Last update was at 2018/08/11 01:33:36
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![[Post New]](/s/i/i.gif) 2018/08/11 02:04:57
Subject: 8th ed CHAOS tactica
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Monstrously Massive Big Mutant
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weaver9 wrote:Has anyone used Hellforges Leviathan Dreds, or Blood Slaughterers of Khorne? If so how do they perform?
Double grav cannon on the dred seems strong if short ranged, but also expensive.
I've used the Slaughterer of Khorne before. The wargear for it is pretty interchangeable, i've found that the harpoon is pretty deadly if it lands, and the extra charge distance is always fun, especially since you don't have to charge what you shot. It's also 180 points for something that is as large as a Dreadnaught, so it's very easy to hide behind LoS blocking terrain as it races up the board at breakneck speed. In my opinion, if you own a Slaughterer there is no reason to ever run a Maulerfiend for anything but a Distraction Carnifex.
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![[Post New]](/s/i/i.gif) 2018/08/11 05:27:46
Subject: 8th ed CHAOS tactica
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Regular Dakkanaut
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vaklor4 wrote:Dactylartha wrote:I had flames of spite on a khorne prince with prescience cast on him. He has the sword, not the talons, but still put out a reliable 3 MW each fight phase on top of his normal dmg. Very effective for the rounds before he was too far out of range of the sorcerer. Without prescience on him the MW was still 1-2 thanks to the reroll of 1s into a 6. Lucky i guess.
...Flames of Spite is wounds, not hits, my dude.
Dang whoops. Luckily that was a living room game and a while back. I usually just use the WB trait. Move along nothing to see here. ..
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![[Post New]](/s/i/i.gif) 2018/08/11 12:49:41
Subject: 8th ed CHAOS tactica
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Contagious Dreadnought of Nurgle
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Niiru wrote:weaver9 wrote:Has anyone used Hellforges Leviathan Dreds, or Blood Slaughterers of Khorne? If so how do they perform?
Double grav cannon on the dred seems strong if short ranged, but also expensive.
Leviathan dreads are all expensive, but they're pretty tough and killy too. The grav cannon is great against hordes and vehicles, but the Butcher Array is often talked about as being the best all-rounder weapon as you get a lot of shots from it as standard and they all do 2 damage so it can still murder vehicles pretty well.
Automatically Appended Next Post:
Which of these two Daemon Prince loadouts would you say was the better setup?
Take it as a solo character, without factoring in the rerolls to wound for khorne/slaanesh daemons.
Prince of Khorne (+1A, +1S +1A on charge)
Prince of Slaanesh (Fights first sometimes)
Strangely enough, the Khorne version seems to be a lot more survivable, even though it has no psychic buffs. Offensive abilities seem about even, though the Slaanesh Prince is able to possibly gain a couple attacks as well as healing itself in combat.
Until just now, I had assumed delightful agonies was the same as the CSM version. Finding out that it's worse has lowered my opinion of Slaanesh a bit. Actually more tempted by Cacaphonic Choir or Symphony of Pain. Consider the Slaanesh version, but with some Night Lords Raptors as backup and Cacophonic Choir to increase the mortal wounds...
Edit: Because of the Slaanesh DA nerf, I've added Nurgle to the contest -
Prince of Nurgle ( FnP)
So is a bit tougher to kill potentially, with the -1/-2 to hit and the FnP, but no heals and less attacks. Could give him Fleshy abundance for a heal instead of Miasma though.
you cant give Dp's two relics, any character can have only 1 relic.
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3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
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1st place league tournament
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![[Post New]](/s/i/i.gif) 2018/08/11 17:05:52
Subject: 8th ed CHAOS tactica
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Longtime Dakkanaut
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blackmage wrote:
you cant give Dp's two relics, any character can have only 1 relic.
Hmm, I had to check this, as the Artefacts page has no such limitation on how many relics a single character can have. But then I read the stratagem, and that does actually specify that all relics need to be on different characters. Shame they didn't write that on the artefacts page too.
But, that at least makes the decision... easier? Or harder... actually it makes it harder because now there's like 6 different options instead of just 3. Dammit.
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![[Post New]](/s/i/i.gif) 2018/08/11 18:11:49
Subject: 8th ed CHAOS tactica
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Contagious Dreadnought of Nurgle
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u can have only 1 relic on each character that's what rules says, is written under relics of decay.
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3rd place league tournament
03-18-2018
2nd place league tournament
06-12-2018
3rd place league
tournament
12-09-2018
3rd place league tournament
01-13-2019
1st place league tournament
01-27-2019
1st place league
tournament
02-25-2019 |
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![[Post New]](/s/i/i.gif) 2018/08/11 18:17:13
Subject: 8th ed CHAOS tactica
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Longtime Dakkanaut
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blackmage wrote:u can have only 1 relic on each character that's what rules says, is written under relics of decay.
Relics of Decay? Doesn't seem to even be a section in the codex.
It's actually written under "Rewards of Chaos".
Edit:
Oh, you're talking about the Death Guard codex for some reason. But no, it's not under Relics of Decay there either, it's under "Gifts of Decay". Just for people looking for this in future.
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This message was edited 1 time. Last update was at 2018/08/11 18:23:02
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