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Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

Repressors and Immolators are both good, and can fill different niches. Repressors function as a decent firing base for your girls inside, helping to keep them alive while they gun down everything on the outside. It's well rounded and potent.

The Immolator, on the other hand, has a lot more offensive mobility, allowing it to dive head first into wherever it's going and deliver things fast and effectively. The girls inside have to get out to do any shooting, which makes it much less capable for defensive operation, but the Immolator does decent damage on its own to make up for that, letting it harass around the table once it's dropped its payload.

Use whichever of the two suits your situation, but don't neglect to at least consider either one.

This message was edited 1 time. Last update was at 2017/08/01 00:33:13


 
   
Made in gb
Lead-Footed Trukkboy Driver





Birmingham, UK

If you're looking for repressor/immolator proxies:



These are really good. Come with a load of options including big dozer on the front, single or twin heavy flamers.
I was really pleased with mine. Helpful customer service too. (Just as well cause the website looks a bit old and clunky)

http://shop.ramshacklegames.co.uk/index.php?id_product=202&id_product_attribute=0&rewrite=plant-blank&controller=product

This message was edited 3 times. Last update was at 2017/08/01 01:35:00


   
Made in us
Monster-Slaying Daemonhunter





 Unit1126PLL wrote:
With regards to transports if I did decide to shell out for them:

1) What's a good way to get / convert Repressors? I saw some earlier, including mention of a 3d-printed top, though haven't heard anything since, and they were neat. Anything consistently serviceable?

2) Repressors vs Immolators seems like the easy choice, and Rhinos are just bad, yes?


There are pros and cons to each:

A Repressor, for 98 points, nets you 2 Storm Bolters, a Heavy Flamer, a H-K Missile, and 6 fire points. To really get the most out of it, you should be loading it full of Dominions, because the real advantage is the 10 transport capacity. without the heavy sacrifice in firepower that comes with a Rhino.

A Immolator offers more firepower, but less transport, and you can't shoot out of it. Notably, the Immolator can equip Multimeltas, allowing it to run around and blow up tanks, while the Repressor can't. I'd generally only pick the Immolator for it's Multimeltas because Repressors and Dominions tend to handle infantry pretty well, but the Immolation Flamer shouldn't be overlooked because it's pretty good.

Both are legitimate and competitive choices.


One more thing to keep in mind: by using a Repressor, you're giving your opponent the right to a lot of option, many of which are incredibly poorly balanced. So ask yourself if you're willing to fight a Mastodon or a Ordinatus*, too.



With regards to actually getting them: A year or two ago, FW said the mold broke, and they'll fix it eventually but 30k stuff takes priority. I wouldn't hold my breath. I'm planning to print off parts to convert Rhinos into Repressors, and several other people I think also have CAD files. Someone did a really nice one a while back. If you're doing this, I'd make sure you know the limits of your printer! [I've tried 3D printing parts before, it's not magic]

Immolators are usually available from GW, and they're a nice kit with a lot of trinkets and things.



*Ordinatii are awesome, and I will totally play you if you have one and want to bring one, because I want to see one actually being used.

This message was edited 5 times. Last update was at 2017/08/01 01:46:38


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in ca
Preacher of the Emperor






 Unit1126PLL wrote:
1) What's a good way to get / convert Repressors? I saw some earlier, including mention of a 3d-printed top, though haven't heard anything since, and they were neat. Anything consistently serviceable?


I'm currently thinking of mounting a chimera's top plate on top of a rhino chasse. It'd make an elevated back end with portholes, but I'm kind of worried about what I'll do with the rest of the chimera. Currently I'm building an exorcist, immolator, and that repressor out of swapped around hunter, vindicator, and baal predator parts, so I'm sure I can find some use for it.

Except those treads...

   
Made in us
Monster-Slaying Daemonhunter





 Captain Joystick wrote:
 Unit1126PLL wrote:
1) What's a good way to get / convert Repressors? I saw some earlier, including mention of a 3d-printed top, though haven't heard anything since, and they were neat. Anything consistently serviceable?


I'm currently thinking of mounting a chimera's top plate on top of a rhino chasse. It'd make an elevated back end with portholes, but I'm kind of worried about what I'll do with the rest of the chimera. Currently I'm building an exorcist, immolator, and that repressor out of swapped around hunter, vindicator, and baal predator parts, so I'm sure I can find some use for it.

Except those treads...


Trojan.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Consigned to the Grim Darkness





USA

Repressors aren't a bad choice for two five-girl battle sister squads either, since both squads can fire their three special weapons each (including the combi or sb on the sarge) out of it.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Stealthy Sanctus Slipping in His Blade






The Vanguard move, either forward or just to re-deploy is worth the point over fielding BSS even with just the same loadout.

Repressors can be easily converted, I did mine with just some spare Exorcist armor plates and a bit of City of Death terrain on some old hacked up ebay rhino's. You dont need the exorcist armor (I was buying Exorcists to get the Immolator sprue and had extra) but any kind of raised superstructure would do. Put a stormbolter on it and a flamer and you are good.

This message was edited 1 time. Last update was at 2017/08/01 02:05:34


A ton of armies and a terrain habit...


 
   
Made in us
Consigned to the Grim Darkness





USA

Well yes, of course it is. BSS are poorly internally balanced.

But 2 canonesses (one barebones, 1 with an SB), 2 5-girl BSS w/3 SB, 1 9-girl BSS w/3SB, and two repressors is 461 points and provides some bolter firebases to sit on objectives while the dominions move forwards, and gives you +3cp. Add in an outrider with celestine, dominions, and seraphim, and a spearhead with a canoness and retributors, and you have 11cp total for less than 1500 points. The only tax unit here would be one of the canonesses in the battallion, which is unfortunate but kind of inevitable given we can only have one Celestine.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

See I feel like without the exorcist plates it looks silly and anemic lol.

That said, I will continue to investigate conversion opportunities.


Automatically Appended Next Post:
 Kapitan Montag wrote:
If you're looking for repressor/immolator proxies:



These are really good. Come with a load of options including big dozer on the front, single or twin heavy flamers.
I was really pleased with mine. Helpful customer service too. (Just as well cause the website looks a bit old and clunky)

http://shop.ramshacklegames.co.uk/index.php?id_product=202&id_product_attribute=0&rewrite=plant-blank&controller=product


Those look a bit rickety to be rolling cathedrals of Imperial glory...

This message was edited 1 time. Last update was at 2017/08/01 04:02:54


 
   
Made in us
Consigned to the Grim Darkness





USA

That's mostly the paintjob really. If it had a nice shiny coat of paint it'd look much less rickety.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Melissia wrote:
That's mostly the paintjob really. If it had a nice shiny coat of paint it'd look much less rickety.


I see that now. Do you think it would work?
   
Made in ca
Preacher of the Emperor






Maybe swap the drum turret for another one? A chimera's or even a predator's?

This message was edited 1 time. Last update was at 2017/08/01 04:10:24


   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Captain Joystick wrote:
Maybe swap the drum turret for another one? A chimera's or even a predator's?


Doesn't the original forge world repressor have a silly drum turret cupola thing?
   
Made in ca
Preacher of the Emperor






Yeah, but it's mounted on the primary hull and doesn't traverse over the extended passenger cab. Actually that front thing would work for that and you can mount a regular rhino's hatch instead of that drum turret.

   
Made in gb
Killer Klaivex




The dark behind the eyes.

 dracpanzer wrote:
The Vanguard move, either forward or just to re-deploy is worth the point over fielding BSS even with just the same loadout.

Repressors can be easily converted, I did mine with just some spare Exorcist armor plates and a bit of City of Death terrain on some old hacked up ebay rhino's. You dont need the exorcist armor (I was buying Exorcists to get the Immolator sprue and had extra) but any kind of raised superstructure would do. Put a stormbolter on it and a flamer and you are good.



That looks beautiful.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Angelic Adepta Sororitas





Derbyshire

I made 5 repressors a few years ago using a normal rhino as a base. I used plasti-card for all the construction plus a few bits for the guns. Here is one (right) next to the FW version:



I also still have a set of plasti-card templates for the bits required, just in case i wanted to make more (seriously tempted to convert my 2 remaining sob rhinos now). Heres the template photo:



And a couple more photos:





10000pts - Sisters Venatores
2500pts - Imbros Irregulars
- 3000pts
Alpha Legion (HH era) - 7000pts finished
Army of Mousillon - Bretonnian Black Knight army - 3000pts (66% painted)
Host of Xblanque - Lizardmen Army - 7000pts (50% painted) 
   
Made in us
Stealthy Sanctus Slipping in His Blade






Love the build on those, very true to the FW look. I like more bling on my Sisters but yours are very cool. Definitely shows that even though the Repressor isn't currently available, it's in the FW index, and there are a lot of ways for Sisters to convert them. Great stuff.

Does anyone have any ideas on how to convert your typical scratch built Repressor to go with the dual stormbolter build? I have been running mine as the straight out of the box 90 point build. Actually using the dozer blade for assaults more than I thought I would be... I was thinking that you could use the turret and gunner from the MK1 Immolator and cut the heavy flamers off where they meet the gun shield and mount your stormbolters directly to where the heavy flamers extend through the gun shield. Plasticard up the gaps and you wouldn't know.

I need to take a look into the fit when I get back from vacation to see if the old turret fits into the basic top hatch of a new rhino.

Any ideas on modeling Sororitas H/K missiles? Seriously tempted to go with the 98 point build (2 SB's, Hvy Fl, H/K) has anyone used both, was it worth the extra points?

A ton of armies and a terrain habit...


 
   
Made in ca
Preacher of the Emperor






 dracpanzer wrote:
Does anyone have any ideas on how to convert your typical scratch built Repressor to go with the dual stormbolter build?


All rhino kits come with storm bolter parts and two pieces to mount them on (a hatch for a manned gunner position, and a mount for an automated gun that you mount on the little rotating plates), you can mount one on the cupola as your included one, and then magnetize the stand-alone; you'll need a storm bolter bit from somewhere else to do it.

I'm planning on mounting a flamer on the cupola hatch and using a chimera hull bolter on the front where the vindicator's got that gap in its dozer blade, with a magnetically for the storm bolter as described.


 dracpanzer wrote:

Any ideas on modeling Sororitas H/K missiles? Seriously tempted to go with the 98 point build (2 SB's, Hvy Fl, H/K) has anyone used both, was it worth the extra points?


The rhino sprue comes with one of those as well, it's the part that looks like a space marine's missile launcher, right?

   
Made in au
Repentia Mistress





Jack Burton over on B&C has done up his repressor conversions from immolators. Simply taken some MDF, traced around the immolator top part and cut it out, bam, simple raised but for the repressor and can still be fielded as an immolator. I love the end result.

   
Made in us
Decrepit Dakkanaut






Springfield, VA

I'm half tempted just to do what petre (I think?) did, and just have a rhino with the raised Immolator bit and a heavy flamer with 2x storm bolters, and call it a repressor.

The stained-glass windows can pass as fire-points, and the fact that it's raised noticeably above the height of a rhino and looks different while lacking the turret of an immolator and also still having an IG dozer on the front would work, hm?
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Question for sister players. I've read several places that Celestine can have 18 attacks in a turn. This seems very off so can anyone clarify how much Celestine can attacks in a round? I thought it was just 6 attacks? Thanks.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in gb
Fresh-Faced New User





 buddha wrote:
Question for sister players. I've read several places that Celestine can have 18 attacks in a turn. This seems very off so can anyone clarify how much Celestine can attacks in a round? I thought it was just 6 attacks? Thanks.


If you count both players having their turns as a single turn then she can. On the turn you charge you'll be doing your normal 6 attacks.

But after that over the course of the opponents turn and your turn you'll have:
6 attacks in the opponents fight phase
6 attacks from acts of faith in your movement phase
6 attacks in your fight phase

for a total of 18 attacks over the course of you and your opponent taking a single turn each.

This message was edited 2 times. Last update was at 2017/08/02 00:14:54


 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Invinciblebug wrote:
 buddha wrote:
Question for sister players. I've read several places that Celestine can have 18 attacks in a turn. This seems very off so can anyone clarify how much Celestine can attacks in a round? I thought it was just 6 attacks? Thanks.


If you count both players having their turns as a single turn then she can. On the turn you charge you'll be doing your normal 6 attacks.

But after that over the course of the opponents turn and your turn you'll have:
6 attacks in the opponents fight phase
6 attacks from acts of faith in your movement phase
6 attacks in your fight phase

for a total of 18 attacks over the course of you and your opponent taking a single turn each.


Gotcha, thank you! Wow that is indeed scary.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

I have a strategy question. Seems there is overwhelming support for maximizing our Vanguard ability. Doms in a transport for fast alpha deployment is definitely competitive. My conundrum is this, against more elite forces with fewer drops we will usually be going second, so why would we want to move CLOSER to an opponent who is going to be shooting at us first? Conversely, horde forces may have more drops but they WANT to close in on us, so again,what is the benefit of Vanguard in this situation?
Is our weight of fire potentially enough to take a round of fire and still take it to the enemy? Or is it more a type of 'redeployment' tactic to make our opponent second-guess our intent?

Help me understand why Vanguard is so good that I should take double Outrider detachments instead of another detachment with more CP.

 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

You can vanguard move after you know whether you'll be seizing the initiative or not. So place yourself in a position to either move up and strike, or move away into cover depending on the situation.
   
Made in us
Monster-Slaying Daemonhunter





 davidgr33n wrote:
I have a strategy question. Seems there is overwhelming support for maximizing our Vanguard ability. Doms in a transport for fast alpha deployment is definitely competitive. My conundrum is this, against more elite forces with fewer drops we will usually be going second, so why would we want to move CLOSER to an opponent who is going to be shooting at us first? Conversely, horde forces may have more drops but they WANT to close in on us, so again,what is the benefit of Vanguard in this situation?
Is our weight of fire potentially enough to take a round of fire and still take it to the enemy? Or is it more a type of 'redeployment' tactic to make our opponent second-guess our intent?

Help me understand why Vanguard is so good that I should take double Outrider detachments instead of another detachment with more CP.


Double up in Repressors.

Also elite armies aren't nearly dangerous enough, most of the time, to be worried about the second turn.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in gb
Lead-Footed Trukkboy Driver





Birmingham, UK

 Inquisitor Lord Katherine wrote:
 davidgr33n wrote:
I have a strategy question. Seems there is overwhelming support for maximizing our Vanguard ability. Doms in a transport for fast alpha deployment is definitely competitive. My conundrum is this, against more elite forces with fewer drops we will usually be going second, so why would we want to move CLOSER to an opponent who is going to be shooting at us first? Conversely, horde forces may have more drops but they WANT to close in on us, so again,what is the benefit of Vanguard in this situation?
Is our weight of fire potentially enough to take a round of fire and still take it to the enemy? Or is it more a type of 'redeployment' tactic to make our opponent second-guess our intent?

Help me understand why Vanguard is so good that I should take double Outrider detachments instead of another detachment with more CP.


Double up in Repressors.

Also elite armies aren't nearly dangerous enough, most of the time, to be worried about the second turn.


Its a bit of a shame the game is still so dominated by alpha strikes imo.
But I think it depends on how competitive your local meta is.

On another note, I got some storm bolter girls direct from geedub and an close inspection was a little dissapointed. I think the molds are on the way out as on all three girls their noses were really badly cast with a hole from one side ti the other. I won't be returning them, I'll see it I can patch them up. But keep an eye out for similar problems if your buying direct.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Unit1126PLL wrote:
I'm half tempted just to do what petre (I think?) did, and just have a rhino with the raised Immolator bit and a heavy flamer with 2x storm bolters, and call it a repressor.

The stained-glass windows can pass as fire-points, and the fact that it's raised noticeably above the height of a rhino and looks different while lacking the turret of an immolator and also still having an IG dozer on the front would work, hm?

Don't forget the penitent psyker on the front to enhance the durability.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in ca
Preacher of the Emperor






 Kapitan Montag wrote:
On another note, I got some storm bolter girls direct from geedub and an close inspection was a little dissapointed. I think the molds are on the way out as on all three girls their noses were really badly cast with a hole from one side ti the other. I won't be returning them, I'll see it I can patch them up. But keep an eye out for similar problems if your buying direct.


Its probably just a problem with the batch, I've had sisters with visible seam alignment problems causing one of their shoulder pads to look cracked, but have since gotten new ones of the same type that were fine.

Why not take a picture of the defect and send it to GW customer service anyway?

   
Made in us
Regular Dakkanaut




"I think the molds are on the way out as on all three girls their noses were really badly cast"

"I've had sisters with visible seam alignment problems causing one of their shoulder pads to look cracked"

You know what would fix this problem? Plastic Sisters.

I am furious that GW came out with a whole new plastic unit of females in power armor, Sisters of Silence, and NOTHING for the Nuns With Guns. We've been around since Second Edition FFS!
   
 
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